horse: go generate
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@@ -27,13 +27,13 @@ const (
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_AbilityTarget_name_0 = "selfothers with Sympathy"
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_AbilityTarget_name_1 = "others in view"
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_AbilityTarget_name_2 = "frontmost"
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_AbilityTarget_name_3 = "others aheadothers behindall teammates"
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_AbilityTarget_name_3 = "aheadbehindall teammates"
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_AbilityTarget_name_4 = "using stylerushing others aheadrushing others behindrushing using stylespecific characterwhosoever triggered this skill"
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)
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var (
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_AbilityTarget_index_0 = [...]uint8{0, 4, 24}
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_AbilityTarget_index_3 = [...]uint8{0, 12, 25, 38}
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_AbilityTarget_index_3 = [...]uint8{0, 5, 11, 24}
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_AbilityTarget_index_4 = [...]uint8{0, 11, 31, 52, 71, 89, 119}
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)
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