1 Commits
Author SHA1 Message Date
zephyr 55aa03aa41 umadump/replay: start of race replay json decoding 2026-09-20 11:44:09 -04:00
23 changed files with 359 additions and 18100 deletions
-13
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@@ -1,13 +0,0 @@
package umadump
type Never struct{}
func (Never) AppendText(b []byte) ([]byte, error) {
panic("umadump: attempt to encode value that should never exist")
}
func (Never) MarshalText() ([]byte, error) {
panic("umadump: attempt to encode value that should never exist")
}
func (Never) UnmarshalText(b []byte) error {
panic("umadump: attempt to decode value that should never exist")
}
File diff suppressed because one or more lines are too long
-29
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@@ -1,29 +0,0 @@
// Code generated by "stringer -type CardRarity -linecomment -trimprefix Card"; DO NOT EDIT.
package replay
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[CardNone-0]
_ = x[CardRare1-1]
_ = x[CardRare2-2]
_ = x[CardRare3-3]
_ = x[CardRare4-4]
_ = x[CardRare5-5]
}
const _CardRarity_name = "NONERare1Rare2Rare3Rare4Rare5"
var _CardRarity_index = [...]uint8{0, 4, 9, 14, 19, 24, 29}
func (i CardRarity) String() string {
idx := int(i) - 0
if i < 0 || idx >= len(_CardRarity_index)-1 {
return "CardRarity(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _CardRarity_name[_CardRarity_index[idx]:_CardRarity_index[idx+1]]
}
-29
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@@ -1,29 +0,0 @@
// Code generated by "stringer -type Motivation -linecomment"; DO NOT EDIT.
package replay
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[MotivationNone-0]
_ = x[MotivationAwful-1]
_ = x[MotivationBad-2]
_ = x[MotivationNormal-3]
_ = x[MotivationGood-4]
_ = x[MotivationGreat-5]
}
const _Motivation_name = "NoneMinLowMiddleHighMax"
var _Motivation_index = [...]uint8{0, 4, 7, 10, 16, 20, 23}
func (i Motivation) String() string {
idx := int(i) - 0
if i < 0 || idx >= len(_Motivation_index)-1 {
return "Motivation(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _Motivation_name[_Motivation_index[idx]:_Motivation_index[idx+1]]
}
-32
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@@ -1,32 +0,0 @@
// Code generated by "stringer -type ProperGrade -trimprefix Aptitude"; DO NOT EDIT.
package replay
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[AptitudeNull-0]
_ = x[AptitudeG-1]
_ = x[AptitudeF-2]
_ = x[AptitudeE-3]
_ = x[AptitudeD-4]
_ = x[AptitudeC-5]
_ = x[AptitudeB-6]
_ = x[AptitudeA-7]
_ = x[AptitudeS-8]
}
const _ProperGrade_name = "NullGFEDCBAS"
var _ProperGrade_index = [...]uint8{0, 4, 5, 6, 7, 8, 9, 10, 11, 12}
func (i ProperGrade) String() string {
idx := int(i) - 0
if i < 0 || idx >= len(_ProperGrade_index)-1 {
return "ProperGrade(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _ProperGrade_name[_ProperGrade_index[idx]:_ProperGrade_index[idx+1]]
}
+253 -340
View File
@@ -6,7 +6,6 @@ import (
"sync"
"git.sunturtle.xyz/zephyr/horse"
"git.sunturtle.xyz/zephyr/horse/umadump"
)
type Race struct {
@@ -47,10 +46,10 @@ type Race struct {
PostNumberMax int32 `json:"postNumberMax"`
PlayerHorseIndex int32 `json:"playerHorseIndex"`
OverridePlayerHorseIndex int32 `json:"overridePlayerHorseIndex"`
PlayerTeamMemberArray []HorseData `json:"playerTeamMemberArray"`
PlayerTeamTopFinishOrderHorse HorseData `json:"playerTeamTopFinishOrderHorse"`
PlayerTeamMemberArray []RaceHorse `json:"playerTeamMemberArray"`
PlayerTeamTopFinishOrderHorse RaceHorse `json:"playerTeamTopFinishOrderHorse"`
IsGateInPopularityInitialized bool `json:"isGateInPopularityInitialized"`
RaceHorse []HorseData `json:"raceHorse"`
RaceHorse []RaceHorse `json:"raceHorse"`
RaceBibMaster struct{} `json:"raceBibMaster"`
RaceMaster struct{} `json:"raceMaster"`
RaceInstanceMaster struct{} `json:"raceInstanceMaster"`
@@ -65,7 +64,7 @@ type Race struct {
ReplayCheckInfoLegend struct{} `json:"replayCheckInfoLegend"`
IsDailyLegendRace bool `json:"isDailyLegendRace"`
ReplayCheckInfoChallengeMatch struct{} `json:"replayCheckInfoChallengeMatch"`
RaceRewardSingle struct{} `json:"raceRewardSingle"`
RaceRewardSingle RaceRewardSingle `json:"raceRewardSingle"`
ResultHorseIndex int32 `json:"resultHorseIndex"`
PrevGradeType CharaGradeType `json:"prevGradeType"`
MainStoryRaceGimmickType MainStoryRaceGimmickType `json:"mainStoryRaceGimmickType"`
@@ -548,324 +547,112 @@ type RaceParam struct {
BasePow float32 `json:"basePow"`
BaseGuts float32 `json:"baseGuts"`
BaseWiz float32 `json:"baseWiz"`
Motivation Motivation `json:"motivation"`
Motivation string `json:"motivation"`
MotivationCoef float32 `json:"motivationCoef"`
}
type Motivation int32
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type Motivation -linecomment
const (
MotivationNone Motivation = iota // None
MotivationAwful // Min
MotivationBad // Low
MotivationNormal // Middle
MotivationGood // High
MotivationGreat // Max
)
func (r Motivation) AppendText(b []byte) ([]byte, error) {
return append(b, r.String()...), nil
}
func (r Motivation) MarshalText() ([]byte, error) {
return r.AppendText(nil)
}
func (r *Motivation) UnmarshalText(b []byte) error {
switch string(b) {
case "Min":
*r = MotivationAwful
case "Low":
*r = MotivationBad
case "Middle":
*r = MotivationNormal
case "High":
*r = MotivationGood
case "Max":
*r = MotivationGreat
case "None":
*r = MotivationNone
default:
*r = 0
return fmt.Errorf("unknown motivation %q", b)
}
return nil
}
type SkillArray struct {
SkillID horse.SkillID `json:"skill_id"`
Level int32 `json:"level"`
SkillID int `json:"skill_id"`
Level int `json:"level"`
}
type RaceResult struct {
Turn int32 `json:"turn"`
ProgramID int32 `json:"program_id"`
Weather int32 `json:"weather"`
GroundCondition int32 `json:"ground_condition"`
RunningStyle int32 `json:"running_style"`
Popularity int32 `json:"popularity"`
ResultRank int32 `json:"result_rank"`
ResultTime int32 `json:"result_time"`
PrizeMoney int32 `json:"prize_money"`
type RaceResultArray struct {
Turn int `json:"turn"`
ProgramID int `json:"program_id"`
Weather int `json:"weather"`
GroundCondition int `json:"ground_condition"`
RunningStyle int `json:"running_style"`
Popularity int `json:"popularity"`
ResultRank int `json:"result_rank"`
ResultTime int `json:"result_time"`
PrizeMoney int `json:"prize_money"`
}
type RaceHorseData struct {
FrameOrder int32 `json:"frame_order"`
type ResponseHorseData struct {
FrameOrder int `json:"frame_order"`
ViewerID int64 `json:"viewer_id"`
TrainerName string `json:"trainer_name"`
OwnerViewerID int64 `json:"owner_viewer_id"`
OwnerViewerID int `json:"owner_viewer_id"`
OwnerTrainerName string `json:"owner_trainer_name"`
SingleModeCharaID int32 `json:"single_mode_chara_id"`
TrainedCharaID int32 `json:"trained_chara_id"`
NicknameID int32 `json:"nickname_id"`
CharaID int32 `json:"chara_id"`
CardID int32 `json:"card_id"`
MobID int32 `json:"mob_id"`
Rarity int32 `json:"rarity"`
TalentLevel int32 `json:"talent_level"`
SingleModeCharaID int `json:"single_mode_chara_id"`
TrainedCharaID int `json:"trained_chara_id"`
NicknameID int `json:"nickname_id"`
CharaID int `json:"chara_id"`
CardID int `json:"card_id"`
MobID int `json:"mob_id"`
Rarity int `json:"rarity"`
TalentLevel int `json:"talent_level"`
SkillArray []SkillArray `json:"skill_array"`
Stamina int32 `json:"stamina"`
Speed int32 `json:"speed"`
Pow int32 `json:"pow"`
Guts int32 `json:"guts"`
Wiz int32 `json:"wiz"`
RunningStyle int32 `json:"running_style"`
RaceDressID int32 `json:"race_dress_id"`
CharaColorType int32 `json:"chara_color_type"`
NpcType int32 `json:"npc_type"`
FinalGrade int32 `json:"final_grade"`
Popularity int32 `json:"popularity"`
PopularityMarkRankArray []int32 `json:"popularity_mark_rank_array"`
ProperDistanceShort int32 `json:"proper_distance_short"`
ProperDistanceMile int32 `json:"proper_distance_mile"`
ProperDistanceMiddle int32 `json:"proper_distance_middle"`
ProperDistanceLong int32 `json:"proper_distance_long"`
ProperRunningStyleNige int32 `json:"proper_running_style_nige"`
ProperRunningStyleSenko int32 `json:"proper_running_style_senko"`
ProperRunningStyleSashi int32 `json:"proper_running_style_sashi"`
ProperRunningStyleOikomi int32 `json:"proper_running_style_oikomi"`
ProperGroundTurf int32 `json:"proper_ground_turf"`
ProperGroundDirt int32 `json:"proper_ground_dirt"`
Motivation int32 `json:"motivation"`
WinSaddleIDArray []int32 `json:"win_saddle_id_array"`
RaceResultArray []RaceResult `json:"race_result_array"`
TeamID int32 `json:"team_id"`
TeamMemberID int32 `json:"team_member_id"`
TeamRank int32 `json:"team_rank"`
SingleModeWinCount int32 `json:"single_mode_win_count"`
ItemIDArray []int32 `json:"item_id_array"`
MotivationChangeFlag int32 `json:"motivation_change_flag"`
FrameOrderChangeFlag int32 `json:"frame_order_change_flag"`
Stamina int `json:"stamina"`
Speed int `json:"speed"`
Pow int `json:"pow"`
Guts int `json:"guts"`
Wiz int `json:"wiz"`
RunningStyle int `json:"running_style"`
RaceDressID int `json:"race_dress_id"`
CharaColorType int `json:"chara_color_type"`
NpcType int `json:"npc_type"`
FinalGrade int `json:"final_grade"`
Popularity int `json:"popularity"`
PopularityMarkRankArray []int `json:"popularity_mark_rank_array"`
ProperDistanceShort int `json:"proper_distance_short"`
ProperDistanceMile int `json:"proper_distance_mile"`
ProperDistanceMiddle int `json:"proper_distance_middle"`
ProperDistanceLong int `json:"proper_distance_long"`
ProperRunningStyleNige int `json:"proper_running_style_nige"`
ProperRunningStyleSenko int `json:"proper_running_style_senko"`
ProperRunningStyleSashi int `json:"proper_running_style_sashi"`
ProperRunningStyleOikomi int `json:"proper_running_style_oikomi"`
ProperGroundTurf int `json:"proper_ground_turf"`
ProperGroundDirt int `json:"proper_ground_dirt"`
Motivation int `json:"motivation"`
WinSaddleIDArray []int `json:"win_saddle_id_array"`
RaceResultArray []RaceResultArray `json:"race_result_array"`
TeamID int `json:"team_id"`
TeamMemberID int `json:"team_member_id"`
TeamRank int `json:"team_rank"`
SingleModeWinCount int `json:"single_mode_win_count"`
ItemIDArray []any `json:"item_id_array"`
MotivationChangeFlag int `json:"motivation_change_flag"`
FrameOrderChangeFlag int `json:"frame_order_change_flag"`
}
type HorseData struct {
HorseIndex int32 `json:"horseIndex"`
PostNumber int32 `json:"postNumber"`
CharaID horse.CharacterID `json:"charaId"`
CharaName string `json:"charaName"`
FinishOrder int32 `json:"finishOrder"`
FinishTimeRaw float32 `json:"finishTimeRaw"`
FinishTimeScaled float32 `json:"finishTimeScaled"`
FinishDiffTimeFromPrev float32 `json:"finishDiffTimeFromPrev"`
RaceParam RaceParam `json:"raceParam"`
ResponseHorseData RaceHorseData `json:"responseHorseData"`
Popularity int32 `json:"popularity"`
PopularityRankLeft int8 `json:"popularityRankLeft"`
PopularityRankCenter int8 `json:"popularityRankCenter"`
PopularityRankRight int8 `json:"popularityRankRight"`
GateInPopularity int8 `json:"gateInPopularity"`
Rarity CardRarity `json:"rarity"`
TrainerName string `json:"trainerName"`
IsGhost bool `json:"isGhost"`
IsRunningStyleExInitialized bool `json:"isRunningStyleExInitialized"`
RunningStyleEx RunningStyleEx `json:"runningStyleEx"`
Defeat string `json:"defeat"` // this is an enum, but not worth the effort
RaceDressID int32 `json:"raceDressId"`
RaceDressIDWithOption int32 `json:"raceDressIdWithOption"`
RunningType string `json:"runningType"` // enum not worth
ActiveProperDistance ProperGrade `json:"activeProperDistance"`
ActiveProperGroundType ProperGrade `json:"activeProperGroundType"`
MobID int32 `json:"mobId"`
RaceRecord struct{} `json:"raceRecord"`
FinishOrderRawScore int32 `json:"finishOrderRawScore"`
TrainedCharaData TrainedCharaData `json:"trainedCharaData"`
type RaceRecord struct {
}
type RunningStyleEx int8
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type RunningStyleEx -linecomment
const (
StyleExNone RunningStyleEx = iota // NONE
StyleExRunaway // Oonige
)
func (r RunningStyleEx) AppendText(b []byte) ([]byte, error) {
return append(b, r.String()...), nil
type FactorDataArray struct {
FactorLv int `json:"factorLv"`
FactorID int `json:"factorId"`
BaseFactorID int `json:"baseFactorId"`
UpgradeHistoryList []any `json:"upgradeHistoryList"`
}
func (r RunningStyleEx) MarshalText() ([]byte, error) {
return r.AppendText(nil)
type FavoriteData struct {
}
func (r *RunningStyleEx) UnmarshalText(b []byte) error {
switch string(b) {
case "NONE":
*r = StyleExNone
case "Oonige":
*r = StyleExRunaway
default:
*r = 0
return fmt.Errorf("unknown extra running style %q", b)
}
return nil
}
type ProperGrade int8
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type ProperGrade -trimprefix Aptitude
const (
AptitudeNull ProperGrade = iota
AptitudeG
AptitudeF
AptitudeE
AptitudeD
AptitudeC
AptitudeB
AptitudeA
AptitudeS
)
func (r ProperGrade) AppendText(b []byte) ([]byte, error) {
return append(b, r.String()...), nil
}
func (r ProperGrade) MarshalText() ([]byte, error) {
return r.AppendText(nil)
}
func (r *ProperGrade) UnmarshalText(b []byte) error {
switch string(b) {
case "Null":
*r = AptitudeNull
case "G":
*r = AptitudeG
case "F":
*r = AptitudeF
case "E":
*r = AptitudeE
case "D":
*r = AptitudeD
case "C":
*r = AptitudeC
case "B":
*r = AptitudeB
case "A":
*r = AptitudeA
case "S":
*r = AptitudeS
default:
*r = 0
return fmt.Errorf("unknown motivation %q", b)
}
return nil
}
type TrainedCharaData struct {
ID int32 `json:"id"`
IsSaved bool `json:"isSaved"`
ViewerID int64 `json:"viewerId"`
OwnerViewerID int64 `json:"ownerViewerId"`
OwnerTrainedCharaID int32 `json:"ownerTrainedCharaId"`
UseType int32 `json:"useType"`
CardID horse.UmaID `json:"cardId"`
NickNameID int32 `json:"nickNameId"`
NickNameIDArray []int32 `json:"nickNameIdArray"`
Stamina int32 `json:"stamina"`
Speed int32 `json:"speed"`
Power int32 `json:"power"`
Guts int32 `json:"guts"`
Wiz int32 `json:"wiz"`
Fans int32 `json:"fans"`
Rank int32 `json:"rank"`
RankScore int32 `json:"rankScore"`
RunningStyle int32 `json:"runningStyle"`
ProperGroundTurf int32 `json:"properGroundTurf"`
ProperGroundDirt int32 `json:"properGroundDirt"`
ProperDistanceShort int32 `json:"properDistanceShort"`
ProperDistanceMile int32 `json:"properDistanceMile"`
ProperDistanceMiddle int32 `json:"properDistanceMiddle"`
ProperDistanceLong int32 `json:"properDistanceLong"`
ProperRunningStyleNige int32 `json:"properRunningStyleNige"`
ProperRunningStyleSenko int32 `json:"properRunningStyleSenko"`
ProperRunningStyleSashi int32 `json:"properRunningStyleSashi"`
ProperRunningStyleOikomi int32 `json:"properRunningStyleOikomi"`
SuccessionCount int32 `json:"successionCount"`
FactorDataArray []FactorData `json:"factorDataArray"`
CreateTime string `json:"createTime"`
ScenarioID horse.ScenarioID `json:"scenarioId"`
TalentLevel int32 `json:"talentLevel"`
CharaGrade int32 `json:"charaGrade"`
Rarity int32 `json:"rarity"`
IsLock bool `json:"isLock"`
FavoriteData struct{} `json:"favoriteData"`
CachedCreateTimeTimeStamp int64 `json:"cachedCreateTimeTimeStamp"`
SortedFactorList []umadump.Never `json:"sortedFactorList"`
SortedFactorProfileCardList []umadump.Never `json:"sortedFactorProfileCardList"`
FactorListIncludingSuccession []umadump.Never `json:"factorListIncludingSuccession"`
SuccessionCharaList []SuccessionCharaList `json:"successionCharaList"`
IsSuccessionHistoryInitialized bool `json:"isSuccessionHistoryInitialized"`
SuccessionHistoryList []umadump.Never `json:"successionHistoryList"`
AcquiredSkillArray []AcquiredSkill `json:"acquiredSkillArray"`
SupportCardArray []SupportCard `json:"supportCardArray"`
SingleModeRaceResultArray []SingleModeRaceResult `json:"singleModeRaceResultArray"`
WinSaddleArray []umadump.Never `json:"winSaddleArray"`
WinSaddleIDArray []horse.SaddleID `json:"winSaddleIdArray"`
CacheCharaID int32 `json:"cacheCharaId"`
MasterCardData struct{} `json:"masterCardData"`
MasterCharaData struct{} `json:"masterCharaData"`
MasterCardRarityData struct{} `json:"masterCardRarityData"`
SingleTotalRaceNum int32 `json:"singleTotalRaceNum"`
SingleWinNum int32 `json:"singleWinNum"`
TrainedCharaDataAccessor struct{} `json:"trainedCharaDataAccessor"`
}
type FactorData struct {
FactorLv int32 `json:"factorLv"`
FactorID horse.SparkID `json:"factorId"`
BaseFactorID horse.SparkID `json:"baseFactorId"`
UpgradeHistoryList []umadump.Never `json:"upgradeHistoryList"`
}
type SuccessionCharaList struct {
PositionID int32 `json:"positionId"`
CardID int32 `json:"cardId"`
Rarity int32 `json:"rarity"`
Level int32 `json:"level"`
Rank int32 `json:"rank"`
FactorDataArray []FactorData `json:"factorDataArray"`
SortedFactorList []umadump.Never `json:"sortedFactorList"`
SortedFactorListForProfileCard []umadump.Never `json:"sortedFactorListForProfileCard"`
OwnerViewerID int64 `json:"ownerViewerId"`
IsPlayer bool `json:"isPlayer"`
WinSaddleArray []umadump.Never `json:"winSaddleArray"`
WinSaddleIDArray []int32 `json:"winSaddleIdArray"`
}
type AcquiredSkill struct {
MasterID horse.SkillID `json:"masterId"`
PositionID int `json:"positionId"`
CardID int `json:"cardId"`
Rarity int `json:"rarity"`
Level int `json:"level"`
Master struct{} `json:"master"`
Rank int `json:"rank"`
FactorDataArray []FactorDataArray `json:"factorDataArray"`
SortedFactorList []any `json:"sortedFactorList"`
SortedFactorListForProfileCard []any `json:"sortedFactorListForProfileCard"`
OwnerViewerID int `json:"ownerViewerId"`
IsPlayer bool `json:"isPlayer"`
WinSaddleArray []any `json:"winSaddleArray"`
WinSaddleIDArray []int `json:"winSaddleIdArray"`
}
type SupportCard struct {
Position int32 `json:"position"`
SupportCardID horse.SupportCardID `json:"supportCardId"`
LimitBreakCount int32 `json:"limitBreakCount"`
Exp int32 `json:"exp"`
type Master struct {
}
type SingleModeRaceResult struct {
type AcquiredSkillArray struct {
MasterID int `json:"masterId"`
Level int `json:"level"`
Master Master `json:"master"`
}
type SupportCardArray struct {
Position int `json:"position"`
SupportCardID int `json:"supportCardId"`
LimitBreakCount int `json:"limitBreakCount"`
Exp int `json:"exp"`
}
type SingleModeRaceResultArray struct {
Turn int `json:"turn"`
ProgramID int `json:"programId"`
RaceInstanceID int `json:"raceInstanceId"`
@@ -877,46 +664,172 @@ type SingleModeRaceResult struct {
ResultRank int `json:"resultRank"`
ScenarioID int `json:"scenarioId"`
}
type CardRarity int8
//go:generate go run golang.org/x/tools/cmd/stringer@v0.41.0 -type CardRarity -linecomment -trimprefix Card
const (
CardNone CardRarity = iota // NONE
CardRare1
CardRare2
CardRare3
CardRare4
CardRare5
)
func (r CardRarity) AppendText(b []byte) ([]byte, error) {
return append(b, r.String()...), nil
type MasterCardData struct {
}
type MasterCharaData struct {
}
type MasterCardRarityData struct {
}
type TrainedCharaDataAccessor struct {
}
type TrainedCharaData struct {
ID int `json:"id"`
IsSaved bool `json:"isSaved"`
ViewerID int64 `json:"viewerId"`
OwnerViewerID int `json:"ownerViewerId"`
OwnerTrainedCharaID int `json:"ownerTrainedCharaId"`
UseType int `json:"useType"`
CardID int `json:"cardId"`
NickNameID int `json:"nickNameId"`
NickNameIDArray []int `json:"nickNameIdArray"`
Stamina int `json:"stamina"`
Speed int `json:"speed"`
Power int `json:"power"`
Guts int `json:"guts"`
Wiz int `json:"wiz"`
Fans int `json:"fans"`
Rank int `json:"rank"`
RankScore int `json:"rankScore"`
RunningStyle int `json:"runningStyle"`
ProperGroundTurf int `json:"properGroundTurf"`
ProperGroundDirt int `json:"properGroundDirt"`
ProperDistanceShort int `json:"properDistanceShort"`
ProperDistanceMile int `json:"properDistanceMile"`
ProperDistanceMiddle int `json:"properDistanceMiddle"`
ProperDistanceLong int `json:"properDistanceLong"`
ProperRunningStyleNige int `json:"properRunningStyleNige"`
ProperRunningStyleSenko int `json:"properRunningStyleSenko"`
ProperRunningStyleSashi int `json:"properRunningStyleSashi"`
ProperRunningStyleOikomi int `json:"properRunningStyleOikomi"`
SuccessionCount int `json:"successionCount"`
FactorDataArray []FactorDataArray `json:"factorDataArray"`
CreateTime string `json:"createTime"`
ScenarioID int `json:"scenarioId"`
TalentLevel int `json:"talentLevel"`
CharaGrade int `json:"charaGrade"`
Rarity int `json:"rarity"`
IsLock bool `json:"isLock"`
FavoriteData FavoriteData `json:"favoriteData"`
CachedCreateTimeTimeStamp int `json:"cachedCreateTimeTimeStamp"`
SortedFactorList []any `json:"sortedFactorList"`
SortedFactorProfileCardList []any `json:"sortedFactorProfileCardList"`
FactorListIncludingSuccession []any `json:"factorListIncludingSuccession"`
SuccessionCharaList []SuccessionCharaList `json:"successionCharaList"`
IsSuccessionHistoryInitialized bool `json:"isSuccessionHistoryInitialized"`
SuccessionHistoryList []any `json:"successionHistoryList"`
AcquiredSkillArray []AcquiredSkillArray `json:"acquiredSkillArray"`
SupportCardArray []SupportCardArray `json:"supportCardArray"`
SingleModeRaceResultArray []SingleModeRaceResultArray `json:"singleModeRaceResultArray"`
WinSaddleArray []any `json:"winSaddleArray"`
WinSaddleIDArray []int `json:"winSaddleIdArray"`
CacheCharaID int `json:"cacheCharaId"`
MasterCardData MasterCardData `json:"masterCardData"`
MasterCharaData MasterCharaData `json:"masterCharaData"`
MasterCardRarityData MasterCardRarityData `json:"masterCardRarityData"`
SingleTotalRaceNum int `json:"singleTotalRaceNum"`
SingleWinNum int `json:"singleWinNum"`
TrainedCharaDataAccessor TrainedCharaDataAccessor `json:"trainedCharaDataAccessor"`
}
type PlayerTeamMember struct {
HorseIndex int `json:"horseIndex"`
PostNumber int `json:"postNumber"`
CharaID int `json:"charaId"`
CharaName string `json:"charaName"`
FinishOrder int `json:"finishOrder"`
FinishTimeRaw float32 `json:"finishTimeRaw"`
FinishTimeScaled float32 `json:"finishTimeScaled"`
FinishDiffTimeFromPrev float32 `json:"finishDiffTimeFromPrev"`
RaceParam RaceParam `json:"raceParam"`
ResponseHorseData ResponseHorseData `json:"responseHorseData"`
Popularity int `json:"popularity"`
PopularityRankLeft int `json:"popularityRankLeft"`
PopularityRankCenter int `json:"popularityRankCenter"`
PopularityRankRight int `json:"popularityRankRight"`
GateInPopularity int `json:"gateInPopularity"`
Rarity string `json:"rarity"`
TrainerName string `json:"trainerName"`
IsGhost bool `json:"isGhost"`
IsRunningStyleExInitialized bool `json:"isRunningStyleExInitialized"`
RunningStyleEx string `json:"runningStyleEx"`
Defeat string `json:"defeat"`
RaceDressID int `json:"raceDressId"`
RaceDressIDWithOption int `json:"raceDressIdWithOption"`
RunningType string `json:"runningType"`
ActiveProperDistance string `json:"activeProperDistance"`
ActiveProperGroundType string `json:"activeProperGroundType"`
MobID int `json:"mobId"`
RaceRecord RaceRecord `json:"raceRecord"`
FinishOrderRawScore int `json:"finishOrderRawScore"`
TrainedCharaData TrainedCharaData `json:"trainedCharaData"`
}
type PlayerTeamTopFinishOrderHorse struct {
HorseIndex int `json:"horseIndex"`
PostNumber int `json:"postNumber"`
CharaID int `json:"charaId"`
CharaName string `json:"charaName"`
FinishOrder int `json:"finishOrder"`
FinishTimeRaw float32 `json:"finishTimeRaw"`
FinishTimeScaled float32 `json:"finishTimeScaled"`
FinishDiffTimeFromPrev float32 `json:"finishDiffTimeFromPrev"`
RaceParam RaceParam `json:"raceParam"`
ResponseHorseData ResponseHorseData `json:"responseHorseData"`
Popularity int `json:"popularity"`
PopularityRankLeft int `json:"popularityRankLeft"`
PopularityRankCenter int `json:"popularityRankCenter"`
PopularityRankRight int `json:"popularityRankRight"`
GateInPopularity int `json:"gateInPopularity"`
Rarity string `json:"rarity"`
TrainerName string `json:"trainerName"`
IsGhost bool `json:"isGhost"`
IsRunningStyleExInitialized bool `json:"isRunningStyleExInitialized"`
RunningStyleEx string `json:"runningStyleEx"`
Defeat string `json:"defeat"`
RaceDressID int `json:"raceDressId"`
RaceDressIDWithOption int `json:"raceDressIdWithOption"`
RunningType string `json:"runningType"`
ActiveProperDistance string `json:"activeProperDistance"`
ActiveProperGroundType string `json:"activeProperGroundType"`
MobID int `json:"mobId"`
RaceRecord RaceRecord `json:"raceRecord"`
FinishOrderRawScore int `json:"finishOrderRawScore"`
TrainedCharaData TrainedCharaData `json:"trainedCharaData"`
}
func (r CardRarity) MarshalText() ([]byte, error) {
return r.AppendText(nil)
type RaceHorse struct {
HorseIndex int `json:"horseIndex"`
PostNumber int `json:"postNumber"`
CharaID int `json:"charaId"`
CharaName string `json:"charaName"`
FinishOrder int `json:"finishOrder"`
FinishTimeRaw float32 `json:"finishTimeRaw"`
FinishTimeScaled float32 `json:"finishTimeScaled"`
FinishDiffTimeFromPrev float32 `json:"finishDiffTimeFromPrev"`
RaceParam RaceParam `json:"raceParam"`
ResponseHorseData ResponseHorseData `json:"responseHorseData"`
Popularity int `json:"popularity"`
PopularityRankLeft int `json:"popularityRankLeft"`
PopularityRankCenter int `json:"popularityRankCenter"`
PopularityRankRight int `json:"popularityRankRight"`
GateInPopularity int `json:"gateInPopularity"`
Rarity string `json:"rarity"`
TrainerName string `json:"trainerName"`
IsGhost bool `json:"isGhost"`
IsRunningStyleExInitialized bool `json:"isRunningStyleExInitialized"`
RunningStyleEx string `json:"runningStyleEx"`
Defeat string `json:"defeat"`
RaceDressID int `json:"raceDressId"`
RaceDressIDWithOption int `json:"raceDressIdWithOption"`
RunningType string `json:"runningType"`
ActiveProperDistance string `json:"activeProperDistance"`
ActiveProperGroundType string `json:"activeProperGroundType"`
MobID int `json:"mobId"`
RaceRecord RaceRecord `json:"raceRecord"`
FinishOrderRawScore int `json:"finishOrderRawScore"`
TrainedCharaData TrainedCharaData `json:"trainedCharaData,omitempty"`
}
func (r *CardRarity) UnmarshalText(b []byte) error {
switch string(b) {
case "NONE":
*r = CardNone
case "Rare1":
*r = CardRare1
case "Rare2":
*r = CardRare2
case "Rare3":
*r = CardRare3
case "Rare4":
*r = CardRare4
case "Rare5":
*r = CardRare5
default:
*r = 0
return fmt.Errorf("unknown card rarity %q", b)
}
return nil
type RaceRewardSingle struct {
// TODO(zeph): this
}
type CharaGradeType int8
-182
View File
@@ -1,182 +0,0 @@
package replay_test
import (
_ "embed"
"encoding/json"
"strings"
"testing"
"git.sunturtle.xyz/zephyr/horse/umadump/replay"
)
//go:embed Mihono_Bourbon-74.2421s-20260829.json
var testRace string
func TestRaceUnmarshal(t *testing.T) {
// A replay is simply too large to bother converting by hand for a unit test.
// Just test that we can unmarshal and certain important fields are populated.
d := json.NewDecoder(strings.NewReader(testRace))
d.DisallowUnknownFields()
var got replay.Race
if err := d.Decode(&got); err != nil {
t.Error(err)
}
if got.RaceType != replay.RaceTypeChampions {
t.Errorf("wrong race type: want %v, got %v", replay.RaceTypeChampions, got.RaceType)
}
if got.RandomSeed != 1667907263 {
t.Errorf("wrong random seed: want 1667907263, got %d", got.RandomSeed)
}
if got.RaceCourseSet.ID != 10903 {
t.Errorf("wrong race course: want 10903, got %d", got.RaceCourseSet.ID)
}
if got.GroundCondition != replay.GroundFirm {
t.Errorf("wrong ground condition: want %v, got %v", replay.GroundFirm, got.GroundCondition)
}
if got.Weather != replay.WeatherCloudy {
t.Errorf("wrong weather: want %v, got %v", replay.WeatherCloudy, got.Weather)
}
if got.NumRaceHorses != 9 {
t.Errorf("wrong number of race horses: want 9, got %d", got.NumRaceHorses)
}
if len(got.PlayerTeamMemberArray) != 3 {
t.Errorf("wrong number of team members: want 3, got %d", len(got.PlayerTeamMemberArray))
}
for _, m := range got.PlayerTeamMemberArray {
if m.CharaID == 0 {
t.Error("missing team member chara id")
}
if m.FinishTimeRaw == 0 {
t.Error("missing team member finish time raw")
}
if m.RaceParam.RawSpeed == 0 {
t.Error("missing team member race param raw speed")
}
if m.RaceParam.BaseSpeed == 0 {
t.Error("missing team member race param base speed")
}
if m.ResponseHorseData.ViewerID == 0 {
t.Error("missing team member response horse data viewer id")
}
if m.ResponseHorseData.TrainedCharaID == 0 {
t.Error("missing team member response horse data trained chara id")
}
if m.ResponseHorseData.CardID == 0 {
t.Error("missing team member response horse data card id")
}
if len(m.ResponseHorseData.SkillArray) == 0 {
t.Error("missing team member response horse data skill array")
}
if m.ResponseHorseData.Speed == 0 {
t.Error("missing team member response horse data speed")
}
if m.ResponseHorseData.RunningStyle == 0 {
t.Error("missing team member response horse data running style")
}
if m.ActiveProperDistance == 0 {
t.Error("missing team member active distance aptitude")
}
if m.ActiveProperGroundType == 0 {
t.Error("missing team member active surface aptitude")
}
if m.TrainedCharaData.ID == 0 {
t.Error("missing team member trained chara id")
}
if m.TrainedCharaData.CardID == 0 {
t.Error("missing team member trained chara card id")
}
if m.TrainedCharaData.Speed == 0 {
t.Error("missing team member trained chara speed")
}
if m.TrainedCharaData.RunningStyle == 0 {
t.Error("missing team member trained chara running style")
}
if m.TrainedCharaData.CreateTime == "" {
t.Error("missing team member trained chara create time")
}
if len(m.TrainedCharaData.AcquiredSkillArray) == 0 {
t.Error("missing team member trained chara acquired skill array")
}
}
if len(got.RaceHorse) != int(got.NumRaceHorses) {
t.Errorf("wrong number of race horses: want %d, got %d", got.NumRaceHorses, len(got.RaceHorse))
}
zeroFinish, zeroDelta := 0, 0
for _, m := range got.RaceHorse {
if m.CharaID == 0 {
t.Error("missing race horse chara id")
}
if m.FinishOrder == 0 {
zeroFinish++
}
if m.FinishTimeRaw == 0 {
t.Error("missing race horse finish time raw")
}
if m.FinishDiffTimeFromPrev == 0 {
zeroDelta++
}
if m.RaceParam.RawSpeed == 0 {
t.Error("missing race horse race param raw speed")
}
if m.RaceParam.BaseSpeed == 0 {
t.Error("missing race horse race param base speed")
}
if m.ResponseHorseData.ViewerID == 0 {
t.Error("missing race horse response horse data viewer id")
}
if m.ResponseHorseData.TrainedCharaID == 0 {
t.Error("missing race horse response horse data trained chara id")
}
if m.ResponseHorseData.CardID == 0 {
t.Error("missing race horse response horse data card id")
}
if len(m.ResponseHorseData.SkillArray) == 0 {
t.Error("missing race horse response horse data skill array")
}
if m.ResponseHorseData.Speed == 0 {
t.Error("missing race horse response horse data speed")
}
if m.ResponseHorseData.RunningStyle == 0 {
t.Error("missing race horse response horse data running style")
}
if m.ActiveProperDistance == 0 {
t.Error("missing race horse active distance aptitude")
}
if m.ActiveProperGroundType == 0 {
t.Error("missing race horse active surface aptitude")
}
if m.TrainedCharaData.ID == 0 {
t.Error("missing race horse trained chara id")
}
if m.TrainedCharaData.CardID == 0 {
t.Error("missing race horse trained chara card id")
}
if m.TrainedCharaData.Speed == 0 {
t.Error("missing race horse trained chara speed")
}
if m.TrainedCharaData.RunningStyle == 0 {
t.Error("missing race horse trained chara running style")
}
if m.TrainedCharaData.CreateTime == "" {
t.Error("missing race horse trained chara create time")
}
if len(m.TrainedCharaData.AcquiredSkillArray) == 0 {
t.Error("missing race horse trained chara acquired skill array")
}
}
if zeroFinish != 1 {
t.Errorf("%d horses in index 0 finish", zeroFinish)
}
if zeroDelta != 1 {
t.Errorf("%d horses with zero finish time delta", zeroDelta)
}
if got.SimDataBase64 != encodedSimdata {
t.Errorf("wrong simdata:\nwant %s\n got %s", encodedSimdata, got.SimDataBase64)
}
if len(got.HorseIndexByFinishOrder) != len(got.RaceHorse) {
t.Errorf("length of horseIndexByFinishOrder (%d) doesn't match length of raceHorse (%d)", len(got.HorseIndexByFinishOrder), len(got.RaceHorse))
}
if len(got.HorseIndexByPopularity) != len(got.RaceHorse) {
t.Errorf("length of horseIndexByPopularity (%d) doesn't match length of raceHorse (%d)", len(got.HorseIndexByPopularity), len(got.RaceHorse))
}
}
-25
View File
@@ -1,25 +0,0 @@
// Code generated by "stringer -type RunningStyleEx -linecomment"; DO NOT EDIT.
package replay
import "strconv"
func _() {
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
var x [1]struct{}
_ = x[StyleExNone-0]
_ = x[StyleExRunaway-1]
}
const _RunningStyleEx_name = "NONEOonige"
var _RunningStyleEx_index = [...]uint8{0, 4, 10}
func (i RunningStyleEx) String() string {
idx := int(i) - 0
if i < 0 || idx >= len(_RunningStyleEx_index)-1 {
return "RunningStyleEx(" + strconv.FormatInt(int64(i), 10) + ")"
}
return _RunningStyleEx_name[_RunningStyleEx_index[idx]:_RunningStyleEx_index[idx+1]]
}
File diff suppressed because one or more lines are too long
-20
View File
@@ -1,20 +0,0 @@
<script lang="ts">
interface Props {
value: number;
}
let { value = $bindable() }: Props = $props();
</script>
<div class="flex">
<input
class="my-auto w-full grow justify-self-center-safe"
type="range"
id="raceLen"
min="1000"
max="3600"
step="100"
bind:value
/>
<span class="my-auto flex-none pl-4 text-sm">{value}m</span>
</div>
-1
View File
@@ -20,7 +20,6 @@
skill_id: 0,
name: 'Skill data is loading...',
description: 'Skill data is still loading, or else something went wrong.',
group_skills: [],
group: 0,
rarity: 1,
group_rate: 1,
-4
View File
@@ -4,10 +4,6 @@ import type { RegionalName } from '$lib/regional-name';
* Lobby conversation data.
*/
export interface Conversation {
/**
* Gallery ID.
*/
id: number;
/**
* Character who owns the conversation as a gallery entry.
*/
-16
View File
@@ -14,10 +14,6 @@ export interface Skill {
* Regional skil description.
*/
description: string;
/**
* Other skills in the skill group.
*/
group_skills: GroupSkill[];
/**
* Skill group ID.
*/
@@ -62,18 +58,6 @@ export interface Skill {
icon_id: number;
}
/**
* Skill reference in a skill group.
*/
export interface GroupSkill {
/** Skill ID. */
skill_id: number;
/** Group rate, as in `Skill`. */
group_rate: Skill['group_rate'];
/** Rarity, as in `Skill`. */
rarity: Skill['rarity'];
}
export enum DurationScale {
Direct = 1,
FrontDistance = 2,
+2 -3
View File
@@ -771,17 +771,16 @@ export function conservePowerAccel(
distanceType: Distance,
style: RunningStyle,
rawPower: number,
basePower: number,
powerSkillBonus?: number,
spotStruggled?: boolean,
rushed?: boolean,
): number {
const power = basePower + 0.5 * Math.max(rawPower - 1200, 0) + (powerSkillBonus ?? 0);
const power = rawPower + (powerSkillBonus ?? 0);
if (power <= 1200) {
return 0;
}
const sdc = conserveStratDistCoef[style][distanceType];
const activity = (rushed ? 0.8 : 1) * (spotStruggled ? 0.98 : 1);
const activity = rushed ? 0.8 : spotStruggled ? 0.98 : 1;
return Math.sqrt((power - 1200) * 130) * 0.001 * sdc * activity;
}
-14
View File
@@ -1,14 +0,0 @@
import * as z from 'zod';
const Entry = z.strictObject({
home_story_trigger_id: z.int32(),
new_flag: z.literal(0).or(z.literal(1)),
});
export type Entry = z.infer<typeof Entry>;
export const Gallery = z.object({
talk_gallery_list: z.array(Entry),
});
export type Gallery = z.infer<typeof Gallery>;
+8 -57
View File
@@ -9,51 +9,25 @@
requiredCharas,
convoCharas,
} from '$lib/data/convo';
import * as talk from '$lib/umadump/talk';
import CharaPick from '$lib/CharaPick.svelte';
import { onMount } from 'svelte';
import CharaIcon from '$lib/CharaIcon.svelte';
import { SvelteSet } from 'svelte/reactivity';
let allConvos: Conversation[] = $state([]);
const popular = $derived(groupPopulars(allConvos));
let conversations: Conversation[] = $state([]);
const convoMap = $derived(byChara(conversations));
const popular = $derived(groupPopulars(conversations));
let characters: Character[] = $state([]);
const selCharas = $derived(characters.filter((c) => convoMap.has(c.chara_id)));
const names = $derived(charaNames(characters));
const minSuggest = 8;
onMount(async () => {
[allConvos, characters] = await Promise.all([conversation(), character()]);
[conversations, characters] = await Promise.all([conversation(), character()]);
});
let chara: Character | undefined = $state();
let convo = $state(1);
let talkFiles: FileList | undefined = $state();
let readIDs = new SvelteSet<number>();
let talkFileInvalid = $state(false);
async function setRead(f: FileList) {
talkFiles = f;
readIDs.clear();
talkFileInvalid = false;
if (talkFiles == null || talkFiles.length === 0) {
return;
}
const t = await talkFiles[0].text();
const d = JSON.parse(t);
const g = talk.Gallery.safeDecode(d);
if (!g.success) {
talkFileInvalid = true;
console.warn(g.error);
return;
}
for (const e of g.data.talk_gallery_list) {
readIDs.add(e.home_story_trigger_id);
}
}
const conversations = $derived(allConvos.filter((c) => !readIDs.has(c.id)));
const convoMap = $derived(byChara(conversations));
const selCharas = $derived(characters.filter((c) => convoMap.has(c.chara_id)));
const options = $derived(convoMap.get(chara?.chara_id ?? 0) ?? []);
const cur = $derived(options.find((c) => c.number === convo));
const charaIDs = $derived(cur != null ? convoCharas(cur) : []);
@@ -73,12 +47,12 @@
</script>
<h1 class="text-4xl">Lobby Conversations</h1>
<div class="mx-auto mt-8 grid grid-cols-1 gap-4 rounded-md p-4 text-center shadow-md ring md:max-w-xl md:grid-cols-6">
<div class="md:col-span-3">
<div class="mx-auto mt-8 flex flex-col rounded-md text-center shadow-md ring md:max-w-xl md:flex-row">
<div class="m-4 flex-1 md:mt-3">
<label for="chara" class="hidden md:inline">Character</label>
<CharaPick id="chara" characters={selCharas} class="w-full" bind:value={chara} required />
</div>
<div class="md:col-span-3">
<div class="m-4 flex-1 md:mt-3">
<label for="convo" class="hidden md:inline">Conversation</label>
<select id="convo" bind:value={convo} class="w-full">
{#each options as opt (opt.number)}
@@ -86,29 +60,6 @@
{/each}
</select>
</div>
<div class="col-span-full">
<label for="talkgallery" class="block">
Select
<a href="https://werseter.github.io/umadump/" target="_blank" rel="noopener noreferrer">
<span class="inline-block font-mono">talk_gallery_data.json</span>
</a>
to hide read conversations.
</label>
<input
type="file"
class="rounded-full p-4"
accept="application/json"
id="talkgallery"
bind:files={() => talkFiles ?? new DataTransfer().files, setRead}
/>
<button
class="ml-4 rounded-full bg-mist-300 p-2 hover:cursor-pointer dark:bg-mist-900"
onclick={() => setRead(new DataTransfer().files)}>Reset</button
>
</div>
{#if talkFileInvalid}
<div class="col-span-full">Invalid File</div>
{/if}
</div>
{#if cur}
<div class="shadow-sm transition-shadow hover:shadow-md">
+29 -11
View File
@@ -26,7 +26,6 @@
import Article from '../Article.svelte';
import Sec from '../Sec.svelte';
import * as skill from '$lib/data/skill';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
let raceLen = $state(2000);
let secSpeedStyle = $state(RunningStyle.FrontRunner);
@@ -225,10 +224,10 @@
},
]);
const fcSeries: ComputedSeries[] = $derived([
{ label: 'Front Runner', y: (x, raw) => conservePowerAccel(distance(raceLen), RunningStyle.FrontRunner, raw, x) },
{ label: 'Pace Chaser', y: (x, raw) => conservePowerAccel(distance(raceLen), RunningStyle.PaceChaser, raw, x) },
{ label: 'Late Surger', y: (x, raw) => conservePowerAccel(distance(raceLen), RunningStyle.LateSurger, raw, x) },
{ label: 'End Closer', y: (x, raw) => conservePowerAccel(distance(raceLen), RunningStyle.EndCloser, raw, x) },
{ label: 'Front Runner', y: (x) => conservePowerAccel(distance(raceLen), RunningStyle.FrontRunner, x) },
{ label: 'Pace Chaser', y: (x) => conservePowerAccel(distance(raceLen), RunningStyle.PaceChaser, x) },
{ label: 'Late Surger', y: (x) => conservePowerAccel(distance(raceLen), RunningStyle.LateSurger, x) },
{ label: 'End Closer', y: (x) => conservePowerAccel(distance(raceLen), RunningStyle.EndCloser, x) },
]);
</script>
@@ -515,13 +514,23 @@
plotOptions={{ color: { legend: true } }}
/>
<div class="mx-auto flex w-full md:max-w-2xl">
<label class="my-auto mr-2 hidden flex-none pr-2 text-right text-sm md:inline" for="secSpeedRaceLen">Race Length</label>
<RaceLenSlider bind:value={raceLen} />
<label class="my-auto hidden flex-none pr-2 text-right text-sm md:inline" for="secSpeedRaceLen">Race Length</label>
<input
class="my-auto max-w-40 flex-1 md:flex-2"
type="range"
id="secSpeedRaceLen"
min="1000"
max="3600"
step="100"
bind:value={raceLen}
/>
<span class="my-auto flex-none pl-2 text-sm">{raceLen}m</span>
</div>
</div>
<p>
Rushed and <a href="#spot-struggle">spot struggle</a> reduce both the duration and effectiveness of full charge, potentially to
zero. In practice, this appears to be a concern primarily on sprints, which already have a -55% penalty to full charge duration.
The exact mechanics of conserving power are unclear at this time. What has been confirmed is that rushed and <a
href="#spot-struggle">spot struggle</a
> both reduce the chance for it to fire.
</p>
<Sec h={3} id="lane-combo">Lane Combo</Sec>
@@ -661,8 +670,17 @@
plotOptions={{ color: { legend: true } }}
/>
<div class="mx-auto flex w-full md:max-w-2xl">
<label class="my-auto mr-2 hidden flex-1 pr-2 text-right text-sm md:inline" for="secSpeedRaceLen">Race Length</label>
<RaceLenSlider bind:value={raceLen} />
<label class="my-auto hidden flex-1 pr-2 text-right text-sm md:inline" for="secSpeedRaceLen">Race Length</label>
<input
class="my-auto max-w-40 flex-1 md:flex-2"
type="range"
id="secSpeedRaceLen"
min="1000"
max="3600"
step="100"
bind:value={raceLen}
/>
<span class="my-auto flex-1 pl-2 text-sm">{raceLen}m</span>
<label class="my-auto hidden flex-1 pr-2 text-right text-sm md:inline" for="secSpeedStyle">Style</label>
<select class="my-auto flex-1 text-sm" id="secSpeedStyle" bind:value={secSpeedStyle}>
{#each RUNNING_STYLES as [name, style] (style)}
+16 -15
View File
@@ -5,7 +5,6 @@
import * as race from '$lib/race';
import StatChart from '$lib/StatChart.svelte';
import { resolve } from '$app/paths';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
function modemean(x: number, bonus: number, p: number): number {
return x * (1 - p) + x * bonus * p;
@@ -59,10 +58,10 @@
]);
const laneChange: ComputedSeries[] = [{ label: 'Lane Change Target Speed', y: (x) => race.laneChangeSpeed(x) }];
const conservePower: Array<ComputedSeries | null> = $derived([
{ label: 'Conserved Power', y: (x, raw) => race.conservePowerAccel(distanceType, style, raw, x, 0, false, false) },
{ label: 'Rushed', y: (x, raw) => race.conservePowerAccel(distanceType, style, raw, x, 0, false, true) },
{ label: 'Conserved Power', y: (_raw, x) => race.conservePowerAccel(distanceType, style, x, 0, false, false) },
{ label: 'Rushed', y: (_raw, x) => race.conservePowerAccel(distanceType, style, x, 0, false, true) },
styleIsFront
? { label: 'Spot Struggled', y: (x, raw) => race.conservePowerAccel(distanceType, style, raw, x, 0, true, false) }
? { label: 'Spot Struggled', y: (_raw, x) => race.conservePowerAccel(distanceType, style, x, 0, true, false) }
: null,
]);
const gutsSpurt: Array<ComputedSeries | null> = $derived([
@@ -175,9 +174,16 @@
/>
<div class="mx-auto grid w-full grid-cols-3 gap-y-6 md:max-w-2xl md:grid-cols-7">
{#if pick?.len}
<div class="col-span-3 my-auto mr-4">
<RaceLenSlider bind:value={raceLen} />
</div>
<input
class="col-span-2 my-auto w-full justify-self-center-safe"
type="range"
id="raceLen"
min="1000"
max="3600"
step="100"
bind:value={raceLen}
/>
<span class="col-span-1 my-auto pl-2 text-sm">{raceLen}m</span>
{/if}
{#if pick?.style}
<select class="col-span-1 my-auto text-sm md:col-span-2" id="stylePick" bind:value={style}>
@@ -323,16 +329,11 @@
Bonus acceleration at spurt start from the Charge Up/Fully Charged mechanic. Scales with base power plus passive skills, so
modifiers for ground conditions and career mode do not apply.
</p>
{@render statChart(race.Stat.Power, conservePower, 'Acceleration (m/s²)', [0, 0.35], { len: true, style: true })}
<p>
The duration of Fully Charged does not depend directly on stats, but rather on a hidden <i>conserved power</i> value which
increases per horse throughout the race. Conserved power does not increase while <a href="#spot-struggle">spot struggling</a>,
so for front runners, the duration may scale negatively with guts. It also does not increase while running in any
<a href="#poskeep">position keep mode</a>
other than pace-down, so its duration may have a very slight negative correlation with wit.
<a href="#rushed">Rushed</a> additionally prevents accumulating conserved power, so full charge duration may scale positively with
wit amortized across races. Otherwise, power conservation rate depends on running style.
This mechanic does not appear to be well understood, in particular how long the acceleration bonus lasts and how the rushed
and spot struggle multipliers apply.
</p>
{@render statChart(race.Stat.Power, conservePower, 'Acceleration (m/s²)', [0, 0.35], { len: true, style: true })}
<Sec h={2} id="guts">Guts</Sec>
+10 -4
View File
@@ -4,7 +4,6 @@
import * as accel from '$lib/racelib/accel';
import type { Attachment } from 'svelte/attachments';
import CalcInfo from '../CalcInfo.svelte';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
let rawSpeed = $state(1200);
let rawPower = $state(1200);
@@ -232,9 +231,16 @@
</div>
<div class="mb-auto grid max-w-4xl grid-cols-6 rounded-md text-center shadow-md ring md:col-span-6">
<div class="col-span-full m-4">
<RaceLenSlider bind:value={raceLen} />
</div>
<input
class="col-span-4 m-4 w-full justify-self-center-safe"
type="range"
id="raceLen"
min="1000"
max="3600"
step="100"
bind:value={raceLen}
/>
<span class="col-span-2 my-auto mb-4 pl-2 text-sm">{raceLen}m</span>
<select id="surface" bind:value={surface} class="col-span-2 mx-2 mb-4">
<option value={race.Surface.Turf}>Turf</option>
<option value={race.Surface.Dirt}>Dirt</option>
+10 -4
View File
@@ -4,7 +4,6 @@
import * as accel from '$lib/racelib/accel';
import type { Attachment } from 'svelte/attachments';
import CalcInfo from '../CalcInfo.svelte';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
let rawPower = $state(1200);
let rawGuts = $state(1200);
@@ -217,9 +216,16 @@
</div>
</div>
<div class="mb-auto grid max-w-4xl grid-cols-6 rounded-md text-center shadow-md ring md:col-span-3">
<div class="col-span-6 mx-4 mt-4">
<RaceLenSlider bind:value={raceLen} />
</div>
<input
class="col-span-4 m-4 w-full justify-self-center-safe"
type="range"
id="raceLen"
min="1000"
max="3600"
step="100"
bind:value={raceLen}
/>
<span class="col-span-2 my-auto mb-4 pl-2 text-sm">{raceLen}m</span>
<select id="surface" bind:value={surface} class="col-span-2 m-4">
<option value={race.Surface.Turf}>Turf</option>
<option value={race.Surface.Dirt}>Dirt</option>
+2 -2
View File
@@ -18,7 +18,6 @@
import StatChart from '$lib/StatChart.svelte';
import { resolve } from '$app/paths';
import SpeedDur from './SpeedDur.svelte';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
let rawPower = $state(1200);
let rawGuts = $state(1200);
@@ -113,7 +112,8 @@
</select>
</div>
<div class="m-4 md:col-span-2 md:col-start-2">
<RaceLenSlider bind:value={raceLen} />
<label for="raceLen">Race Distance</label>
<input type="number" id="raceLen" required min="1000" max="3600" step="100" bind:value={raceLen} class="w-full" />
</div>
<div class="m-4 self-center md:col-span-2">
<label for="isRunaway" class="mr-1 align-middle">Runaway</label>
+2 -2
View File
@@ -1,7 +1,6 @@
<script lang="ts">
import type { ComputedSeries } from '$lib/chart';
import * as race from '$lib/race';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
import StatChart from '$lib/StatChart.svelte';
import CalcInfo from '../CalcInfo.svelte';
@@ -99,7 +98,8 @@
</select>
</div>
<div class="m-4 md:col-start-2">
<RaceLenSlider bind:value={raceLen} />
<label for="raceLen">Race Distance</label>
<input type="number" id="raceLen" required min="1000" max="3600" step="100" bind:value={raceLen} class="w-full" />
</div>
<div class="m-4 self-center">
<label for="isCareer" class="mr-1 align-middle">In Career</label>
+10 -2
View File
@@ -1,7 +1,6 @@
<script lang="ts">
import * as course from '$lib/course';
import * as race from '$lib/race';
import RaceLenSlider from '$lib/RaceLenSlider.svelte';
import * as recovery from '$lib/racelib/recovery';
import HPChart from './HPChart.svelte';
import InfoPanels from './InfoPanels.svelte';
@@ -278,7 +277,16 @@
</div>
<div class="mx-auto my-2 grid max-w-5xl grid-cols-1 gap-4 rounded-md text-center shadow-md ring md:grid-cols-6">
<div class="m-4 flex md:col-span-2">
<RaceLenSlider bind:value={raceLen} />
<input
class="col-span-2 my-auto w-full justify-self-center-safe"
type="range"
id="raceLen"
min="1000"
max="3600"
step="100"
bind:value={raceLen}
/>
<span class="my-auto pl-2 text-sm">{raceLen}m</span>
</div>
<select id="surface" class="m-4" bind:value={surface}>
<option value={race.Surface.Turf}>Turf</option>