horse: generate with 2026-02-10 global db
This commit is contained in:
@@ -72,6 +72,7 @@ pub type skill
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Moving-Past-and-Beyond
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Just-a-Little-Farther
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Prideful-King
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Ambition-to-Surpass-the-Sakura
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Dazzl-n-Diver
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Certain-Victory
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A-Kiss-for-Courage
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@@ -141,6 +142,7 @@ pub type skill
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Spring-Runner-Lv2
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Spring-Runner
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Spring-Runner-x
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Spring-Spectacle
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Summer-Runner-Lv2
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Summer-Runner
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Summer-Runner-x
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@@ -501,6 +503,7 @@ pub type skill
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Moving-Past-and-Beyond-Inherit
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Just-a-Little-Farther-Inherit
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Prideful-King-Inherit
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Ambition-to-Surpass-the-Sakura-Inherit
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Dazzl-n-Diver-Inherit
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Certain-Victory-Inherit
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A-Kiss-for-Courage-Inherit
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@@ -585,6 +588,7 @@ pub fun skill-id(s: skill): skill-id
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Moving-Past-and-Beyond -> Skill-id(100591)
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Just-a-Little-Farther -> Skill-id(100601)
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Prideful-King -> Skill-id(100611)
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Ambition-to-Surpass-the-Sakura -> Skill-id(100691)
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Dazzl-n-Diver -> Skill-id(110011)
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Certain-Victory -> Skill-id(110031)
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A-Kiss-for-Courage -> Skill-id(110041)
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@@ -654,6 +658,7 @@ pub fun skill-id(s: skill): skill-id
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Spring-Runner-Lv2 -> Skill-id(200171)
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Spring-Runner -> Skill-id(200172)
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Spring-Runner-x -> Skill-id(200173)
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Spring-Spectacle -> Skill-id(200174)
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Summer-Runner-Lv2 -> Skill-id(200181)
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Summer-Runner -> Skill-id(200182)
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Summer-Runner-x -> Skill-id(200183)
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@@ -1014,6 +1019,7 @@ pub fun skill-id(s: skill): skill-id
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Moving-Past-and-Beyond-Inherit -> Skill-id(900591)
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Just-a-Little-Farther-Inherit -> Skill-id(900601)
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Prideful-King-Inherit -> Skill-id(900611)
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Ambition-to-Surpass-the-Sakura-Inherit -> Skill-id(900691)
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Dazzl-n-Diver-Inherit -> Skill-id(910011)
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Certain-Victory-Inherit -> Skill-id(910031)
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A-Kiss-for-Courage-Inherit -> Skill-id(910041)
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@@ -1097,6 +1103,7 @@ pub val all = [
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Moving-Past-and-Beyond,
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Just-a-Little-Farther,
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Prideful-King,
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Ambition-to-Surpass-the-Sakura,
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Dazzl-n-Diver,
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Certain-Victory,
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A-Kiss-for-Courage,
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@@ -1166,6 +1173,7 @@ pub val all = [
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Spring-Runner-Lv2,
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Spring-Runner,
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Spring-Runner-x,
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Spring-Spectacle,
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Summer-Runner-Lv2,
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Summer-Runner,
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Summer-Runner-x,
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@@ -1526,6 +1534,7 @@ pub val all = [
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Moving-Past-and-Beyond-Inherit,
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Just-a-Little-Farther-Inherit,
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Prideful-King-Inherit,
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Ambition-to-Surpass-the-Sakura-Inherit,
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Dazzl-n-Diver-Inherit,
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Certain-Victory-Inherit,
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A-Kiss-for-Courage-Inherit,
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@@ -1609,6 +1618,7 @@ val name2id: rbmap<string, skill-id> = rb-map/empty()
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.set("Moving Past, and Beyond", Skill-id(100591))
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.set("Just a Little Farther!", Skill-id(100601))
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.set("Prideful King", Skill-id(100611))
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.set("Ambition to Surpass the Sakura", Skill-id(100691))
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.set("Dazzl'n ♪ Diver", Skill-id(110011))
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.set("Certain Victory", Skill-id(110031))
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.set("A Kiss for Courage", Skill-id(110041))
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@@ -1678,6 +1688,7 @@ val name2id: rbmap<string, skill-id> = rb-map/empty()
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.set("Spring Runner ◎", Skill-id(200171))
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.set("Spring Runner ○", Skill-id(200172))
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.set("Spring Runner ×", Skill-id(200173))
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.set("Spring Spectacle", Skill-id(200174))
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.set("Summer Runner ◎", Skill-id(200181))
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.set("Summer Runner ○", Skill-id(200182))
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.set("Summer Runner ×", Skill-id(200183))
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@@ -2038,6 +2049,7 @@ val name2id: rbmap<string, skill-id> = rb-map/empty()
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.set("Moving Past, and Beyond" ++ " (Inherited)", Skill-id(900591))
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.set("Just a Little Farther!" ++ " (Inherited)", Skill-id(900601))
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.set("Prideful King" ++ " (Inherited)", Skill-id(900611))
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.set("Ambition to Surpass the Sakura" ++ " (Inherited)", Skill-id(900691))
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.set("Dazzl'n ♪ Diver" ++ " (Inherited)", Skill-id(910011))
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.set("Certain Victory" ++ " (Inherited)", Skill-id(910031))
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.set("A Kiss for Courage" ++ " (Inherited)", Skill-id(910041))
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@@ -2130,6 +2142,7 @@ pub fun show(s: skill-id): string
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100591 -> "Moving Past, and Beyond"
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100601 -> "Just a Little Farther!"
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100611 -> "Prideful King"
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100691 -> "Ambition to Surpass the Sakura"
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110011 -> "Dazzl'n ♪ Diver"
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110031 -> "Certain Victory"
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110041 -> "A Kiss for Courage"
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@@ -2199,6 +2212,7 @@ pub fun show(s: skill-id): string
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200171 -> "Spring Runner ◎"
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200172 -> "Spring Runner ○"
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200173 -> "Spring Runner ×"
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200174 -> "Spring Spectacle"
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200181 -> "Summer Runner ◎"
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200182 -> "Summer Runner ○"
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200183 -> "Summer Runner ×"
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@@ -2559,6 +2573,7 @@ pub fun show(s: skill-id): string
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900591 -> "Moving Past, and Beyond" ++ " (Inherited)"
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900601 -> "Just a Little Farther!" ++ " (Inherited)"
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900611 -> "Prideful King" ++ " (Inherited)"
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900691 -> "Ambition to Surpass the Sakura" ++ " (Inherited)"
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910011 -> "Dazzl'n ♪ Diver" ++ " (Inherited)"
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910031 -> "Certain Victory" ++ " (Inherited)"
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910041 -> "A Kiss for Courage" ++ " (Inherited)"
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@@ -2645,6 +2660,7 @@ pub fun description(s: skill-id): string
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100591 -> "Having run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack."
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100601 -> "Increase velocity with flaring fighting spirit when positioned 3rd and about to lose late-race."
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100611 -> "Greatly increase velocity in a true display of skill with 200m remaining after racing calmly."
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100691 -> "Increase velocity with blossoming ambition when well-positioned and close to the runner ahead with 300m or less remaining."
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110011 -> "Recover endurance by relaxing after activating 2 skills when positioned midpack mid-race."
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110031 -> "Greatly increase velocity with an indomitable fighting spirit on the final straight after being on the heels of another runner toward the front on the final corner or later."
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110041 -> "Increase velocity enthusiastically when positioned toward the front in the second half of the race after recovering endurance with a skill."
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@@ -2714,6 +2730,7 @@ pub fun description(s: skill-id): string
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200171 -> "Increase performance in spring."
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200172 -> "Moderately increase performance in spring."
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200173 -> "Moderately decrease performance in spring."
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200174 -> "Increase performance in spring, boosting Speed and Power."
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200181 -> "Increase performance in summer."
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200182 -> "Moderately increase performance in summer."
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200183 -> "Moderately decrease performance in summer."
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@@ -3074,6 +3091,7 @@ pub fun description(s: skill-id): string
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900591 -> "Having run the race calmly, slightly increase acceleration when making a move mid-race, or on a crucial corner late-race whilst in midpack."
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900601 -> "Slightly increase velocity when positioned 3rd and about to lose late-race."
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900611 -> "Moderately increase velocity in a true display of skill with 200m remaining after racing calmly."
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900691 -> "Slightly increase velocity when well-positioned and close to the runner ahead with 300m or less remaining."
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910011 -> "Slightly recover endurance after activating 2 skills mid-race."
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910031 -> "Moderately increase velocity on the final straight after being on the heels of another runner toward the front on the final corner or later."
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910041 -> "Slightly increase velocity when positioned toward the front in the second half of the race after recovering endurance with a skill."
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@@ -3160,6 +3178,7 @@ pub fun group(s: skill-id): skill-group-id
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100591 -> Skill-group-id(10059)
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100601 -> Skill-group-id(10060)
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100611 -> Skill-group-id(10061)
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100691 -> Skill-group-id(10069)
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110011 -> Skill-group-id(11001)
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110031 -> Skill-group-id(11003)
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110041 -> Skill-group-id(11004)
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@@ -3229,6 +3248,7 @@ pub fun group(s: skill-id): skill-group-id
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200171 -> Skill-group-id(20017)
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200172 -> Skill-group-id(20017)
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200173 -> Skill-group-id(20017)
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200174 -> Skill-group-id(20017)
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200181 -> Skill-group-id(20018)
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200182 -> Skill-group-id(20018)
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200183 -> Skill-group-id(20018)
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@@ -3589,6 +3609,7 @@ pub fun group(s: skill-id): skill-group-id
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900591 -> Skill-group-id(10059)
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900601 -> Skill-group-id(10060)
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900611 -> Skill-group-id(10061)
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900691 -> Skill-group-id(10069)
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910011 -> Skill-group-id(11001)
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910031 -> Skill-group-id(11003)
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910041 -> Skill-group-id(11004)
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@@ -3675,6 +3696,7 @@ pub fun rarity(s: skill-id): rarity
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100591 -> Unique
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100601 -> Unique-Upgraded
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100611 -> Unique-Upgraded
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100691 -> Unique
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110011 -> Unique
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110031 -> Unique
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110041 -> Unique
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@@ -3744,6 +3766,7 @@ pub fun rarity(s: skill-id): rarity
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200171 -> Common
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200172 -> Common
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200173 -> Common
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200174 -> Rare
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200181 -> Common
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200182 -> Common
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200183 -> Common
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@@ -4104,6 +4127,7 @@ pub fun rarity(s: skill-id): rarity
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900591 -> Common
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900601 -> Common
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900611 -> Common
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900691 -> Common
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910011 -> Common
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910031 -> Common
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910041 -> Common
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@@ -4190,6 +4214,7 @@ pub fun group-rate(s: skill-id): int
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100591 -> 1
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100601 -> 1
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100611 -> 1
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100691 -> 1
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110011 -> 1
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110031 -> 1
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110041 -> 1
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@@ -4259,6 +4284,7 @@ pub fun group-rate(s: skill-id): int
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200171 -> 2
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200172 -> 1
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200173 -> -1
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200174 -> 3
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200181 -> 2
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200182 -> 1
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200183 -> -1
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@@ -4619,6 +4645,7 @@ pub fun group-rate(s: skill-id): int
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900591 -> 2
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900601 -> 2
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900611 -> 2
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900691 -> 2
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910011 -> 2
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910031 -> 2
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910041 -> 2
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@@ -4705,6 +4732,7 @@ pub fun grade-value(s: skill-id): int
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100591 -> 340
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100601 -> 340
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100611 -> 340
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100691 -> 340
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110011 -> 340
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110031 -> 340
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110041 -> 340
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@@ -4774,6 +4802,7 @@ pub fun grade-value(s: skill-id): int
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200171 -> 174
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200172 -> 129
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200173 -> -129
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200174 -> 461
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200181 -> 174
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200182 -> 129
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200183 -> -129
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@@ -5134,6 +5163,7 @@ pub fun grade-value(s: skill-id): int
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900591 -> 180
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900601 -> 180
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900611 -> 180
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900691 -> 180
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910011 -> 180
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910031 -> 180
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910041 -> 180
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@@ -5220,6 +5250,7 @@ pub fun wit-check(s: skill-id): bool
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100591 -> False
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100601 -> False
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100611 -> False
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100691 -> False
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110011 -> False
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110031 -> False
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110041 -> False
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@@ -5289,6 +5320,7 @@ pub fun wit-check(s: skill-id): bool
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200171 -> False
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200172 -> False
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200173 -> False
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200174 -> False
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200181 -> False
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200182 -> False
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200183 -> False
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@@ -5649,6 +5681,7 @@ pub fun wit-check(s: skill-id): bool
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900591 -> True
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900601 -> True
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900611 -> True
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900691 -> True
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910011 -> True
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910031 -> True
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910041 -> True
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@@ -6706,6 +6739,21 @@ pub fun activations(s: skill-id): list<activation>
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]
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),
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]
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100691 -> [
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Activation(
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precondition = "",
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condition = "remain_distance<=300&order_rate<=40&bashin_diff_infront<=1",
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duration = 50000.decimal(-4),
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cooldown = 5000000.decimal(-4),
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abilities = [
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Ability(
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ability-type = Target-Speed(3500.decimal(-4)),
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value-usage = Direct,
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target = Self
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),
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]
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),
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]
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110011 -> [
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Activation(
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precondition = "",
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@@ -7797,6 +7845,26 @@ pub fun activations(s: skill-id): list<activation>
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]
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),
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]
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200174 -> [
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Activation(
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precondition = "",
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condition = "season==1@season==5",
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duration = -1.decimal,
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cooldown = 0.decimal,
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abilities = [
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Ability(
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ability-type = Passive-Speed(600000.decimal(-4)),
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value-usage = Direct,
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target = Self
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),
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Ability(
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ability-type = Passive-Power(600000.decimal(-4)),
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value-usage = Direct,
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target = Self
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),
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]
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),
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]
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200181 -> [
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Activation(
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precondition = "",
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@@ -13485,6 +13553,21 @@ pub fun activations(s: skill-id): list<activation>
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]
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),
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]
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900691 -> [
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Activation(
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precondition = "",
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condition = "remain_distance<=300&order_rate<=40&bashin_diff_infront<=1",
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duration = 30000.decimal(-4),
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cooldown = 5000000.decimal(-4),
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abilities = [
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Ability(
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ability-type = Target-Speed(1500.decimal(-4)),
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value-usage = Direct,
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target = Self
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),
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]
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),
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]
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910011 -> [
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Activation(
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precondition = "",
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@@ -13862,6 +13945,7 @@ pub fun unique-owner(s: skill-id): maybe<trainee-id>
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100591 -> Just(Trainee-id(105901))
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100601 -> Just(Trainee-id(106001))
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100611 -> Just(Trainee-id(106101))
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100691 -> Just(Trainee-id(106901))
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110011 -> Just(Trainee-id(100102))
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110031 -> Just(Trainee-id(100302))
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110041 -> Just(Trainee-id(100402))
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@@ -13925,6 +14009,7 @@ pub fun unique-owner(s: skill-id): maybe<trainee-id>
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900591 -> Just(Trainee-id(105901))
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900601 -> Just(Trainee-id(106001))
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900611 -> Just(Trainee-id(106101))
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900691 -> Just(Trainee-id(106901))
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910011 -> Just(Trainee-id(100102))
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910031 -> Just(Trainee-id(100302))
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910041 -> Just(Trainee-id(100402))
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@@ -14010,6 +14095,7 @@ pub fun sp-cost(s: skill-id): int
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100591 -> 0
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100601 -> 0
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100611 -> 0
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100691 -> 0
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110011 -> 0
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110031 -> 0
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110041 -> 0
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@@ -14079,6 +14165,7 @@ pub fun sp-cost(s: skill-id): int
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200171 -> 110
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200172 -> 90
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200173 -> 50
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200174 -> 130
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200181 -> 110
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200182 -> 90
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200183 -> 50
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@@ -14439,6 +14526,7 @@ pub fun sp-cost(s: skill-id): int
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900591 -> 200
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900601 -> 200
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900611 -> 200
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900691 -> 200
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910011 -> 200
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910031 -> 200
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910041 -> 200
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@@ -14525,6 +14613,7 @@ pub fun icon-id(s: skill-id): skill-icon-id
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100591 -> Skill-icon-id(20043)
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100601 -> Skill-icon-id(20013)
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100611 -> Skill-icon-id(20013)
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100691 -> Skill-icon-id(20013)
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110011 -> Skill-icon-id(20023)
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110031 -> Skill-icon-id(20013)
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110041 -> Skill-icon-id(20013)
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@@ -14594,6 +14683,7 @@ pub fun icon-id(s: skill-id): skill-icon-id
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200171 -> Skill-icon-id(10011)
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200172 -> Skill-icon-id(10011)
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200173 -> Skill-icon-id(10014)
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200174 -> Skill-icon-id(10012)
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200181 -> Skill-icon-id(10011)
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200182 -> Skill-icon-id(10011)
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200183 -> Skill-icon-id(10014)
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@@ -14954,6 +15044,7 @@ pub fun icon-id(s: skill-id): skill-icon-id
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900591 -> Skill-icon-id(20041)
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900601 -> Skill-icon-id(20011)
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900611 -> Skill-icon-id(20011)
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900691 -> Skill-icon-id(20011)
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910011 -> Skill-icon-id(20021)
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910031 -> Skill-icon-id(20011)
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910041 -> Skill-icon-id(20011)
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@@ -15041,6 +15132,7 @@ pub fun skill-group/show(sg: skill-group-id): string
|
||||
10059 ->"Moving Past, and Beyond"
|
||||
10060 ->"Just a Little Farther!"
|
||||
10061 ->"Prideful King"
|
||||
10069 ->"Ambition to Surpass the Sakura"
|
||||
11001 ->"Dazzl'n ♪ Diver"
|
||||
11003 ->"Certain Victory"
|
||||
11004 ->"A Kiss for Courage"
|
||||
@@ -15309,6 +15401,7 @@ pub fun skill-group/skills(sg: skill-group-id): list<skill-id>
|
||||
10059 -> [Skill-id(100591), Skill-id(900591), ]
|
||||
10060 -> [Skill-id(100601), Skill-id(900601), ]
|
||||
10061 -> [Skill-id(100611), Skill-id(900611), ]
|
||||
10069 -> [Skill-id(100691), Skill-id(900691), ]
|
||||
11001 -> [Skill-id(110011), Skill-id(910011), ]
|
||||
11003 -> [Skill-id(110031), Skill-id(910031), ]
|
||||
11004 -> [Skill-id(110041), Skill-id(910041), ]
|
||||
@@ -15342,7 +15435,7 @@ pub fun skill-group/skills(sg: skill-group-id): list<skill-id>
|
||||
20014 -> [Skill-id(200141), Skill-id(200142), Skill-id(200143), ]
|
||||
20015 -> [Skill-id(200151), Skill-id(200152), Skill-id(200153), ]
|
||||
20016 -> [Skill-id(200161), Skill-id(200162), Skill-id(200163), ]
|
||||
20017 -> [Skill-id(200171), Skill-id(200172), Skill-id(200173), ]
|
||||
20017 -> [Skill-id(200171), Skill-id(200172), Skill-id(200173), Skill-id(200174), ]
|
||||
20018 -> [Skill-id(200181), Skill-id(200182), Skill-id(200183), ]
|
||||
20019 -> [Skill-id(200191), Skill-id(200192), Skill-id(200193), Skill-id(200194), ]
|
||||
20020 -> [Skill-id(200201), Skill-id(200202), Skill-id(200203), ]
|
||||
|
||||
Reference in New Issue
Block a user