+ This is an English usage manual for 危険回避シミュ, or Lanecalc.
+
+
+ Lanecalc is a precise calculator for the effect of lane combo, the use of along with some combination of , , and
+ for a substantial speed boost in early race. Lanecalc helps with deciding whether lane combo (and DD alone) is applicable to a
+ given track.
+
+
+ The translations presented in this manual are contextualized to an English speaker using Lanecalc, rather than being direct
+ translations. E.g., スキル literally means "skill," but I am translating it as "lane skill activation time" where that is
+ what スキル signifies.
+
+ {/snippet}
+
+ Course Setup
+
+ The top section of lane calc is the course setup section. Set the race location, course at the location, and ground condition
+ here.
+
+ Power should be entered as the raw power stat, i.e. the number shown on your Uma's stat screen. (There doesn't appear to be a
+ way to apply power passives.)
+
+
+ Unshakable Stance is the gold version of and is not yet available in Global. "Evolved Taking
+ the Lead" means any of the evolutions of that turn it into a 0.5 accel skill. (Aston Machan
+ will have a TTL evolution that instead turns it into a 4s 0.4 accel. There doesn't appear to be a way to apply it in the calculator.)
+
+
+ Selecting another skill in the same group as a selected one will remove the existing skill. Selecting an already selected
+ skill will disable it entirely in the simulator.
+
+
+ Results Chart
+
Once the course and Uma are configured, click the green 計算 button. After a moment, the results appear.
+ The chart shows the Uma's simulated lane (horizontal distance from the rail) and forward velocity under the effects of various
+ lane combo skills.
+
+
+ The example above is Hanshin 2200, firm, with a front runner with 1200 power in great condition from gate 6. She has and , and the lane change speed skills are set to activate at 7 seconds.
+
+ You can click the labels underneath the chart to hide the corresponding line. The top row is for lane position lines, and the
+ bottom row is for velocity lines.
+
+
+ You can also hover the mouse over the lines for details. The first portion of the details are the skills that produce the
+ exact corresponding point, with a color square for each. Underneath is the simulation state.
+