I may present some of the information from the race mechanics doc in chart form, but I will generally leave out exact mechanic numbers and conditions;
the doc is already the place for that information.
</p>
</p>
<p>
<p>
I want to share the knowledge I've accrued about front runners, because teaching is my favorite thing. Definitely not just to
I want to share the knowledge I've accrued about front runners, because teaching is my favorite thing. Definitely not just to
@@ -110,7 +172,7 @@
<Sech="2"id="win-cons">Win Conditions</Sec>
<Sech="2"id="win-cons">Win Conditions</Sec>
<p>
<p>
On Global today, competitive horses usually have stat lines that are pretty similar to each other.
On Global today, competitive horses usually have stat lines that are pretty similar to each other.
Races, therefore, are more often won by skills – typically acceleration skills that activate at the start of late race.
Races, therefore, are more often won by skills – typically acceleration skills that activate at the start of late race.
Front runners have strong options.
Front runners have strong options.
</p>
</p>
<ulclass="list-disc pl-4 mb-4">
<ulclass="list-disc pl-4 mb-4">
@@ -154,6 +216,16 @@
Their mid race speed skills always gain distance.
Their mid race speed skills always gain distance.
</p>
</p>
<Sech="2"id="front-modes">Speed-Up and Overtake Modes</Sec>
<p>
Instead of pace-down and pace-up, front runners have speed-up (+4% target speed for first among that front type) and overtake (+5% for not-first) modes.
Entering these modes requires meeting certain conditions relating to positioning, which collectively can be read as "solo fronts are heavily penalized."
They also require passing a wit check, with the same chance for both modes.
TTL must be combined with GW if they want any chance of being first out of early race.
TTL or its white version <Skillskill={200532}hint="el"/> must be combined with GW if they want any chance of being first out of early race.
Since the main source of it is the Mihono Bourbon Wit SSR from the first Halloween event, VBourbon can suffice with its white version <Skillskill={200532}hint="earlylead"mention/> and get to the front with her unique instead.
Since the main source of TTL is the Mihono Bourbon Wit SSR from the first Halloween event, VBourbon can suffice with EL.
(Her other option is the Twin Turbo SSR that does generate a lot of stats but requires winning three 50/50s to get the gold skill.)
(The other TTL option is the Twin Turbo SSR that does generate a lot of stats but requires winning three 50/50s to get the gold skill.)
</p>
</p>
<p>
<p>
Conc is less critical.
Conc is less critical.
@@ -320,18 +392,32 @@
The modifier's range is determined by the wit stat.
The modifier's range is determined by the wit stat.
(Curiously, the calculation uses both wit as modified by style proficiency and green skills as well as base wit.)
(Curiously, the calculation uses both wit as modified by style proficiency and green skills as well as base wit.)
Section speed is generally very small; at 1200 wit with style S, it has a range of about -0.15% to 0.5% of race base speed.
Section speed is generally very small; at {secSpeedS} wit with style S, it has a range of about -0.15% to 0.5% of race base speed.
At 2000m, that translates to an actual speed range of 19.97 to 20.10 m/s.
For a front runner at {raceLen}m, that translates to an actual speed range of {secSpeedInfo} m/s.
</p>
</p>
<p>
<p>
Unlike anything affected by the speed stat, though, it applies during the early and mid race, where front runners are trying to become frontest runners.
It isn't negligible, though, since it applies during the portion of the race where front runners are trying to become frontest runners.
Wit difference alone can
All else equal, including the effects of <ahref="#front-modes">running modes</a>, such a horse blocked in front by a {secSpeedA} wit front A horse will pass in {secSpeedPassTime} seconds on average at mid race speeds.
</p>
</p>
<Sech="2"id="phase-speed">Phase Speed</Sec>
<Sech="2"id="phase-speed">Phase Speed</Sec>
<p>
<p>
Race base speed is multiplied by the strategy–phase coefficient for each horse.
Race base speed is multiplied by the strategy–phase coefficient for each horse.
As the name suggests, SPC is different per running style and per race phase.
As the name suggests, SPC is different per running style and per race phase.
It's the thing that makes runaways take off in early race, and the thing that makes pace chaser promotion scary in late race (for those not using any of the correct running style).
It's the thing that makes runaways take off in early race, and the thing that makes pace chaser promotion scary in late race (for those not using any of the correct running style).
</p>
</p>
@@ -358,9 +444,9 @@
<!-- gw, ttl, conc -->
<!-- gw, ttl, conc -->
<Sech="3"id="lane-combo">Lane Combo</Sec>
<Sech="3"id="lane-combo">Lane Combo</Sec>
<!-- dd, pp, ignited wit -->
<!-- dd, pp, ignited wit -->
<Sech="3"id="front-speed-skills">Speed Skills – Front Runner Exclusives</Sec>
<Sech="3"id="front-speed-skills">Speed Skills – Front Runner Exclusives</Sec>
<!-- barcarole, triumphant pulse, all i've got -->
<!-- barcarole, triumphant pulse, all i've got -->
@@ -503,7 +589,7 @@
with your intended style, but in career, winning is more important than front running.
with your intended style, but in career, winning is more important than front running.
</p>
</p>
<Sech="2"id="cm">My CM Teams</Sec>
<Sech="2"id="cm">My CM Teams</Sec>
<Sech="3"id="cm13">CM13 – Taurus Cup (Tokyo Derby)</Sec>
<Sech="3"id="cm13">CM13 – Taurus Cup (Tokyo Derby)</Sec>
<p>
<p>
Maruzensky's unique is live as an order≤5 for approximately everyone.
Maruzensky's unique is live as an order≤5 for approximately everyone.
Filling the ranks with front runners should be a strong means to delay it for later positions, especially COC.
Filling the ranks with front runners should be a strong means to delay it for later positions, especially COC.
@@ -556,7 +642,7 @@
If you prefer winning over running your favorites, this should be Maruzensky instead.
If you prefer winning over running your favorites, this should be Maruzensky instead.
</li>
</li>
</ol>
</ol>
<Sech="3"id="cm12">CM12 – Aries Cup (Satsuki Sho)</Sec>
<Sech="3"id="cm12">CM12 – Aries Cup (Satsuki Sho)</Sec>
<p>
<p>
One of COC's best tracks, because U=ma2 is at worst only slightly less good than 777 as a trigger.
One of COC's best tracks, because U=ma2 is at worst only slightly less good than 777 as a trigger.
If there is any other front runner, triple front pushes pace COC out of range for U=ma2, making her at best as reliable as the usual.
If there is any other front runner, triple front pushes pace COC out of range for U=ma2, making her at best as reliable as the usual.
@@ -593,7 +679,7 @@
Win rates after 80: VBourbon 30%, Sei 22.5%, Suzuka 12.5%. I believe this is my best round 2 performance ever.
Win rates after 80: VBourbon 30%, Sei 22.5%, Suzuka 12.5%. I believe this is my best round 2 performance ever.
I lose more to other fronts than to COC. "Most dominant racing horse for a year" continues to get trounced by the wacky triple front build.
I lose more to other fronts than to COC. "Most dominant racing horse for a year" continues to get trounced by the wacky triple front build.
</p>
</p>
<Sech="3"id="cm11">CM11 – Pisces Cup (Hanshin 3200 Heavy Rain)</Sec>
<Sech="3"id="cm11">CM11 – Pisces Cup (Hanshin 3200 Heavy Rain)</Sec>
<p>
<p>
N.B. This CM was before I started writing this document, so henceforth, there is much less info.
N.B. This CM was before I started writing this document, so henceforth, there is much less info.
</p>
</p>
@@ -625,7 +711,7 @@
<p>
<p>
Extremely unlucky finals gave me third place for the first time ever.
Extremely unlucky finals gave me third place for the first time ever.
</p>
</p>
<Sech="3"id="cm10">CM10 – Aquarius Cup (February Stakes)</Sec>
<Sech="3"id="cm10">CM10 – Aquarius Cup (February Stakes)</Sec>
<p>
<p>
Everyone is terrified of Taiki Shuttle, who has a 3-4 ult.
Everyone is terrified of Taiki Shuttle, who has a 3-4 ult.
Triple fronts would like to have a word.
Triple fronts would like to have a word.
@@ -634,7 +720,7 @@
<olclass="list-decimal pl-4 mb-4">
<olclass="list-decimal pl-4 mb-4">
<li>
<li>
Smart Falcon is the obvious choice, being the only actual dirt front runner to exist.
Smart Falcon is the obvious choice, being the only actual dirt front runner to exist.
Her unique isn't terribly strong for this track, but her gold skills are – Trending makes it extremely difficult for others to overtake her.
Her unique isn't terribly strong for this track, but her gold skills are – Trending makes it extremely difficult for others to overtake her.
1200/467/920/410/930 A/S/A.
1200/467/920/410/930 A/S/A.
</li>
</li>
<li>
<li>
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