diff --git a/zenno/src/lib/race.ts b/zenno/src/lib/race.ts index 601694a..874e340 100644 --- a/zenno/src/lib/race.ts +++ b/zenno/src/lib/race.ts @@ -472,7 +472,7 @@ export function moveLaneModifier(powerStat: number): number { * @returns Probability of exactly n skills out of N passing wit checks */ export function skillWitCheck(baseWit: number, N?: number, n?: number): number { - const p = Math.ceil(Math.max(20, 100 - 9000 / baseWit)) / 100; + const p = Math.max(0.2, 1 - 90 / baseWit); return binomPMF(p, N ?? 1, n ?? 1); } @@ -519,7 +519,7 @@ export function speedGain(speedBonus: number, dur: number, accel: number | null, * @returns Probability per candidate to accept */ export function reducedSpurtChance(witStat: number): number { - return Math.ceil(15 + 0.05 * witStat) / 100; + return 0.15 + 0.0005 * witStat; } /** @@ -528,7 +528,7 @@ export function reducedSpurtChance(witStat: number): number { * @returns Probability each eligible tick to enter downhill accel mode */ export function downhillAccelEnterChance(witStat: number): number { - return Math.ceil(witStat * 0.04) / 100; + return witStat * 0.0004; } /** @@ -537,7 +537,7 @@ export function downhillAccelEnterChance(witStat: number): number { * @returns Probability each eligible tick to enter speed-up or overtake mode */ export function frontModeEnterChance(witStat: number): number { - return Math.ceil(20 * math.log10(witStat * 0.1)) / 100; + return 0.2 * math.log10(witStat * 0.1); } /** @@ -546,7 +546,7 @@ export function frontModeEnterChance(witStat: number): number { * @returns Probability each eligible tick to enter pace-up mode */ export function paceUpEnterChance(witStat: number): number { - return Math.ceil(15 * math.log10(witStat * 0.1)) / 100; + return 0.15 * math.log10(witStat * 0.1); } /** diff --git a/zenno/src/routes/doc/race/+page.svelte b/zenno/src/routes/doc/race/+page.svelte index d4c6ebc..b4731f7 100644 --- a/zenno/src/routes/doc/race/+page.svelte +++ b/zenno/src/routes/doc/race/+page.svelte @@ -236,10 +236,6 @@ Only numeric mechanics that vary with stats and aptitudes are shown. Descriptions of concepts and conditions are left to the original source.

-

- Given the recent discovery that rushed chance uses integer RNG, I am assuming that all wit check mechanics use integer RNG - until shown otherwise. -

{/snippet} Speed @@ -374,6 +370,6 @@ {@render statChart(race.Stat.Wit, poskeep, 'Mode Entry Chance (%)', [0, 50])} Rushed Chance -

Chance for runners to become rushed at some point during the race.

+

Chance for runners to become rushed at some point during the race. Rushed chance is bracketed to integer percentages.

{@render statChart(race.Stat.Wit, rushed, 'Rushed Chance (%)', [0, 30])}