all: generate json, not code
This includes modifying horsebot to use the generated JSON, as well as moving the generator to another cmd/ directory. Remove the generated code while we're here. Koka tests still have to be updated, but it requires a JSON parser.
This commit is contained in:
@@ -3,6 +3,8 @@ package main
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import (
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import (
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"bytes"
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"bytes"
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"context"
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"context"
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"encoding/json"
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"errors"
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"flag"
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"flag"
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"fmt"
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"fmt"
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"log/slog"
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"log/slog"
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@@ -20,11 +22,14 @@ import (
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"github.com/disgoorg/disgo/rest"
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"github.com/disgoorg/disgo/rest"
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"git.sunturtle.xyz/zephyr/horse/horse"
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"git.sunturtle.xyz/zephyr/horse/horse"
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"git.sunturtle.xyz/zephyr/horse/horse/global"
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)
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)
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func main() {
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func main() {
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var (
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var (
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// data options
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skillsFile string
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skillGroupsFile string
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// discord bot options
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tokenFile string
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tokenFile string
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// http api options
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// http api options
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addr string
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addr string
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@@ -34,6 +39,8 @@ func main() {
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level slog.Level
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level slog.Level
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textfmt string
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textfmt string
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)
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)
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flag.StringVar(&skillsFile, "skills", "", "json `file` containing skill data")
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flag.StringVar(&skillGroupsFile, "skill-groups", "", "json `file` containing skill group data")
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flag.StringVar(&tokenFile, "token", "", "`file` containing the Discord bot token")
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flag.StringVar(&tokenFile, "token", "", "`file` containing the Discord bot token")
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flag.StringVar(&addr, "http", "", "`address` to bind HTTP API server")
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flag.StringVar(&addr, "http", "", "`address` to bind HTTP API server")
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flag.StringVar(&route, "route", "/interactions/callback", "`path` to serve HTTP API calls")
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flag.StringVar(&route, "route", "/interactions/callback", "`path` to serve HTTP API calls")
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@@ -54,6 +61,14 @@ func main() {
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}
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}
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slog.SetDefault(slog.New(lh))
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slog.SetDefault(slog.New(lh))
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byID, byName, err := loadSkills(skillsFile)
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groups, err2 := loadSkillGroups(skillGroupsFile)
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if err = errors.Join(err, err2); err != nil {
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slog.Error("loading data", slog.Any("err", err))
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os.Exit(1)
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}
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skillsByID, skillsByName, skillGroupMap = byID, byName, groups
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token, err := os.ReadFile(tokenFile)
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token, err := os.ReadFile(tokenFile)
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if err != nil {
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if err != nil {
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slog.Error("reading token", slog.Any("err", err))
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slog.Error("reading token", slog.Any("err", err))
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@@ -133,16 +148,59 @@ var commands = []discord.ApplicationCommandCreate{
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},
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},
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}
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}
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// TODO(zeph): these globals could go away, but there's a bit of ceremony to doing that
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var (
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skillsByID map[horse.SkillID]horse.Skill
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skillsByName map[string]horse.SkillID
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skillGroupMap map[horse.SkillGroupID]horse.SkillGroup
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)
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func loadSkills(file string) (map[horse.SkillID]horse.Skill, map[string]horse.SkillID, error) {
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b, err := os.ReadFile(file)
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if err != nil {
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return nil, nil, err
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}
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var skills []horse.Skill
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if err := json.Unmarshal(b, &skills); err != nil {
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return nil, nil, err
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}
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byID := make(map[horse.SkillID]horse.Skill, len(skills))
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byName := make(map[string]horse.SkillID, len(skills))
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for _, s := range skills {
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byID[s.ID] = s
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byName[s.Name] = s.ID
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}
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slog.Info("loaded skills", slog.Int("count", len(skills)))
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return byID, byName, nil
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}
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func loadSkillGroups(file string) (map[horse.SkillGroupID]horse.SkillGroup, error) {
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b, err := os.ReadFile(file)
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if err != nil {
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return nil, err
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}
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var groups []horse.SkillGroup
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if err := json.Unmarshal(b, &groups); err != nil {
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return nil, err
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}
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m := make(map[horse.SkillGroupID]horse.SkillGroup, len(groups))
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for _, s := range groups {
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m[s.ID] = s
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}
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slog.Info("loaded skill groups", slog.Int("count", len(groups)))
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return m, nil
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}
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func skillHandler(data discord.SlashCommandInteractionData, e *handler.CommandEvent) error {
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func skillHandler(data discord.SlashCommandInteractionData, e *handler.CommandEvent) error {
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q := data.String("query")
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q := data.String("query")
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id, err := strconv.ParseInt(q, 10, 32)
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id, err := strconv.ParseInt(q, 10, 32)
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if err == nil {
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if err == nil {
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// note inverted condition; this is when we have an id
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// note inverted condition; this is when we have an id
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id = int64(global.AllSkills[horse.SkillID(id)].ID)
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id = int64(skillsByID[horse.SkillID(id)].ID)
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}
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}
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if id == 0 {
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if id == 0 {
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// Either we weren't given a number or the number doesn't match any skill ID.
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// Either we weren't given a number or the number doesn't match any skill ID.
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v := global.SkillNameToID[q]
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v := skillsByName[q]
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if v == 0 {
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if v == 0 {
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// No such skill.
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// No such skill.
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m := discord.MessageCreate{
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m := discord.MessageCreate{
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@@ -155,7 +213,7 @@ func skillHandler(data discord.SlashCommandInteractionData, e *handler.CommandEv
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}
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}
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// TODO(zeph): search conditions and effects, give a list
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// TODO(zeph): search conditions and effects, give a list
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m := discord.MessageCreate{
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m := discord.MessageCreate{
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Components: []discord.LayoutComponent{RenderSkill(horse.SkillID(id), global.AllSkills, global.SkillGroups)},
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Components: []discord.LayoutComponent{RenderSkill(horse.SkillID(id), skillsByID, skillGroupMap)},
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Flags: discord.MessageFlagIsComponentsV2,
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Flags: discord.MessageFlagIsComponentsV2,
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}
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}
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return e.CreateMessage(m)
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return e.CreateMessage(m)
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@@ -177,7 +235,7 @@ func skillButton(data discord.ButtonInteractionData, e *handler.ComponentEvent)
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return e.CreateMessage(m)
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return e.CreateMessage(m)
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}
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}
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m := discord.MessageUpdate{
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m := discord.MessageUpdate{
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Components: &[]discord.LayoutComponent{RenderSkill(horse.SkillID(id), global.AllSkills, global.SkillGroups)},
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Components: &[]discord.LayoutComponent{RenderSkill(horse.SkillID(id), skillsByID, skillGroupMap)},
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}
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}
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return e.UpdateMessage(m)
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return e.UpdateMessage(m)
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}
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}
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@@ -9,10 +9,9 @@ import (
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"git.sunturtle.xyz/zephyr/horse/cmd/horsebot/autocomplete"
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"git.sunturtle.xyz/zephyr/horse/cmd/horsebot/autocomplete"
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"git.sunturtle.xyz/zephyr/horse/horse"
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"git.sunturtle.xyz/zephyr/horse/horse"
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"git.sunturtle.xyz/zephyr/horse/horse/global"
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)
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)
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func RenderSkill(id horse.SkillID, all map[horse.SkillID]horse.Skill, groups map[horse.SkillGroupID][4]horse.SkillID) discord.ContainerComponent {
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func RenderSkill(id horse.SkillID, all map[horse.SkillID]horse.Skill, groups map[horse.SkillGroupID]horse.SkillGroup) discord.ContainerComponent {
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s, ok := all[id]
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s, ok := all[id]
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if !ok {
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if !ok {
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return discord.NewContainer(discord.NewTextDisplayf("invalid skill ID %v made it to RenderSkill", id))
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return discord.NewContainer(discord.NewTextDisplayf("invalid skill ID %v made it to RenderSkill", id))
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@@ -95,7 +94,8 @@ func RenderSkill(id horse.SkillID, all map[horse.SkillID]horse.Skill, groups map
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l := discord.NewTextDisplayf("%s ・ SP cost %d ・ Grade value %d ・ [Conditions on GameTora](https://gametora.com/umamusume/skill-condition-viewer?skill=%d)", skilltype, s.SPCost, s.GradeValue, s.ID)
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l := discord.NewTextDisplayf("%s ・ SP cost %d ・ Grade value %d ・ [Conditions on GameTora](https://gametora.com/umamusume/skill-condition-viewer?skill=%d)", skilltype, s.SPCost, s.GradeValue, s.ID)
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r.Components = append(r.Components, discord.NewSmallSeparator(), l)
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r.Components = append(r.Components, discord.NewSmallSeparator(), l)
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rel := make([]horse.Skill, 0, 4)
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rel := make([]horse.Skill, 0, 4)
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for _, id := range groups[s.Group] {
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group := groups[s.Group]
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for _, id := range [...]horse.SkillID{group.Skill1, group.Skill2, group.Skill3, group.SkillBad} {
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if id != 0 {
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if id != 0 {
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rel = append(rel, all[id])
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rel = append(rel, all[id])
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}
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}
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@@ -135,8 +135,8 @@ func isDebuff(s horse.Skill) bool {
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var skillGlobalAuto = sync.OnceValue(func() *autocomplete.Set[discord.AutocompleteChoice] {
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var skillGlobalAuto = sync.OnceValue(func() *autocomplete.Set[discord.AutocompleteChoice] {
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var set autocomplete.Set[discord.AutocompleteChoice]
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var set autocomplete.Set[discord.AutocompleteChoice]
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for _, id := range global.OrderedSkills {
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// NOTE(zeph): we're using global variables here
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s := global.AllSkills[id]
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for _, s := range skillsByID {
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set.Add(s.Name, discord.AutocompleteChoiceString{Name: s.Name, Value: s.Name})
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set.Add(s.Name, discord.AutocompleteChoiceString{Name: s.Name, Value: s.Name})
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if s.UniqueOwner != "" {
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if s.UniqueOwner != "" {
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if s.Rarity >= 3 {
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if s.Rarity >= 3 {
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@@ -1,5 +1,3 @@
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//go:build ignore
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package main
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package main
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import (
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import (
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@@ -1,13 +0,0 @@
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package main
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import "os"
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//go:generate go run ./horsegen
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//go:generate go generate ./horse/...
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//go:generate go fmt ./...
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//go:generate go test ./...
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func main() {
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os.Stderr.WriteString("go generate, not go run\n")
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os.Exit(2)
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}
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2
go.mod
2
go.mod
@@ -5,7 +5,7 @@ go 1.25.5
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require (
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require (
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github.com/disgoorg/disgo v0.19.0-rc.15
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github.com/disgoorg/disgo v0.19.0-rc.15
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github.com/junegunn/fzf v0.67.0
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github.com/junegunn/fzf v0.67.0
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golang.org/x/sync v0.14.0
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golang.org/x/sync v0.20.0
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zombiezen.com/go/sqlite v1.4.2
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zombiezen.com/go/sqlite v1.4.2
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)
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)
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4
go.sum
4
go.sum
@@ -40,8 +40,8 @@ golang.org/x/exp v0.0.0-20250408133849-7e4ce0ab07d0 h1:R84qjqJb5nVJMxqWYb3np9L5Z
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golang.org/x/exp v0.0.0-20250408133849-7e4ce0ab07d0/go.mod h1:S9Xr4PYopiDyqSyp5NjCrhFrqg6A5zA2E/iPHPhqnS8=
|
golang.org/x/exp v0.0.0-20250408133849-7e4ce0ab07d0/go.mod h1:S9Xr4PYopiDyqSyp5NjCrhFrqg6A5zA2E/iPHPhqnS8=
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golang.org/x/mod v0.24.0 h1:ZfthKaKaT4NrhGVZHO1/WDTwGES4De8KtWO0SIbNJMU=
|
golang.org/x/mod v0.24.0 h1:ZfthKaKaT4NrhGVZHO1/WDTwGES4De8KtWO0SIbNJMU=
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golang.org/x/mod v0.24.0/go.mod h1:IXM97Txy2VM4PJ3gI61r1YEk/gAj6zAHN3AdZt6S9Ww=
|
golang.org/x/mod v0.24.0/go.mod h1:IXM97Txy2VM4PJ3gI61r1YEk/gAj6zAHN3AdZt6S9Ww=
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golang.org/x/sync v0.14.0 h1:woo0S4Yywslg6hp4eUFjTVOyKt0RookbpAHG4c1HmhQ=
|
golang.org/x/sync v0.20.0 h1:e0PTpb7pjO8GAtTs2dQ6jYa5BWYlMuX047Dco/pItO4=
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golang.org/x/sync v0.14.0/go.mod h1:1dzgHSNfp02xaA81J2MS99Qcpr2w7fw1gpm99rleRqA=
|
golang.org/x/sync v0.20.0/go.mod h1:9xrNwdLfx4jkKbNva9FpL6vEN7evnE43NNNJQ2LF3+0=
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golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
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golang.org/x/sys v0.39.0 h1:CvCKL8MeisomCi6qNZ+wbb0DN9E5AATixKsvNtMoMFk=
|
golang.org/x/sys v0.39.0 h1:CvCKL8MeisomCi6qNZ+wbb0DN9E5AATixKsvNtMoMFk=
|
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golang.org/x/sys v0.39.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
|
golang.org/x/sys v0.39.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
2014
horse/global/race.go
2014
horse/global/race.go
File diff suppressed because it is too large
Load Diff
@@ -1,913 +0,0 @@
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module horse/global/race
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// Automatically generated with horsegen; DO NOT EDIT
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import std/core/delayed
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import std/core/vector
|
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import std/core-extras
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import std/data/rb-map
|
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import horse/game-id
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pub import horse/race
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|
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extern create-id-table(): vector<int>
|
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c inline "int32_t arr[] = {1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1024,1025,1026,1027,1028,1101,1102,1103,1104,1105,1106,2001,2002,2003,2004,2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020,2021,2022,2023,2024,2025,2026,2027,2028,2029,2030,2031,2032,2033,2034,2035,3001,3002,3003,3004,3005,3006,3007,3008,3009,3010,3011,3012,3013,3014,3015,3016,3017,3018,3019,3020,3021,3022,3023,3024,3025,3026,3027,3028,3029,3030,3031,3032,3033,3034,3035,3036,3037,3038,3039,3040,3041,3042,3043,3044,3045,3046,3047,3048,3049,3050,3051,3052,3053,3054,3055,3056,3057,3058,3059,3060,3061,3062,3063,3064,3065,3066,3067,3068,3069,3070,4001,4002,4003,4004,4005,4006,4007,4008,4009,4010,4011,4012,4013,4014,4015,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025,4026,4027,4028,4030,4031,4032,4033,4035,4036,4037,4038,4039,4040,4041,4042,4043,4044,4045,4046,4047,4048,4049,4050,4051,4052,4053,4054,4055,4056,4057,4058,4059,4060,4061,4062,4063,4064,4065,4066,4068,4069,4070,4071,4072,4073,4074,4075,4076,4077,4078,4079,4080,4081,4082,4083,4084,4085,4086,4087,4088,4089,4090,4091,4092,4093,4094,4095,4096,4097,4098,4099,4100,4101,4102,4103,4104,4105,4106,4107,4108,4109,4110,4111,4112,4113,4114,4115,4116,4118,4119,4120,4121,4122,4123,4124,4501,4502,4503,4504,4505,4506,4507,4508,4509,4510,4511,4512,4513,4514,4515,4516,4517,4518,4519,4520,4521,4522,4523,4524,4525,4526,};\nkk_vector_from_cint32array(arr, (kk_ssize_t)285, kk_context())"
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|
||||||
js inline "[1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1024,1025,1026,1027,1028,1101,1102,1103,1104,1105,1106,2001,2002,2003,2004,2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020,2021,2022,2023,2024,2025,2026,2027,2028,2029,2030,2031,2032,2033,2034,2035,3001,3002,3003,3004,3005,3006,3007,3008,3009,3010,3011,3012,3013,3014,3015,3016,3017,3018,3019,3020,3021,3022,3023,3024,3025,3026,3027,3028,3029,3030,3031,3032,3033,3034,3035,3036,3037,3038,3039,3040,3041,3042,3043,3044,3045,3046,3047,3048,3049,3050,3051,3052,3053,3054,3055,3056,3057,3058,3059,3060,3061,3062,3063,3064,3065,3066,3067,3068,3069,3070,4001,4002,4003,4004,4005,4006,4007,4008,4009,4010,4011,4012,4013,4014,4015,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025,4026,4027,4028,4030,4031,4032,4033,4035,4036,4037,4038,4039,4040,4041,4042,4043,4044,4045,4046,4047,4048,4049,4050,4051,4052,4053,4054,4055,4056,4057,4058,4059,4060,4061,4062,4063,4064,4065,4066,4068,4069,4070,4071,4072,4073,4074,4075,4076,4077,4078,4079,4080,4081,4082,4083,4084,4085,4086,4087,4088,4089,4090,4091,4092,4093,4094,4095,4096,4097,4098,4099,4100,4101,4102,4103,4104,4105,4106,4107,4108,4109,4110,4111,4112,4113,4114,4115,4116,4118,4119,4120,4121,4122,4123,4124,4501,4502,4503,4504,4505,4506,4507,4508,4509,4510,4511,4512,4513,4514,4515,4516,4517,4518,4519,4520,4521,4522,4523,4524,4525,4526,]"
|
|
||||||
// Vector of all race IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
val name2id = once()
|
|
||||||
var m: rbmap<string, int> := empty()
|
|
||||||
all().foreach() fn(id) m := m.set(Race-id(id).show, id)
|
|
||||||
m
|
|
||||||
|
|
||||||
// Get the race ID that has the given exact name.
|
|
||||||
// Alternate versions of races have an indication of their ID in their names.
|
|
||||||
// If no race matches the name, the result is an invalid ID.
|
|
||||||
pub fun from-name(name: string): race-id
|
|
||||||
Race-id(name2id().rb-map/lookup(name).default(0))
|
|
||||||
|
|
||||||
// Get the name for a race.
|
|
||||||
// Alternate versions of races have an indication of their ID in their names.
|
|
||||||
// If no race matches the ID, the result is the numeric ID.
|
|
||||||
pub fun show(r: race-id): string
|
|
||||||
match r.game-id
|
|
||||||
1001 -> "February Stakes"
|
|
||||||
1002 -> "Takamatsunomiya Kinen"
|
|
||||||
1003 -> "Osaka Hai"
|
|
||||||
1004 -> "Oka Sho"
|
|
||||||
1005 -> "Satsuki Sho"
|
|
||||||
1006 -> "Tenno Sho (Spring)"
|
|
||||||
1007 -> "NHK Mile Cup"
|
|
||||||
1008 -> "Victoria Mile"
|
|
||||||
1009 -> "Japanese Oaks"
|
|
||||||
1010 -> "Tokyo Yushun (Japanese Derby)"
|
|
||||||
1011 -> "Yasuda Kinen"
|
|
||||||
1012 -> "Takarazuka Kinen"
|
|
||||||
1013 -> "Sprinters Stakes"
|
|
||||||
1014 -> "Shuka Sho"
|
|
||||||
1015 -> "Kikuka Sho"
|
|
||||||
1016 -> "Tenno Sho (Autumn)"
|
|
||||||
1017 -> "Queen Elizabeth II Cup"
|
|
||||||
1018 -> "Mile Championship"
|
|
||||||
1019 -> "Japan Cup"
|
|
||||||
1020 -> "Champions Cup"
|
|
||||||
1021 -> "Hanshin Juvenile Fillies"
|
|
||||||
1022 -> "Asahi Hai Futurity Stakes"
|
|
||||||
1023 -> "Arima Kinen"
|
|
||||||
1024 -> "Hopeful Stakes"
|
|
||||||
1025 -> "Takarazuka Kinen" ++ " (Alternate 1025)"
|
|
||||||
1026 -> "Kikuka Sho" ++ " (Alternate 1026)"
|
|
||||||
1027 -> "Tenno Sho (Spring)" ++ " (Alternate 1027)"
|
|
||||||
1028 -> "Satsuki Sho" ++ " (Alternate 1028)"
|
|
||||||
1101 -> "Teio Sho"
|
|
||||||
1102 -> "Japan Dirt Derby"
|
|
||||||
1103 -> "JBC Ladies’ Classic"
|
|
||||||
1104 -> "JBC Sprint"
|
|
||||||
1105 -> "JBC Classic"
|
|
||||||
1106 -> "Tokyo Daishoten"
|
|
||||||
2001 -> "Nikkei Shinshun Hai"
|
|
||||||
2002 -> "Tokai Stakes"
|
|
||||||
2003 -> "American JCC"
|
|
||||||
2004 -> "Kyoto Kinen"
|
|
||||||
2005 -> "Nakayama Kinen"
|
|
||||||
2006 -> "Yayoi Sho"
|
|
||||||
2007 -> "Kinko Sho"
|
|
||||||
2008 -> "Fillies' Revue"
|
|
||||||
2009 -> "Hanshin Daishoten"
|
|
||||||
2010 -> "Spring Stakes"
|
|
||||||
2011 -> "Nikkei Sho"
|
|
||||||
2012 -> "Hanshin Umamusume Stakes"
|
|
||||||
2013 -> "New Zealand Trophy"
|
|
||||||
2014 -> "Milers Cup"
|
|
||||||
2015 -> "Flora Stakes"
|
|
||||||
2016 -> "Aoba Sho"
|
|
||||||
2017 -> "Kyoto Shimbun Hai"
|
|
||||||
2018 -> "Keio Hai Spring Cup"
|
|
||||||
2019 -> "Meguro Kinen"
|
|
||||||
2020 -> "Sapporo Kinen"
|
|
||||||
2021 -> "Centaur Stakes"
|
|
||||||
2022 -> "Rose Stakes"
|
|
||||||
2023 -> "St. Lite Kinen"
|
|
||||||
2024 -> "Kobe Shimbun Hai"
|
|
||||||
2025 -> "All Comers"
|
|
||||||
2026 -> "Mainichi Okan"
|
|
||||||
2027 -> "Kyoto Daishoten"
|
|
||||||
2028 -> "Fuchu Umamusume Stakes"
|
|
||||||
2029 -> "Swan Stakes"
|
|
||||||
2030 -> "Keio Hai Junior Stakes"
|
|
||||||
2031 -> "Copa Republica Argentina"
|
|
||||||
2032 -> "Daily Hai Junior Stakes"
|
|
||||||
2033 -> "Stayers Stakes"
|
|
||||||
2034 -> "Hanshin Cup"
|
|
||||||
2035 -> "Spring Stakes" ++ " (Alternate 2035)"
|
|
||||||
3001 -> "Kyoto Kimpai"
|
|
||||||
3002 -> "Nakayama Kimpai"
|
|
||||||
3003 -> "Shinzan Kinen"
|
|
||||||
3004 -> "Fairy Stakes"
|
|
||||||
3005 -> "Aichi Hai"
|
|
||||||
3006 -> "Keisei Hai"
|
|
||||||
3007 -> "Silk Road Stakes"
|
|
||||||
3008 -> "Negishi Stakes"
|
|
||||||
3009 -> "Kisaragi Sho"
|
|
||||||
3010 -> "Tokyo Shimbun Hai"
|
|
||||||
3011 -> "Queen Cup"
|
|
||||||
3012 -> "Kyodo News Hai"
|
|
||||||
3013 -> "Kyoto Umamusume Stakes"
|
|
||||||
3014 -> "Diamond Stakes"
|
|
||||||
3015 -> "Kokura Daishoten"
|
|
||||||
3016 -> "Arlington Cup"
|
|
||||||
3017 -> "Hankyu Hai"
|
|
||||||
3018 -> "Tulip Sho"
|
|
||||||
3019 -> "Ocean Stakes"
|
|
||||||
3020 -> "Nakayama Umamusume Stakes"
|
|
||||||
3021 -> "Falcon Stakes"
|
|
||||||
3022 -> "Flower Cup"
|
|
||||||
3023 -> "Mainichi Hai"
|
|
||||||
3024 -> "March Stakes"
|
|
||||||
3025 -> "Lord Derby Challenge Trophy"
|
|
||||||
3026 -> "Antares Stakes"
|
|
||||||
3027 -> "Fukushima Umamusume Stakes"
|
|
||||||
3028 -> "Niigata Daishoten"
|
|
||||||
3029 -> "Heian Stakes"
|
|
||||||
3030 -> "Naruo Kinen"
|
|
||||||
3031 -> "Mermaid Stakes"
|
|
||||||
3032 -> "Epsom Cup"
|
|
||||||
3033 -> "Unicorn Stakes"
|
|
||||||
3034 -> "Hakodate Sprint Stakes"
|
|
||||||
3035 -> "CBC Sho"
|
|
||||||
3036 -> "Radio Nikkei Sho"
|
|
||||||
3037 -> "Procyon Stakes"
|
|
||||||
3038 -> "Tanabata Sho"
|
|
||||||
3039 -> "Hakodate Kinen"
|
|
||||||
3040 -> "Chukyo Kinen"
|
|
||||||
3041 -> "Hakodate Junior Stakes"
|
|
||||||
3042 -> "Ibis Summer Dash"
|
|
||||||
3043 -> "Queen Stakes"
|
|
||||||
3044 -> "Kokura Kinen"
|
|
||||||
3045 -> "Leopard Stakes"
|
|
||||||
3046 -> "Sekiya Kinen"
|
|
||||||
3047 -> "Elm Stakes"
|
|
||||||
3048 -> "Kitakyushu Kinen"
|
|
||||||
3049 -> "Niigata Junior Stakes"
|
|
||||||
3050 -> "Keeneland Cup"
|
|
||||||
3051 -> "Sapporo Junior Stakes"
|
|
||||||
3052 -> "Kokura Junior Stakes"
|
|
||||||
3053 -> "Niigata Kinen"
|
|
||||||
3054 -> "Shion Stakes"
|
|
||||||
3055 -> "Keisei Hai Autumn Handicap"
|
|
||||||
3056 -> "Sirius Stakes"
|
|
||||||
3057 -> "Saudi Arabia Royal Cup"
|
|
||||||
3058 -> "Fuji Stakes"
|
|
||||||
3059 -> "Artemis Stakes"
|
|
||||||
3060 -> "Fantasy Stakes"
|
|
||||||
3061 -> "Miyako Stakes"
|
|
||||||
3062 -> "Musashino Stakes"
|
|
||||||
3063 -> "Fukushima Kinen"
|
|
||||||
3064 -> "Tokyo Sports Hai Junior Stakes"
|
|
||||||
3065 -> "Kyoto Junior Stakes"
|
|
||||||
3066 -> "Keihan Hai"
|
|
||||||
3067 -> "Challenge Cup"
|
|
||||||
3068 -> "Chunichi Shimbun Hai"
|
|
||||||
3069 -> "Capella Stakes"
|
|
||||||
3070 -> "Turquoise Stakes"
|
|
||||||
4001 -> "Manyo Stakes"
|
|
||||||
4002 -> "Junior Cup"
|
|
||||||
4003 -> "Yodo Tankyori Stakes"
|
|
||||||
4004 -> "Pollux Stakes"
|
|
||||||
4005 -> "January Stakes"
|
|
||||||
4006 -> "New Year Stakes"
|
|
||||||
4007 -> "Kobai Stakes"
|
|
||||||
4008 -> "Subaru Stakes"
|
|
||||||
4009 -> "Wakagoma Stakes"
|
|
||||||
4010 -> "Carbuncle Stakes"
|
|
||||||
4011 -> "Shirafuji Stakes"
|
|
||||||
4012 -> "Crocus Stakes"
|
|
||||||
4013 -> "Yamato Stakes"
|
|
||||||
4014 -> "Elfin Stakes"
|
|
||||||
4015 -> "Rakuyo Stakes"
|
|
||||||
4016 -> "Aldebaran Stakes"
|
|
||||||
4017 -> "Valentine Stakes"
|
|
||||||
4018 -> "Hyacinth Stakes"
|
|
||||||
4019 -> "Sobu Stakes"
|
|
||||||
4020 -> "Sumire Stakes"
|
|
||||||
4021 -> "Osakajo Stakes"
|
|
||||||
4022 -> "Polaris Stakes"
|
|
||||||
4023 -> "Nigawa Stakes"
|
|
||||||
4024 -> "Anemone Stakes"
|
|
||||||
4025 -> "Shoryu Stakes"
|
|
||||||
4026 -> "Kochi Stakes"
|
|
||||||
4027 -> "Wakaba Stakes"
|
|
||||||
4028 -> "Chiba Stakes"
|
|
||||||
4030 -> "Rokko Stakes"
|
|
||||||
4031 -> "Coral Stakes"
|
|
||||||
4032 -> "Marguerite Stakes"
|
|
||||||
4033 -> "Fukuryu Stakes"
|
|
||||||
4035 -> "Wasurenagusa Sho"
|
|
||||||
4036 -> "Keiyo Stakes"
|
|
||||||
4037 -> "Shunrai Stakes"
|
|
||||||
4038 -> "Fukushima Mimpo Hai"
|
|
||||||
4039 -> "Tachibana Stakes"
|
|
||||||
4040 -> "Oasis Stakes"
|
|
||||||
4041 -> "Tennozan Stakes"
|
|
||||||
4042 -> "Tango Stakes"
|
|
||||||
4043 -> "Sweetpea Stakes"
|
|
||||||
4044 -> "Tanigawadake Stakes"
|
|
||||||
4045 -> "Principal Stakes"
|
|
||||||
4046 -> "Metropolitan Stakes"
|
|
||||||
4047 -> "Kurama Stakes"
|
|
||||||
4048 -> "Brilliant Stakes"
|
|
||||||
4049 -> "Miyakooji Stakes"
|
|
||||||
4050 -> "Aoi Stakes"
|
|
||||||
4051 -> "Ritto Stakes"
|
|
||||||
4052 -> "Seiryu Stakes"
|
|
||||||
4053 -> "May Stakes"
|
|
||||||
4054 -> "Hosu Stakes"
|
|
||||||
4055 -> "Idaten Stakes"
|
|
||||||
4056 -> "Shirayuri Stakes"
|
|
||||||
4057 -> "Keyaki Stakes"
|
|
||||||
4058 -> "Azuchijo Stakes"
|
|
||||||
4059 -> "Akhalteke Stakes"
|
|
||||||
4060 -> "Tempozan Stakes"
|
|
||||||
4061 -> "Yonago Stakes"
|
|
||||||
4062 -> "Onuma Stakes"
|
|
||||||
4063 -> "Paradise Stakes"
|
|
||||||
4064 -> "Tomoe Sho"
|
|
||||||
4065 -> "Marine Stakes"
|
|
||||||
4066 -> "Meitetsu Hai"
|
|
||||||
4068 -> "Chukyo Junior Stakes"
|
|
||||||
4069 -> "Fukushima TV Open"
|
|
||||||
4070 -> "Dahlia Sho"
|
|
||||||
4071 -> "Sapporo Nikkei Open"
|
|
||||||
4072 -> "UHB Sho"
|
|
||||||
4073 -> "Aso Stakes"
|
|
||||||
4074 -> "Phoenix Sho"
|
|
||||||
4075 -> "Cosmos Sho"
|
|
||||||
4076 -> "NST Sho"
|
|
||||||
4077 -> "Clover Sho"
|
|
||||||
4078 -> "Himawari Sho"
|
|
||||||
4079 -> "BSN Sho"
|
|
||||||
4080 -> "Kokura Nikkei Open"
|
|
||||||
4081 -> "Toki Stakes"
|
|
||||||
4082 -> "Tancho Stakes"
|
|
||||||
4083 -> "Suzuran Sho"
|
|
||||||
4084 -> "Enif Stakes"
|
|
||||||
4085 -> "Nojigiku Stakes"
|
|
||||||
4086 -> "Radio Nippon Sho"
|
|
||||||
4087 -> "Kikyo Stakes"
|
|
||||||
4088 -> "Fuyo Stakes"
|
|
||||||
4089 -> "Canna Stakes"
|
|
||||||
4090 -> "Port Island Stakes"
|
|
||||||
4091 -> "Opal Stakes"
|
|
||||||
4092 -> "Green Channel Cup"
|
|
||||||
4093 -> "Momiji Stakes"
|
|
||||||
4094 -> "October Stakes"
|
|
||||||
4095 -> "Shinetsu Stakes"
|
|
||||||
4096 -> "Ivy Stakes"
|
|
||||||
4097 -> "Muromachi Stakes"
|
|
||||||
4098 -> "Brazil Cup"
|
|
||||||
4099 -> "Hagi Stakes"
|
|
||||||
4100 -> "Cassiopeia Stakes"
|
|
||||||
4101 -> "Lumiere Autumn Dash"
|
|
||||||
4102 -> "Oro Cup"
|
|
||||||
4103 -> "Fukushima Junior Stakes"
|
|
||||||
4104 -> "Andromeda Stakes"
|
|
||||||
4105 -> "Shimotsuki Stakes"
|
|
||||||
4106 -> "Fukushima Minyu Cup"
|
|
||||||
4107 -> "Capital Stakes"
|
|
||||||
4108 -> "Autumn Leaf Stakes"
|
|
||||||
4109 -> "Lapis Lazuli Stakes"
|
|
||||||
4110 -> "Shiwasu Stakes"
|
|
||||||
4111 -> "Rigel Stakes"
|
|
||||||
4112 -> "Tanzanite Stakes"
|
|
||||||
4113 -> "December Stakes"
|
|
||||||
4114 -> "Christmas Rose Stakes"
|
|
||||||
4115 -> "Galaxy Stakes"
|
|
||||||
4116 -> "Betelgeuse Stakes"
|
|
||||||
4118 -> "Kitakyushu Tankyori Stakes"
|
|
||||||
4119 -> "Azumakofuji Stakes"
|
|
||||||
4120 -> "Sleipnir Stakes"
|
|
||||||
4121 -> "Sannomiya Stakes"
|
|
||||||
4122 -> "Kanetsu Stakes"
|
|
||||||
4123 -> "Nagatsuki Stakes"
|
|
||||||
4124 -> "Uzumasa Stakes"
|
|
||||||
4501 -> "Aster Sho"
|
|
||||||
4502 -> "Saffron Sho"
|
|
||||||
4503 -> "Rindo Sho"
|
|
||||||
4504 -> "Shigiku Sho"
|
|
||||||
4505 -> "Platanus Sho"
|
|
||||||
4506 -> "Nadeshiko Sho"
|
|
||||||
4507 -> "Hyakunichiso Tokubetsu"
|
|
||||||
4508 -> "Kimmokusei Tokubetsu"
|
|
||||||
4509 -> "Oxalis Sho"
|
|
||||||
4510 -> "Kigiku Sho"
|
|
||||||
4511 -> "Mochinoki Sho"
|
|
||||||
4512 -> "Akamatsu Sho"
|
|
||||||
4513 -> "Shumeigiku Sho"
|
|
||||||
4514 -> "Cattleya Sho"
|
|
||||||
4515 -> "Begonia Sho"
|
|
||||||
4516 -> "Shiragiku Sho"
|
|
||||||
4517 -> "Habotan Sho"
|
|
||||||
4518 -> "Koyamaki Sho"
|
|
||||||
4519 -> "Manryo Sho"
|
|
||||||
4520 -> "Kuromatsu Sho"
|
|
||||||
4521 -> "Erica Sho"
|
|
||||||
4522 -> "Tsuwabuki Sho"
|
|
||||||
4523 -> "Hiiragi Sho"
|
|
||||||
4524 -> "Sazanka Sho"
|
|
||||||
4525 -> "Kantsubaki Sho"
|
|
||||||
4526 -> "Senryo Sho"
|
|
||||||
x -> "race " ++ x.show
|
|
||||||
|
|
||||||
// Get the grade for a race.
|
|
||||||
// If no race matches the ID, the result is Pre-OP.
|
|
||||||
pub fun grade(r: race-id): grade
|
|
||||||
match r.game-id
|
|
||||||
1001 -> G1
|
|
||||||
1002 -> G1
|
|
||||||
1003 -> G1
|
|
||||||
1004 -> G1
|
|
||||||
1005 -> G1
|
|
||||||
1006 -> G1
|
|
||||||
1007 -> G1
|
|
||||||
1008 -> G1
|
|
||||||
1009 -> G1
|
|
||||||
1010 -> G1
|
|
||||||
1011 -> G1
|
|
||||||
1012 -> G1
|
|
||||||
1013 -> G1
|
|
||||||
1014 -> G1
|
|
||||||
1015 -> G1
|
|
||||||
1016 -> G1
|
|
||||||
1017 -> G1
|
|
||||||
1018 -> G1
|
|
||||||
1019 -> G1
|
|
||||||
1020 -> G1
|
|
||||||
1021 -> G1
|
|
||||||
1022 -> G1
|
|
||||||
1023 -> G1
|
|
||||||
1024 -> G1
|
|
||||||
1025 -> G1
|
|
||||||
1026 -> G1
|
|
||||||
1027 -> G1
|
|
||||||
1028 -> G1
|
|
||||||
1101 -> G1
|
|
||||||
1102 -> G1
|
|
||||||
1103 -> G1
|
|
||||||
1104 -> G1
|
|
||||||
1105 -> G1
|
|
||||||
1106 -> G1
|
|
||||||
2001 -> G2
|
|
||||||
2002 -> G2
|
|
||||||
2003 -> G2
|
|
||||||
2004 -> G2
|
|
||||||
2005 -> G2
|
|
||||||
2006 -> G2
|
|
||||||
2007 -> G2
|
|
||||||
2008 -> G2
|
|
||||||
2009 -> G2
|
|
||||||
2010 -> G2
|
|
||||||
2011 -> G2
|
|
||||||
2012 -> G2
|
|
||||||
2013 -> G2
|
|
||||||
2014 -> G2
|
|
||||||
2015 -> G2
|
|
||||||
2016 -> G2
|
|
||||||
2017 -> G2
|
|
||||||
2018 -> G2
|
|
||||||
2019 -> G2
|
|
||||||
2020 -> G2
|
|
||||||
2021 -> G2
|
|
||||||
2022 -> G2
|
|
||||||
2023 -> G2
|
|
||||||
2024 -> G2
|
|
||||||
2025 -> G2
|
|
||||||
2026 -> G2
|
|
||||||
2027 -> G2
|
|
||||||
2028 -> G2
|
|
||||||
2029 -> G2
|
|
||||||
2030 -> G2
|
|
||||||
2031 -> G2
|
|
||||||
2032 -> G2
|
|
||||||
2033 -> G2
|
|
||||||
2034 -> G2
|
|
||||||
2035 -> G2
|
|
||||||
3001 -> G3
|
|
||||||
3002 -> G3
|
|
||||||
3003 -> G3
|
|
||||||
3004 -> G3
|
|
||||||
3005 -> G3
|
|
||||||
3006 -> G3
|
|
||||||
3007 -> G3
|
|
||||||
3008 -> G3
|
|
||||||
3009 -> G3
|
|
||||||
3010 -> G3
|
|
||||||
3011 -> G3
|
|
||||||
3012 -> G3
|
|
||||||
3013 -> G3
|
|
||||||
3014 -> G3
|
|
||||||
3015 -> G3
|
|
||||||
3016 -> G3
|
|
||||||
3017 -> G3
|
|
||||||
3018 -> G2
|
|
||||||
3019 -> G3
|
|
||||||
3020 -> G3
|
|
||||||
3021 -> G3
|
|
||||||
3022 -> G3
|
|
||||||
3023 -> G3
|
|
||||||
3024 -> G3
|
|
||||||
3025 -> G3
|
|
||||||
3026 -> G3
|
|
||||||
3027 -> G3
|
|
||||||
3028 -> G3
|
|
||||||
3029 -> G3
|
|
||||||
3030 -> G3
|
|
||||||
3031 -> G3
|
|
||||||
3032 -> G3
|
|
||||||
3033 -> G3
|
|
||||||
3034 -> G3
|
|
||||||
3035 -> G3
|
|
||||||
3036 -> G3
|
|
||||||
3037 -> G3
|
|
||||||
3038 -> G3
|
|
||||||
3039 -> G3
|
|
||||||
3040 -> G3
|
|
||||||
3041 -> G3
|
|
||||||
3042 -> G3
|
|
||||||
3043 -> G3
|
|
||||||
3044 -> G3
|
|
||||||
3045 -> G3
|
|
||||||
3046 -> G3
|
|
||||||
3047 -> G3
|
|
||||||
3048 -> G3
|
|
||||||
3049 -> G3
|
|
||||||
3050 -> G3
|
|
||||||
3051 -> G3
|
|
||||||
3052 -> G3
|
|
||||||
3053 -> G3
|
|
||||||
3054 -> G3
|
|
||||||
3055 -> G3
|
|
||||||
3056 -> G3
|
|
||||||
3057 -> G3
|
|
||||||
3058 -> G2
|
|
||||||
3059 -> G3
|
|
||||||
3060 -> G3
|
|
||||||
3061 -> G3
|
|
||||||
3062 -> G3
|
|
||||||
3063 -> G3
|
|
||||||
3064 -> G3
|
|
||||||
3065 -> G3
|
|
||||||
3066 -> G3
|
|
||||||
3067 -> G3
|
|
||||||
3068 -> G3
|
|
||||||
3069 -> G3
|
|
||||||
3070 -> G3
|
|
||||||
4001 -> OP
|
|
||||||
4002 -> OP
|
|
||||||
4003 -> OP
|
|
||||||
4004 -> OP
|
|
||||||
4005 -> OP
|
|
||||||
4006 -> OP
|
|
||||||
4007 -> OP
|
|
||||||
4008 -> OP
|
|
||||||
4009 -> OP
|
|
||||||
4010 -> OP
|
|
||||||
4011 -> OP
|
|
||||||
4012 -> OP
|
|
||||||
4013 -> OP
|
|
||||||
4014 -> OP
|
|
||||||
4015 -> OP
|
|
||||||
4016 -> OP
|
|
||||||
4017 -> OP
|
|
||||||
4018 -> OP
|
|
||||||
4019 -> OP
|
|
||||||
4020 -> OP
|
|
||||||
4021 -> OP
|
|
||||||
4022 -> OP
|
|
||||||
4023 -> OP
|
|
||||||
4024 -> OP
|
|
||||||
4025 -> OP
|
|
||||||
4026 -> OP
|
|
||||||
4027 -> OP
|
|
||||||
4028 -> OP
|
|
||||||
4030 -> OP
|
|
||||||
4031 -> OP
|
|
||||||
4032 -> OP
|
|
||||||
4033 -> OP
|
|
||||||
4035 -> OP
|
|
||||||
4036 -> OP
|
|
||||||
4037 -> OP
|
|
||||||
4038 -> OP
|
|
||||||
4039 -> OP
|
|
||||||
4040 -> OP
|
|
||||||
4041 -> OP
|
|
||||||
4042 -> OP
|
|
||||||
4043 -> OP
|
|
||||||
4044 -> OP
|
|
||||||
4045 -> OP
|
|
||||||
4046 -> OP
|
|
||||||
4047 -> OP
|
|
||||||
4048 -> OP
|
|
||||||
4049 -> OP
|
|
||||||
4050 -> G3
|
|
||||||
4051 -> OP
|
|
||||||
4052 -> OP
|
|
||||||
4053 -> OP
|
|
||||||
4054 -> OP
|
|
||||||
4055 -> OP
|
|
||||||
4056 -> OP
|
|
||||||
4057 -> OP
|
|
||||||
4058 -> OP
|
|
||||||
4059 -> OP
|
|
||||||
4060 -> OP
|
|
||||||
4061 -> OP
|
|
||||||
4062 -> OP
|
|
||||||
4063 -> OP
|
|
||||||
4064 -> OP
|
|
||||||
4065 -> OP
|
|
||||||
4066 -> OP
|
|
||||||
4068 -> OP
|
|
||||||
4069 -> OP
|
|
||||||
4070 -> OP
|
|
||||||
4071 -> OP
|
|
||||||
4072 -> OP
|
|
||||||
4073 -> OP
|
|
||||||
4074 -> OP
|
|
||||||
4075 -> OP
|
|
||||||
4076 -> OP
|
|
||||||
4077 -> OP
|
|
||||||
4078 -> OP
|
|
||||||
4079 -> OP
|
|
||||||
4080 -> OP
|
|
||||||
4081 -> OP
|
|
||||||
4082 -> OP
|
|
||||||
4083 -> OP
|
|
||||||
4084 -> OP
|
|
||||||
4085 -> OP
|
|
||||||
4086 -> OP
|
|
||||||
4087 -> OP
|
|
||||||
4088 -> OP
|
|
||||||
4089 -> OP
|
|
||||||
4090 -> OP
|
|
||||||
4091 -> OP
|
|
||||||
4092 -> OP
|
|
||||||
4093 -> OP
|
|
||||||
4094 -> OP
|
|
||||||
4095 -> OP
|
|
||||||
4096 -> OP
|
|
||||||
4097 -> OP
|
|
||||||
4098 -> OP
|
|
||||||
4099 -> OP
|
|
||||||
4100 -> OP
|
|
||||||
4101 -> OP
|
|
||||||
4102 -> OP
|
|
||||||
4103 -> OP
|
|
||||||
4104 -> OP
|
|
||||||
4105 -> OP
|
|
||||||
4106 -> OP
|
|
||||||
4107 -> OP
|
|
||||||
4108 -> OP
|
|
||||||
4109 -> OP
|
|
||||||
4110 -> OP
|
|
||||||
4111 -> OP
|
|
||||||
4112 -> OP
|
|
||||||
4113 -> OP
|
|
||||||
4114 -> OP
|
|
||||||
4115 -> OP
|
|
||||||
4116 -> OP
|
|
||||||
4118 -> OP
|
|
||||||
4119 -> OP
|
|
||||||
4120 -> OP
|
|
||||||
4121 -> OP
|
|
||||||
4122 -> OP
|
|
||||||
4123 -> OP
|
|
||||||
4124 -> OP
|
|
||||||
4501 -> Pre-OP
|
|
||||||
4502 -> Pre-OP
|
|
||||||
4503 -> Pre-OP
|
|
||||||
4504 -> Pre-OP
|
|
||||||
4505 -> Pre-OP
|
|
||||||
4506 -> Pre-OP
|
|
||||||
4507 -> Pre-OP
|
|
||||||
4508 -> Pre-OP
|
|
||||||
4509 -> Pre-OP
|
|
||||||
4510 -> Pre-OP
|
|
||||||
4511 -> Pre-OP
|
|
||||||
4512 -> Pre-OP
|
|
||||||
4513 -> Pre-OP
|
|
||||||
4514 -> Pre-OP
|
|
||||||
4515 -> Pre-OP
|
|
||||||
4516 -> Pre-OP
|
|
||||||
4517 -> Pre-OP
|
|
||||||
4518 -> Pre-OP
|
|
||||||
4519 -> Pre-OP
|
|
||||||
4520 -> Pre-OP
|
|
||||||
4521 -> Pre-OP
|
|
||||||
4522 -> Pre-OP
|
|
||||||
4523 -> Pre-OP
|
|
||||||
4524 -> Pre-OP
|
|
||||||
4525 -> Pre-OP
|
|
||||||
4526 -> Pre-OP
|
|
||||||
_ -> Pre-OP
|
|
||||||
|
|
||||||
// Get the thumbnail ID for a race.
|
|
||||||
// If no race matches the ID, the result is an invalid ID.
|
|
||||||
pub fun thumbnail(r: race-id): race-thumbnail-id
|
|
||||||
match r.game-id
|
|
||||||
1001 -> Race-thumbnail-id(1001)
|
|
||||||
1002 -> Race-thumbnail-id(1002)
|
|
||||||
1003 -> Race-thumbnail-id(1003)
|
|
||||||
1004 -> Race-thumbnail-id(1004)
|
|
||||||
1005 -> Race-thumbnail-id(1005)
|
|
||||||
1006 -> Race-thumbnail-id(1006)
|
|
||||||
1007 -> Race-thumbnail-id(1007)
|
|
||||||
1008 -> Race-thumbnail-id(1008)
|
|
||||||
1009 -> Race-thumbnail-id(1009)
|
|
||||||
1010 -> Race-thumbnail-id(1010)
|
|
||||||
1011 -> Race-thumbnail-id(1011)
|
|
||||||
1012 -> Race-thumbnail-id(1012)
|
|
||||||
1013 -> Race-thumbnail-id(1013)
|
|
||||||
1014 -> Race-thumbnail-id(1014)
|
|
||||||
1015 -> Race-thumbnail-id(1015)
|
|
||||||
1016 -> Race-thumbnail-id(1016)
|
|
||||||
1017 -> Race-thumbnail-id(1017)
|
|
||||||
1018 -> Race-thumbnail-id(1018)
|
|
||||||
1019 -> Race-thumbnail-id(1019)
|
|
||||||
1020 -> Race-thumbnail-id(1020)
|
|
||||||
1021 -> Race-thumbnail-id(1021)
|
|
||||||
1022 -> Race-thumbnail-id(1022)
|
|
||||||
1023 -> Race-thumbnail-id(1023)
|
|
||||||
1024 -> Race-thumbnail-id(1024)
|
|
||||||
1025 -> Race-thumbnail-id(1012)
|
|
||||||
1026 -> Race-thumbnail-id(1015)
|
|
||||||
1027 -> Race-thumbnail-id(1027)
|
|
||||||
1028 -> Race-thumbnail-id(1028)
|
|
||||||
1101 -> Race-thumbnail-id(1101)
|
|
||||||
1102 -> Race-thumbnail-id(1102)
|
|
||||||
1103 -> Race-thumbnail-id(1103)
|
|
||||||
1104 -> Race-thumbnail-id(1104)
|
|
||||||
1105 -> Race-thumbnail-id(1105)
|
|
||||||
1106 -> Race-thumbnail-id(1106)
|
|
||||||
2001 -> Race-thumbnail-id(2001)
|
|
||||||
2002 -> Race-thumbnail-id(2002)
|
|
||||||
2003 -> Race-thumbnail-id(2003)
|
|
||||||
2004 -> Race-thumbnail-id(2004)
|
|
||||||
2005 -> Race-thumbnail-id(2005)
|
|
||||||
2006 -> Race-thumbnail-id(2006)
|
|
||||||
2007 -> Race-thumbnail-id(2007)
|
|
||||||
2008 -> Race-thumbnail-id(2008)
|
|
||||||
2009 -> Race-thumbnail-id(2009)
|
|
||||||
2010 -> Race-thumbnail-id(2010)
|
|
||||||
2011 -> Race-thumbnail-id(2011)
|
|
||||||
2012 -> Race-thumbnail-id(2012)
|
|
||||||
2013 -> Race-thumbnail-id(2013)
|
|
||||||
2014 -> Race-thumbnail-id(2014)
|
|
||||||
2015 -> Race-thumbnail-id(2015)
|
|
||||||
2016 -> Race-thumbnail-id(2016)
|
|
||||||
2017 -> Race-thumbnail-id(2017)
|
|
||||||
2018 -> Race-thumbnail-id(2018)
|
|
||||||
2019 -> Race-thumbnail-id(2019)
|
|
||||||
2020 -> Race-thumbnail-id(2020)
|
|
||||||
2021 -> Race-thumbnail-id(2021)
|
|
||||||
2022 -> Race-thumbnail-id(2022)
|
|
||||||
2023 -> Race-thumbnail-id(2023)
|
|
||||||
2024 -> Race-thumbnail-id(2024)
|
|
||||||
2025 -> Race-thumbnail-id(2025)
|
|
||||||
2026 -> Race-thumbnail-id(2026)
|
|
||||||
2027 -> Race-thumbnail-id(2027)
|
|
||||||
2028 -> Race-thumbnail-id(2028)
|
|
||||||
2029 -> Race-thumbnail-id(2029)
|
|
||||||
2030 -> Race-thumbnail-id(2030)
|
|
||||||
2031 -> Race-thumbnail-id(2031)
|
|
||||||
2032 -> Race-thumbnail-id(2032)
|
|
||||||
2033 -> Race-thumbnail-id(2033)
|
|
||||||
2034 -> Race-thumbnail-id(2034)
|
|
||||||
2035 -> Race-thumbnail-id(2010)
|
|
||||||
3001 -> Race-thumbnail-id(3001)
|
|
||||||
3002 -> Race-thumbnail-id(3002)
|
|
||||||
3003 -> Race-thumbnail-id(3003)
|
|
||||||
3004 -> Race-thumbnail-id(3004)
|
|
||||||
3005 -> Race-thumbnail-id(3005)
|
|
||||||
3006 -> Race-thumbnail-id(3006)
|
|
||||||
3007 -> Race-thumbnail-id(3007)
|
|
||||||
3008 -> Race-thumbnail-id(3008)
|
|
||||||
3009 -> Race-thumbnail-id(3009)
|
|
||||||
3010 -> Race-thumbnail-id(3010)
|
|
||||||
3011 -> Race-thumbnail-id(3011)
|
|
||||||
3012 -> Race-thumbnail-id(3012)
|
|
||||||
3013 -> Race-thumbnail-id(3013)
|
|
||||||
3014 -> Race-thumbnail-id(3014)
|
|
||||||
3015 -> Race-thumbnail-id(3015)
|
|
||||||
3016 -> Race-thumbnail-id(3016)
|
|
||||||
3017 -> Race-thumbnail-id(3017)
|
|
||||||
3018 -> Race-thumbnail-id(3018)
|
|
||||||
3019 -> Race-thumbnail-id(3019)
|
|
||||||
3020 -> Race-thumbnail-id(3020)
|
|
||||||
3021 -> Race-thumbnail-id(3021)
|
|
||||||
3022 -> Race-thumbnail-id(3022)
|
|
||||||
3023 -> Race-thumbnail-id(3023)
|
|
||||||
3024 -> Race-thumbnail-id(3024)
|
|
||||||
3025 -> Race-thumbnail-id(3025)
|
|
||||||
3026 -> Race-thumbnail-id(3026)
|
|
||||||
3027 -> Race-thumbnail-id(3027)
|
|
||||||
3028 -> Race-thumbnail-id(3028)
|
|
||||||
3029 -> Race-thumbnail-id(3029)
|
|
||||||
3030 -> Race-thumbnail-id(3030)
|
|
||||||
3031 -> Race-thumbnail-id(3031)
|
|
||||||
3032 -> Race-thumbnail-id(3032)
|
|
||||||
3033 -> Race-thumbnail-id(3033)
|
|
||||||
3034 -> Race-thumbnail-id(3034)
|
|
||||||
3035 -> Race-thumbnail-id(3035)
|
|
||||||
3036 -> Race-thumbnail-id(3036)
|
|
||||||
3037 -> Race-thumbnail-id(3037)
|
|
||||||
3038 -> Race-thumbnail-id(3038)
|
|
||||||
3039 -> Race-thumbnail-id(3039)
|
|
||||||
3040 -> Race-thumbnail-id(3040)
|
|
||||||
3041 -> Race-thumbnail-id(3041)
|
|
||||||
3042 -> Race-thumbnail-id(3042)
|
|
||||||
3043 -> Race-thumbnail-id(3043)
|
|
||||||
3044 -> Race-thumbnail-id(3044)
|
|
||||||
3045 -> Race-thumbnail-id(3045)
|
|
||||||
3046 -> Race-thumbnail-id(3046)
|
|
||||||
3047 -> Race-thumbnail-id(3047)
|
|
||||||
3048 -> Race-thumbnail-id(3048)
|
|
||||||
3049 -> Race-thumbnail-id(3049)
|
|
||||||
3050 -> Race-thumbnail-id(3050)
|
|
||||||
3051 -> Race-thumbnail-id(3051)
|
|
||||||
3052 -> Race-thumbnail-id(3052)
|
|
||||||
3053 -> Race-thumbnail-id(3053)
|
|
||||||
3054 -> Race-thumbnail-id(3054)
|
|
||||||
3055 -> Race-thumbnail-id(3055)
|
|
||||||
3056 -> Race-thumbnail-id(3056)
|
|
||||||
3057 -> Race-thumbnail-id(3057)
|
|
||||||
3058 -> Race-thumbnail-id(3058)
|
|
||||||
3059 -> Race-thumbnail-id(3059)
|
|
||||||
3060 -> Race-thumbnail-id(3060)
|
|
||||||
3061 -> Race-thumbnail-id(3061)
|
|
||||||
3062 -> Race-thumbnail-id(3062)
|
|
||||||
3063 -> Race-thumbnail-id(3063)
|
|
||||||
3064 -> Race-thumbnail-id(3064)
|
|
||||||
3065 -> Race-thumbnail-id(3065)
|
|
||||||
3066 -> Race-thumbnail-id(3066)
|
|
||||||
3067 -> Race-thumbnail-id(3067)
|
|
||||||
3068 -> Race-thumbnail-id(3068)
|
|
||||||
3069 -> Race-thumbnail-id(3069)
|
|
||||||
3070 -> Race-thumbnail-id(3070)
|
|
||||||
4001 -> Race-thumbnail-id(4001)
|
|
||||||
4002 -> Race-thumbnail-id(4002)
|
|
||||||
4003 -> Race-thumbnail-id(4003)
|
|
||||||
4004 -> Race-thumbnail-id(4004)
|
|
||||||
4005 -> Race-thumbnail-id(4005)
|
|
||||||
4006 -> Race-thumbnail-id(4006)
|
|
||||||
4007 -> Race-thumbnail-id(4007)
|
|
||||||
4008 -> Race-thumbnail-id(4008)
|
|
||||||
4009 -> Race-thumbnail-id(4009)
|
|
||||||
4010 -> Race-thumbnail-id(4010)
|
|
||||||
4011 -> Race-thumbnail-id(4011)
|
|
||||||
4012 -> Race-thumbnail-id(4012)
|
|
||||||
4013 -> Race-thumbnail-id(4013)
|
|
||||||
4014 -> Race-thumbnail-id(4014)
|
|
||||||
4015 -> Race-thumbnail-id(4015)
|
|
||||||
4016 -> Race-thumbnail-id(4016)
|
|
||||||
4017 -> Race-thumbnail-id(4017)
|
|
||||||
4018 -> Race-thumbnail-id(4018)
|
|
||||||
4019 -> Race-thumbnail-id(4019)
|
|
||||||
4020 -> Race-thumbnail-id(4020)
|
|
||||||
4021 -> Race-thumbnail-id(4021)
|
|
||||||
4022 -> Race-thumbnail-id(4022)
|
|
||||||
4023 -> Race-thumbnail-id(4023)
|
|
||||||
4024 -> Race-thumbnail-id(4024)
|
|
||||||
4025 -> Race-thumbnail-id(4025)
|
|
||||||
4026 -> Race-thumbnail-id(4026)
|
|
||||||
4027 -> Race-thumbnail-id(4027)
|
|
||||||
4028 -> Race-thumbnail-id(4028)
|
|
||||||
4030 -> Race-thumbnail-id(4030)
|
|
||||||
4031 -> Race-thumbnail-id(4031)
|
|
||||||
4032 -> Race-thumbnail-id(4032)
|
|
||||||
4033 -> Race-thumbnail-id(4033)
|
|
||||||
4035 -> Race-thumbnail-id(4035)
|
|
||||||
4036 -> Race-thumbnail-id(4036)
|
|
||||||
4037 -> Race-thumbnail-id(4037)
|
|
||||||
4038 -> Race-thumbnail-id(4038)
|
|
||||||
4039 -> Race-thumbnail-id(4039)
|
|
||||||
4040 -> Race-thumbnail-id(4040)
|
|
||||||
4041 -> Race-thumbnail-id(4041)
|
|
||||||
4042 -> Race-thumbnail-id(4042)
|
|
||||||
4043 -> Race-thumbnail-id(4043)
|
|
||||||
4044 -> Race-thumbnail-id(4044)
|
|
||||||
4045 -> Race-thumbnail-id(4045)
|
|
||||||
4046 -> Race-thumbnail-id(4046)
|
|
||||||
4047 -> Race-thumbnail-id(4047)
|
|
||||||
4048 -> Race-thumbnail-id(4048)
|
|
||||||
4049 -> Race-thumbnail-id(4049)
|
|
||||||
4050 -> Race-thumbnail-id(4050)
|
|
||||||
4051 -> Race-thumbnail-id(4051)
|
|
||||||
4052 -> Race-thumbnail-id(4052)
|
|
||||||
4053 -> Race-thumbnail-id(4053)
|
|
||||||
4054 -> Race-thumbnail-id(4054)
|
|
||||||
4055 -> Race-thumbnail-id(4055)
|
|
||||||
4056 -> Race-thumbnail-id(4056)
|
|
||||||
4057 -> Race-thumbnail-id(4057)
|
|
||||||
4058 -> Race-thumbnail-id(4058)
|
|
||||||
4059 -> Race-thumbnail-id(4059)
|
|
||||||
4060 -> Race-thumbnail-id(4060)
|
|
||||||
4061 -> Race-thumbnail-id(4061)
|
|
||||||
4062 -> Race-thumbnail-id(4062)
|
|
||||||
4063 -> Race-thumbnail-id(4063)
|
|
||||||
4064 -> Race-thumbnail-id(4064)
|
|
||||||
4065 -> Race-thumbnail-id(4065)
|
|
||||||
4066 -> Race-thumbnail-id(4066)
|
|
||||||
4068 -> Race-thumbnail-id(4068)
|
|
||||||
4069 -> Race-thumbnail-id(4069)
|
|
||||||
4070 -> Race-thumbnail-id(4070)
|
|
||||||
4071 -> Race-thumbnail-id(4071)
|
|
||||||
4072 -> Race-thumbnail-id(4072)
|
|
||||||
4073 -> Race-thumbnail-id(4073)
|
|
||||||
4074 -> Race-thumbnail-id(4074)
|
|
||||||
4075 -> Race-thumbnail-id(4075)
|
|
||||||
4076 -> Race-thumbnail-id(4076)
|
|
||||||
4077 -> Race-thumbnail-id(4077)
|
|
||||||
4078 -> Race-thumbnail-id(4078)
|
|
||||||
4079 -> Race-thumbnail-id(4079)
|
|
||||||
4080 -> Race-thumbnail-id(4080)
|
|
||||||
4081 -> Race-thumbnail-id(4081)
|
|
||||||
4082 -> Race-thumbnail-id(4082)
|
|
||||||
4083 -> Race-thumbnail-id(4083)
|
|
||||||
4084 -> Race-thumbnail-id(4084)
|
|
||||||
4085 -> Race-thumbnail-id(4085)
|
|
||||||
4086 -> Race-thumbnail-id(4086)
|
|
||||||
4087 -> Race-thumbnail-id(4087)
|
|
||||||
4088 -> Race-thumbnail-id(4088)
|
|
||||||
4089 -> Race-thumbnail-id(4089)
|
|
||||||
4090 -> Race-thumbnail-id(4090)
|
|
||||||
4091 -> Race-thumbnail-id(4091)
|
|
||||||
4092 -> Race-thumbnail-id(4092)
|
|
||||||
4093 -> Race-thumbnail-id(4093)
|
|
||||||
4094 -> Race-thumbnail-id(4094)
|
|
||||||
4095 -> Race-thumbnail-id(4095)
|
|
||||||
4096 -> Race-thumbnail-id(4096)
|
|
||||||
4097 -> Race-thumbnail-id(4097)
|
|
||||||
4098 -> Race-thumbnail-id(4098)
|
|
||||||
4099 -> Race-thumbnail-id(4099)
|
|
||||||
4100 -> Race-thumbnail-id(4100)
|
|
||||||
4101 -> Race-thumbnail-id(4101)
|
|
||||||
4102 -> Race-thumbnail-id(4102)
|
|
||||||
4103 -> Race-thumbnail-id(4103)
|
|
||||||
4104 -> Race-thumbnail-id(4104)
|
|
||||||
4105 -> Race-thumbnail-id(4105)
|
|
||||||
4106 -> Race-thumbnail-id(4106)
|
|
||||||
4107 -> Race-thumbnail-id(4107)
|
|
||||||
4108 -> Race-thumbnail-id(4108)
|
|
||||||
4109 -> Race-thumbnail-id(4109)
|
|
||||||
4110 -> Race-thumbnail-id(4110)
|
|
||||||
4111 -> Race-thumbnail-id(4111)
|
|
||||||
4112 -> Race-thumbnail-id(4112)
|
|
||||||
4113 -> Race-thumbnail-id(4113)
|
|
||||||
4114 -> Race-thumbnail-id(4114)
|
|
||||||
4115 -> Race-thumbnail-id(4115)
|
|
||||||
4116 -> Race-thumbnail-id(4116)
|
|
||||||
4118 -> Race-thumbnail-id(4117)
|
|
||||||
4119 -> Race-thumbnail-id(4118)
|
|
||||||
4120 -> Race-thumbnail-id(4119)
|
|
||||||
4121 -> Race-thumbnail-id(4120)
|
|
||||||
4122 -> Race-thumbnail-id(4121)
|
|
||||||
4123 -> Race-thumbnail-id(4122)
|
|
||||||
4124 -> Race-thumbnail-id(4123)
|
|
||||||
4501 -> Race-thumbnail-id(4501)
|
|
||||||
4502 -> Race-thumbnail-id(4502)
|
|
||||||
4503 -> Race-thumbnail-id(4503)
|
|
||||||
4504 -> Race-thumbnail-id(4504)
|
|
||||||
4505 -> Race-thumbnail-id(4505)
|
|
||||||
4506 -> Race-thumbnail-id(4506)
|
|
||||||
4507 -> Race-thumbnail-id(4507)
|
|
||||||
4508 -> Race-thumbnail-id(4508)
|
|
||||||
4509 -> Race-thumbnail-id(4509)
|
|
||||||
4510 -> Race-thumbnail-id(4510)
|
|
||||||
4511 -> Race-thumbnail-id(4511)
|
|
||||||
4512 -> Race-thumbnail-id(4512)
|
|
||||||
4513 -> Race-thumbnail-id(4513)
|
|
||||||
4514 -> Race-thumbnail-id(4514)
|
|
||||||
4515 -> Race-thumbnail-id(4515)
|
|
||||||
4516 -> Race-thumbnail-id(4516)
|
|
||||||
4517 -> Race-thumbnail-id(4517)
|
|
||||||
4518 -> Race-thumbnail-id(4518)
|
|
||||||
4519 -> Race-thumbnail-id(4519)
|
|
||||||
4520 -> Race-thumbnail-id(4520)
|
|
||||||
4521 -> Race-thumbnail-id(4521)
|
|
||||||
4522 -> Race-thumbnail-id(4522)
|
|
||||||
4523 -> Race-thumbnail-id(4523)
|
|
||||||
4524 -> Race-thumbnail-id(4524)
|
|
||||||
4525 -> Race-thumbnail-id(4525)
|
|
||||||
4526 -> Race-thumbnail-id(4526)
|
|
||||||
_ -> Race-thumbnail-id(0)
|
|
||||||
|
|
||||||
// Get the primary ID for a race.
|
|
||||||
// For races which are the primary version, or if no race matches the given ID,
|
|
||||||
// the result is the input.
|
|
||||||
pub fun primary(r: race-id): race-id
|
|
||||||
match r.game-id
|
|
||||||
1025 -> Race-id(1012)
|
|
||||||
1026 -> Race-id(1015)
|
|
||||||
1027 -> Race-id(1006)
|
|
||||||
1028 -> Race-id(1005)
|
|
||||||
2035 -> Race-id(2010)
|
|
||||||
_ -> r
|
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,518 +0,0 @@
|
|||||||
module horse/global/saddle
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import horse/game-id
|
|
||||||
pub import horse/race
|
|
||||||
pub import horse/global/race
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,};\nkk_vector_from_cint32array(arr, (kk_ssize_t)155, kk_context())"
|
|
||||||
js inline "[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,]"
|
|
||||||
// Vector of all saddle IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
// Get the name for a saddle.
|
|
||||||
// Alternate versions of saddles have an indication of their ID in their names.
|
|
||||||
// If no saddle matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun show(s: saddle-id): string
|
|
||||||
match s.game-id
|
|
||||||
1 -> "Classic Triple Crown"
|
|
||||||
2 -> "Senior Autumn Triple Crown"
|
|
||||||
3 -> "Triple Tiara"
|
|
||||||
4 -> "Senior Spring Triple Crown"
|
|
||||||
5 -> "Tenno Sweep"
|
|
||||||
6 -> "Dual Grand Prix"
|
|
||||||
7 -> "Dual Miles"
|
|
||||||
8 -> "Dual Sprints"
|
|
||||||
9 -> "Dual Dirts"
|
|
||||||
10 -> "Arima Kinen"
|
|
||||||
11 -> "Japan C."
|
|
||||||
12 -> "Japanese Derby"
|
|
||||||
13 -> "Tenno Sho (Spring)"
|
|
||||||
14 -> "Takarazuka Kinen"
|
|
||||||
15 -> "Tenno Sho (Autumn)"
|
|
||||||
16 -> "Kikuka Sho"
|
|
||||||
17 -> "Osaka Hai"
|
|
||||||
18 -> "Satsuki Sho"
|
|
||||||
19 -> "Japanese Oaks"
|
|
||||||
20 -> "Takamatsunomiya Kinen"
|
|
||||||
21 -> "Yasuda Kinen"
|
|
||||||
22 -> "Sprinters S."
|
|
||||||
23 -> "Mile Ch."
|
|
||||||
24 -> "Oka Sho"
|
|
||||||
25 -> "Victoria Mile"
|
|
||||||
26 -> "Queen Elizabeth II Cup"
|
|
||||||
27 -> "NHK Mile C."
|
|
||||||
28 -> "Shuka Sho"
|
|
||||||
29 -> "Champions C."
|
|
||||||
30 -> "February S."
|
|
||||||
31 -> "JBC Classic"
|
|
||||||
32 -> "Tokyo Daishoten"
|
|
||||||
33 -> "Asahi Hai F.S."
|
|
||||||
34 -> "Hopeful S."
|
|
||||||
35 -> "Hanshin J.F."
|
|
||||||
36 -> "Teio Sho"
|
|
||||||
37 -> "JBC Sprint"
|
|
||||||
38 -> "J.D. Derby"
|
|
||||||
39 -> "JBC L. Classic"
|
|
||||||
40 -> "Nikkei Shinshun Hai"
|
|
||||||
41 -> "Tokai S."
|
|
||||||
42 -> "American JCC"
|
|
||||||
43 -> "Kyoto Kinen"
|
|
||||||
44 -> "Nakayama Kinen"
|
|
||||||
45 -> "Yayoi Sho"
|
|
||||||
46 -> "Kinko Sho"
|
|
||||||
47 -> "Fillies' Revue"
|
|
||||||
48 -> "Hanshin Daishoten"
|
|
||||||
49 -> "Spring S."
|
|
||||||
50 -> "Nikkei Sho"
|
|
||||||
51 -> "Hanshin Umamusume S."
|
|
||||||
52 -> "New Zealand T."
|
|
||||||
53 -> "Yomiuri Milers C."
|
|
||||||
54 -> "Flora S."
|
|
||||||
55 -> "Aoba Sho"
|
|
||||||
56 -> "Kyoto Shimbun Hai"
|
|
||||||
57 -> "Keio Hai Spring C."
|
|
||||||
58 -> "Meguro Kinen"
|
|
||||||
59 -> "Sapporo Kinen"
|
|
||||||
60 -> "Centaur S."
|
|
||||||
61 -> "Rose S."
|
|
||||||
62 -> "St. Lite Kinen"
|
|
||||||
63 -> "Kobe Shimbun Hai"
|
|
||||||
64 -> "All Comers"
|
|
||||||
65 -> "Mainichi Okan"
|
|
||||||
66 -> "Kyoto Daishoten"
|
|
||||||
67 -> "Fuchu Umamusume S."
|
|
||||||
68 -> "Swan S."
|
|
||||||
69 -> "Keio Hai Junior S."
|
|
||||||
70 -> "Copa Republica Argentina"
|
|
||||||
71 -> "Daily Hai Junior S."
|
|
||||||
72 -> "Stayers S."
|
|
||||||
73 -> "Hanshin C."
|
|
||||||
74 -> "Kyoto Kimpai"
|
|
||||||
75 -> "Nakayama Kimpai"
|
|
||||||
76 -> "Shinzan Kinen"
|
|
||||||
77 -> "Fairy S."
|
|
||||||
78 -> "Aichi Hai"
|
|
||||||
79 -> "Keisei Hai"
|
|
||||||
80 -> "Silk Road S."
|
|
||||||
81 -> "Negishi S."
|
|
||||||
82 -> "Kisaragi Sho"
|
|
||||||
83 -> "Tokyo Shimbun Hai"
|
|
||||||
84 -> "Queen C."
|
|
||||||
85 -> "Kyodo News Hai"
|
|
||||||
86 -> "Kyoto Umamusume S."
|
|
||||||
87 -> "Diamond S."
|
|
||||||
88 -> "Kokura Daishoten"
|
|
||||||
89 -> "Arlington C."
|
|
||||||
90 -> "Hankyu Hai"
|
|
||||||
91 -> "Tulip Sho"
|
|
||||||
92 -> "Ocean S."
|
|
||||||
93 -> "Nakayama Umamusume S."
|
|
||||||
94 -> "Falcon S."
|
|
||||||
95 -> "Flower C."
|
|
||||||
96 -> "Mainichi Hai"
|
|
||||||
97 -> "March S."
|
|
||||||
98 -> "Lord Derby C.T."
|
|
||||||
99 -> "Antares S."
|
|
||||||
100 -> "Fukushima Umamusume S."
|
|
||||||
101 -> "Niigata Daishoten"
|
|
||||||
102 -> "Heian S."
|
|
||||||
103 -> "Naruo Kinen"
|
|
||||||
104 -> "Mermaid S."
|
|
||||||
105 -> "Epsom C."
|
|
||||||
106 -> "Unicorn S."
|
|
||||||
107 -> "Hakodate Sprint S."
|
|
||||||
108 -> "CBC Sho"
|
|
||||||
109 -> "Radio Nikkei Sho"
|
|
||||||
110 -> "Procyon S."
|
|
||||||
111 -> "Tanabata Sho"
|
|
||||||
112 -> "Hakodate Kinen"
|
|
||||||
113 -> "Chukyo Kinen"
|
|
||||||
114 -> "Hakodate Junior S."
|
|
||||||
115 -> "Ibis Summer D."
|
|
||||||
116 -> "Queen S."
|
|
||||||
117 -> "Kokura Kinen"
|
|
||||||
118 -> "Leopard S."
|
|
||||||
119 -> "Sekiya Kinen"
|
|
||||||
120 -> "Elm S."
|
|
||||||
121 -> "Kitakyushu Kinen"
|
|
||||||
122 -> "Niigata Junior S."
|
|
||||||
123 -> "Keeneland C."
|
|
||||||
124 -> "Sapporo Junior S."
|
|
||||||
125 -> "Kokura Junior S."
|
|
||||||
126 -> "Niigata Kinen"
|
|
||||||
127 -> "Shion S."
|
|
||||||
128 -> "Keisei Hai A.H."
|
|
||||||
129 -> "Sirius S."
|
|
||||||
130 -> "Saudi Arabia R.C."
|
|
||||||
131 -> "Fuji S."
|
|
||||||
132 -> "Artemis S."
|
|
||||||
133 -> "Fantasy S."
|
|
||||||
134 -> "Miyako S."
|
|
||||||
135 -> "Musashino S."
|
|
||||||
136 -> "Fukushima Kinen"
|
|
||||||
137 -> "Tokyo Sports Hai Junior S."
|
|
||||||
138 -> "Kyoto Junior S."
|
|
||||||
139 -> "Keihan Hai"
|
|
||||||
140 -> "Challenge C."
|
|
||||||
141 -> "Chunichi Shimbun Hai"
|
|
||||||
142 -> "Capella S."
|
|
||||||
143 -> "Turquoise S."
|
|
||||||
144 -> "Classic Triple Crown" ++ " (Alternate 144)"
|
|
||||||
145 -> "Senior Spring Triple Crown" ++ " (Alternate 145)"
|
|
||||||
146 -> "Dual Grand Prix" ++ " (Alternate 146)"
|
|
||||||
147 -> "Takarazuka Kinen" ++ " (Alternate 147)"
|
|
||||||
148 -> "Kikuka Sho" ++ " (Alternate 148)"
|
|
||||||
149 -> "Spring S." ++ " (Alternate 149)"
|
|
||||||
150 -> "Aoi S."
|
|
||||||
151 -> "Senior Spring Triple Crown" ++ " (Alternate 151)"
|
|
||||||
152 -> "Tenno Sweep" ++ " (Alternate 152)"
|
|
||||||
153 -> "Tenno Sho (Spring)" ++ " (Alternate 153)"
|
|
||||||
154 -> "Classic Triple Crown" ++ " (Alternate 154)"
|
|
||||||
155 -> "Satsuki Sho" ++ " (Alternate 155)"
|
|
||||||
x -> "saddle " ++ x.show
|
|
||||||
|
|
||||||
// Get the list of races that entitle a horse to a saddle.
|
|
||||||
// If no saddle matches the ID, the result is the empty list.
|
|
||||||
pub fun races(s: saddle-id): list<race-id>
|
|
||||||
match s.game-id
|
|
||||||
1 -> [Race-id(100501), Race-id(101001), Race-id(101501), ]
|
|
||||||
2 -> [Race-id(101601), Race-id(101901), Race-id(102301), ]
|
|
||||||
3 -> [Race-id(100401), Race-id(100901), Race-id(101401), ]
|
|
||||||
4 -> [Race-id(100301), Race-id(100601), Race-id(101201), ]
|
|
||||||
5 -> [Race-id(100601), Race-id(101601), ]
|
|
||||||
6 -> [Race-id(101201), Race-id(102301), ]
|
|
||||||
7 -> [Race-id(101101), Race-id(101801), ]
|
|
||||||
8 -> [Race-id(101301), Race-id(100201), ]
|
|
||||||
9 -> [Race-id(100101), Race-id(102001), ]
|
|
||||||
10 -> [Race-id(102301), ]
|
|
||||||
11 -> [Race-id(101901), ]
|
|
||||||
12 -> [Race-id(101001), ]
|
|
||||||
13 -> [Race-id(100601), ]
|
|
||||||
14 -> [Race-id(101201), ]
|
|
||||||
15 -> [Race-id(101601), ]
|
|
||||||
16 -> [Race-id(101501), ]
|
|
||||||
17 -> [Race-id(100301), ]
|
|
||||||
18 -> [Race-id(100501), ]
|
|
||||||
19 -> [Race-id(100901), ]
|
|
||||||
20 -> [Race-id(100201), ]
|
|
||||||
21 -> [Race-id(101101), ]
|
|
||||||
22 -> [Race-id(101301), ]
|
|
||||||
23 -> [Race-id(101801), ]
|
|
||||||
24 -> [Race-id(100401), ]
|
|
||||||
25 -> [Race-id(100801), ]
|
|
||||||
26 -> [Race-id(101701), ]
|
|
||||||
27 -> [Race-id(100701), ]
|
|
||||||
28 -> [Race-id(101401), ]
|
|
||||||
29 -> [Race-id(102001), ]
|
|
||||||
30 -> [Race-id(100101), ]
|
|
||||||
31 -> [Race-id(110501), ]
|
|
||||||
32 -> [Race-id(110601), ]
|
|
||||||
33 -> [Race-id(102201), ]
|
|
||||||
34 -> [Race-id(102401), ]
|
|
||||||
35 -> [Race-id(102101), ]
|
|
||||||
36 -> [Race-id(110101), ]
|
|
||||||
37 -> [Race-id(110401), ]
|
|
||||||
38 -> [Race-id(110201), ]
|
|
||||||
39 -> [Race-id(110301), ]
|
|
||||||
40 -> [Race-id(200101), ]
|
|
||||||
41 -> [Race-id(200201), ]
|
|
||||||
42 -> [Race-id(200301), ]
|
|
||||||
43 -> [Race-id(200401), ]
|
|
||||||
44 -> [Race-id(200501), ]
|
|
||||||
45 -> [Race-id(200601), ]
|
|
||||||
46 -> [Race-id(200701), ]
|
|
||||||
47 -> [Race-id(200801), ]
|
|
||||||
48 -> [Race-id(200901), ]
|
|
||||||
49 -> [Race-id(201001), ]
|
|
||||||
50 -> [Race-id(201101), ]
|
|
||||||
51 -> [Race-id(201201), ]
|
|
||||||
52 -> [Race-id(201301), ]
|
|
||||||
53 -> [Race-id(201401), ]
|
|
||||||
54 -> [Race-id(201501), ]
|
|
||||||
55 -> [Race-id(201601), ]
|
|
||||||
56 -> [Race-id(201701), ]
|
|
||||||
57 -> [Race-id(201801), ]
|
|
||||||
58 -> [Race-id(201901), ]
|
|
||||||
59 -> [Race-id(202001), ]
|
|
||||||
60 -> [Race-id(202101), ]
|
|
||||||
61 -> [Race-id(202201), ]
|
|
||||||
62 -> [Race-id(202301), ]
|
|
||||||
63 -> [Race-id(202401), ]
|
|
||||||
64 -> [Race-id(202501), ]
|
|
||||||
65 -> [Race-id(202601), ]
|
|
||||||
66 -> [Race-id(202701), ]
|
|
||||||
67 -> [Race-id(202801), ]
|
|
||||||
68 -> [Race-id(202901), ]
|
|
||||||
69 -> [Race-id(203001), ]
|
|
||||||
70 -> [Race-id(203101), ]
|
|
||||||
71 -> [Race-id(203201), ]
|
|
||||||
72 -> [Race-id(203301), ]
|
|
||||||
73 -> [Race-id(203401), ]
|
|
||||||
74 -> [Race-id(300101), ]
|
|
||||||
75 -> [Race-id(300201), ]
|
|
||||||
76 -> [Race-id(300301), ]
|
|
||||||
77 -> [Race-id(300401), ]
|
|
||||||
78 -> [Race-id(300501), ]
|
|
||||||
79 -> [Race-id(300601), ]
|
|
||||||
80 -> [Race-id(300701), ]
|
|
||||||
81 -> [Race-id(300801), ]
|
|
||||||
82 -> [Race-id(300901), ]
|
|
||||||
83 -> [Race-id(301001), ]
|
|
||||||
84 -> [Race-id(301101), ]
|
|
||||||
85 -> [Race-id(301201), ]
|
|
||||||
86 -> [Race-id(301301), ]
|
|
||||||
87 -> [Race-id(301401), ]
|
|
||||||
88 -> [Race-id(301501), ]
|
|
||||||
89 -> [Race-id(301601), ]
|
|
||||||
90 -> [Race-id(301701), ]
|
|
||||||
91 -> [Race-id(301801), ]
|
|
||||||
92 -> [Race-id(301901), ]
|
|
||||||
93 -> [Race-id(302001), ]
|
|
||||||
94 -> [Race-id(302101), ]
|
|
||||||
95 -> [Race-id(302201), ]
|
|
||||||
96 -> [Race-id(302301), ]
|
|
||||||
97 -> [Race-id(302401), ]
|
|
||||||
98 -> [Race-id(302501), ]
|
|
||||||
99 -> [Race-id(302601), ]
|
|
||||||
100 -> [Race-id(302701), ]
|
|
||||||
101 -> [Race-id(302801), ]
|
|
||||||
102 -> [Race-id(302901), ]
|
|
||||||
103 -> [Race-id(303001), ]
|
|
||||||
104 -> [Race-id(303101), ]
|
|
||||||
105 -> [Race-id(303201), ]
|
|
||||||
106 -> [Race-id(303301), ]
|
|
||||||
107 -> [Race-id(303401), ]
|
|
||||||
108 -> [Race-id(303501), ]
|
|
||||||
109 -> [Race-id(303601), ]
|
|
||||||
110 -> [Race-id(303701), ]
|
|
||||||
111 -> [Race-id(303801), ]
|
|
||||||
112 -> [Race-id(303901), ]
|
|
||||||
113 -> [Race-id(304001), ]
|
|
||||||
114 -> [Race-id(304101), ]
|
|
||||||
115 -> [Race-id(304201), ]
|
|
||||||
116 -> [Race-id(304301), ]
|
|
||||||
117 -> [Race-id(304401), ]
|
|
||||||
118 -> [Race-id(304501), ]
|
|
||||||
119 -> [Race-id(304601), ]
|
|
||||||
120 -> [Race-id(304701), ]
|
|
||||||
121 -> [Race-id(304801), ]
|
|
||||||
122 -> [Race-id(304901), ]
|
|
||||||
123 -> [Race-id(305001), ]
|
|
||||||
124 -> [Race-id(305101), ]
|
|
||||||
125 -> [Race-id(305201), ]
|
|
||||||
126 -> [Race-id(305301), ]
|
|
||||||
127 -> [Race-id(305401), ]
|
|
||||||
128 -> [Race-id(305501), ]
|
|
||||||
129 -> [Race-id(305601), ]
|
|
||||||
130 -> [Race-id(305701), ]
|
|
||||||
131 -> [Race-id(305801), ]
|
|
||||||
132 -> [Race-id(305901), ]
|
|
||||||
133 -> [Race-id(306001), ]
|
|
||||||
134 -> [Race-id(306101), ]
|
|
||||||
135 -> [Race-id(306201), ]
|
|
||||||
136 -> [Race-id(306301), ]
|
|
||||||
137 -> [Race-id(306401), ]
|
|
||||||
138 -> [Race-id(306501), ]
|
|
||||||
139 -> [Race-id(306601), ]
|
|
||||||
140 -> [Race-id(306701), ]
|
|
||||||
141 -> [Race-id(306801), ]
|
|
||||||
142 -> [Race-id(306901), ]
|
|
||||||
143 -> [Race-id(307001), ]
|
|
||||||
144 -> [Race-id(100501), Race-id(101001), Race-id(102601), ]
|
|
||||||
145 -> [Race-id(100301), Race-id(100601), Race-id(102501), ]
|
|
||||||
146 -> [Race-id(102501), Race-id(102301), ]
|
|
||||||
147 -> [Race-id(102501), ]
|
|
||||||
148 -> [Race-id(102601), ]
|
|
||||||
149 -> [Race-id(203501), ]
|
|
||||||
150 -> [Race-id(405001), ]
|
|
||||||
151 -> [Race-id(100301), Race-id(102701), Race-id(101201), ]
|
|
||||||
152 -> [Race-id(102701), Race-id(101601), ]
|
|
||||||
153 -> [Race-id(102701), ]
|
|
||||||
154 -> [Race-id(102801), Race-id(101001), Race-id(101501), ]
|
|
||||||
155 -> [Race-id(102801), ]
|
|
||||||
_ -> []
|
|
||||||
|
|
||||||
// Get a saddle's type.
|
|
||||||
// If no saddle matches the ID, the result is Honor.
|
|
||||||
pub fun saddle-type(s: saddle-id): saddle-type
|
|
||||||
match s.game-id
|
|
||||||
1 -> Honor
|
|
||||||
2 -> Honor
|
|
||||||
3 -> Honor
|
|
||||||
4 -> Honor
|
|
||||||
5 -> Honor
|
|
||||||
6 -> Honor
|
|
||||||
7 -> Honor
|
|
||||||
8 -> Honor
|
|
||||||
9 -> Honor
|
|
||||||
10 -> G1-Win
|
|
||||||
11 -> G1-Win
|
|
||||||
12 -> G1-Win
|
|
||||||
13 -> G1-Win
|
|
||||||
14 -> G1-Win
|
|
||||||
15 -> G1-Win
|
|
||||||
16 -> G1-Win
|
|
||||||
17 -> G1-Win
|
|
||||||
18 -> G1-Win
|
|
||||||
19 -> G1-Win
|
|
||||||
20 -> G1-Win
|
|
||||||
21 -> G1-Win
|
|
||||||
22 -> G1-Win
|
|
||||||
23 -> G1-Win
|
|
||||||
24 -> G1-Win
|
|
||||||
25 -> G1-Win
|
|
||||||
26 -> G1-Win
|
|
||||||
27 -> G1-Win
|
|
||||||
28 -> G1-Win
|
|
||||||
29 -> G1-Win
|
|
||||||
30 -> G1-Win
|
|
||||||
31 -> G1-Win
|
|
||||||
32 -> G1-Win
|
|
||||||
33 -> G1-Win
|
|
||||||
34 -> G1-Win
|
|
||||||
35 -> G1-Win
|
|
||||||
36 -> G1-Win
|
|
||||||
37 -> G1-Win
|
|
||||||
38 -> G1-Win
|
|
||||||
39 -> G1-Win
|
|
||||||
40 -> G2-Win
|
|
||||||
41 -> G2-Win
|
|
||||||
42 -> G2-Win
|
|
||||||
43 -> G2-Win
|
|
||||||
44 -> G2-Win
|
|
||||||
45 -> G2-Win
|
|
||||||
46 -> G2-Win
|
|
||||||
47 -> G2-Win
|
|
||||||
48 -> G2-Win
|
|
||||||
49 -> G2-Win
|
|
||||||
50 -> G2-Win
|
|
||||||
51 -> G2-Win
|
|
||||||
52 -> G2-Win
|
|
||||||
53 -> G2-Win
|
|
||||||
54 -> G2-Win
|
|
||||||
55 -> G2-Win
|
|
||||||
56 -> G2-Win
|
|
||||||
57 -> G2-Win
|
|
||||||
58 -> G2-Win
|
|
||||||
59 -> G2-Win
|
|
||||||
60 -> G2-Win
|
|
||||||
61 -> G2-Win
|
|
||||||
62 -> G2-Win
|
|
||||||
63 -> G2-Win
|
|
||||||
64 -> G2-Win
|
|
||||||
65 -> G2-Win
|
|
||||||
66 -> G2-Win
|
|
||||||
67 -> G2-Win
|
|
||||||
68 -> G2-Win
|
|
||||||
69 -> G2-Win
|
|
||||||
70 -> G2-Win
|
|
||||||
71 -> G2-Win
|
|
||||||
72 -> G2-Win
|
|
||||||
73 -> G2-Win
|
|
||||||
74 -> G3-Win
|
|
||||||
75 -> G3-Win
|
|
||||||
76 -> G3-Win
|
|
||||||
77 -> G3-Win
|
|
||||||
78 -> G3-Win
|
|
||||||
79 -> G3-Win
|
|
||||||
80 -> G3-Win
|
|
||||||
81 -> G3-Win
|
|
||||||
82 -> G3-Win
|
|
||||||
83 -> G3-Win
|
|
||||||
84 -> G3-Win
|
|
||||||
85 -> G3-Win
|
|
||||||
86 -> G3-Win
|
|
||||||
87 -> G3-Win
|
|
||||||
88 -> G3-Win
|
|
||||||
89 -> G3-Win
|
|
||||||
90 -> G3-Win
|
|
||||||
91 -> G2-Win
|
|
||||||
92 -> G3-Win
|
|
||||||
93 -> G3-Win
|
|
||||||
94 -> G3-Win
|
|
||||||
95 -> G3-Win
|
|
||||||
96 -> G3-Win
|
|
||||||
97 -> G3-Win
|
|
||||||
98 -> G3-Win
|
|
||||||
99 -> G3-Win
|
|
||||||
100 -> G3-Win
|
|
||||||
101 -> G3-Win
|
|
||||||
102 -> G3-Win
|
|
||||||
103 -> G3-Win
|
|
||||||
104 -> G3-Win
|
|
||||||
105 -> G3-Win
|
|
||||||
106 -> G3-Win
|
|
||||||
107 -> G3-Win
|
|
||||||
108 -> G3-Win
|
|
||||||
109 -> G3-Win
|
|
||||||
110 -> G3-Win
|
|
||||||
111 -> G3-Win
|
|
||||||
112 -> G3-Win
|
|
||||||
113 -> G3-Win
|
|
||||||
114 -> G3-Win
|
|
||||||
115 -> G3-Win
|
|
||||||
116 -> G3-Win
|
|
||||||
117 -> G3-Win
|
|
||||||
118 -> G3-Win
|
|
||||||
119 -> G3-Win
|
|
||||||
120 -> G3-Win
|
|
||||||
121 -> G3-Win
|
|
||||||
122 -> G3-Win
|
|
||||||
123 -> G3-Win
|
|
||||||
124 -> G3-Win
|
|
||||||
125 -> G3-Win
|
|
||||||
126 -> G3-Win
|
|
||||||
127 -> G3-Win
|
|
||||||
128 -> G3-Win
|
|
||||||
129 -> G3-Win
|
|
||||||
130 -> G3-Win
|
|
||||||
131 -> G2-Win
|
|
||||||
132 -> G3-Win
|
|
||||||
133 -> G3-Win
|
|
||||||
134 -> G3-Win
|
|
||||||
135 -> G3-Win
|
|
||||||
136 -> G3-Win
|
|
||||||
137 -> G3-Win
|
|
||||||
138 -> G3-Win
|
|
||||||
139 -> G3-Win
|
|
||||||
140 -> G3-Win
|
|
||||||
141 -> G3-Win
|
|
||||||
142 -> G3-Win
|
|
||||||
143 -> G3-Win
|
|
||||||
144 -> Honor
|
|
||||||
145 -> Honor
|
|
||||||
146 -> Honor
|
|
||||||
147 -> G1-Win
|
|
||||||
148 -> G1-Win
|
|
||||||
149 -> G2-Win
|
|
||||||
150 -> G3-Win
|
|
||||||
151 -> Honor
|
|
||||||
152 -> Honor
|
|
||||||
153 -> G1-Win
|
|
||||||
154 -> Honor
|
|
||||||
155 -> G1-Win
|
|
||||||
_ -> Honor
|
|
||||||
|
|
||||||
// Get the primary ID for a saddle.
|
|
||||||
// For saddles which are the primary version, or if no saddle matches the given ID,
|
|
||||||
// the result is the input.
|
|
||||||
pub fun primary(s: saddle-id): saddle-id
|
|
||||||
match s.game-id
|
|
||||||
144 -> Saddle-id(1)
|
|
||||||
145 -> Saddle-id(4)
|
|
||||||
146 -> Saddle-id(6)
|
|
||||||
147 -> Saddle-id(14)
|
|
||||||
148 -> Saddle-id(16)
|
|
||||||
149 -> Saddle-id(49)
|
|
||||||
151 -> Saddle-id(4)
|
|
||||||
152 -> Saddle-id(5)
|
|
||||||
153 -> Saddle-id(13)
|
|
||||||
154 -> Saddle-id(1)
|
|
||||||
155 -> Saddle-id(18)
|
|
||||||
_ -> s
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
package global
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
ScenarioURAFinale ScenarioID = 1 // URA Finale
|
|
||||||
ScenarioUnityCup ScenarioID = 2 // Unity Cup
|
|
||||||
)
|
|
||||||
|
|
||||||
var AllScenarios = map[ScenarioID]Scenario{
|
|
||||||
ScenarioURAFinale: {
|
|
||||||
ID: 1,
|
|
||||||
Name: "URA Finale",
|
|
||||||
Title: "The Beginning: URA Finale",
|
|
||||||
},
|
|
||||||
ScenarioUnityCup: {
|
|
||||||
ID: 2,
|
|
||||||
Name: "Unity Cup",
|
|
||||||
Title: "Unity Cup: Shine On, Team Spirit!",
|
|
||||||
},
|
|
||||||
}
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
module horse/global/scenario
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import horse/game-id
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = {1,2,};\nkk_vector_from_cint32array(arr, (kk_ssize_t)2, kk_context())"
|
|
||||||
js inline "[1,2,]"
|
|
||||||
// Vector of all scenario IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
// Get the name for a scenario.
|
|
||||||
// If no scenario matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun show(s: scenario-id): string
|
|
||||||
match s.game-id
|
|
||||||
1 -> "URA Finale"
|
|
||||||
2 -> "Unity Cup"
|
|
||||||
x -> "scenario " ++ x.show
|
|
||||||
|
|
||||||
// Get the full title for a scenario, e.g. "The Beginning: URA Finale".
|
|
||||||
// If no scenario matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun title(s: scenario-id): string
|
|
||||||
match s.game-id
|
|
||||||
1 -> "The Beginning: URA Finale"
|
|
||||||
2 -> "Unity Cup: Shine On, Team Spirit!"
|
|
||||||
x -> "scenario " ++ x.show
|
|
||||||
13794
horse/global/skill.go
13794
horse/global/skill.go
File diff suppressed because it is too large
Load Diff
14417
horse/global/skill.kk
14417
horse/global/skill.kk
File diff suppressed because it is too large
Load Diff
13268
horse/global/spark.go
13268
horse/global/spark.go
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
1711
horse/global/uma.go
1711
horse/global/uma.go
File diff suppressed because it is too large
Load Diff
1571
horse/global/uma.kk
1571
horse/global/uma.kk
File diff suppressed because it is too large
Load Diff
@@ -1,38 +1,11 @@
|
|||||||
package horse_test
|
package horse_test
|
||||||
|
|
||||||
import (
|
import (
|
||||||
"cmp"
|
|
||||||
"slices"
|
|
||||||
"strings"
|
|
||||||
"sync"
|
|
||||||
"testing"
|
"testing"
|
||||||
|
|
||||||
"git.sunturtle.xyz/zephyr/horse/horse"
|
"git.sunturtle.xyz/zephyr/horse/horse"
|
||||||
"git.sunturtle.xyz/zephyr/horse/horse/global"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
var SortedSkills = sync.OnceValue(func() []horse.Skill {
|
|
||||||
skills := make([]horse.Skill, 0, len(global.AllSkills))
|
|
||||||
for _, v := range global.AllSkills {
|
|
||||||
skills = append(skills, v)
|
|
||||||
}
|
|
||||||
slices.SortFunc(skills, func(a, b horse.Skill) int { return cmp.Compare(a.ID, b.ID) })
|
|
||||||
return skills
|
|
||||||
})
|
|
||||||
|
|
||||||
func TestSkillStrings(t *testing.T) {
|
|
||||||
t.Parallel()
|
|
||||||
for _, s := range SortedSkills() {
|
|
||||||
for _, a := range s.Activations {
|
|
||||||
for _, abil := range a.Abilities {
|
|
||||||
if n := abil.Type.String(); strings.HasPrefix(n, "AbilityType(") {
|
|
||||||
t.Errorf("%v %s: %s", s.ID, s.Name, n)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func TestTenThousandthsString(t *testing.T) {
|
func TestTenThousandthsString(t *testing.T) {
|
||||||
t.Parallel()
|
t.Parallel()
|
||||||
cases := []struct {
|
cases := []struct {
|
||||||
|
|||||||
@@ -1,6 +0,0 @@
|
|||||||
# gen
|
|
||||||
|
|
||||||
Go tool to generate the Koka source code from the game's SQLite database.
|
|
||||||
|
|
||||||
Code is generated using Go templates.
|
|
||||||
Templates use a `kkenum` function which converts a name `Mr. C.B.` to a Koka enumerant name `Mr-CB`.
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
WITH uma_names AS (
|
|
||||||
SELECT
|
|
||||||
"index" AS "id",
|
|
||||||
"text" AS "name"
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 6 AND "index" BETWEEN 1000 AND 1999
|
|
||||||
-- Exclude characters who have no succession relations defined.
|
|
||||||
AND "index" IN (SELECT chara_id FROM succession_relation_member)
|
|
||||||
), pairs AS (
|
|
||||||
SELECT
|
|
||||||
a.id AS id_a,
|
|
||||||
a.name AS name_a,
|
|
||||||
b.id AS id_b,
|
|
||||||
b.name AS name_b
|
|
||||||
FROM uma_names a
|
|
||||||
JOIN uma_names b ON a.id != b.id -- exclude reflexive cases
|
|
||||||
), relation_pairs AS (
|
|
||||||
SELECT
|
|
||||||
ra.relation_type,
|
|
||||||
ra.chara_id AS id_a,
|
|
||||||
rb.chara_id AS id_b
|
|
||||||
FROM succession_relation_member ra
|
|
||||||
JOIN succession_relation_member rb ON ra.relation_type = rb.relation_type
|
|
||||||
), affinity AS (
|
|
||||||
SELECT
|
|
||||||
pairs.*,
|
|
||||||
SUM(IFNULL(relation_point, 0)) AS base_affinity
|
|
||||||
FROM pairs
|
|
||||||
LEFT JOIN relation_pairs rp ON pairs.id_a = rp.id_a AND pairs.id_b = rp.id_b
|
|
||||||
LEFT JOIN succession_relation sr ON rp.relation_type = sr.relation_type
|
|
||||||
GROUP BY pairs.id_a, pairs.id_b
|
|
||||||
|
|
||||||
UNION ALL
|
|
||||||
-- Reflexive cases.
|
|
||||||
SELECT
|
|
||||||
uma_names.id AS id_a,
|
|
||||||
uma_names.name AS name_a,
|
|
||||||
uma_names.id AS id_b,
|
|
||||||
uma_names.name AS name_b,
|
|
||||||
0 AS base_affinity
|
|
||||||
FROM uma_names
|
|
||||||
)
|
|
||||||
SELECT * FROM affinity
|
|
||||||
ORDER BY id_a, id_b
|
|
||||||
@@ -1,87 +0,0 @@
|
|||||||
WITH uma_names AS (
|
|
||||||
SELECT
|
|
||||||
"index" AS "id",
|
|
||||||
"text" AS "name"
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 6 AND "index" BETWEEN 1000 AND 1999
|
|
||||||
-- Exclude characters who have no succession relations defined.
|
|
||||||
AND "index" IN (SELECT chara_id FROM succession_relation_member)
|
|
||||||
), trios AS (
|
|
||||||
SELECT
|
|
||||||
a.id AS id_a,
|
|
||||||
a.name AS name_a,
|
|
||||||
b.id AS id_b,
|
|
||||||
b.name AS name_b,
|
|
||||||
c.id AS id_c,
|
|
||||||
c.name AS name_c
|
|
||||||
FROM uma_names a
|
|
||||||
JOIN uma_names b ON a.id != b.id -- exclude pairwise reflexive cases
|
|
||||||
JOIN uma_names c ON a.id != c.id AND b.id != c.id
|
|
||||||
), relation_trios AS (
|
|
||||||
SELECT
|
|
||||||
ra.relation_type,
|
|
||||||
ra.chara_id AS id_a,
|
|
||||||
rb.chara_id AS id_b,
|
|
||||||
rc.chara_id AS id_c
|
|
||||||
FROM succession_relation_member ra
|
|
||||||
JOIN succession_relation_member rb ON ra.relation_type = rb.relation_type
|
|
||||||
JOIN succession_relation_member rc ON ra.relation_type = rc.relation_type
|
|
||||||
), affinity AS (
|
|
||||||
SELECT
|
|
||||||
trios.*,
|
|
||||||
SUM(IFNULL(relation_point, 0)) AS base_affinity
|
|
||||||
FROM trios
|
|
||||||
LEFT JOIN relation_trios rt ON trios.id_a = rt.id_a AND trios.id_b = rt.id_b AND trios.id_c = rt.id_c
|
|
||||||
LEFT JOIN succession_relation sr ON rt.relation_type = sr.relation_type
|
|
||||||
GROUP BY trios.id_a, trios.id_b, trios.id_c
|
|
||||||
|
|
||||||
UNION ALL
|
|
||||||
-- A = B = C
|
|
||||||
SELECT
|
|
||||||
n.id AS id_a,
|
|
||||||
n.name AS name_a,
|
|
||||||
n.id AS id_b,
|
|
||||||
n.name AS name_b,
|
|
||||||
n.id AS id_c,
|
|
||||||
n.name AS name_c,
|
|
||||||
0 AS base_affinity
|
|
||||||
FROM uma_names n
|
|
||||||
|
|
||||||
UNION ALL
|
|
||||||
-- A = B
|
|
||||||
SELECT
|
|
||||||
n.id AS id_a,
|
|
||||||
n.name AS name_a,
|
|
||||||
n.id AS id_a,
|
|
||||||
n.name AS id_b,
|
|
||||||
m.id AS id_c,
|
|
||||||
m.name AS name_c,
|
|
||||||
0 AS base_affinity
|
|
||||||
FROM uma_names n JOIN uma_names m ON n.id != m.id
|
|
||||||
|
|
||||||
UNION ALL
|
|
||||||
-- A = C
|
|
||||||
SELECT
|
|
||||||
n.id AS id_a,
|
|
||||||
n.name AS name_a,
|
|
||||||
m.id AS id_a,
|
|
||||||
m.name AS id_b,
|
|
||||||
n.id AS id_c,
|
|
||||||
n.name AS name_c,
|
|
||||||
0 AS base_affinity
|
|
||||||
FROM uma_names n JOIN uma_names m ON n.id != m.id
|
|
||||||
|
|
||||||
UNION ALL
|
|
||||||
-- B = C
|
|
||||||
SELECT
|
|
||||||
m.id AS id_a,
|
|
||||||
m.name AS name_a,
|
|
||||||
n.id AS id_a,
|
|
||||||
n.name AS id_b,
|
|
||||||
n.id AS id_c,
|
|
||||||
n.name AS name_c,
|
|
||||||
0 AS base_affinity
|
|
||||||
FROM uma_names n JOIN uma_names m ON n.id != m.id
|
|
||||||
)
|
|
||||||
SELECT * FROM affinity
|
|
||||||
ORDER BY id_a, id_b, id_c
|
|
||||||
@@ -1,72 +0,0 @@
|
|||||||
{{ define "go-character" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $c := $.Characters }}
|
|
||||||
Character{{ goenum $c.Name }} CharacterID = {{ $c.ID }} // {{ $c.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var OrderedCharacters = [...]CharacterID{
|
|
||||||
{{- range $c := $.Characters }}
|
|
||||||
Character{{ goenum $c.Name }},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var Characters = map[CharacterID]Character{
|
|
||||||
{{- range $c := $.Characters }}
|
|
||||||
Character{{ goenum $c.Name }}: {ID: {{ $c.ID }}, Name: {{ printf "%q" $c.Name -}} },
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var CharacterNameToID = map[string]CharacterID{
|
|
||||||
{{- range $c := $.Characters }}
|
|
||||||
{{ printf "%q" $c.Name }}: {{ $c.ID }},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var pairAffinity = []int8{
|
|
||||||
{{- range $a := $.Characters -}}
|
|
||||||
{{- range $b := $.Characters -}}
|
|
||||||
{{- index $.PairMaps $a.ID $b.ID -}},
|
|
||||||
{{- end -}}
|
|
||||||
{{- end -}}
|
|
||||||
}
|
|
||||||
|
|
||||||
var trioAffinity = []int8{
|
|
||||||
{{- range $a := $.Characters -}}
|
|
||||||
{{- range $b := $.Characters -}}
|
|
||||||
{{- range $c := $.Characters -}}
|
|
||||||
{{- index $.TrioMaps $a.ID $b.ID $c.ID -}},
|
|
||||||
{{- end -}}
|
|
||||||
{{- end -}}
|
|
||||||
{{- end -}}
|
|
||||||
}
|
|
||||||
|
|
||||||
func PairAffinity(a, b CharacterID) int {
|
|
||||||
if _, ok := Characters[a]; !ok {
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
if _, ok := Characters[b]; !ok {
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
return int(pairAffinity[a*{{ $.CharaCount }} + b])
|
|
||||||
}
|
|
||||||
|
|
||||||
func TrioAffinity(a, b, c CharacterID) int {
|
|
||||||
if _, ok := Characters[a]; !ok {
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
if _, ok := Characters[b]; !ok {
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
if _, ok := Characters[c]; !ok {
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
return int(trioAffinity[a*{{ $.CharaCount }}*{{ $.CharaCount }} + b*{{ $.CharaCount }} + c])
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,94 +0,0 @@
|
|||||||
{{ define "koka-character" -}}
|
|
||||||
module horse/{{ $.Region }}/character
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import std/data/rb-map
|
|
||||||
import horse/game-id
|
|
||||||
pub import horse/character
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $chara := $.Characters }}{{ $chara.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.CharaCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $chara := $.Characters }}{{ $chara.ID }},{{ end }}]"
|
|
||||||
// Vector of all character ID values in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
val name2id = once()
|
|
||||||
var m: rbmap<string, int> := empty()
|
|
||||||
all().foreach() fn(id) m := m.set(Character-id(id).show, id)
|
|
||||||
m
|
|
||||||
|
|
||||||
// Get the character ID that has the given exact name.
|
|
||||||
// If no character matches the name, the result is an invalid ID.
|
|
||||||
pub fun from-name(name: string): character-id
|
|
||||||
Character-id(name2id().rb-map/lookup(name).default(0))
|
|
||||||
|
|
||||||
// Get the name for a character.
|
|
||||||
// If no character matches the ID, the result is the numeric ID.
|
|
||||||
pub fun show(c: character-id): string
|
|
||||||
match c.game-id
|
|
||||||
{{- range $chara := $.Characters }}
|
|
||||||
{{ $chara.ID }} -> {{ printf "%q" $chara.Name }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "character " ++ x.show
|
|
||||||
|
|
||||||
fun character/index(c: character-id): int
|
|
||||||
match c.game-id
|
|
||||||
{{- range $chara := $.Characters }}
|
|
||||||
{{ $chara.ID }} -> {{ $chara.Index }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> -99999999
|
|
||||||
|
|
||||||
// Create the table of all pair affinities.
|
|
||||||
// The affinity is the value at a.index*count + b.index.
|
|
||||||
extern global/create-pair-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = {
|
|
||||||
{{- range $a := $.Characters }}
|
|
||||||
{{- range $b := $.Characters }}
|
|
||||||
{{- index $.PairMaps $a.ID $b.ID }},
|
|
||||||
{{- end }}
|
|
||||||
{{- end -}}
|
|
||||||
};\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.CharaCount }} * (kk_ssize_t){{ $.CharaCount }}, kk_context())"
|
|
||||||
js inline "[
|
|
||||||
{{- range $a := $.Characters }}
|
|
||||||
{{- range $b := $.Characters }}
|
|
||||||
{{- index $.PairMaps $a.ID $b.ID }},
|
|
||||||
{{- end }}
|
|
||||||
{{- end -}}
|
|
||||||
]"
|
|
||||||
val global/pair-table = global/create-pair-table()
|
|
||||||
|
|
||||||
// Base affinity between a pair using the global ruleset.
|
|
||||||
pub fun global/pair-affinity(a: character-id, b: character-id): int
|
|
||||||
global/pair-table.at(a.index * {{ $.CharaCount }} + b.index).default(0)
|
|
||||||
|
|
||||||
// Create the table of all trio affinities.
|
|
||||||
// The affinity is the value at a.index*count*count + b.index*count + c.index.
|
|
||||||
extern global/create-trio-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = {
|
|
||||||
{{- range $a := $.Characters }}
|
|
||||||
{{- range $b := $.Characters }}
|
|
||||||
{{- range $c := $.Characters }}
|
|
||||||
{{- index $.TrioMaps $a.ID $b.ID $c.ID }},
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
{{- end -}}
|
|
||||||
};\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.CharaCount }} * (kk_ssize_t){{ $.CharaCount }} * (kk_ssize_t){{ $.CharaCount }}, kk_context())"
|
|
||||||
js inline "[
|
|
||||||
{{- range $a := $.Characters }}
|
|
||||||
{{- range $b := $.Characters }}
|
|
||||||
{{- range $c := $.Characters }}
|
|
||||||
{{- index $.TrioMaps $a.ID $b.ID $c.ID }},
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
{{- end -}}
|
|
||||||
]"
|
|
||||||
val global/trio-table = global/create-trio-table()
|
|
||||||
|
|
||||||
// Base affinity for a trio using the global ruleset.
|
|
||||||
pub fun global/trio-affinity(a: character-id, b: character-id, c: character-id): int
|
|
||||||
global/trio-table.at(a.index * {{ $.CharaCount }} * {{ $.CharaCount }} + b.index * {{ $.CharaCount }} + c.index).default(0)
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
SELECT
|
|
||||||
"index" AS "id",
|
|
||||||
"text" AS "name",
|
|
||||||
ROW_NUMBER() OVER (ORDER BY "index") - 1 AS "index"
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 6 AND "index" BETWEEN 1000 AND 1999
|
|
||||||
-- Exclude characters who have no succession relations defined.
|
|
||||||
AND "index" IN (SELECT chara_id FROM succession_relation_member)
|
|
||||||
ORDER BY "id"
|
|
||||||
263
horsegen/gen.go
263
horsegen/gen.go
@@ -1,263 +0,0 @@
|
|||||||
package main
|
|
||||||
|
|
||||||
import (
|
|
||||||
"embed"
|
|
||||||
"errors"
|
|
||||||
"fmt"
|
|
||||||
"io"
|
|
||||||
"regexp"
|
|
||||||
"strings"
|
|
||||||
"text/template"
|
|
||||||
"unicode"
|
|
||||||
)
|
|
||||||
|
|
||||||
//go:embed *.template
|
|
||||||
var templates embed.FS
|
|
||||||
|
|
||||||
// LoadTemplates sets up templates to render game data to source code.
|
|
||||||
func LoadTemplates() (*template.Template, error) {
|
|
||||||
t := template.New("root")
|
|
||||||
t.Funcs(template.FuncMap{
|
|
||||||
"kkenum": kkenum,
|
|
||||||
"goenum": goenum,
|
|
||||||
})
|
|
||||||
return t.ParseFS(templates, "*")
|
|
||||||
}
|
|
||||||
|
|
||||||
// ExecCharacter renders the Koka character module to kk and the Go character file to g.
|
|
||||||
// If either is nil, it is skipped.
|
|
||||||
func ExecCharacter(t *template.Template, region string, kk, g io.Writer, c []NamedID[Character], pairs, trios []AffinityRelation) error {
|
|
||||||
if len(pairs) != len(c)*len(c) {
|
|
||||||
return fmt.Errorf("there are %d pairs but there must be %d for %d characters", len(pairs), len(c)*len(c), len(c))
|
|
||||||
}
|
|
||||||
if len(trios) != len(c)*len(c)*len(c) {
|
|
||||||
return fmt.Errorf("there are %d trios but there must be %d for %d characters", len(trios), len(c)*len(c)*len(c), len(c))
|
|
||||||
}
|
|
||||||
|
|
||||||
maxid := 0
|
|
||||||
pm := make(map[int]map[int]int, len(c))
|
|
||||||
tm := make(map[int]map[int]map[int]int, len(c))
|
|
||||||
for _, u := range c {
|
|
||||||
maxid = max(maxid, u.ID)
|
|
||||||
pm[u.ID] = make(map[int]int, len(c))
|
|
||||||
tm[u.ID] = make(map[int]map[int]int, len(c))
|
|
||||||
for _, v := range c {
|
|
||||||
tm[u.ID][v.ID] = make(map[int]int, len(c))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for _, p := range pairs {
|
|
||||||
pm[p.IDA][p.IDB] = p.Affinity
|
|
||||||
}
|
|
||||||
for _, t := range trios {
|
|
||||||
tm[t.IDA][t.IDB][t.IDC] = t.Affinity
|
|
||||||
}
|
|
||||||
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Characters []NamedID[Character]
|
|
||||||
Pairs []AffinityRelation
|
|
||||||
Trios []AffinityRelation
|
|
||||||
PairMaps map[int]map[int]int
|
|
||||||
TrioMaps map[int]map[int]map[int]int
|
|
||||||
CharaCount int
|
|
||||||
MaxID int
|
|
||||||
}{region, c, pairs, trios, pm, tm, len(c), maxid}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-character", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-character", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func ExecSkill(t *template.Template, region string, kk, g io.Writer, groups []NamedID[SkillGroup], skills []Skill) error {
|
|
||||||
m := make(map[int][]Skill, len(groups))
|
|
||||||
for _, t := range skills {
|
|
||||||
m[t.GroupID] = append(m[t.GroupID], t)
|
|
||||||
}
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Groups []NamedID[SkillGroup]
|
|
||||||
Skills []Skill
|
|
||||||
Related map[int][]Skill
|
|
||||||
SkillCount int
|
|
||||||
}{region, groups, skills, m, len(skills)}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-skill", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-skill-data", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func ExecRace(t *template.Template, region string, kk, g io.Writer, races []Race) error {
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Races []Race
|
|
||||||
RaceCount int
|
|
||||||
}{region, races, len(races)}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-race", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-race", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func ExecSaddle(t *template.Template, region string, kk, g io.Writer, saddles []Saddle) error {
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Saddles []Saddle
|
|
||||||
SaddleCount int
|
|
||||||
}{region, saddles, len(saddles)}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-saddle", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-saddle", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func ExecScenario(t *template.Template, region string, kk, g io.Writer, scen []Scenario) error {
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Scenarios []Scenario
|
|
||||||
ScenarioCount int
|
|
||||||
}{region, scen, len(scen)}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-scenario", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-scenario", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func ExecSparks(t *template.Template, region string, kk, g io.Writer, sparks []Spark, effects map[int]map[int][]SparkEffect) error {
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Sparks []Spark
|
|
||||||
SparkEffects map[int]map[int][]SparkEffect
|
|
||||||
SparkCount int
|
|
||||||
}{region, sparks, effects, len(sparks)}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-spark", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-spark", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
func ExecUmas(t *template.Template, region string, kk, g io.Writer, umas []Uma) error {
|
|
||||||
data := struct {
|
|
||||||
Region string
|
|
||||||
Umas []Uma
|
|
||||||
UmaCount int
|
|
||||||
}{region, umas, len(umas)}
|
|
||||||
var err error
|
|
||||||
if kk != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(kk, "koka-uma", &data))
|
|
||||||
}
|
|
||||||
if g != nil {
|
|
||||||
err = errors.Join(err, t.ExecuteTemplate(g, "go-uma", &data))
|
|
||||||
}
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
const wordSeps = " ,!?/-+();#○☆♡'=♪∀゚∴[]:"
|
|
||||||
|
|
||||||
var (
|
|
||||||
kkReplace = func() *strings.Replacer {
|
|
||||||
r := []string{
|
|
||||||
"Triple 7s", "Triple-Sevens", // hard to replace with the right thing automatically
|
|
||||||
"1,500,000 CC", "One-Million-CC",
|
|
||||||
"15,000,000 CC", "Fifteen-Million-CC",
|
|
||||||
"1st", "First",
|
|
||||||
"114th", "Hundred-Fourteenth",
|
|
||||||
"♡ 3D Nail Art", "Nail-Art",
|
|
||||||
".", "",
|
|
||||||
"\u2019", "",
|
|
||||||
"&", "-and-",
|
|
||||||
"'s", "s",
|
|
||||||
"ó", "o",
|
|
||||||
"∞", "Infinity",
|
|
||||||
"\u00d7", "x",
|
|
||||||
"◎", "Lv2",
|
|
||||||
}
|
|
||||||
for _, c := range wordSeps {
|
|
||||||
r = append(r, string(c), "-")
|
|
||||||
}
|
|
||||||
return strings.NewReplacer(r...)
|
|
||||||
}()
|
|
||||||
kkMultidash = regexp.MustCompile(`-+`)
|
|
||||||
kkDashNonletter = regexp.MustCompile(`-[^A-Za-z]`)
|
|
||||||
|
|
||||||
goReplace = func() *strings.Replacer {
|
|
||||||
r := []string{
|
|
||||||
"Triple 7s", "TripleSevens",
|
|
||||||
"1,500,000 CC", "OneMillionCC",
|
|
||||||
"15,000,000 CC", "FifteenMillionCC",
|
|
||||||
"1st", "First",
|
|
||||||
"♡ 3D Nail Art", "NailArt",
|
|
||||||
".", "",
|
|
||||||
"\u2019", "",
|
|
||||||
"&", "And",
|
|
||||||
"'s", "s",
|
|
||||||
"∞", "Infinity",
|
|
||||||
"\u00d7", "X",
|
|
||||||
"◎", "Lv2",
|
|
||||||
}
|
|
||||||
for _, c := range wordSeps {
|
|
||||||
r = append(r, string(c), "")
|
|
||||||
}
|
|
||||||
return strings.NewReplacer(r...)
|
|
||||||
}()
|
|
||||||
)
|
|
||||||
|
|
||||||
func kkenum(name string) string {
|
|
||||||
orig := name
|
|
||||||
name = kkReplace.Replace(name)
|
|
||||||
name = kkMultidash.ReplaceAllLiteralString(name, "-")
|
|
||||||
name = strings.Trim(name, "-")
|
|
||||||
if len(name) == 0 {
|
|
||||||
panic(fmt.Errorf("%q became empty as Koka enum variant", orig))
|
|
||||||
}
|
|
||||||
name = strings.ToUpper(name[:1]) + name[1:]
|
|
||||||
if !unicode.IsLetter(rune(name[0])) {
|
|
||||||
//lint:ignore ST1005 proper name
|
|
||||||
panic(fmt.Errorf("Koka enum variant %q (from %q) starts with a non-letter", name, orig))
|
|
||||||
}
|
|
||||||
for _, c := range name {
|
|
||||||
if c > 127 {
|
|
||||||
// Koka does not allow non-ASCII characters in source code.
|
|
||||||
// Don't proceed if we've missed one.
|
|
||||||
panic(fmt.Errorf("non-ASCII character %q (%[1]U) in Koka enum variant %q (from %q)", c, name, orig))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if kkDashNonletter.MatchString(name) {
|
|
||||||
panic(fmt.Errorf("non-letter character after a dash in Koka enum variant %q (from %q)", name, orig))
|
|
||||||
}
|
|
||||||
return name
|
|
||||||
}
|
|
||||||
|
|
||||||
func goenum(name string) string {
|
|
||||||
// go names are a bit more lax, so we need fewer checks
|
|
||||||
orig := name
|
|
||||||
name = goReplace.Replace(name)
|
|
||||||
if len(name) == 0 {
|
|
||||||
panic(fmt.Errorf("%q became empty as Go enum variant", orig))
|
|
||||||
}
|
|
||||||
name = strings.ToUpper(name[:1]) + name[1:]
|
|
||||||
return name
|
|
||||||
}
|
|
||||||
613
horsegen/load.go
613
horsegen/load.go
@@ -1,613 +0,0 @@
|
|||||||
package main
|
|
||||||
|
|
||||||
import (
|
|
||||||
"context"
|
|
||||||
_ "embed"
|
|
||||||
"fmt"
|
|
||||||
|
|
||||||
"zombiezen.com/go/sqlite/sqlitex"
|
|
||||||
)
|
|
||||||
|
|
||||||
//go:embed character.sql
|
|
||||||
var characterSQL string
|
|
||||||
|
|
||||||
//go:embed character.affinity2.sql
|
|
||||||
var characterAffinity2SQL string
|
|
||||||
|
|
||||||
//go:embed character.affinity3.sql
|
|
||||||
var characterAffinity3SQL string
|
|
||||||
|
|
||||||
//go:embed uma.sql
|
|
||||||
var umaSQL string
|
|
||||||
|
|
||||||
//go:embed skill-group.sql
|
|
||||||
var skillGroupSQL string
|
|
||||||
|
|
||||||
//go:embed skill.sql
|
|
||||||
var skillSQL string
|
|
||||||
|
|
||||||
//go:embed race.sql
|
|
||||||
var raceSQL string
|
|
||||||
|
|
||||||
//go:embed saddle.sql
|
|
||||||
var saddleSQL string
|
|
||||||
|
|
||||||
//go:embed scenario.sql
|
|
||||||
var scenarioSQL string
|
|
||||||
|
|
||||||
//go:embed spark.sql
|
|
||||||
var sparkSQL string
|
|
||||||
|
|
||||||
//go:embed spark-effect.sql
|
|
||||||
var sparkEffectSQL string
|
|
||||||
|
|
||||||
type (
|
|
||||||
Character struct{}
|
|
||||||
SkillGroup struct{}
|
|
||||||
)
|
|
||||||
|
|
||||||
type NamedID[T any] struct {
|
|
||||||
// Disallow conversions between NamedID types.
|
|
||||||
_ [0]*T
|
|
||||||
|
|
||||||
ID int
|
|
||||||
Name string
|
|
||||||
// For internal use, the index of the identity, when it's needed.
|
|
||||||
// We don't show this in public API, but it lets us use vectors for lookups.
|
|
||||||
Index int
|
|
||||||
}
|
|
||||||
|
|
||||||
func Characters(ctx context.Context, db *sqlitex.Pool) ([]NamedID[Character], error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for characters: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(characterSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for characters: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []NamedID[Character]
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping characters: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
c := NamedID[Character]{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
Index: stmt.ColumnInt(2),
|
|
||||||
}
|
|
||||||
r = append(r, c)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type AffinityRelation struct {
|
|
||||||
IDA int
|
|
||||||
NameA string
|
|
||||||
IDB int
|
|
||||||
NameB string
|
|
||||||
IDC int
|
|
||||||
NameC string
|
|
||||||
Affinity int
|
|
||||||
}
|
|
||||||
|
|
||||||
func CharacterPairs(ctx context.Context, db *sqlitex.Pool) ([]AffinityRelation, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for character pairs: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(characterAffinity2SQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for character pairs: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []AffinityRelation
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping character pairs: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
p := AffinityRelation{
|
|
||||||
IDA: stmt.ColumnInt(0),
|
|
||||||
NameA: stmt.ColumnText(1),
|
|
||||||
IDB: stmt.ColumnInt(2),
|
|
||||||
NameB: stmt.ColumnText(3),
|
|
||||||
Affinity: stmt.ColumnInt(4),
|
|
||||||
}
|
|
||||||
r = append(r, p)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
func CharacterTrios(ctx context.Context, db *sqlitex.Pool) ([]AffinityRelation, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for character trios: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(characterAffinity3SQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for character trios: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []AffinityRelation
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping character trios: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
p := AffinityRelation{
|
|
||||||
IDA: stmt.ColumnInt(0),
|
|
||||||
NameA: stmt.ColumnText(1),
|
|
||||||
IDB: stmt.ColumnInt(2),
|
|
||||||
NameB: stmt.ColumnText(3),
|
|
||||||
IDC: stmt.ColumnInt(4),
|
|
||||||
NameC: stmt.ColumnText(5),
|
|
||||||
Affinity: stmt.ColumnInt(6),
|
|
||||||
}
|
|
||||||
r = append(r, p)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
func SkillGroups(ctx context.Context, db *sqlitex.Pool) ([]NamedID[SkillGroup], error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for skill groups: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(skillGroupSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for skill groups: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []NamedID[SkillGroup]
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping skill groups: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
g := NamedID[SkillGroup]{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
}
|
|
||||||
r = append(r, g)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type Skill struct {
|
|
||||||
ID int
|
|
||||||
Name string
|
|
||||||
Description string
|
|
||||||
GroupID int
|
|
||||||
GroupName string
|
|
||||||
Rarity int
|
|
||||||
GroupRate int
|
|
||||||
GradeValue int
|
|
||||||
WitCheck bool
|
|
||||||
Activations [2]SkillActivation
|
|
||||||
SPCost int
|
|
||||||
InheritID int
|
|
||||||
UniqueOwnerID int
|
|
||||||
UniqueOwner string
|
|
||||||
IconID int
|
|
||||||
Index int
|
|
||||||
}
|
|
||||||
|
|
||||||
type SkillActivation struct {
|
|
||||||
Precondition string
|
|
||||||
Condition string
|
|
||||||
Duration int
|
|
||||||
DurScale int
|
|
||||||
Cooldown int
|
|
||||||
Abilities [3]SkillAbility
|
|
||||||
}
|
|
||||||
|
|
||||||
type SkillAbility struct {
|
|
||||||
Type int
|
|
||||||
ValueUsage int
|
|
||||||
Value int
|
|
||||||
Target int
|
|
||||||
TargetValue int
|
|
||||||
}
|
|
||||||
|
|
||||||
func Skills(ctx context.Context, db *sqlitex.Pool) ([]Skill, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for skills: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(skillSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for skills: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []Skill
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping skills: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
s := Skill{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
Description: stmt.ColumnText(2),
|
|
||||||
GroupID: stmt.ColumnInt(3),
|
|
||||||
GroupName: stmt.ColumnText(4),
|
|
||||||
Rarity: stmt.ColumnInt(5),
|
|
||||||
GroupRate: stmt.ColumnInt(6),
|
|
||||||
GradeValue: stmt.ColumnInt(7),
|
|
||||||
WitCheck: stmt.ColumnInt(8) != 0,
|
|
||||||
Activations: [2]SkillActivation{
|
|
||||||
{
|
|
||||||
Precondition: stmt.ColumnText(9),
|
|
||||||
Condition: stmt.ColumnText(10),
|
|
||||||
Duration: stmt.ColumnInt(11),
|
|
||||||
DurScale: stmt.ColumnInt(12),
|
|
||||||
Cooldown: stmt.ColumnInt(13),
|
|
||||||
Abilities: [3]SkillAbility{
|
|
||||||
{
|
|
||||||
Type: stmt.ColumnInt(14),
|
|
||||||
ValueUsage: stmt.ColumnInt(15),
|
|
||||||
Value: stmt.ColumnInt(16),
|
|
||||||
Target: stmt.ColumnInt(17),
|
|
||||||
TargetValue: stmt.ColumnInt(18),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
Type: stmt.ColumnInt(19),
|
|
||||||
ValueUsage: stmt.ColumnInt(20),
|
|
||||||
Value: stmt.ColumnInt(21),
|
|
||||||
Target: stmt.ColumnInt(22),
|
|
||||||
TargetValue: stmt.ColumnInt(23),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
Type: stmt.ColumnInt(24),
|
|
||||||
ValueUsage: stmt.ColumnInt(25),
|
|
||||||
Value: stmt.ColumnInt(26),
|
|
||||||
Target: stmt.ColumnInt(27),
|
|
||||||
TargetValue: stmt.ColumnInt(28),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
Precondition: stmt.ColumnText(29),
|
|
||||||
Condition: stmt.ColumnText(30),
|
|
||||||
Duration: stmt.ColumnInt(31),
|
|
||||||
DurScale: stmt.ColumnInt(32),
|
|
||||||
Cooldown: stmt.ColumnInt(33),
|
|
||||||
Abilities: [3]SkillAbility{
|
|
||||||
{
|
|
||||||
Type: stmt.ColumnInt(34),
|
|
||||||
ValueUsage: stmt.ColumnInt(35),
|
|
||||||
Value: stmt.ColumnInt(36),
|
|
||||||
Target: stmt.ColumnInt(37),
|
|
||||||
TargetValue: stmt.ColumnInt(38),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
Type: stmt.ColumnInt(39),
|
|
||||||
ValueUsage: stmt.ColumnInt(40),
|
|
||||||
Value: stmt.ColumnInt(41),
|
|
||||||
Target: stmt.ColumnInt(42),
|
|
||||||
TargetValue: stmt.ColumnInt(43),
|
|
||||||
},
|
|
||||||
{
|
|
||||||
Type: stmt.ColumnInt(44),
|
|
||||||
ValueUsage: stmt.ColumnInt(45),
|
|
||||||
Value: stmt.ColumnInt(46),
|
|
||||||
Target: stmt.ColumnInt(47),
|
|
||||||
TargetValue: stmt.ColumnInt(48),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
SPCost: stmt.ColumnInt(49),
|
|
||||||
InheritID: stmt.ColumnInt(50),
|
|
||||||
UniqueOwnerID: stmt.ColumnInt(51),
|
|
||||||
UniqueOwner: stmt.ColumnText(52),
|
|
||||||
IconID: stmt.ColumnInt(53),
|
|
||||||
Index: stmt.ColumnInt(54),
|
|
||||||
}
|
|
||||||
r = append(r, s)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type Race struct {
|
|
||||||
ID int
|
|
||||||
Name string
|
|
||||||
Grade int
|
|
||||||
ThumbnailID int
|
|
||||||
Primary int
|
|
||||||
Alternate int
|
|
||||||
}
|
|
||||||
|
|
||||||
func Races(ctx context.Context, db *sqlitex.Pool) ([]Race, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for races: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(raceSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for races: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []Race
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping races: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
race := Race{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
Grade: stmt.ColumnInt(2),
|
|
||||||
ThumbnailID: stmt.ColumnInt(3),
|
|
||||||
Primary: stmt.ColumnInt(4),
|
|
||||||
Alternate: stmt.ColumnInt(5),
|
|
||||||
}
|
|
||||||
r = append(r, race)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type Saddle struct {
|
|
||||||
ID int
|
|
||||||
Name string
|
|
||||||
Races [3]int
|
|
||||||
Type int
|
|
||||||
Primary int
|
|
||||||
Alternate int
|
|
||||||
}
|
|
||||||
|
|
||||||
func Saddles(ctx context.Context, db *sqlitex.Pool) ([]Saddle, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for saddles: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(saddleSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for saddles: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []Saddle
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping saddles: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
s := Saddle{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
Races: [3]int{stmt.ColumnInt(2), stmt.ColumnInt(3), stmt.ColumnInt(4)},
|
|
||||||
Type: stmt.ColumnInt(5),
|
|
||||||
Primary: stmt.ColumnInt(6),
|
|
||||||
Alternate: stmt.ColumnInt(7),
|
|
||||||
}
|
|
||||||
r = append(r, s)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type Scenario struct {
|
|
||||||
ID int
|
|
||||||
Name string
|
|
||||||
Title string
|
|
||||||
}
|
|
||||||
|
|
||||||
func Scenarios(ctx context.Context, db *sqlitex.Pool) ([]Scenario, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for scenario: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(scenarioSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for scenario: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []Scenario
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping scenarios: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
s := Scenario{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
Title: stmt.ColumnText(2),
|
|
||||||
}
|
|
||||||
r = append(r, s)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type Spark struct {
|
|
||||||
ID int
|
|
||||||
Name string
|
|
||||||
Description string
|
|
||||||
Group int
|
|
||||||
Rarity int
|
|
||||||
Type int
|
|
||||||
}
|
|
||||||
|
|
||||||
type SparkEffect struct {
|
|
||||||
Target int
|
|
||||||
Value1 int
|
|
||||||
Value2 int
|
|
||||||
}
|
|
||||||
|
|
||||||
func Sparks(ctx context.Context, db *sqlitex.Pool) ([]Spark, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for sparks: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(sparkSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for sparks: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []Spark
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping sparks: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
s := Spark{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
Name: stmt.ColumnText(1),
|
|
||||||
Description: stmt.ColumnText(2),
|
|
||||||
Group: stmt.ColumnInt(3),
|
|
||||||
Rarity: stmt.ColumnInt(4),
|
|
||||||
Type: stmt.ColumnInt(5),
|
|
||||||
}
|
|
||||||
r = append(r, s)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
func SparkEffects(ctx context.Context, db *sqlitex.Pool) (map[int]map[int][]SparkEffect, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for spark effects: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(sparkEffectSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for spark effects: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
r := make(map[int]map[int][]SparkEffect)
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping spark effects: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
group := stmt.ColumnInt(0)
|
|
||||||
eff := stmt.ColumnInt(1)
|
|
||||||
s := SparkEffect{
|
|
||||||
Target: stmt.ColumnInt(2),
|
|
||||||
Value1: stmt.ColumnInt(3),
|
|
||||||
Value2: stmt.ColumnInt(4),
|
|
||||||
}
|
|
||||||
if r[group] == nil {
|
|
||||||
r[group] = make(map[int][]SparkEffect)
|
|
||||||
}
|
|
||||||
r[group][eff] = append(r[group][eff], s)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
|
|
||||||
type Uma struct {
|
|
||||||
ID int
|
|
||||||
CharacterID int
|
|
||||||
Name string
|
|
||||||
Variant string
|
|
||||||
CharacterName string
|
|
||||||
|
|
||||||
Sprint, Mile, Medium, Long int
|
|
||||||
Front, Pace, Late, End int
|
|
||||||
Turf, Dirt int
|
|
||||||
|
|
||||||
UniqueID int
|
|
||||||
Skill1, Skill2, Skill3 int
|
|
||||||
SkillPL2, SkillPL3, SkillPL4, SkillPL5 int
|
|
||||||
}
|
|
||||||
|
|
||||||
func Umas(ctx context.Context, db *sqlitex.Pool) ([]Uma, error) {
|
|
||||||
conn, err := db.Take(ctx)
|
|
||||||
defer db.Put(conn)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't get connection for umas: %w", err)
|
|
||||||
}
|
|
||||||
stmt, _, err := conn.PrepareTransient(umaSQL)
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("couldn't prepare statement for umas: %w", err)
|
|
||||||
}
|
|
||||||
defer stmt.Finalize()
|
|
||||||
|
|
||||||
var r []Uma
|
|
||||||
for {
|
|
||||||
ok, err := stmt.Step()
|
|
||||||
if err != nil {
|
|
||||||
return nil, fmt.Errorf("error stepping umas: %w", err)
|
|
||||||
}
|
|
||||||
if !ok {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
uma := Uma{
|
|
||||||
ID: stmt.ColumnInt(0),
|
|
||||||
CharacterID: stmt.ColumnInt(1),
|
|
||||||
Name: stmt.ColumnText(2),
|
|
||||||
Variant: stmt.ColumnText(3),
|
|
||||||
CharacterName: stmt.ColumnText(4),
|
|
||||||
Sprint: stmt.ColumnInt(5),
|
|
||||||
Mile: stmt.ColumnInt(6),
|
|
||||||
Medium: stmt.ColumnInt(7),
|
|
||||||
Long: stmt.ColumnInt(8),
|
|
||||||
Front: stmt.ColumnInt(9),
|
|
||||||
Pace: stmt.ColumnInt(10),
|
|
||||||
Late: stmt.ColumnInt(11),
|
|
||||||
End: stmt.ColumnInt(12),
|
|
||||||
Turf: stmt.ColumnInt(13),
|
|
||||||
Dirt: stmt.ColumnInt(14),
|
|
||||||
UniqueID: stmt.ColumnInt(15),
|
|
||||||
Skill1: stmt.ColumnInt(16),
|
|
||||||
Skill2: stmt.ColumnInt(17),
|
|
||||||
Skill3: stmt.ColumnInt(18),
|
|
||||||
SkillPL2: stmt.ColumnInt(19),
|
|
||||||
SkillPL3: stmt.ColumnInt(20),
|
|
||||||
SkillPL4: stmt.ColumnInt(21),
|
|
||||||
SkillPL5: stmt.ColumnInt(22),
|
|
||||||
}
|
|
||||||
r = append(r, uma)
|
|
||||||
}
|
|
||||||
return r, nil
|
|
||||||
}
|
|
||||||
227
horsegen/main.go
227
horsegen/main.go
@@ -1,227 +0,0 @@
|
|||||||
package main
|
|
||||||
|
|
||||||
import (
|
|
||||||
"context"
|
|
||||||
"flag"
|
|
||||||
"log/slog"
|
|
||||||
"os"
|
|
||||||
"os/signal"
|
|
||||||
"path/filepath"
|
|
||||||
|
|
||||||
"golang.org/x/sync/errgroup"
|
|
||||||
"zombiezen.com/go/sqlite"
|
|
||||||
"zombiezen.com/go/sqlite/sqlitex"
|
|
||||||
)
|
|
||||||
|
|
||||||
func main() {
|
|
||||||
var (
|
|
||||||
mdb string
|
|
||||||
out string
|
|
||||||
region string
|
|
||||||
)
|
|
||||||
flag.StringVar(&mdb, "mdb", os.ExpandEnv(`$USERPROFILE\AppData\LocalLow\Cygames\Umamusume\master\master.mdb`), "`path` to Umamusume master.mdb")
|
|
||||||
flag.StringVar(&out, "o", `horse`, "`dir`ectory for output files")
|
|
||||||
flag.StringVar(®ion, "region", "global", "region the database is for (global, jp)")
|
|
||||||
flag.Parse()
|
|
||||||
|
|
||||||
pctx, stop := signal.NotifyContext(context.Background(), os.Interrupt)
|
|
||||||
go func() {
|
|
||||||
<-pctx.Done()
|
|
||||||
stop()
|
|
||||||
}()
|
|
||||||
|
|
||||||
t, err := LoadTemplates()
|
|
||||||
if err != nil {
|
|
||||||
slog.Error("loading templates", slog.Any("err", err))
|
|
||||||
os.Exit(2)
|
|
||||||
}
|
|
||||||
|
|
||||||
slog.Info("open", slog.String("mdb", mdb))
|
|
||||||
db, err := sqlitex.NewPool(mdb, sqlitex.PoolOptions{Flags: sqlite.OpenReadOnly})
|
|
||||||
if err != nil {
|
|
||||||
slog.Error("opening mdb", slog.String("mdb", mdb), slog.Any("err", err))
|
|
||||||
os.Exit(1)
|
|
||||||
}
|
|
||||||
|
|
||||||
eg, ctx := errgroup.WithContext(pctx)
|
|
||||||
var (
|
|
||||||
charas []NamedID[Character]
|
|
||||||
pairs []AffinityRelation
|
|
||||||
trios []AffinityRelation
|
|
||||||
sg []NamedID[SkillGroup]
|
|
||||||
skills []Skill
|
|
||||||
races []Race
|
|
||||||
saddles []Saddle
|
|
||||||
scens []Scenario
|
|
||||||
sparks []Spark
|
|
||||||
sparkeff map[int]map[int][]SparkEffect
|
|
||||||
umas []Uma
|
|
||||||
)
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get characters")
|
|
||||||
r, err := Characters(ctx, db)
|
|
||||||
charas = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get pairs")
|
|
||||||
r, err := CharacterPairs(ctx, db)
|
|
||||||
pairs = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get trios")
|
|
||||||
r, err := CharacterTrios(ctx, db)
|
|
||||||
trios = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get skill groups")
|
|
||||||
r, err := SkillGroups(ctx, db)
|
|
||||||
sg = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get skills")
|
|
||||||
r, err := Skills(ctx, db)
|
|
||||||
skills = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get races")
|
|
||||||
r, err := Races(ctx, db)
|
|
||||||
races = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get saddles")
|
|
||||||
r, err := Saddles(ctx, db)
|
|
||||||
saddles = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get scenarios")
|
|
||||||
r, err := Scenarios(ctx, db)
|
|
||||||
scens = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get sparks")
|
|
||||||
r, err := Sparks(ctx, db)
|
|
||||||
sparks = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get spark effects")
|
|
||||||
r, err := SparkEffects(ctx, db)
|
|
||||||
sparkeff = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
slog.Info("get umas")
|
|
||||||
r, err := Umas(ctx, db)
|
|
||||||
umas = r
|
|
||||||
return err
|
|
||||||
})
|
|
||||||
if err := eg.Wait(); err != nil {
|
|
||||||
slog.Error("load", slog.Any("err", err))
|
|
||||||
os.Exit(1)
|
|
||||||
}
|
|
||||||
|
|
||||||
if err := os.MkdirAll(filepath.Join(out, region), 0775); err != nil {
|
|
||||||
slog.Error("create output dir", slog.Any("err", err))
|
|
||||||
os.Exit(1)
|
|
||||||
}
|
|
||||||
|
|
||||||
eg, ctx = errgroup.WithContext(pctx)
|
|
||||||
eg.Go(func() error {
|
|
||||||
cf, err := os.Create(filepath.Join(out, region, "character.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "character.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write characters")
|
|
||||||
return ExecCharacter(t, region, cf, gf, charas, pairs, trios)
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
sf, err := os.Create(filepath.Join(out, region, "skill.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "skill.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write skills")
|
|
||||||
return ExecSkill(t, region, sf, gf, sg, skills)
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
kf, err := os.Create(filepath.Join(out, region, "race.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "race.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write races")
|
|
||||||
return ExecRace(t, region, kf, gf, races)
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
kf, err := os.Create(filepath.Join(out, region, "saddle.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "saddle.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write saddles")
|
|
||||||
return ExecSaddle(t, region, kf, gf, saddles)
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
kf, err := os.Create(filepath.Join(out, region, "scenario.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "scenario.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write scenarios")
|
|
||||||
return ExecScenario(t, region, kf, gf, scens)
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
kf, err := os.Create(filepath.Join(out, region, "spark.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "spark.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write sparks")
|
|
||||||
return ExecSparks(t, region, kf, gf, sparks, sparkeff)
|
|
||||||
})
|
|
||||||
eg.Go(func() error {
|
|
||||||
kf, err := os.Create(filepath.Join(out, region, "uma.kk"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
gf, err := os.Create(filepath.Join(out, region, "uma.go"))
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
slog.Info("write umas")
|
|
||||||
return ExecUmas(t, region, kf, gf, umas)
|
|
||||||
})
|
|
||||||
if err := eg.Wait(); err != nil {
|
|
||||||
slog.Error("generate", slog.Any("err", err))
|
|
||||||
os.Exit(1)
|
|
||||||
} else {
|
|
||||||
slog.Info("done")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
{{- define "go-race" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
Race{{ goenum $r.Name }}{{ if $r.Alternate }}Alt{{ $r.ID }}{{ end }} RaceID = {{ $r.ID }} // {{ $r.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var AllRaces = map[RaceID]Race{
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
Race{{ goenum $r.Name }}{{ if $r.Alternate }}Alt{{ $r.ID }}{{ end }}: {
|
|
||||||
ID: {{ $r.ID }},
|
|
||||||
Name: {{ printf "%q" $r.Name }}{{ if $r.Alternate }} + " (Alternate {{ $r.ID }})"{{ end }},
|
|
||||||
Thumbnail: {{ $r.ThumbnailID }},
|
|
||||||
{{- if ne $r.Primary $r.ID }}
|
|
||||||
Primary: {{ $r.Primary }},
|
|
||||||
{{- end }}
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var RaceNameToID = map[string]RaceID{
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
{{ printf "%q" $r.Name }}{{ if $r.Alternate }} + " (Alternate {{ $r.ID }})"{{ end }}: {{ $r.ID }},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,69 +0,0 @@
|
|||||||
{{- define "koka-race" -}}
|
|
||||||
module horse/{{ $.Region }}/race
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import std/data/rb-map
|
|
||||||
import horse/game-id
|
|
||||||
pub import horse/race
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $r := $.Races }}{{ $r.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.RaceCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $r := $.Races }}{{ $r.ID }},{{ end }}]"
|
|
||||||
// Vector of all race IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
val name2id = once()
|
|
||||||
var m: rbmap<string, int> := empty()
|
|
||||||
all().foreach() fn(id) m := m.set(Race-id(id).show, id)
|
|
||||||
m
|
|
||||||
|
|
||||||
// Get the race ID that has the given exact name.
|
|
||||||
// Alternate versions of races have an indication of their ID in their names.
|
|
||||||
// If no race matches the name, the result is an invalid ID.
|
|
||||||
pub fun from-name(name: string): race-id
|
|
||||||
Race-id(name2id().rb-map/lookup(name).default(0))
|
|
||||||
|
|
||||||
// Get the name for a race.
|
|
||||||
// Alternate versions of races have an indication of their ID in their names.
|
|
||||||
// If no race matches the ID, the result is the numeric ID.
|
|
||||||
pub fun show(r: race-id): string
|
|
||||||
match r.game-id
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
{{ $r.ID }} -> {{ printf "%q" $r.Name }}{{ if $r.Alternate }} ++ " (Alternate {{ $r.ID }})"{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "race " ++ x.show
|
|
||||||
|
|
||||||
// Get the grade for a race.
|
|
||||||
// If no race matches the ID, the result is Pre-OP.
|
|
||||||
pub fun grade(r: race-id): grade
|
|
||||||
match r.game-id
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
{{ $r.ID }} -> {{ if eq $r.Grade 100 }}G1{{ else if eq $r.Grade 200 }}G2{{ else if eq $r.Grade 300 }}G3{{ else if eq $r.Grade 400 }}OP{{ else if eq $r.Grade 700 }}Pre-OP{{ else }}??? $r.Grade={{ $r.Grade }}{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> Pre-OP
|
|
||||||
|
|
||||||
// Get the thumbnail ID for a race.
|
|
||||||
// If no race matches the ID, the result is an invalid ID.
|
|
||||||
pub fun thumbnail(r: race-id): race-thumbnail-id
|
|
||||||
match r.game-id
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
{{ $r.ID }} -> Race-thumbnail-id({{ $r.ThumbnailID }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Race-thumbnail-id(0)
|
|
||||||
|
|
||||||
// Get the primary ID for a race.
|
|
||||||
// For races which are the primary version, or if no race matches the given ID,
|
|
||||||
// the result is the input.
|
|
||||||
pub fun primary(r: race-id): race-id
|
|
||||||
match r.game-id
|
|
||||||
{{- range $r := $.Races }}
|
|
||||||
{{- if $r.Alternate }}
|
|
||||||
{{ $r.ID }} -> Race-id({{ $r.Primary }})
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> r
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
WITH race_names AS (
|
|
||||||
SELECT "index" AS id, "text" AS name FROM text_data WHERE category = 33
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
race.id,
|
|
||||||
race_names.name,
|
|
||||||
race.grade,
|
|
||||||
race.thumbnail_id,
|
|
||||||
MIN(race.id) OVER (PARTITION BY race_names.name) AS "primary",
|
|
||||||
ROW_NUMBER() OVER (PARTITION BY race_names.name ORDER BY race.id) - 1 AS "alternate"
|
|
||||||
FROM race
|
|
||||||
JOIN race_names ON race.id = race_names.id
|
|
||||||
WHERE race."group" = 1
|
|
||||||
ORDER BY race.id
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
{{- define "go-saddle" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $s := $.Saddles }}
|
|
||||||
Saddle{{ goenum $s.Name }}{{ if $s.Alternate }}Alt{{ $s.Alternate }}{{ end }} SaddleID = {{ $s.ID }} // {{ $s.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var AllSaddles = map[SaddleID]Saddle{
|
|
||||||
{{- range $s := $.Saddles }}
|
|
||||||
Saddle{{ goenum $s.Name }}{{ if $s.Alternate }}Alt{{ $s.Alternate }}{{ end }}: {
|
|
||||||
ID: {{ $s.ID }},
|
|
||||||
Name: {{ printf "%q" $s.Name }}{{ if $s.Alternate }} + " (Alternate {{ $s.Alternate }})"{{ end }},
|
|
||||||
Races: []RaceID{ {{- range $id := $s.Races }}{{ if $id }}{{ $id }}, {{ end }}{{ end -}} },
|
|
||||||
Type: SaddleType{{ if eq $s.Type 0 }}Honor{{ else if eq $s.Type 1 }}G3{{ else if eq $s.Type 2 }}G2{{ else if eq $s.Type 3 }}G1{{ else }}??? $s.Type={{ $s.Type }}{{ end }},
|
|
||||||
{{- if $s.Alternate }}
|
|
||||||
Primary: {{ $s.Primary }},
|
|
||||||
{{- end }}
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
{{- define "koka-saddle" -}}
|
|
||||||
module horse/{{ $.Region }}/saddle
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import horse/game-id
|
|
||||||
pub import horse/race
|
|
||||||
pub import horse/{{ $.Region }}/race
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $s := $.Saddles }}{{ $s.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.SaddleCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $s := $.Saddles }}{{ $s.ID }},{{ end }}]"
|
|
||||||
// Vector of all saddle IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
// Get the name for a saddle.
|
|
||||||
// Alternate versions of saddles have an indication of their ID in their names.
|
|
||||||
// If no saddle matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun show(s: saddle-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Saddles }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Name }}{{ if $s.Alternate }} ++ " (Alternate {{ $s.ID }})"{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "saddle " ++ x.show
|
|
||||||
|
|
||||||
// Get the list of races that entitle a horse to a saddle.
|
|
||||||
// If no saddle matches the ID, the result is the empty list.
|
|
||||||
pub fun races(s: saddle-id): list<race-id>
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Saddles }}
|
|
||||||
{{ $s.ID }} -> [{{ range $id := $s.Races }}{{ if $id }}Race-id({{ $id }}), {{ end }}{{ end }}]
|
|
||||||
{{- end }}
|
|
||||||
_ -> []
|
|
||||||
|
|
||||||
// Get a saddle's type.
|
|
||||||
// If no saddle matches the ID, the result is Honor.
|
|
||||||
pub fun saddle-type(s: saddle-id): saddle-type
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Saddles }}
|
|
||||||
{{ $s.ID }} -> {{ if eq $s.Type 0 }}Honor{{ else if eq $s.Type 1 }}G3-Win{{ else if eq $s.Type 2 }}G2-Win{{ else if eq $s.Type 3 }}G1-Win{{ else }}??? $s.Type={{ $s.Type }}{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> Honor
|
|
||||||
|
|
||||||
// Get the primary ID for a saddle.
|
|
||||||
// For saddles which are the primary version, or if no saddle matches the given ID,
|
|
||||||
// the result is the input.
|
|
||||||
pub fun primary(s: saddle-id): saddle-id
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Saddles }}
|
|
||||||
{{- if $s.Alternate }}
|
|
||||||
{{ $s.ID }} -> Saddle-id({{ $s.Primary }})
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> s
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
WITH saddle_names AS (
|
|
||||||
SELECT "index" AS id, "text" AS name
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 111
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
s.id,
|
|
||||||
n.name,
|
|
||||||
ri1.id AS race1,
|
|
||||||
IFNULL(ri2.id, 0) AS race2,
|
|
||||||
IFNULL(ri3.id, 0) AS race3,
|
|
||||||
s.win_saddle_type,
|
|
||||||
MIN(s.id) OVER (PARTITION BY n.name) AS "primary",
|
|
||||||
ROW_NUMBER() OVER (PARTITION BY n.name ORDER BY s.id) - 1 AS "alternate"
|
|
||||||
FROM single_mode_wins_saddle s
|
|
||||||
JOIN race_instance ri1 ON s.race_instance_id_1 = ri1.id
|
|
||||||
LEFT JOIN race_instance ri2 ON s.race_instance_id_2 = ri2.id
|
|
||||||
LEFT JOIN race_instance ri3 ON s.race_instance_id_3 = ri3.id
|
|
||||||
LEFT JOIN saddle_names n ON s.id = n.id
|
|
||||||
ORDER BY s.id
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
{{- define "go-scenario" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $s := $.Scenarios }}
|
|
||||||
Scenario{{ goenum $s.Name }} ScenarioID = {{ $s.ID }} // {{ $s.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var AllScenarios = map[ScenarioID]Scenario{
|
|
||||||
{{- range $s := $.Scenarios }}
|
|
||||||
Scenario{{ goenum $s.Name }}: {
|
|
||||||
ID: {{ $s.ID }},
|
|
||||||
Name: {{ printf "%q" $s.Name }},
|
|
||||||
Title: {{ printf "%q" $s.Title }},
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
{{- define "koka-scenario" -}}
|
|
||||||
module horse/{{ $.Region }}/scenario
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import horse/game-id
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $s := $.Scenarios }}{{ $s.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.ScenarioCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $s := $.Scenarios }}{{ $s.ID }},{{ end }}]"
|
|
||||||
// Vector of all scenario IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
// Get the name for a scenario.
|
|
||||||
// If no scenario matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun show(s: scenario-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Scenarios }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Name }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "scenario " ++ x.show
|
|
||||||
|
|
||||||
// Get the full title for a scenario, e.g. "The Beginning: URA Finale".
|
|
||||||
// If no scenario matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun title(s: scenario-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Scenarios }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Title }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "scenario " ++ x.show
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
WITH scenario_name AS (
|
|
||||||
SELECT "index" AS id, "text" AS name
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 237
|
|
||||||
), scenario_title AS (
|
|
||||||
SELECT "index" AS id, "text" AS title
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 119
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
sc.id,
|
|
||||||
n.name,
|
|
||||||
t.title
|
|
||||||
FROM single_mode_scenario sc
|
|
||||||
JOIN scenario_name n ON sc.id = n.id
|
|
||||||
JOIN scenario_title t ON sc.id = t.id
|
|
||||||
ORDER BY sc.id
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
WITH skill_names AS (
|
|
||||||
SELECT
|
|
||||||
"index" AS "id",
|
|
||||||
"text" AS "name"
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 47
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
group_id,
|
|
||||||
name
|
|
||||||
FROM skill_data d
|
|
||||||
JOIN skill_names n ON d.id = n.id
|
|
||||||
WHERE d.group_rate = 1
|
|
||||||
ORDER BY group_id
|
|
||||||
@@ -1,79 +0,0 @@
|
|||||||
{{- define "go-skill-data" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }} SkillID = {{ $s.ID }} // {{ $s.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var OrderedSkills = [...]SkillID{
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var AllSkills = map[SkillID]Skill{
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }}: {
|
|
||||||
ID: {{ $s.ID }},
|
|
||||||
Name: {{ printf "%q" $s.Name }}{{ if ne $s.InheritID 0 }} + " (Inherited)"{{ end }},
|
|
||||||
Description: {{ printf "%q" $s.Description }},
|
|
||||||
Group: {{ $s.GroupID }},
|
|
||||||
Rarity: {{ $s.Rarity }},
|
|
||||||
GroupRate: {{ $s.GroupRate }},
|
|
||||||
GradeValue: {{ $s.GradeValue }},
|
|
||||||
{{- if $s.WitCheck }}
|
|
||||||
WitCheck: {{ $s.WitCheck }},
|
|
||||||
{{- end }}
|
|
||||||
Activations: []Activation{
|
|
||||||
{{- range $a := $s.Activations }}
|
|
||||||
{{- if ne $a.Condition "" }}
|
|
||||||
{
|
|
||||||
{{- if $a.Precondition }}
|
|
||||||
Precondition: {{ printf "%q" $a.Precondition }},
|
|
||||||
{{- end }}
|
|
||||||
Condition: {{ printf "%q" $a.Condition }},
|
|
||||||
Duration: {{ $a.Duration }},
|
|
||||||
DurScale: {{ $a.DurScale }},
|
|
||||||
{{- if $a.Cooldown }}
|
|
||||||
Cooldown: {{ $a.Cooldown }},
|
|
||||||
{{- end }}
|
|
||||||
Abilities: []Ability{
|
|
||||||
{{- range $abil := $a.Abilities }}
|
|
||||||
{{- if ne $abil.Type 0 }}
|
|
||||||
{Type: {{ $abil.Type }}, ValueUsage: {{ $abil.ValueUsage }}, Value: {{ $abil.Value }}, Target: {{ $abil.Target }}, TargetValue: {{ $abil.TargetValue -}} },
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
},
|
|
||||||
{{- if $s.UniqueOwner }}
|
|
||||||
UniqueOwner: {{ printf "%q" $s.UniqueOwner }},
|
|
||||||
{{- end }}
|
|
||||||
{{- if $s.SPCost }}
|
|
||||||
SPCost: {{ $s.SPCost }},
|
|
||||||
{{- end }}
|
|
||||||
IconID: {{ $s.IconID }},
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var SkillNameToID = map[string]SkillID{
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ printf "%q" $s.Name }}{{ if ne $s.InheritID 0 }} + " (Inherited)"{{ end }}: {{ $s.ID }},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
|
|
||||||
var SkillGroups = map[SkillGroupID][4]SkillID{
|
|
||||||
{{- range $g := $.Groups }}
|
|
||||||
{{ $g.ID }}: { {{- range $s := index $.Related $g.ID }}Skill{{ goenum $s.Name }}{{ if ne $s.InheritID 0 }}Inherit{{ end }}, {{ end -}} },
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,230 +0,0 @@
|
|||||||
{{- define "koka-skill" -}}
|
|
||||||
module horse/{{ $.Region }}/skill
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import std/data/rb-map
|
|
||||||
import std/num/decimal
|
|
||||||
import horse/game-id
|
|
||||||
import horse/movement
|
|
||||||
pub import horse/skill
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $s := $.Skills }}{{ $s.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.SkillCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $s := $.Skills }}{{ $s.ID }},{{ end }}]"
|
|
||||||
// Vector of all skill ID values in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
val name2id = once()
|
|
||||||
var m: rbmap<string, int> := empty()
|
|
||||||
all().foreach() fn(id) m := m.set(Skill-id(id).show, id)
|
|
||||||
m
|
|
||||||
|
|
||||||
// Get the skill ID that has the given exact name.
|
|
||||||
// Inherited skills have `" (Inherited)"` appended to their names.
|
|
||||||
// If no skill matches the name, the result is an invalid ID.
|
|
||||||
pub fun from-name(name: string): skill-id
|
|
||||||
Skill-id(name2id().rb-map/lookup(name).default(0))
|
|
||||||
|
|
||||||
// Get the name for a skill.
|
|
||||||
// Inherited skills have `" (Inherited)"` appended to their names.
|
|
||||||
// If no skill matches the ID, the result is the numeric ID.
|
|
||||||
pub fun show(s: skill-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Name }}{{ if $s.InheritID }} ++ " (Inherited)"{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "skill " ++ x.show
|
|
||||||
|
|
||||||
// Get the description for a skill.
|
|
||||||
// If no skill matches the ID, the result is the empty string.
|
|
||||||
pub fun description(s: skill-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Description }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> ""
|
|
||||||
|
|
||||||
// Get the skill group ID for a skill.
|
|
||||||
// If no skill matches the ID, the result is an invalid ID.
|
|
||||||
pub fun group(s: skill-id): skill-group-id
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> Skill-group-id( {{- $s.GroupID -}} )
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-group-id(0)
|
|
||||||
|
|
||||||
// Get the rarity of a skill.
|
|
||||||
// If no skill matches the ID, the result is Common.
|
|
||||||
pub fun rarity(s: skill-id): rarity
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ if eq $s.Rarity 1 }}Common{{ else if eq $s.Rarity 2 }}Rare{{ else if eq $s.Rarity 3 }}Unique-Low{{ else if eq $s.Rarity 4 }}Unique-Upgraded{{ else if eq $s.Rarity 5 }}Unique{{ else }}??? $s.Rarity={{ $s.Rarity }}{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> Common
|
|
||||||
|
|
||||||
// Get the group rate of a skill.
|
|
||||||
// If no skill matches the ID, the result is 0.
|
|
||||||
pub fun group-rate(s: skill-id): int
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ $s.GroupRate }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> 0
|
|
||||||
|
|
||||||
// Get the grade value of a skill.
|
|
||||||
// If no skill matches the ID, the result is 0.
|
|
||||||
pub fun grade-value(s: skill-id): int
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ $s.GradeValue }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> 0
|
|
||||||
|
|
||||||
// Get whether a skill is a wit check.
|
|
||||||
// If no skill matches the ID, the result is False.
|
|
||||||
pub fun wit-check(s: skill-id): bool
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ if $s.WitCheck }}True{{ else }}False{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> False
|
|
||||||
|
|
||||||
// Get the activations of a skill.
|
|
||||||
// If no skill matches the ID, the result is an empty list.
|
|
||||||
pub fun activations(s: skill-id): list<activation>
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> [
|
|
||||||
{{- range $a := $s.Activations }}
|
|
||||||
{{- if $a.Condition }}
|
|
||||||
Activation(
|
|
||||||
precondition = {{ printf "%q" $a.Precondition }},
|
|
||||||
condition = {{ printf "%q" $a.Condition }},
|
|
||||||
duration = {{ $a.Duration }}.decimal{{ if gt $a.Duration 0 }}(-4){{ end }},
|
|
||||||
dur-scale = {{ if eq $a.DurScale 1 }}Direct-Dur
|
|
||||||
{{- else if eq $a.DurScale 2 }}Front-Distance-Dur
|
|
||||||
{{- else if eq $a.DurScale 3 }}Multiply-Remaining-HP
|
|
||||||
{{- else if eq $a.DurScale 4 }}Increment-Pass
|
|
||||||
{{- else if eq $a.DurScale 5 }}Midrace-Side-Block-Time-Dur
|
|
||||||
{{- else if eq $a.DurScale 7 }}Multiply-Remaining-HP2
|
|
||||||
{{- else }}??? $a.DurScale={{ $a.DurScale }}
|
|
||||||
{{- end }},
|
|
||||||
cooldown = {{ $a.Cooldown }}.decimal{{ if gt $a.Cooldown 0 }}(-4){{ end }},
|
|
||||||
abilities = [
|
|
||||||
{{- range $abil := $a.Abilities }}
|
|
||||||
{{- if $abil.Type }}
|
|
||||||
Ability(
|
|
||||||
ability-type = {{ if eq $abil.Type 1 }}Passive-Speed({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 2 }}Passive-Stamina({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 3 }}Passive-Power({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 4 }}Passive-Guts({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 5 }}Passive-Wit({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 6 }}Great-Escape
|
|
||||||
{{- else if eq $abil.Type 8 }}Vision({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 9 }}HP({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 10 }}Gate-Delay({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 13 }}Frenzy({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 21 }}Current-Speed({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 27 }}Target-Speed({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 28 }}Lane-Speed({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 31 }}Accel({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else if eq $abil.Type 35 }}Lane-Change({{ $abil.Value }}.decimal(-4))
|
|
||||||
{{- else }}??? $abil.Type={{$abil.Type}}
|
|
||||||
{{- end }},
|
|
||||||
value-usage = {{ if eq $abil.ValueUsage 1 }}Direct
|
|
||||||
{{- else if eq $abil.ValueUsage 3 }}Team-Speed
|
|
||||||
{{- else if eq $abil.ValueUsage 4 }}Team-Stamina
|
|
||||||
{{- else if eq $abil.ValueUsage 5 }}Team-Power
|
|
||||||
{{- else if eq $abil.ValueUsage 6 }}Team-Guts
|
|
||||||
{{- else if eq $abil.ValueUsage 7 }}Team-Wit
|
|
||||||
{{- else if eq $abil.ValueUsage 8 }}Multiply-Random
|
|
||||||
{{- else if eq $abil.ValueUsage 9 }}Multiply-Random2
|
|
||||||
{{- else if eq $abil.ValueUsage 10 }}Climax
|
|
||||||
{{- else if eq $abil.ValueUsage 13 }}Max-Stat
|
|
||||||
{{- else if eq $abil.ValueUsage 14 }}Passive-Count
|
|
||||||
{{- else if eq $abil.ValueUsage 19 }}Front-Distance-Add
|
|
||||||
{{- else if eq $abil.ValueUsage 20 }}Midrace-Side-Block-Time
|
|
||||||
{{- else if eq $abil.ValueUsage 22 }}Speed-Scaling
|
|
||||||
{{- else if eq $abil.ValueUsage 23 }}Speed-Scaling2
|
|
||||||
{{- else if eq $abil.ValueUsage 24 }}Arc-Global-Potential
|
|
||||||
{{- else if eq $abil.ValueUsage 25 }}Max-Lead-Distance
|
|
||||||
{{- else }}??? $abil.ValueUsage={{ $abil.ValueUsage }}
|
|
||||||
{{- end }},
|
|
||||||
target = {{ if eq $abil.Target 1}}Self
|
|
||||||
{{- else if eq $abil.Target 4 }}Sympathizers
|
|
||||||
{{- else if eq $abil.Target 4 }}In-View
|
|
||||||
{{- else if eq $abil.Target 4 }}Frontmost
|
|
||||||
{{- else if eq $abil.Target 9 }}Ahead({{ $abil.TargetValue }})
|
|
||||||
{{- else if eq $abil.Target 10 }}Behind({{ $abil.TargetValue }})
|
|
||||||
{{- else if eq $abil.Target 4 }}All-Teammates
|
|
||||||
{{- else if eq $abil.Target 18 }}Style({{ if eq $abil.TargetValue 1 }}Front-Runner{{ else if eq $abil.TargetValue 2 }}Pace-Chaser{{ else if eq $abil.TargetValue 3 }}Late-Surger{{ else if eq $abil.TargetValue 4 }}End-Closer{{ else }}??? $abil.TargetValue={{ $abil.TargetValue }}{{ end }})
|
|
||||||
{{- else if eq $abil.Target 19 }}Rushing-Ahead({{ $abil.TargetValue }})
|
|
||||||
{{- else if eq $abil.Target 20 }}Rushing-Behind({{ $abil.TargetValue }})
|
|
||||||
{{- else if eq $abil.Target 21 }}Rushing-Style({{ if eq $abil.TargetValue 1 }}Front-Runner{{ else if eq $abil.TargetValue 2 }}Pace-Chaser{{ else if eq $abil.TargetValue 3 }}Late-Surger{{ else if eq $abil.TargetValue 4 }}End-Closer{{ else }}??? $abil.TargetValue={{ $abil.TargetValue }}{{ end }})
|
|
||||||
{{- else if eq $abil.Target 22 }}Specific-Character(Character-id({{ $abil.TargetValue }}))
|
|
||||||
{{- else if eq $abil.Target 23 }}Triggering
|
|
||||||
{{- end }}
|
|
||||||
),
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
]
|
|
||||||
),
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
]
|
|
||||||
{{- end }}
|
|
||||||
_ -> Nil
|
|
||||||
|
|
||||||
// Get the owner of a unique skill.
|
|
||||||
// If the skill is not unique, or if there is no skill with the given ID,
|
|
||||||
// the result is Nothing.
|
|
||||||
pub fun unique-owner(s: skill-id): maybe<uma-id>
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{- if $s.UniqueOwnerID }}
|
|
||||||
{{ $s.ID }} -> Just(Uma-id({{ $s.UniqueOwnerID }}))
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> Nothing
|
|
||||||
|
|
||||||
// Get the SP cost of a skill.
|
|
||||||
// If there is no skill with the given ID, the result is 0.
|
|
||||||
pub fun sp-cost(s: skill-id): int
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> {{ $s.SPCost }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> 0
|
|
||||||
|
|
||||||
// Get the icon ID of a skill.
|
|
||||||
// If there is no skill with the given ID, the result is an invalid ID.
|
|
||||||
pub fun icon-id(s: skill-id): skill-icon-id
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Skills }}
|
|
||||||
{{ $s.ID }} -> Skill-icon-id({{ $s.IconID }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-icon-id(0)
|
|
||||||
|
|
||||||
// Get the name for a skill group.
|
|
||||||
// Skill group names are the name of the base skill in the group.
|
|
||||||
// If there is no skill group with the given ID, the result is the numeric ID.
|
|
||||||
pub fun skill-group/show(sg: skill-group-id): string
|
|
||||||
match sg.game-id
|
|
||||||
{{- range $g := $.Groups }}
|
|
||||||
{{ $g.ID }} -> {{- printf "%q" $g.Name -}}
|
|
||||||
{{- end }}
|
|
||||||
x -> "skill group " ++ x.show
|
|
||||||
|
|
||||||
// Get the list of skills in a skill group.
|
|
||||||
pub fun skill-group/skills(sg: skill-group-id): list<skill-id>
|
|
||||||
match sg.game-id
|
|
||||||
{{- range $g := $.Groups }}
|
|
||||||
{{ $g.ID }} -> [ {{- range $s := index $.Related $g.ID }}Skill-id({{ $s.ID }}), {{ end -}} ]
|
|
||||||
{{- end }}
|
|
||||||
_ -> Nil
|
|
||||||
|
|
||||||
{{- end }}
|
|
||||||
@@ -1,98 +0,0 @@
|
|||||||
WITH skill_names AS (
|
|
||||||
SELECT
|
|
||||||
n."index" AS "id",
|
|
||||||
n."text" AS "name",
|
|
||||||
d."text" AS "description"
|
|
||||||
FROM text_data n
|
|
||||||
JOIN text_data d ON n."index" = d."index" AND n."category" = 47 AND d."category" = 48
|
|
||||||
), skill_groups AS (
|
|
||||||
SELECT
|
|
||||||
group_id,
|
|
||||||
name
|
|
||||||
FROM skill_data d
|
|
||||||
JOIN skill_names n ON d.id = n.id
|
|
||||||
WHERE group_rate = 1
|
|
||||||
), card_name AS (
|
|
||||||
SELECT
|
|
||||||
"index" AS "id",
|
|
||||||
"text" AS "name"
|
|
||||||
FROM text_data n
|
|
||||||
WHERE category = 4
|
|
||||||
), card_unique AS (
|
|
||||||
SELECT DISTINCT
|
|
||||||
ss.skill_id1 AS unique_id,
|
|
||||||
card_name.id AS owner_id,
|
|
||||||
card_name.name
|
|
||||||
FROM card_data card
|
|
||||||
JOIN card_name ON card.id = card_name.id
|
|
||||||
JOIN card_rarity_data rd ON card.id = rd.card_id
|
|
||||||
JOIN skill_set ss ON rd.skill_set = ss.id
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
d.id,
|
|
||||||
n.name,
|
|
||||||
n.description,
|
|
||||||
IIF(d.unique_skill_id_1 = 0, d.group_id, ud.group_id) AS group_id,
|
|
||||||
CASE
|
|
||||||
WHEN g.name IS NOT NULL THEN g.name
|
|
||||||
WHEN d.unique_skill_id_1 != 0 THEN n.name
|
|
||||||
ELSE ''
|
|
||||||
END AS group_name,
|
|
||||||
d.rarity,
|
|
||||||
d.group_rate,
|
|
||||||
d.grade_value,
|
|
||||||
d.activate_lot,
|
|
||||||
d.precondition_1,
|
|
||||||
d.condition_1,
|
|
||||||
d.float_ability_time_1,
|
|
||||||
d.ability_time_usage_1,
|
|
||||||
d.float_cooldown_time_1,
|
|
||||||
d.ability_type_1_1,
|
|
||||||
d.ability_value_usage_1_1,
|
|
||||||
d.float_ability_value_1_1,
|
|
||||||
d.target_type_1_1,
|
|
||||||
d.target_value_1_1,
|
|
||||||
d.ability_type_1_2,
|
|
||||||
d.ability_value_usage_1_2,
|
|
||||||
d.float_ability_value_1_2,
|
|
||||||
d.target_type_1_2,
|
|
||||||
d.target_value_1_2,
|
|
||||||
d.ability_type_1_3,
|
|
||||||
d.ability_value_usage_1_3,
|
|
||||||
d.float_ability_value_1_3,
|
|
||||||
d.target_type_1_3,
|
|
||||||
d.target_value_1_3,
|
|
||||||
d.precondition_2,
|
|
||||||
d.condition_2,
|
|
||||||
d.float_ability_time_2,
|
|
||||||
d.ability_time_usage_2,
|
|
||||||
d.float_cooldown_time_2,
|
|
||||||
d.ability_type_2_1,
|
|
||||||
d.ability_value_usage_2_1,
|
|
||||||
d.float_ability_value_2_1,
|
|
||||||
d.target_type_2_1,
|
|
||||||
d.target_value_2_1,
|
|
||||||
d.ability_type_2_2,
|
|
||||||
d.ability_value_usage_2_2,
|
|
||||||
d.float_ability_value_2_2,
|
|
||||||
d.target_type_2_2,
|
|
||||||
d.target_value_2_2,
|
|
||||||
d.ability_type_2_3,
|
|
||||||
d.ability_value_usage_2_3,
|
|
||||||
d.float_ability_value_2_3,
|
|
||||||
d.target_type_2_3,
|
|
||||||
d.target_value_2_3,
|
|
||||||
IFNULL(p.need_skill_point, 0) AS sp_cost,
|
|
||||||
d.unique_skill_id_1,
|
|
||||||
COALESCE(u.owner_id, iu.owner_id, 0) AS unique_owner_id,
|
|
||||||
COALESCE(u.name, iu.name, '') AS unique_owner,
|
|
||||||
d.icon_id,
|
|
||||||
ROW_NUMBER() OVER (ORDER BY d.id) - 1 AS "index"
|
|
||||||
FROM skill_data d
|
|
||||||
JOIN skill_names n ON d.id = n.id
|
|
||||||
LEFT JOIN skill_data ud ON d.unique_skill_id_1 = ud.id
|
|
||||||
LEFT JOIN skill_groups g ON d.group_id = g.group_id
|
|
||||||
LEFT JOIN single_mode_skill_need_point p ON d.id = p.id
|
|
||||||
LEFT JOIN card_unique u ON d.id = u.unique_id
|
|
||||||
LEFT JOIN card_unique iu ON d.unique_skill_id_1 = iu.unique_id
|
|
||||||
ORDER BY d.id
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
SELECT
|
|
||||||
factor_group_id,
|
|
||||||
effect_id,
|
|
||||||
target_type,
|
|
||||||
value_1,
|
|
||||||
value_2
|
|
||||||
FROM succession_factor_effect
|
|
||||||
WHERE factor_group_id NOT IN (40001) -- exclude Carnival Bonus
|
|
||||||
ORDER BY factor_group_id, effect_id, target_type
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
{{- define "go-spark" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
Spark{{ goenum $s.Name }}Lv{{ $s.Rarity }} SparkID = {{ $s.ID }} // {{ $s.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var AllSparks = map[SparkID]Spark{
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
Spark{{ goenum $s.Name }}Lv{{ $s.Rarity }}: {
|
|
||||||
ID: {{ $s.ID }},
|
|
||||||
Name: {{ printf "%q" $s.Name }},
|
|
||||||
Description: {{ printf "%q" $s.Description }},
|
|
||||||
Group: {{ $s.Group }},
|
|
||||||
Rarity: {{ $s.Rarity }},
|
|
||||||
Type: {{ $s.Type }},
|
|
||||||
Effects: [][]SparkEffect{
|
|
||||||
{{- range $r := index $.SparkEffects $s.Group }}
|
|
||||||
{
|
|
||||||
{{- range $e := $r -}}
|
|
||||||
{ {{- $e.Target }}, {{ $e.Value1 }}, {{ $e.Value2 -}} },
|
|
||||||
{{- end -}}
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,121 +0,0 @@
|
|||||||
{{- define "koka-spark" -}}
|
|
||||||
module horse/{{ $.Region }}/spark
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import horse/game-id
|
|
||||||
pub import horse/spark
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $s := $.Sparks }}{{ $s.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.SparkCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $s := $.Sparks }}{{ $s.ID }},{{ end }}]"
|
|
||||||
// Vector of all spark IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
// Get the name for a spark.
|
|
||||||
// The name does not indicate the spark level.
|
|
||||||
// If no spark matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun show(s: spark-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Name }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "spark " ++ x.show
|
|
||||||
|
|
||||||
// Get the description for a spark.
|
|
||||||
// The description does not indicate the spark level.
|
|
||||||
// If no spark matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun description(s: spark-id): string
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
{{ $s.ID }} -> {{ printf "%q" $s.Description }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "spark " ++ x.show
|
|
||||||
|
|
||||||
// Get the spark group ID of a spark.
|
|
||||||
// If no spark matches the ID, the result is an invalid ID.
|
|
||||||
pub fun spark-group(s: spark-id): spark-group-id
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
{{ $s.ID }} -> Spark-group-id({{ $s.Group }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Spark-group-id(0)
|
|
||||||
|
|
||||||
// Get the rarity (level or star count) of a spark.
|
|
||||||
// If no spark matches the ID, the result is One.
|
|
||||||
pub fun rarity(s: spark-id): rarity
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
{{ $s.ID }} -> {{ if eq $s.Rarity 1 }}One{{ else if eq $s.Rarity 2 }}Two{{ else if eq $s.Rarity 3 }}Three{{ else }}??? $s.Rarity={{ $s.Rarity }}{{ end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> One
|
|
||||||
|
|
||||||
// Get the type of a spark.
|
|
||||||
// If no spark matches the ID, the result is Stat.
|
|
||||||
pub fun spark-type(s: spark-id): spark-type
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
{{ $s.ID }} -> {{ if eq $s.Type 1 }}Stat
|
|
||||||
{{- else if eq $s.Type 2 }}Aptitude
|
|
||||||
{{- else if eq $s.Type 5 }}Race
|
|
||||||
{{- else if eq $s.Type 4 }}Skill
|
|
||||||
{{- else if eq $s.Type 6 }}Scenario
|
|
||||||
{{- else if eq $s.Type 7 }}Carnival-Bonus
|
|
||||||
{{- else if eq $s.Type 10 }}Surface
|
|
||||||
{{- else if eq $s.Type 8 }}Distance
|
|
||||||
{{- else if eq $s.Type 11 }}Style
|
|
||||||
{{- else if eq $s.Type 9 }}Hidden
|
|
||||||
{{- else if eq $s.Type 3 }}Unique
|
|
||||||
{{- else }}??? $s.Type={{ $s.Type }}
|
|
||||||
{{- end }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> Stat
|
|
||||||
|
|
||||||
// Get the list of all effects a spark can apply during inheritance.
|
|
||||||
// When a spark procs, a random element is chosen from the list yielded by this
|
|
||||||
// function according to a hidden distribution, then all effects in that are applied.
|
|
||||||
// If no spark matches the ID, the result is the empty list.
|
|
||||||
pub fun effects(s: spark-id): list<list<spark-effect>>
|
|
||||||
match s.game-id
|
|
||||||
{{- range $s := $.Sparks }}
|
|
||||||
{{ $s.ID }} -> [
|
|
||||||
{{- range $r := index $.SparkEffects $s.Group }}
|
|
||||||
[
|
|
||||||
{{- range $e := $r -}}
|
|
||||||
{{- if eq $e.Target 1 -}}Stat-Up(Speed, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 2 -}}Stat-Up(Stamina, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 3 -}}Stat-Up(Power, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 4 -}}Stat-Up(Guts, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 5 -}}Stat-Up(Wit, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 6 -}}SP-Up({{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 7 -}}Random-Stat-Up({{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 11 -}}Aptitude-Up(Turf, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 12 -}}Aptitude-Up(Dirt, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 21 -}}Aptitude-Up(Front-Runner, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 22 -}}Aptitude-Up(Pace-Chaser, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 23 -}}Aptitude-Up(Late-Surger, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 24 -}}Aptitude-Up(End-Closer, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 31 -}}Aptitude-Up(Sprint, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 32 -}}Aptitude-Up(Mile, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 33 -}}Aptitude-Up(Medium, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 34 -}}Aptitude-Up(Long, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 41 -}}Skill-Hint(Skill-id({{ $e.Value1 }}), {{ $e.Value2 }}),
|
|
||||||
{{- else if eq $e.Target 51 -}}Carnival-Bonus {{/*- skipped, but doesn't hurt to put it here -*/}}
|
|
||||||
{{- else if eq $e.Target 61 -}}Stat-Cap-Up(Speed, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 62 -}}Stat-Cap-Up(Stamina, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 63 -}}Stat-Cap-Up(Power, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 64 -}}Stat-Cap-Up(Guts, {{ $e.Value1 }}),
|
|
||||||
{{- else if eq $e.Target 65 -}}Stat-Cap-Up(Wit, {{ $e.Value1 }}),
|
|
||||||
{{- else -}}
|
|
||||||
??? $e.Target={{- $e.Target -}}
|
|
||||||
{{- end -}}
|
|
||||||
{{- end -}}
|
|
||||||
],
|
|
||||||
{{- end }}
|
|
||||||
]
|
|
||||||
{{- end }}
|
|
||||||
_ -> []
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
WITH spark AS (
|
|
||||||
SELECT
|
|
||||||
n."index" AS "id",
|
|
||||||
n."text" AS "name",
|
|
||||||
d."text" AS "description"
|
|
||||||
FROM text_data n
|
|
||||||
LEFT JOIN text_data d ON n."index" = d."index" AND d."category" = 172
|
|
||||||
WHERE n.category = 147
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
sf.factor_id,
|
|
||||||
spark.name,
|
|
||||||
spark.description,
|
|
||||||
sf.factor_group_id,
|
|
||||||
sf.rarity,
|
|
||||||
sf.factor_type
|
|
||||||
FROM spark
|
|
||||||
JOIN succession_factor sf ON spark.id = sf.factor_id
|
|
||||||
WHERE sf.factor_type != 7 -- exclude Carnival Bonus
|
|
||||||
ORDER BY sf.factor_id
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
{{- define "go-uma" -}}
|
|
||||||
package {{ $.Region }}
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import . "git.sunturtle.xyz/zephyr/horse/horse"
|
|
||||||
|
|
||||||
const (
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ goenum $uma.CharacterName }}{{ goenum $uma.Variant }} UmaID = {{ $uma.ID }} // {{ $uma.Name }}
|
|
||||||
{{- end }}
|
|
||||||
)
|
|
||||||
|
|
||||||
var AllUmas = map[UmaID]Uma{
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ goenum $uma.CharacterName }}{{ goenum $uma.Variant }}: {
|
|
||||||
ID: {{ $uma.ID }},
|
|
||||||
CharacterID: {{ $uma.CharacterID }},
|
|
||||||
Name: {{ printf "%q" $uma.Name }},
|
|
||||||
Variant: {{ printf "%q" $uma.Variant }},
|
|
||||||
Sprint: {{ $uma.Sprint }},
|
|
||||||
Mile: {{ $uma.Mile }},
|
|
||||||
Medium: {{ $uma.Medium }},
|
|
||||||
Long: {{ $uma.Long }},
|
|
||||||
Front: {{ $uma.Front }},
|
|
||||||
Pace: {{ $uma.Pace }},
|
|
||||||
Late: {{ $uma.Late }},
|
|
||||||
End: {{ $uma.End }},
|
|
||||||
Turf: {{ $uma.Turf }},
|
|
||||||
Dirt: {{ $uma.Dirt }},
|
|
||||||
Unique: {{ $uma.UniqueID }},
|
|
||||||
Skill1: {{ $uma.Skill1 }},
|
|
||||||
Skill2: {{ $uma.Skill2 }},
|
|
||||||
Skill3: {{ $uma.Skill3 }},
|
|
||||||
SkillPL2: {{ $uma.SkillPL2 }},
|
|
||||||
SkillPL3: {{ $uma.SkillPL3 }},
|
|
||||||
SkillPL4: {{ $uma.SkillPL4 }},
|
|
||||||
SkillPL5: {{ $uma.SkillPL5 }},
|
|
||||||
},
|
|
||||||
{{- end }}
|
|
||||||
}
|
|
||||||
{{ end }}
|
|
||||||
@@ -1,221 +0,0 @@
|
|||||||
{{- define "koka-uma" -}}
|
|
||||||
module horse/{{ $.Region }}/uma
|
|
||||||
|
|
||||||
// Automatically generated with horsegen; DO NOT EDIT
|
|
||||||
|
|
||||||
import std/core/delayed
|
|
||||||
import std/core/vector
|
|
||||||
import std/core-extras
|
|
||||||
import horse/game-id
|
|
||||||
import horse/movement
|
|
||||||
pub import horse/uma
|
|
||||||
|
|
||||||
extern create-id-table(): vector<int>
|
|
||||||
c inline "int32_t arr[] = { {{- range $uma := $.Umas }}{{ $uma.ID }},{{ end -}} };\nkk_vector_from_cint32array(arr, (kk_ssize_t){{ $.UmaCount }}, kk_context())"
|
|
||||||
js inline "[{{ range $uma := $.Umas }}{{ $uma.ID }},{{ end }}]"
|
|
||||||
// Vector of all Uma IDs in order for easy iterating.
|
|
||||||
pub val all = once(create-id-table)
|
|
||||||
|
|
||||||
// Get the name for an Uma.
|
|
||||||
// The name includes the costume variant, e.g. `[Special Dreamer] Special Week`.
|
|
||||||
// If no Uma matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun show(uma: uma-id): string
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ printf "%q" $uma.Name }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "uma " ++ x.show
|
|
||||||
|
|
||||||
// Get the costume variant for an Uma, e.g. `[Special Dreamer]`.
|
|
||||||
// If no Uma matches the ID, the result contains the numeric ID.
|
|
||||||
pub fun variant(uma: uma-id): string
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ printf "%q" $uma.Variant }}
|
|
||||||
{{- end }}
|
|
||||||
x -> "uma " ++ x.show
|
|
||||||
|
|
||||||
// Get the character ID for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun character-id(uma: uma-id): character-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Character-id({{ $uma.CharacterID }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Character-id(0)
|
|
||||||
|
|
||||||
// Get the sprint aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun sprint(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Sprint }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the mile aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun mile(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Mile }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the medium aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun medium(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Medium }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the long aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun long(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Long }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the front runner aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun front-runner(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Front }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the pace chaser aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun pace-chaser(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Pace }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the late surger aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun late-surger(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Late }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the end closer aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun end-closer(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.End }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the turf aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun turf(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Turf }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the dirt aptitude for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is G.
|
|
||||||
pub fun dirt(uma: uma-id): aptitude-level
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> {{ template "koka-aptitude-level" $uma.Dirt }}
|
|
||||||
{{- end }}
|
|
||||||
_ -> G
|
|
||||||
|
|
||||||
// Get the unique skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun unique(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.UniqueID }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the first built-in skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill1(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.Skill1 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the second built-in skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill2(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.Skill2 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the third built-in skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill3(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.Skill3 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the potential level 2 skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill-pl2(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.SkillPL2 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the potential level 3 skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill-pl3(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.SkillPL3 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the potential level 4 skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill-pl4(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.SkillPL4 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
|
|
||||||
// Get the potential level 5 skill for an Uma.
|
|
||||||
// If no Uma matches the ID, the result is an invalid ID.
|
|
||||||
pub fun skill-pl5(uma: uma-id): skill-id
|
|
||||||
match uma.game-id
|
|
||||||
{{- range $uma := $.Umas }}
|
|
||||||
{{ $uma.ID }} -> Skill-id({{ $uma.SkillPL5 }})
|
|
||||||
{{- end }}
|
|
||||||
_ -> Skill-id(0)
|
|
||||||
{{ end }}
|
|
||||||
|
|
||||||
{{- define "koka-aptitude-level" -}}
|
|
||||||
{{- if eq . 1 -}} G
|
|
||||||
{{- else if eq . 2 -}} F
|
|
||||||
{{- else if eq . 3 -}} E
|
|
||||||
{{- else if eq . 4 -}} D
|
|
||||||
{{- else if eq . 5 -}} C
|
|
||||||
{{- else if eq . 6 -}} B
|
|
||||||
{{- else if eq . 7 -}} A
|
|
||||||
{{- else if eq . 8 -}} S
|
|
||||||
{{- else -}} ??? aptitude={{ . }}
|
|
||||||
{{- end -}}
|
|
||||||
{{- end -}}
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
WITH uma_name AS (
|
|
||||||
SELECT "index" AS id, "text" AS name
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 4
|
|
||||||
), uma_variant AS (
|
|
||||||
SELECT "index" AS id, "text" AS variant
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 5
|
|
||||||
), chara_name AS (
|
|
||||||
SELECT "index" AS id, "text" AS name
|
|
||||||
FROM text_data
|
|
||||||
WHERE category = 6
|
|
||||||
), skills AS (
|
|
||||||
SELECT
|
|
||||||
uma.id,
|
|
||||||
s.skill_id,
|
|
||||||
s.need_rank,
|
|
||||||
ROW_NUMBER() OVER (PARTITION BY s.available_skill_set_id, s.need_rank) AS idx
|
|
||||||
FROM card_data uma
|
|
||||||
LEFT JOIN available_skill_set s ON uma.available_skill_set_id = s.available_skill_set_id
|
|
||||||
)
|
|
||||||
SELECT
|
|
||||||
uma.card_id,
|
|
||||||
card_data.chara_id,
|
|
||||||
n.name,
|
|
||||||
v.variant,
|
|
||||||
c.name AS chara_name,
|
|
||||||
uma.proper_distance_short,
|
|
||||||
uma.proper_distance_mile,
|
|
||||||
uma.proper_distance_middle,
|
|
||||||
uma.proper_distance_long,
|
|
||||||
uma.proper_running_style_nige,
|
|
||||||
uma.proper_running_style_senko,
|
|
||||||
uma.proper_running_style_sashi,
|
|
||||||
uma.proper_running_style_oikomi,
|
|
||||||
uma.proper_ground_turf,
|
|
||||||
uma.proper_ground_dirt,
|
|
||||||
su.skill_id1 AS unique_skill,
|
|
||||||
s1.skill_id AS skill1,
|
|
||||||
s2.skill_id AS skill2,
|
|
||||||
s3.skill_id AS skill3,
|
|
||||||
sp2.skill_id AS skill_pl2,
|
|
||||||
sp3.skill_id AS skill_pl3,
|
|
||||||
sp4.skill_id AS skill_pl4,
|
|
||||||
sp5.skill_id AS skill_pl5
|
|
||||||
FROM card_data
|
|
||||||
JOIN card_rarity_data uma ON card_data.id = uma.card_id
|
|
||||||
JOIN chara_name c ON card_data.chara_id = c.id
|
|
||||||
JOIN skill_set su ON uma.skill_set = su.id
|
|
||||||
JOIN skills s1 ON uma.card_id = s1.id AND s1.need_rank = 0 AND s1.idx = 1
|
|
||||||
JOIN skills s2 ON uma.card_id = s2.id AND s2.need_rank = 0 AND s2.idx = 2
|
|
||||||
JOIN skills s3 ON uma.card_id = s3.id AND s3.need_rank = 0 AND s3.idx = 3
|
|
||||||
JOIN skills sp2 ON uma.card_id = sp2.id AND sp2.need_rank = 2
|
|
||||||
JOIN skills sp3 ON uma.card_id = sp3.id AND sp3.need_rank = 3
|
|
||||||
JOIN skills sp4 ON uma.card_id = sp4.id AND sp4.need_rank = 4
|
|
||||||
JOIN skills sp5 ON uma.card_id = sp5.id AND sp5.need_rank = 5
|
|
||||||
LEFT JOIN uma_name n ON uma.card_id = n.id
|
|
||||||
LEFT JOIN uma_variant v ON uma.card_id = v.id
|
|
||||||
WHERE uma.rarity = 5
|
|
||||||
Reference in New Issue
Block a user