zenno/race/spurt: add dueling info

This commit is contained in:
2026-07-18 16:58:12 -04:00
parent b22c8307fd
commit e5128b6783
+26 -8
View File
@@ -1,6 +1,6 @@
<script lang="ts"> <script lang="ts">
import type { ComputedSeries } from '$lib/chart'; import type { ComputedSeries } from '$lib/chart';
import { AptitudeLevel, inverseSpurtSpeed, RunningStyle, spurtSpeed, Stat } from '$lib/race'; import { AptitudeLevel, duelSpeedMod, inverseSpurtSpeed, RunningStyle, spurtSpeed, Stat } from '$lib/race';
import StatChart from '$lib/StatChart.svelte'; import StatChart from '$lib/StatChart.svelte';
import CalcInfo from '../CalcInfo.svelte'; import CalcInfo from '../CalcInfo.svelte';
@@ -26,6 +26,7 @@
const speedStat = $derived(rawSpeed + careerMod); const speedStat = $derived(rawSpeed + careerMod);
const gutsStat = $derived(rawGuts + careerMod); const gutsStat = $derived(rawGuts + careerMod);
const speed = $derived(spurtSpeed(speedStat, gutsStat, style, distanceApt, raceLen)); const speed = $derived(spurtSpeed(speedStat, gutsStat, style, distanceApt, raceLen));
const duelBonus = $derived(duelSpeedMod(gutsStat));
const sProf = $derived([ const sProf = $derived([
inverseSpurtSpeed(speed, gutsStat, RunningStyle.FrontRunner, AptitudeLevel.S, raceLen) - careerMod, inverseSpurtSpeed(speed, gutsStat, RunningStyle.FrontRunner, AptitudeLevel.S, raceLen) - careerMod,
@@ -45,17 +46,30 @@
skillSpeeds.map((v) => [v, inverseSpurtSpeed(speed + v, gutsStat, opponentStyle, AptitudeLevel.S, raceLen) - careerMod]), skillSpeeds.map((v) => [v, inverseSpurtSpeed(speed + v, gutsStat, opponentStyle, AptitudeLevel.S, raceLen) - careerMod]),
); );
const y: Array<ComputedSeries | null> = $derived([ const speedChart: Array<ComputedSeries | null> = $derived([
{ label: 'Aptitude S', y: (x) => spurtSpeed(x, gutsStat, style, AptitudeLevel.S, raceLen) }, { label: 'Aptitude S', y: (x) => spurtSpeed(x, gutsStat, style, AptitudeLevel.S, raceLen) },
{ label: 'Aptitude A', y: (x) => spurtSpeed(x, gutsStat, style, AptitudeLevel.A, raceLen) }, {
distanceApt < AptitudeLevel.A label: `Aptitude ${AptitudeLevel[distanceApt]} + Dueling`,
y: (x) => spurtSpeed(x, gutsStat, style, distanceApt, raceLen) + duelBonus,
},
distanceApt !== AptitudeLevel.S
? { label: `Aptitude ${AptitudeLevel[distanceApt]}`, y: (x) => spurtSpeed(x, gutsStat, style, distanceApt, raceLen) } ? { label: `Aptitude ${AptitudeLevel[distanceApt]}`, y: (x) => spurtSpeed(x, gutsStat, style, distanceApt, raceLen) }
: null, : null,
]); ]);
const gutsChart: Array<ComputedSeries | null> = $derived([
{ label: 'Aptitude S', y: (x) => spurtSpeed(speedStat, x, style, AptitudeLevel.S, raceLen) },
{
label: `Aptitude ${AptitudeLevel[distanceApt]} + Dueling`,
y: (x) => spurtSpeed(speedStat, x, style, distanceApt, raceLen) + duelSpeedMod(x),
},
distanceApt !== AptitudeLevel.S
? { label: `Aptitude ${AptitudeLevel[distanceApt]}`, y: (x) => spurtSpeed(speedStat, x, style, distanceApt, raceLen) }
: null,
]);
const range: [number, number] = $derived([ const range: [number, number] = $derived([
spurtSpeed(200, gutsStat, RunningStyle.GreatEscape, AptitudeLevel.C, raceLen), spurtSpeed(200, gutsStat, RunningStyle.GreatEscape, AptitudeLevel.C, raceLen),
spurtSpeed(2000, gutsStat, RunningStyle.EndCloser, AptitudeLevel.S, raceLen), spurtSpeed(2000, gutsStat, RunningStyle.EndCloser, AptitudeLevel.S, raceLen) + duelBonus,
]); ]);
</script> </script>
@@ -94,7 +108,10 @@
<input type="checkbox" id="isCareer" role="switch" bind:checked={isCareer} class="min-h-6 min-w-6 align-middle" /> <input type="checkbox" id="isCareer" role="switch" bind:checked={isCareer} class="min-h-6 min-w-6 align-middle" />
</div> </div>
</div> </div>
<CalcInfo title="Target Spurt Speed" class="mx-auto mt-8 max-w-md">{speed.toFixed(3)} m/s</CalcInfo> <div class="mx-auto mt-8 flex max-w-3xl flex-col md:flex-row">
<CalcInfo title="Target Spurt Speed" class="flex-1">{speed.toFixed(3)} m/s</CalcInfo>
<CalcInfo title="Dueling Bonus" class="flex-1">+{duelBonus.toFixed(3)} m/s</CalcInfo>
</div>
{#each [[AptitudeLevel.A, aProf] as const, [AptitudeLevel.S, sProf] as const] as [level, inv] (level)} {#each [[AptitudeLevel.A, aProf] as const, [AptitudeLevel.S, sProf] as const] as [level, inv] (level)}
<div class="mx-auto max-w-3xl"> <div class="mx-auto max-w-3xl">
<span class="mt-8 block w-full"> <span class="mt-8 block w-full">
@@ -123,6 +140,7 @@
{/each} {/each}
</div> </div>
</div> </div>
<div class="mx-auto h-60 max-w-3xl place-content-center py-4 md:h-96"> <div class="mx-auto grid h-96 grid-cols-1 py-4 md:grid-cols-2">
<StatChart stat={Stat.Speed} {y} yLabel="Spurt Speed (m/s)" xRule={speedStat} {range} /> <StatChart stat={Stat.Speed} y={speedChart} yLabel="Spurt Speed (m/s)" xRule={speedStat} {range} />
<StatChart stat={Stat.Guts} y={gutsChart} yLabel="Spurt Speed (m/s)" xRule={gutsStat} {range} />
</div> </div>