cmd/horsebot: move to here

This commit is contained in:
2026-02-10 14:03:41 -05:00
parent a534975601
commit c00d3d0186
9 changed files with 567 additions and 6 deletions

1
cmd/horsebot/.gitignore vendored Normal file
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token

10
cmd/horsebot/README.md Normal file
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# horsebot
Discord bot serving horse game data.
Production instance is named Zenno Rob Roy, because she has read all about Umamusume and is always happy to share her knowledge and give recommendations.
## Running
The bot always uses the Gateway API.
If the `-http` argument is provided, it will also use the HTTP API, and `-key` must also be provided.

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package autocomplete
import (
"bytes"
"cmp"
"slices"
"sync"
"github.com/junegunn/fzf/src/algo"
"github.com/junegunn/fzf/src/util"
)
// Set is an autocomplete set.
type Set[V any] struct {
keys []util.Chars
vals []V
}
// Add associates a value with a key in the autocomplete set.
// The behavior is undefined if the key already has a value.
func (s *Set[V]) Add(key string, val V) {
k := util.ToChars([]byte(key))
i, _ := slices.BinarySearchFunc(s.keys, k, func(a, b util.Chars) int {
return bytes.Compare(a.Bytes(), b.Bytes())
})
s.keys = slices.Insert(s.keys, i, k)
s.vals = slices.Insert(s.vals, i, val)
}
// Find appends to r all values in the set with keys that key matches.
func (s *Set[V]) Find(r []V, key string) []V {
initFzf()
var (
p = []rune(key)
got []V
t []algo.Result
slab util.Slab
)
for i := range s.keys {
res, _ := algo.FuzzyMatchV2(false, true, true, &s.keys[i], p, false, &slab)
if res.Score <= 0 {
continue
}
j, _ := slices.BinarySearchFunc(t, res, func(a, b algo.Result) int { return -cmp.Compare(a.Score, b.Score) })
// Insert after all other matches with the same score for stability.
for j < len(t) && t[j].Score == res.Score {
j++
}
t = slices.Insert(t, j, res)
got = slices.Insert(got, j, s.vals[i])
}
return append(r, got...)
}
var initFzf = sync.OnceFunc(func() { algo.Init("default") })

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package autocomplete_test
import (
"slices"
"testing"
"git.sunturtle.xyz/zephyr/horse/cmd/horsebot/autocomplete"
)
func these(s ...string) []string { return s }
func TestAutocomplete(t *testing.T) {
cases := []struct {
name string
add []string
search string
want []string
}{
{
name: "empty",
add: nil,
search: "",
want: nil,
},
{
name: "exact",
add: these("bocchi"),
search: "bocchi",
want: these("bocchi"),
},
{
name: "extra",
add: these("bocchi", "ryo", "nijika", "kita"),
search: "bocchi",
want: these("bocchi"),
},
{
name: "short",
add: these("bocchi", "ryo", "nijika", "kita"),
search: "o",
want: these("bocchi", "ryo"),
},
{
name: "unrelated",
add: these("bocchi", "ryo", "nijika", "kita"),
search: "x",
want: nil,
},
{
name: "map",
add: these("Corazón ☆ Ardiente"),
search: "corazo",
want: these("Corazón ☆ Ardiente"),
},
}
for _, c := range cases {
t.Run(c.name, func(t *testing.T) {
var set autocomplete.Set[string]
for _, s := range c.add {
set.Add(s, s)
}
got := set.Find(nil, c.search)
slices.Sort(c.want)
slices.Sort(got)
if !slices.Equal(c.want, got) {
t.Errorf("wrong results: want %q, got %q", c.want, got)
}
})
}
}

55
cmd/horsebot/log.go Normal file
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package main
import (
"log/slog"
"github.com/disgoorg/disgo/discord"
"github.com/disgoorg/disgo/handler"
)
func logMiddleware(next handler.Handler) handler.Handler {
return func(e *handler.InteractionEvent) error {
var msg string
attrs := make([]slog.Attr, 0, 8)
attrs = append(attrs,
slog.Uint64("interaction", uint64(e.Interaction.ID())),
slog.Uint64("user", uint64(e.Interaction.User().ID)),
)
if guild := e.Interaction.GuildID(); guild != nil {
attrs = append(attrs, slog.String("guild", guild.String()))
}
switch i := e.Interaction.(type) {
case discord.ApplicationCommandInteraction:
msg = "command"
attrs = append(attrs,
slog.String("name", i.Data.CommandName()),
slog.Int("type", int(i.Data.Type())),
)
switch data := i.Data.(type) {
case discord.SlashCommandInteractionData:
attrs = append(attrs, slog.String("path", data.CommandPath()))
}
case discord.AutocompleteInteraction:
msg = "autocomplete"
attrs = append(attrs,
slog.String("name", i.Data.CommandName),
slog.String("path", i.Data.CommandPath()),
slog.String("focus", i.Data.Focused().Name),
)
case discord.ComponentInteraction:
msg = "component"
attrs = append(attrs,
slog.Int("type", int(i.Data.Type())),
slog.String("custom", i.Data.CustomID()),
)
default:
slog.WarnContext(e.Ctx, "unknown interaction", slog.Any("event", e))
return nil
}
slog.LogAttrs(e.Ctx, slog.LevelInfo, msg, attrs...)
return next(e)
}
}

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cmd/horsebot/main.go Normal file
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package main
import (
"bytes"
"context"
"flag"
"fmt"
"log/slog"
"os"
"os/signal"
"strconv"
"time"
"github.com/disgoorg/disgo"
"github.com/disgoorg/disgo/bot"
"github.com/disgoorg/disgo/discord"
"github.com/disgoorg/disgo/handler"
"github.com/disgoorg/disgo/handler/middleware"
"github.com/disgoorg/disgo/httpserver"
"github.com/disgoorg/disgo/rest"
"git.sunturtle.xyz/zephyr/horse/horse"
"git.sunturtle.xyz/zephyr/horse/horse/global"
)
func main() {
var (
tokenFile string
// http api options
addr string
route string
pubkey string
// logging options
level slog.Level
textfmt string
)
flag.StringVar(&tokenFile, "token", "", "`file` containing the Discord bot token")
flag.StringVar(&addr, "http", "", "`address` to bind HTTP API server")
flag.StringVar(&route, "route", "/interactions/callback", "`path` to serve HTTP API calls")
flag.StringVar(&pubkey, "key", "", "Discord public key")
flag.TextVar(&level, "log", slog.LevelInfo, "slog logging `level`")
flag.StringVar(&textfmt, "log-format", "text", "slog logging `format`, text or json")
flag.Parse()
var lh slog.Handler
switch textfmt {
case "text":
lh = slog.NewTextHandler(os.Stderr, &slog.HandlerOptions{Level: level})
case "json":
lh = slog.NewJSONHandler(os.Stderr, &slog.HandlerOptions{Level: level})
default:
fmt.Fprintf(os.Stderr, "invalid log format %q, must be text or json", textfmt)
os.Exit(1)
}
slog.SetDefault(slog.New(lh))
token, err := os.ReadFile(tokenFile)
if err != nil {
slog.Error("reading token", slog.Any("err", err))
os.Exit(1)
}
token = bytes.TrimSuffix(token, []byte{'\n'})
ctx, stop := signal.NotifyContext(context.Background(), os.Interrupt)
r := handler.New()
r.DefaultContext(func() context.Context { return ctx })
r.Use(middleware.Go)
r.Use(logMiddleware)
r.Route("/skill", func(r handler.Router) {
r.SlashCommand("/", skillHandler)
r.Autocomplete("/", skillAutocomplete)
r.ButtonComponent("/{id}", skillButton)
})
opts := []bot.ConfigOpt{bot.WithDefaultGateway(), bot.WithEventListeners(r)}
if addr != "" {
if pubkey == "" {
slog.Error("Discord public key must be provided when using HTTP API")
os.Exit(1)
}
opts = append(opts, bot.WithHTTPServerConfigOpts(pubkey,
httpserver.WithAddress(addr),
httpserver.WithURL(route),
))
}
slog.Info("connect", slog.String("disgo", disgo.Version))
client, err := disgo.New(string(token), opts...)
if err != nil {
slog.Error("building bot", slog.Any("err", err))
os.Exit(1)
}
if err := handler.SyncCommands(client, commands, nil, rest.WithCtx(ctx)); err != nil {
slog.Error("syncing commands", slog.Any("err", err))
os.Exit(1)
}
if addr != "" {
slog.Info("start HTTP server", slog.String("address", addr), slog.String("route", route))
if err := client.OpenHTTPServer(); err != nil {
slog.Error("starting HTTP server", slog.Any("err", err))
stop()
}
}
slog.Info("start gateway")
if err := client.OpenGateway(ctx); err != nil {
slog.Error("starting gateway", slog.Any("err", err))
stop()
}
slog.Info("ready")
<-ctx.Done()
stop()
ctx, stop = context.WithTimeout(context.Background(), 5*time.Second)
defer stop()
client.Close(ctx)
}
var commands = []discord.ApplicationCommandCreate{
discord.SlashCommandCreate{
Name: "skill",
Description: "Umamusume skill data",
Options: []discord.ApplicationCommandOption{
discord.ApplicationCommandOptionString{
Name: "query",
Description: "Skill name or ID",
Required: true,
Autocomplete: true,
},
},
},
}
func skillHandler(data discord.SlashCommandInteractionData, e *handler.CommandEvent) error {
q := data.String("query")
id, err := strconv.ParseInt(q, 10, 32)
if err == nil {
// note inverted condition; this is when we have an id
id = int64(global.AllSkills[horse.SkillID(id)].ID)
}
if id == 0 {
// Either we weren't given a number or the number doesn't match any skill ID.
v := global.SkillNameToID[q]
if v == 0 {
// No such skill.
m := discord.MessageCreate{
Content: "No such skill.",
Flags: discord.MessageFlagEphemeral,
}
return e.CreateMessage(m)
}
id = int64(v)
}
// TODO(zeph): search conditions and effects, give a list
m := discord.MessageCreate{
Components: []discord.LayoutComponent{RenderSkill(horse.SkillID(id), global.AllSkills, global.SkillGroups)},
Flags: discord.MessageFlagIsComponentsV2,
}
return e.CreateMessage(m)
}
func skillAutocomplete(e *handler.AutocompleteEvent) error {
q := e.Data.String("query")
opts := skillGlobalAuto().Find(nil, q)
return e.AutocompleteResult(opts[:min(len(opts), 25)])
}
func skillButton(data discord.ButtonInteractionData, e *handler.ComponentEvent) error {
id, err := strconv.ParseInt(e.Vars["id"], 10, 32)
if err != nil {
m := discord.MessageCreate{
Content: "That button produced an invalid skill ID. That's not supposed to happen.",
Flags: discord.MessageFlagEphemeral,
}
return e.CreateMessage(m)
}
m := discord.MessageUpdate{
Components: &[]discord.LayoutComponent{RenderSkill(horse.SkillID(id), global.AllSkills, global.SkillGroups)},
}
return e.UpdateMessage(m)
}

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cmd/horsebot/skill.go Normal file
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package main
import (
"fmt"
"strings"
"sync"
"github.com/disgoorg/disgo/discord"
"git.sunturtle.xyz/zephyr/horse/cmd/horsebot/autocomplete"
"git.sunturtle.xyz/zephyr/horse/horse"
"git.sunturtle.xyz/zephyr/horse/horse/global"
)
func RenderSkill(id horse.SkillID, all map[horse.SkillID]horse.Skill, groups map[int32][4]horse.SkillID) discord.ContainerComponent {
s, ok := all[id]
if !ok {
return discord.NewContainer(discord.NewTextDisplayf("invalid skill ID %v made it to RenderSkill", id))
}
thumburl := fmt.Sprintf("https://gametora.com/images/umamusume/skill_icons/utx_ico_skill_%d.png", s.IconID)
top := "## " + s.Name
if s.UniqueOwner != "" {
top += "\n-# " + s.UniqueOwner
}
r := discord.NewContainer(
discord.NewSection(
discord.NewTextDisplay(top),
discord.NewTextDisplay(s.Description),
).WithAccessory(discord.NewThumbnail(thumburl)),
)
var skilltype string
switch {
case s.Rarity == 3, s.Rarity == 4, s.Rarity == 5:
// unique of various star levels
r.AccentColor = 0xaca4d4
skilltype = "Unique Skill"
case s.UniqueOwner != "":
r.AccentColor = 0xcccccc
skilltype = "Inherited Unique"
case s.Rarity == 2:
// rare (gold)
r.AccentColor = 0xd7c25b
skilltype = "Rare Skill"
case s.GroupRate == -1:
// negative (purple) skill
r.AccentColor = 0x9151d4
skilltype = "Negative Skill"
case !s.WitCheck:
// should be passive (green)
r.AccentColor = 0x66ae1c
skilltype = "Passive Skill"
case isDebuff(s):
// debuff (red)
r.AccentColor = 0xe34747
skilltype = "Debuff Skill"
case s.Rarity == 1:
// common (white)
r.AccentColor = 0xcccccc
skilltype = "Common Skill"
}
r.Components = append(r.Components, discord.NewSmallSeparator())
text := make([]string, 0, 3)
abils := make([]string, 0, 3)
for _, act := range s.Activations {
text, abils = text[:0], abils[:0]
if act.Precondition != "" {
text = append(text, "Precondition: "+formatCondition(act.Precondition))
}
text = append(text, "Condition: "+formatCondition(act.Condition))
var t string
switch {
case act.Duration < 0:
// passive; do nothing
case act.Duration == 0:
t = "Instantaneous "
case act.Duration >= 500e4:
t = "Permanent "
default:
t = "For " + act.Duration.String() + "s, "
}
for _, a := range act.Abilities {
abils = append(abils, a.String())
}
t += strings.Join(abils, ", ")
if act.Cooldown > 0 && act.Cooldown < 500e4 {
t += " on " + act.Cooldown.String() + "s cooldown"
}
text = append(text, t)
r.Components = append(r.Components, discord.NewTextDisplay(strings.Join(text, "\n")))
}
l := discord.NewTextDisplayf("%s ・ SP cost %d ・ Grade value %d ・ [Conditions on GameTora](https://gametora.com/umamusume/skill-condition-viewer?skill=%d)", skilltype, s.SPCost, s.GradeValue, s.ID)
r.Components = append(r.Components, discord.NewSmallSeparator(), l)
rel := make([]horse.Skill, 0, 4)
for _, id := range groups[s.Group] {
if id != 0 {
rel = append(rel, all[id])
}
}
if len(rel) > 1 {
buttons := make([]discord.InteractiveComponent, 0, 4)
for _, rs := range rel {
b := discord.NewSecondaryButton(rs.Name, fmt.Sprintf("/skill/%d", rs.ID))
if rs.ID == id {
b = b.AsDisabled()
}
buttons = append(buttons, b)
}
r.Components = append(r.Components, discord.NewActionRow(buttons...))
}
return r
}
func formatCondition(s string) string {
s = strings.ReplaceAll(s, "&", " & ")
if strings.ContainsRune(s, '@') {
return "```\n" + strings.ReplaceAll(s, "@", "\n@\n") + "```"
}
return "`" + s + "`"
}
func isDebuff(s horse.Skill) bool {
for _, act := range s.Activations {
for _, a := range act.Abilities {
if a.Value < 0 {
return true
}
}
}
return false
}
var skillGlobalAuto = sync.OnceValue(func() *autocomplete.Set[discord.AutocompleteChoice] {
var set autocomplete.Set[discord.AutocompleteChoice]
for _, id := range global.OrderedSkills {
s := global.AllSkills[id]
set.Add(s.Name, discord.AutocompleteChoiceString{Name: s.Name, Value: s.Name})
if s.UniqueOwner != "" {
if s.Rarity >= 3 {
set.Add(s.UniqueOwner, discord.AutocompleteChoiceString{Name: "Unique: " + s.UniqueOwner, Value: s.Name})
} else {
set.Add(s.UniqueOwner, discord.AutocompleteChoiceString{Name: "Inherited unique: " + s.UniqueOwner, Value: s.Name})
}
}
}
return &set
})