From bed60a8a6757e5b370d8e0e44a957b7282768277 Mon Sep 17 00:00:00 2001 From: Branden J Brown Date: Fri, 29 May 2026 16:41:41 -0400 Subject: [PATCH] zenno/doc/frbm: no zone -> no-overtake zone --- zenno/src/routes/doc/frbm/+page.svelte | 32 +++++++++++++------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/zenno/src/routes/doc/frbm/+page.svelte b/zenno/src/routes/doc/frbm/+page.svelte index 66d6a59..6b8343a 100644 --- a/zenno/src/routes/doc/frbm/+page.svelte +++ b/zenno/src/routes/doc/frbm/+page.svelte @@ -496,21 +496,21 @@ No-Overtake Zone

- The NO zone is the 200m portion of the race prior to the first corner. For unclear reasons, while in the NO zone, horses - cannot enter overtake lane mode, which is what allows them to move away from the rail. (Overtake lane mode is different from - overtake mode, which is a front runner position keep running mode.) + The no-overtake zone is the 200m portion of the race prior to the first corner. For unclear reasons, while in the no-overtake + zone, horses cannot enter overtake lane mode, which is what allows them to move away from the rail. (Overtake lane mode is + different from overtake mode, which is a front runner position keep running mode.)

- Inside the NO zone, if a horse is blocked in front, the only action available to her is to slow down. Speed skills are - generally wasted when they fire in the NO zone, unless the horse is either in the lead or still on the outside from DD or gate - position. + Inside the no-overtake zone, if a horse is blocked in front, the only action available to her is to slow down. Speed skills + are generally wasted when they fire in the no-overtake zone, unless the horse is either in the lead or still on the outside + from DD or gate position.

- For the most part, there's nothing you can do about the NO zone. The exception to this is with Smart Falcon, who has a speed - unique that can fire on any mid race straight. On Tokyo 1600 (both turf and dirt), the first corner is far enough into mid - race that is likely to fire before entering the NO zone, helping to propel her into a - lead that other front runners can't challenge until the corner begins – which is especially strong because it's harder to - pass on corners, and on those tracks, that corner lasts all the way into late race. + For the most part, there's nothing you can do about the no-overtake zone. The exception to this is with Smart Falcon, who has + a speed unique that can fire on any mid race straight. On Tokyo 1600 (both turf and dirt), the first corner is far enough into + mid race that is likely to fire before entering the no-overtake zone, helping to propel + her into a lead that other front runners can't challenge until the corner begins – which is especially strong because it's + harder to pass on corners, and on those tracks, that corner lasts all the way into late race.

Skills @@ -540,7 +540,7 @@
  • and are mechanically similar full-strength speed skills with cooldowns, so they can fire multiple times per race. Slipstream requires not being in first, and it's always wasted - if it triggers during the NO zone, so it's marginally weaker. Both want multi-front builds. + if it triggers during the no-overtake zone, so it's marginally weaker. Both want multi-front builds.
  • @@ -1178,9 +1178,9 @@ CM14 – Gemini Cup (Yasuda Kinen, NHK Mile Cup, Victoria Mile)

    - The ultimate lane combo map, and also the ultimate NO zone map, and also the ultimate dueling map. Dueling - is so good that everyone needs guts builds, not just front runners. Kinda hoping that message doesn't get out, because duels generally - benefit other styles more than fronts. We get VPP instead, though, which gives similar accel to 1000 guts dueling. + The ultimate lane combo map, and also the ultimate no-overtake zone map, and also the ultimate dueling map. + Dueling is so good that everyone needs guts builds, not just front runners. Kinda hoping that message doesn't get out, because duels + generally benefit other styles more than fronts. We get VPP instead, though, which gives similar accel to 1000 guts dueling.

    1. @@ -1195,7 +1195,7 @@
    2. Since I know that I don't have the cards for a guts build on Seiun Sky, I'm going to try it on Smart Falcon instead and see - how good this NO zone thing really is. + how good this no-overtake thing really is.