diff --git a/horse/global/skill.go b/horse/global/skill.go index ac6c9a5..f4c0faf 100644 --- a/horse/global/skill.go +++ b/horse/global/skill.go @@ -5,506 +5,514 @@ package global import . "git.sunturtle.xyz/zephyr/horse/horse" const ( - SkillWarningShot SkillID = 10071 // Warning Shot! - SkillXceleration SkillID = 10081 // Xceleration - SkillRedAce SkillID = 10091 // Red Ace - SkillFocusedMind SkillID = 10111 // Focused Mind - SkillCorazónArdiente SkillID = 10141 // Corazón ☆ Ardiente - SkillEmpresssPride SkillID = 10181 // Empress's Pride - SkillFirstPlaceKiss SkillID = 10241 // 1st Place Kiss☆ - SkillFeeltheBurn SkillID = 10271 // Feel the Burn! - SkillIntroductiontoPhysiology SkillID = 10321 // Introduction to Physiology - SkillVIsforVictory SkillID = 10351 // V Is for Victory! - SkillClassRepSpeedBakushin SkillID = 10411 // Class Rep + Speed = Bakushin - SkillClearHeart SkillID = 10451 // Clear Heart - SkillSuperDuperStoked SkillID = 10521 // Super-Duper Stoked - SkillLuckBewithMe SkillID = 10561 // Luck Be with Me! - SkillICanWinSometimesRight SkillID = 10601 // I Can Win Sometimes, Right? - SkillCallMeKing SkillID = 10611 // Call Me King - SkillShootingStar SkillID = 100011 // Shooting Star - SkillTheViewfromtheLeadIsMine SkillID = 100021 // The View from the Lead Is Mine! - SkillSkyHighTeioStep SkillID = 100031 // Sky-High Teio Step - SkillRedShiftLP1211M SkillID = 100041 // Red Shift/LP1211-M - SkillLightsofVaudeville SkillID = 100051 // Lights of Vaudeville - SkillTriumphantPulse SkillID = 100061 // Triumphant Pulse - SkillAnchorsAweigh SkillID = 100071 // Anchors Aweigh! - SkillCutandDrive SkillID = 100081 // Cut and Drive! - SkillResplendentRedAce SkillID = 100091 // Resplendent Red Ace - SkillShootingforVictory SkillID = 100101 // Shooting for Victory! - SkillWhereTheresaWillTheresaWay SkillID = 100111 // Where There's a Will, There's a Way - SkillYouandMeOneonOne SkillID = 100121 // You and Me! One-on-One! - SkillTheDutyofDignityCalls SkillID = 100131 // The Duty of Dignity Calls - SkillVictoriaporplancha SkillID = 100141 // Victoria por plancha ☆ - SkillThisDanceIsforVittoria SkillID = 100151 // This Dance Is for Vittoria! - SkillShadowBreak SkillID = 100161 // Shadow Break - SkillBeholdThineEmperorsDivineMight SkillID = 100171 // Behold Thine Emperor's Divine Might - SkillBlazingPride SkillID = 100181 // Blazing Pride - SkillOMGTheFinalSprint SkillID = 100191 // OMG! (゚∀゚) The Final Sprint! ☆ - SkillAnglingandScheming SkillID = 100201 // Angling and Scheming - SkillWhiteLightningCominThrough SkillID = 100211 // White Lightning Comin' Through! - SkillFairyTale SkillID = 100221 // Fairy Tale - SkillWinQED SkillID = 100231 // ∴win Q.E.D. - SkillFlashyLanding SkillID = 100241 // Flashy☆Landing - SkillChasingAfterYou SkillID = 100251 // Chasing After You - SkillG00FirstFInfinity SkillID = 100261 // G00 1st. F∞; - SkillLetsPumpSomeIron SkillID = 100271 // Let's Pump Some Iron! - SkillYUMMYSPEED SkillID = 100281 // YUMMY☆SPEED! - SkillBlueRoseCloser SkillID = 100301 // Blue Rose Closer - SkillUma2 SkillID = 100321 // U=ma2 - SkillOurTickettoWin SkillID = 100351 // Our Ticket to Win! - SkillSchwarzesSchwert SkillID = 100371 // Schwarzes Schwert - SkillLookatCurren SkillID = 100381 // #LookatCurren - SkillAPrincessMustSeizeVictory SkillID = 100391 // A Princess Must Seize Victory! - SkillKEEPITREAL SkillID = 100401 // KEEP IT REAL. - SkillGeniusxBakushinVictory SkillID = 100411 // Genius x Bakushin = Victory - SkillPureHeart SkillID = 100451 // Pure Heart - SkillSPARKLYSTARDOM SkillID = 100461 // SPARKLY☆STARDOM - SkillPopAndPolish SkillID = 100481 // Pop & Polish - SkillNemesis SkillID = 100501 // Nemesis - SkillSuperDuperClimax SkillID = 100521 // Super-Duper Climax - SkillISeeVictoryinMyFuture SkillID = 100561 // I See Victory in My Future! - SkillINeverGoofUp SkillID = 100581 // I Never Goof Up! - SkillMovingPastandBeyond SkillID = 100591 // Moving Past, and Beyond - SkillJustaLittleFarther SkillID = 100601 // Just a Little Farther! - SkillPridefulKing SkillID = 100611 // Prideful King - SkillDazzlnDiver SkillID = 110011 // Dazzl'n ♪ Diver - SkillCertainVictory SkillID = 110031 // Certain Victory - SkillAKissforCourage SkillID = 110041 // A Kiss for Courage - SkillFestiveMiracle SkillID = 110061 // Festive Miracle - SkillSuperiorHeal SkillID = 110111 // Superior Heal - SkillLegacyoftheStrong SkillID = 110131 // Legacy of the Strong - SkillCondorsFury SkillID = 110141 // Condor's Fury - SkillArrowsWhistleShadowsDisperse SkillID = 110171 // Arrows Whistle, Shadows Disperse - SkillEternalMoments SkillID = 110181 // Eternal Moments - SkillPresentsfromX SkillID = 110231 // Presents from X - SkillFloweryManeuver SkillID = 110241 // Flowery☆Maneuver - SkillEveryRoseHasItsFangs SkillID = 110301 // Every Rose Has Its Fangs - SkillDancingintheLeaves SkillID = 110401 // Dancing in the Leaves - SkillGiveMummyaHug SkillID = 110451 // Give Mummy a Hug ♡ - SkillBountifulHarvest SkillID = 110561 // Bountiful Harvest - SkillRightHandedLv2 SkillID = 200011 // Right-Handed ◎ - SkillRightHanded SkillID = 200012 // Right-Handed ○ - SkillRightHandedX SkillID = 200013 // Right-Handed × - SkillLeftHandedLv2 SkillID = 200021 // Left-Handed ◎ - SkillLeftHanded SkillID = 200022 // Left-Handed ○ - SkillLeftHandedX SkillID = 200023 // Left-Handed × - SkillTokyoRacecourseLv2 SkillID = 200031 // Tokyo Racecourse ◎ - SkillTokyoRacecourse SkillID = 200032 // Tokyo Racecourse ○ - SkillTokyoRacecourseX SkillID = 200033 // Tokyo Racecourse × - SkillNakayamaRacecourseLv2 SkillID = 200041 // Nakayama Racecourse ◎ - SkillNakayamaRacecourse SkillID = 200042 // Nakayama Racecourse ○ - SkillNakayamaRacecourseX SkillID = 200043 // Nakayama Racecourse × - SkillHanshinRacecourseLv2 SkillID = 200051 // Hanshin Racecourse ◎ - SkillHanshinRacecourse SkillID = 200052 // Hanshin Racecourse ○ - SkillHanshinRacecourseX SkillID = 200053 // Hanshin Racecourse × - SkillKyotoRacecourseLv2 SkillID = 200061 // Kyoto Racecourse ◎ - SkillKyotoRacecourse SkillID = 200062 // Kyoto Racecourse ○ - SkillKyotoRacecourseX SkillID = 200063 // Kyoto Racecourse × - SkillYodoInvicta SkillID = 200064 // Yodo Invicta - SkillChukyoRacecourseLv2 SkillID = 200071 // Chukyo Racecourse ◎ - SkillChukyoRacecourse SkillID = 200072 // Chukyo Racecourse ○ - SkillChukyoRacecourseX SkillID = 200073 // Chukyo Racecourse × - SkillSapporoRacecourseLv2 SkillID = 200081 // Sapporo Racecourse ◎ - SkillSapporoRacecourse SkillID = 200082 // Sapporo Racecourse ○ - SkillSapporoRacecourseX SkillID = 200083 // Sapporo Racecourse × - SkillHakodateRacecourseLv2 SkillID = 200091 // Hakodate Racecourse ◎ - SkillHakodateRacecourse SkillID = 200092 // Hakodate Racecourse ○ - SkillHakodateRacecourseX SkillID = 200093 // Hakodate Racecourse × - SkillFukushimaRacecourseLv2 SkillID = 200101 // Fukushima Racecourse ◎ - SkillFukushimaRacecourse SkillID = 200102 // Fukushima Racecourse ○ - SkillFukushimaRacecourseX SkillID = 200103 // Fukushima Racecourse × - SkillNiigataRacecourseLv2 SkillID = 200111 // Niigata Racecourse ◎ - SkillNiigataRacecourse SkillID = 200112 // Niigata Racecourse ○ - SkillNiigataRacecourseX SkillID = 200113 // Niigata Racecourse × - SkillKokuraRacecourseLv2 SkillID = 200121 // Kokura Racecourse ◎ - SkillKokuraRacecourse SkillID = 200122 // Kokura Racecourse ○ - SkillKokuraRacecourseX SkillID = 200123 // Kokura Racecourse × - SkillStandardDistanceLv2 SkillID = 200131 // Standard Distance ◎ - SkillStandardDistance SkillID = 200132 // Standard Distance ○ - SkillStandardDistanceX SkillID = 200133 // Standard Distance × - SkillNonStandardDistanceLv2 SkillID = 200141 // Non-Standard Distance ◎ - SkillNonStandardDistance SkillID = 200142 // Non-Standard Distance ○ - SkillNonStandardDistanceX SkillID = 200143 // Non-Standard Distance × - SkillFirmConditionsLv2 SkillID = 200151 // Firm Conditions ◎ - SkillFirmConditions SkillID = 200152 // Firm Conditions ○ - SkillFirmConditionsX SkillID = 200153 // Firm Conditions × - SkillWetConditionsLv2 SkillID = 200161 // Wet Conditions ◎ - SkillWetConditions SkillID = 200162 // Wet Conditions ○ - SkillWetConditionsX SkillID = 200163 // Wet Conditions × - SkillSpringRunnerLv2 SkillID = 200171 // Spring Runner ◎ - SkillSpringRunner SkillID = 200172 // Spring Runner ○ - SkillSpringRunnerX SkillID = 200173 // Spring Runner × - SkillSummerRunnerLv2 SkillID = 200181 // Summer Runner ◎ - SkillSummerRunner SkillID = 200182 // Summer Runner ○ - SkillSummerRunnerX SkillID = 200183 // Summer Runner × - SkillFallRunnerLv2 SkillID = 200191 // Fall Runner ◎ - SkillFallRunner SkillID = 200192 // Fall Runner ○ - SkillFallRunnerX SkillID = 200193 // Fall Runner × - SkillFallFrenzy SkillID = 200194 // Fall Frenzy - SkillWinterRunnerLv2 SkillID = 200201 // Winter Runner ◎ - SkillWinterRunner SkillID = 200202 // Winter Runner ○ - SkillWinterRunnerX SkillID = 200203 // Winter Runner × - SkillSunnyDaysLv2 SkillID = 200211 // Sunny Days ◎ - SkillSunnyDays SkillID = 200212 // Sunny Days ○ - SkillCloudyDaysLv2 SkillID = 200221 // Cloudy Days ◎ - SkillCloudyDays SkillID = 200222 // Cloudy Days ○ - SkillRainyDaysLv2 SkillID = 200231 // Rainy Days ◎ - SkillRainyDays SkillID = 200232 // Rainy Days ○ - SkillRainyDaysX SkillID = 200233 // Rainy Days × - SkillSnowyDaysLv2 SkillID = 200241 // Snowy Days ◎ - SkillSnowyDays SkillID = 200242 // Snowy Days ○ - SkillInnerPostProficiencyLv2 SkillID = 200251 // Inner Post Proficiency ◎ - SkillInnerPostProficiency SkillID = 200252 // Inner Post Proficiency ○ - SkillInnerPostAverseness SkillID = 200253 // Inner Post Averseness - SkillOuterPostProficiencyLv2 SkillID = 200261 // Outer Post Proficiency ◎ - SkillOuterPostProficiency SkillID = 200262 // Outer Post Proficiency ○ - SkillOuterPostAverseness SkillID = 200263 // Outer Post Averseness - SkillMaverickLv2 SkillID = 200271 // Maverick ◎ - SkillMaverick SkillID = 200272 // Maverick ○ - SkillCompetitiveSpiritLv2 SkillID = 200281 // Competitive Spirit ◎ - SkillCompetitiveSpirit SkillID = 200282 // Competitive Spirit ○ - SkillWallflower SkillID = 200283 // Wallflower - SkillTargetinSightLv2 SkillID = 200291 // Target in Sight ◎ - SkillTargetinSight SkillID = 200292 // Target in Sight ○ - SkillLongShotLv2 SkillID = 200301 // Long Shot ◎ - SkillLongShot SkillID = 200302 // Long Shot ○ - SkillG1Averseness SkillID = 200311 // G1 Averseness - SkillPaddockFright SkillID = 200321 // Paddock Fright - SkillProfessorofCurvature SkillID = 200331 // Professor of Curvature - SkillCornerAdept SkillID = 200332 // Corner Adept ○ - SkillCornerAdeptX SkillID = 200333 // Corner Adept × - SkillCornerConnoisseur SkillID = 200341 // Corner Connoisseur - SkillCornerAcceleration SkillID = 200342 // Corner Acceleration ○ - SkillCornerAccelerationX SkillID = 200343 // Corner Acceleration × - SkillSwingingMaestro SkillID = 200351 // Swinging Maestro - SkillCornerRecovery SkillID = 200352 // Corner Recovery ○ - SkillCornerRecoveryX SkillID = 200353 // Corner Recovery × - SkillBeelineBurst SkillID = 200361 // Beeline Burst - SkillStraightawayAdept SkillID = 200362 // Straightaway Adept - SkillRushingGale SkillID = 200371 // Rushing Gale! - SkillStraightawayAcceleration SkillID = 200372 // Straightaway Acceleration - SkillBreathofFreshAir SkillID = 200381 // Breath of Fresh Air - SkillStraightawayRecovery SkillID = 200382 // Straightaway Recovery - SkillRampRevulsion SkillID = 200391 // Ramp Revulsion - SkillPackphobia SkillID = 200401 // Packphobia - SkillDefeatist SkillID = 200411 // Defeatist - SkillReckless SkillID = 200421 // Reckless - SkillConcentration SkillID = 200431 // Concentration - SkillFocus SkillID = 200432 // Focus - SkillGatekept SkillID = 200433 // Gatekept - SkillIronWill SkillID = 200441 // Iron Will - SkillLayLow SkillID = 200442 // Lay Low - SkillCenterStage SkillID = 200451 // Center Stage - SkillPrudentPositioning SkillID = 200452 // Prudent Positioning - SkillItsOn SkillID = 200461 // It's On! - SkillRampUp SkillID = 200462 // Ramp Up - SkillIndomitable SkillID = 200471 // Indomitable - SkillPaceStrategy SkillID = 200472 // Pace Strategy - SkillUnruffled SkillID = 200481 // Unruffled - SkillCalminaCrowd SkillID = 200482 // Calm in a Crowd - SkillNoStoppingMe SkillID = 200491 // No Stopping Me! - SkillNimbleNavigator SkillID = 200492 // Nimble Navigator - SkillLaneLegerdemain SkillID = 200501 // Lane Legerdemain - SkillGowiththeFlow SkillID = 200502 // Go with the Flow - SkillInBodyandMind SkillID = 200511 // In Body and Mind - SkillHomestretchHaste SkillID = 200512 // Homestretch Haste - SkillRunningIdle SkillID = 200521 // Running Idle - SkillTakingtheLead SkillID = 200531 // Taking the Lead - SkillEarlyLead SkillID = 200532 // Early Lead - SkillEscapeArtist SkillID = 200541 // Escape Artist - SkillFastPaced SkillID = 200542 // Fast-Paced - SkillUnrestrained SkillID = 200551 // Unrestrained - SkillFinalPush SkillID = 200552 // Final Push - SkillCalmandCollected SkillID = 200561 // Calm and Collected - SkillStaminatoSpare SkillID = 200562 // Stamina to Spare - SkillRacePlanner SkillID = 200571 // Race Planner - SkillPreferredPosition SkillID = 200572 // Preferred Position - SkillSpeedStar SkillID = 200581 // Speed Star - SkillPreparedtoPass SkillID = 200582 // Prepared to Pass - SkillFastAndFurious SkillID = 200591 // Fast & Furious - SkillPositionPilfer SkillID = 200592 // Position Pilfer - SkillOnYourLeft SkillID = 200601 // On Your Left! - SkillSlickSurge SkillID = 200602 // Slick Surge - SkillRisingDragon SkillID = 200611 // Rising Dragon - SkillOuterSwell SkillID = 200612 // Outer Swell - SkillSleepingLion SkillID = 200621 // Sleeping Lion - SkillStandingBy SkillID = 200622 // Standing By - SkillSturmundDrang SkillID = 200631 // Sturm und Drang - SkillMasterfulGambit SkillID = 200632 // Masterful Gambit - SkillEncroachingShadow SkillID = 200641 // Encroaching Shadow - SkillStraightawaySpurt SkillID = 200642 // Straightaway Spurt - SkillTurboSprint SkillID = 200651 // Turbo Sprint - SkillSprintingGear SkillID = 200652 // Sprinting Gear - SkillWaitandSee SkillID = 200662 // Wait-and-See - SkillBlindingFlash SkillID = 200671 // Blinding Flash - SkillGapCloser SkillID = 200672 // Gap Closer - SkillMileMaven SkillID = 200681 // Mile Maven - SkillProductivePlan SkillID = 200682 // Productive Plan - SkillKeenEye SkillID = 200691 // Keen Eye - SkillWatchfulEye SkillID = 200692 // Watchful Eye - SkillFuriousFeat SkillID = 200701 // Furious Feat - SkillUpdrafters SkillID = 200702 // Updrafters - SkillTrackblazer SkillID = 200711 // Trackblazer - SkillRosyOutlook SkillID = 200712 // Rosy Outlook - SkillKillerTunes SkillID = 200721 // Killer Tunes - SkillUpTempo SkillID = 200722 // Up-Tempo - SkillUnyielding SkillID = 200731 // Unyielding - SkillSteadfast SkillID = 200732 // Steadfast - SkillCooldown SkillID = 200741 // Cooldown - SkillDeepBreaths SkillID = 200742 // Deep Breaths - SkillInnateExperience SkillID = 200751 // Innate Experience - SkillInsideScoop SkillID = 200752 // Inside Scoop - SkillAdrenalineRush SkillID = 200761 // Adrenaline Rush - SkillExtraTank SkillID = 200762 // Extra Tank - SkillTrickFront SkillID = 200771 // Trick (Front) - SkillTantalizingTrick SkillID = 200772 // Tantalizing Trick - SkillTrickRear SkillID = 200781 // Trick (Rear) - SkillFrenziedFrontRunners SkillID = 200791 // Frenzied Front Runners - SkillFrenziedPaceChasers SkillID = 200801 // Frenzied Pace Chasers - SkillFrenziedLateSurgers SkillID = 200811 // Frenzied Late Surgers - SkillFrenziedEndClosers SkillID = 200821 // Frenzied End Closers - SkillSubduedFrontRunners SkillID = 200831 // Subdued Front Runners - SkillFlusteredFrontRunners SkillID = 200841 // Flustered Front Runners - SkillHesitantFrontRunners SkillID = 200851 // Hesitant Front Runners - SkillSubduedPaceChasers SkillID = 200861 // Subdued Pace Chasers - SkillFlusteredPaceChasers SkillID = 200871 // Flustered Pace Chasers - SkillHesitantPaceChasers SkillID = 200881 // Hesitant Pace Chasers - SkillSubduedLateSurgers SkillID = 200891 // Subdued Late Surgers - SkillFlusteredLateSurgers SkillID = 200901 // Flustered Late Surgers - SkillHesitantLateSurgers SkillID = 200911 // Hesitant Late Surgers - SkillSubduedEndClosers SkillID = 200921 // Subdued End Closers - SkillFlusteredEndClosers SkillID = 200931 // Flustered End Closers - SkillHesitantEndClosers SkillID = 200941 // Hesitant End Closers - SkillOiRacecourseLv2 SkillID = 200951 // Oi Racecourse ◎ - SkillOiRacecourse SkillID = 200952 // Oi Racecourse ○ - SkillOiRacecourseX SkillID = 200953 // Oi Racecourse × - SkillSprintStraightawaysLv2 SkillID = 200961 // Sprint Straightaways ◎ - SkillSprintStraightaways SkillID = 200962 // Sprint Straightaways ○ - SkillSprintCornersLv2 SkillID = 200971 // Sprint Corners ◎ - SkillSprintCorners SkillID = 200972 // Sprint Corners ○ - SkillStaggeringLead SkillID = 200981 // Staggering Lead - SkillHugeLead SkillID = 200982 // Huge Lead - SkillPlanX SkillID = 200991 // Plan X - SkillCountermeasure SkillID = 200992 // Countermeasure - SkillPerfectPrep SkillID = 201001 // Perfect Prep! - SkillMeticulousMeasures SkillID = 201002 // Meticulous Measures - SkillAdoredbyAll SkillID = 201011 // Adored by All - SkillIntimidate SkillID = 201012 // Intimidate - SkillYouveGotNoShot SkillID = 201021 // You've Got No Shot - SkillStopRightThere SkillID = 201022 // Stop Right There! - SkillMileStraightawaysLv2 SkillID = 201031 // Mile Straightaways ◎ - SkillMileStraightaways SkillID = 201032 // Mile Straightaways ○ - SkillMileCornersLv2 SkillID = 201041 // Mile Corners ◎ - SkillMileCorners SkillID = 201042 // Mile Corners ○ - SkillChangingGears SkillID = 201051 // Changing Gears - SkillShiftingGears SkillID = 201052 // Shifting Gears - SkillStepontheGas SkillID = 201061 // Step on the Gas! - SkillAcceleration SkillID = 201062 // Acceleration - SkillBigSisterly SkillID = 201071 // Big-Sisterly - SkillUnyieldingSpirit SkillID = 201072 // Unyielding Spirit - SkillGreedforSpeed SkillID = 201081 // Greed for Speed - SkillSpeedEater SkillID = 201082 // Speed Eater - SkillBattleFormation SkillID = 201091 // Battle Formation - SkillOpeningGambit SkillID = 201092 // Opening Gambit - SkillMediumStraightawaysLv2 SkillID = 201101 // Medium Straightaways ◎ - SkillMediumStraightaways SkillID = 201102 // Medium Straightaways ○ - SkillMediumCornersLv2 SkillID = 201111 // Medium Corners ◎ - SkillMediumCorners SkillID = 201112 // Medium Corners ○ - SkillClairvoyance SkillID = 201121 // Clairvoyance - SkillHawkeye SkillID = 201122 // Hawkeye - SkillLightningStep SkillID = 201131 // Lightning Step - SkillThunderboltStep SkillID = 201132 // Thunderbolt Step - SkillMiraculousStep SkillID = 201141 // Miraculous Step - SkillSoftStep SkillID = 201142 // Soft Step - SkillDominator SkillID = 201151 // Dominator - SkillTether SkillID = 201152 // Tether - SkillMystifyingMurmur SkillID = 201161 // Mystifying Murmur - SkillMurmur SkillID = 201162 // Murmur - SkillLongStraightawaysLv2 SkillID = 201171 // Long Straightaways ◎ - SkillLongStraightaways SkillID = 201172 // Long Straightaways ○ - SkillLongCornersLv2 SkillID = 201181 // Long Corners ◎ - SkillLongCorners SkillID = 201182 // Long Corners ○ - SkillVanguardSpirit SkillID = 201191 // Vanguard Spirit - SkillKeepingtheLead SkillID = 201192 // Keeping the Lead - SkillVIPPass SkillID = 201201 // VIP Pass - SkillPassingPro SkillID = 201202 // Passing Pro - SkillOverwhelmingPressure SkillID = 201211 // Overwhelming Pressure - SkillPressure SkillID = 201212 // Pressure - SkillStaminaSiphon SkillID = 201221 // Stamina Siphon - SkillStaminaEater SkillID = 201222 // Stamina Eater - SkillIllusionist SkillID = 201231 // Illusionist - SkillSmokeScreen SkillID = 201232 // Smoke Screen - SkillFrontRunnerStraightawaysLv2 SkillID = 201241 // Front Runner Straightaways ◎ - SkillFrontRunnerStraightaways SkillID = 201242 // Front Runner Straightaways ○ - SkillFrontRunnerCornersLv2 SkillID = 201251 // Front Runner Corners ◎ - SkillFrontRunnerCorners SkillID = 201252 // Front Runner Corners ○ - SkillSixthSense SkillID = 201261 // Sixth Sense - SkillDodgingDanger SkillID = 201262 // Dodging Danger - SkillLeadersPride SkillID = 201272 // Leader's Pride - SkillRestless SkillID = 201281 // Restless - SkillMoxie SkillID = 201282 // Moxie - SkillReignition SkillID = 201291 // Reignition - SkillSecondWind SkillID = 201292 // Second Wind - SkillRestart SkillID = 201302 // Restart - SkillPaceChaserStraightawaysLv2 SkillID = 201311 // Pace Chaser Straightaways ◎ - SkillPaceChaserStraightaways SkillID = 201312 // Pace Chaser Straightaways ○ - SkillPaceChaserCornersLv2 SkillID = 201321 // Pace Chaser Corners ◎ - SkillPaceChaserCorners SkillID = 201322 // Pace Chaser Corners ○ - SkillTechnician SkillID = 201331 // Technician - SkillShrewdStep SkillID = 201332 // Shrewd Step - SkillDeterminedDescent SkillID = 201341 // Determined Descent - SkillStraightDescent SkillID = 201342 // Straight Descent - SkillGourmand SkillID = 201351 // Gourmand - SkillHydrate SkillID = 201352 // Hydrate - SkillShatterproof SkillID = 201361 // Shatterproof - SkillTacticalTweak SkillID = 201362 // Tactical Tweak - SkillDazzlingDisorientation SkillID = 201371 // Dazzling Disorientation - SkillDisorient SkillID = 201372 // Disorient - SkillLateSurgerStraightawaysLv2 SkillID = 201381 // Late Surger Straightaways ◎ - SkillLateSurgerStraightaways SkillID = 201382 // Late Surger Straightaways ○ - SkillLateSurgerCornersLv2 SkillID = 201391 // Late Surger Corners ◎ - SkillLateSurgerCorners SkillID = 201392 // Late Surger Corners ○ - SkillHardWorker SkillID = 201401 // Hard Worker - SkillFighter SkillID = 201402 // Fighter - SkillFifteenMillionCC SkillID = 201411 // 15,000,000 CC - SkillOneMillionCC SkillID = 201412 // 1,500,000 CC - SkillRelax SkillID = 201421 // Relax - SkillASmallBreather SkillID = 201422 // A Small Breather - SkillTheBiggerPicture SkillID = 201431 // The Bigger Picture - SkillStudious SkillID = 201432 // Studious - SkillAllSeeingEyes SkillID = 201441 // All-Seeing Eyes - SkillSharpGaze SkillID = 201442 // Sharp Gaze - SkillEndCloserStraightawaysLv2 SkillID = 201451 // End Closer Straightaways ◎ - SkillEndCloserStraightaways SkillID = 201452 // End Closer Straightaways ○ - SkillEndCloserCornersLv2 SkillID = 201461 // End Closer Corners ◎ - SkillEndCloserCorners SkillID = 201462 // End Closer Corners ○ - SkillTheCoastIsClear SkillID = 201471 // The Coast Is Clear! - SkillICanSeeRightThroughYou SkillID = 201472 // I Can See Right Through You - SkillGoHomeSpecialist SkillID = 201481 // Go-Home Specialist - SkillAfterSchoolStroll SkillID = 201482 // After-School Stroll - SkillSerenity SkillID = 201491 // Serenity - SkillLevelheaded SkillID = 201492 // Levelheaded - SkillCrusader SkillID = 201501 // Crusader - SkillStrategist SkillID = 201502 // Strategist - SkillPetrifyingGaze SkillID = 201511 // Petrifying Gaze - SkillIntenseGaze SkillID = 201512 // Intense Gaze - SkillFrontRunnerSavvyLv2 SkillID = 201521 // Front Runner Savvy ◎ - SkillFrontRunnerSavvy SkillID = 201522 // Front Runner Savvy ○ - SkillPaceChaserSavvyLv2 SkillID = 201531 // Pace Chaser Savvy ◎ - SkillPaceChaserSavvy SkillID = 201532 // Pace Chaser Savvy ○ - SkillLateSurgerSavvyLv2 SkillID = 201541 // Late Surger Savvy ◎ - SkillLateSurgerSavvy SkillID = 201542 // Late Surger Savvy ○ - SkillEndCloserSavvyLv2 SkillID = 201551 // End Closer Savvy ◎ - SkillEndCloserSavvy SkillID = 201552 // End Closer Savvy ○ - SkillSuperLuckySeven SkillID = 201561 // Super Lucky Seven - SkillLuckySeven SkillID = 201562 // Lucky Seven - SkillTripleSevens SkillID = 201571 // Triple 7s - SkillHighlander SkillID = 201581 // Highlander - SkillUmaStan SkillID = 201591 // Uma Stan - SkillSuperstan SkillID = 201592 // Superstan - SkillGroundwork SkillID = 201601 // Groundwork - SkillTailHeldHigh SkillID = 201611 // Tail Held High - SkillTailNine SkillID = 201612 // Tail Nine - SkillShakeItOut SkillID = 201621 // Shake It Out - SkillSympathy SkillID = 201631 // Sympathy - SkillLoneWolf SkillID = 201641 // Lone Wolf - SkillSlipstream SkillID = 201651 // Slipstream - SkillPlaytimesOver SkillID = 201661 // Playtime's Over! - SkillTrendingintheCharts SkillID = 201671 // Trending in the Charts! - SkillTopPick SkillID = 201672 // Top Pick - SkillLeadtheCharge SkillID = 201681 // Lead the Charge! - SkillForwardMarch SkillID = 201682 // Forward, March! - SkillLieinWait SkillID = 201691 // Lie in Wait - SkillBeStill SkillID = 201692 // Be Still - SkillComeWhatMay SkillID = 201701 // Come What May - SkillAllIveGot SkillID = 201702 // All I've Got - SkillNailArt SkillID = 201801 // ♡ 3D Nail Art - SkillHeadOn SkillID = 201902 // Head-On - SkillFamiliarGround SkillID = 202002 // Familiar Ground - SkillEarlyStart SkillID = 202022 // Early Start - SkillRiskyBusiness SkillID = 202032 // Risky Business - SkillRunaway SkillID = 202051 // Runaway - SkillBurningSpiritSPD SkillID = 210011 // Burning Spirit SPD - SkillIgnitedSpiritSPD SkillID = 210012 // Ignited Spirit SPD - SkillBurningSpiritSTA SkillID = 210021 // Burning Spirit STA - SkillIgnitedSpiritSTA SkillID = 210022 // Ignited Spirit STA - SkillBurningSpiritPWR SkillID = 210031 // Burning Spirit PWR - SkillIgnitedSpiritPWR SkillID = 210032 // Ignited Spirit PWR - SkillBurningSpiritGUTS SkillID = 210041 // Burning Spirit GUTS - SkillIgnitedSpiritGUTS SkillID = 210042 // Ignited Spirit GUTS - SkillBurningSpiritWIT SkillID = 210051 // Burning Spirit WIT - SkillIgnitedSpiritWIT SkillID = 210052 // Ignited Spirit WIT - SkillUnquenchedThirst SkillID = 300011 // Unquenched Thirst - SkillUnchanging SkillID = 300021 // Unchanging - SkillTowardstheSceneryISeek SkillID = 300031 // Towards the Scenery I Seek - SkillCreepingAnxiety SkillID = 300041 // Creeping Anxiety - SkillBlatantFear SkillID = 300051 // Blatant Fear - SkillDreamRun SkillID = 300061 // Dream Run - SkillShowMeWhatLiesBeyond SkillID = 300071 // Show Me What Lies Beyond! - SkillHoiyaHaveaGoodRun SkillID = 300081 // Hoiya! Have a Good Run! - SkillAsaFriendandRival SkillID = 300091 // As a Friend and Rival - SkillCheersofaFellowDreamer SkillID = 300101 // Cheers of a Fellow Dreamer - SkillShootingStarInherit SkillID = 900011 // Shooting Star - SkillTheViewfromtheLeadIsMineInherit SkillID = 900021 // The View from the Lead Is Mine! - SkillSkyHighTeioStepInherit SkillID = 900031 // Sky-High Teio Step - SkillRedShiftLP1211MInherit SkillID = 900041 // Red Shift/LP1211-M - SkillLightsofVaudevilleInherit SkillID = 900051 // Lights of Vaudeville - SkillTriumphantPulseInherit SkillID = 900061 // Triumphant Pulse - SkillAnchorsAweighInherit SkillID = 900071 // Anchors Aweigh! - SkillCutandDriveInherit SkillID = 900081 // Cut and Drive! - SkillResplendentRedAceInherit SkillID = 900091 // Resplendent Red Ace - SkillShootingforVictoryInherit SkillID = 900101 // Shooting for Victory! - SkillWhereTheresaWillTheresaWayInherit SkillID = 900111 // Where There's a Will, There's a Way - SkillYouandMeOneonOneInherit SkillID = 900121 // You and Me! One-on-One! - SkillTheDutyofDignityCallsInherit SkillID = 900131 // The Duty of Dignity Calls - SkillVictoriaporplanchaInherit SkillID = 900141 // Victoria por plancha ☆ - SkillThisDanceIsforVittoriaInherit SkillID = 900151 // This Dance Is for Vittoria! - SkillShadowBreakInherit SkillID = 900161 // Shadow Break - SkillBeholdThineEmperorsDivineMightInherit SkillID = 900171 // Behold Thine Emperor's Divine Might - SkillBlazingPrideInherit SkillID = 900181 // Blazing Pride - SkillOMGTheFinalSprintInherit SkillID = 900191 // OMG! (゚∀゚) The Final Sprint! ☆ - SkillAnglingandSchemingInherit SkillID = 900201 // Angling and Scheming - SkillWhiteLightningCominThroughInherit SkillID = 900211 // White Lightning Comin' Through! - SkillFairyTaleInherit SkillID = 900221 // Fairy Tale - SkillWinQEDInherit SkillID = 900231 // ∴win Q.E.D. - SkillFlashyLandingInherit SkillID = 900241 // Flashy☆Landing - SkillChasingAfterYouInherit SkillID = 900251 // Chasing After You - SkillG00FirstFInfinityInherit SkillID = 900261 // G00 1st. F∞; - SkillLetsPumpSomeIronInherit SkillID = 900271 // Let's Pump Some Iron! - SkillYUMMYSPEEDInherit SkillID = 900281 // YUMMY☆SPEED! - SkillBlueRoseCloserInherit SkillID = 900301 // Blue Rose Closer - SkillUma2Inherit SkillID = 900321 // U=ma2 - SkillOurTickettoWinInherit SkillID = 900351 // Our Ticket to Win! - SkillSchwarzesSchwertInherit SkillID = 900371 // Schwarzes Schwert - SkillLookatCurrenInherit SkillID = 900381 // #LookatCurren - SkillAPrincessMustSeizeVictoryInherit SkillID = 900391 // A Princess Must Seize Victory! - SkillKEEPITREALInherit SkillID = 900401 // KEEP IT REAL. - SkillGeniusxBakushinVictoryInherit SkillID = 900411 // Genius x Bakushin = Victory - SkillPureHeartInherit SkillID = 900451 // Pure Heart - SkillSPARKLYSTARDOMInherit SkillID = 900461 // SPARKLY☆STARDOM - SkillPopAndPolishInherit SkillID = 900481 // Pop & Polish - SkillNemesisInherit SkillID = 900501 // Nemesis - SkillSuperDuperClimaxInherit SkillID = 900521 // Super-Duper Climax - SkillISeeVictoryinMyFutureInherit SkillID = 900561 // I See Victory in My Future! - SkillINeverGoofUpInherit SkillID = 900581 // I Never Goof Up! - SkillMovingPastandBeyondInherit SkillID = 900591 // Moving Past, and Beyond - SkillJustaLittleFartherInherit SkillID = 900601 // Just a Little Farther! - SkillPridefulKingInherit SkillID = 900611 // Prideful King - SkillDazzlnDiverInherit SkillID = 910011 // Dazzl'n ♪ Diver - SkillCertainVictoryInherit SkillID = 910031 // Certain Victory - SkillAKissforCourageInherit SkillID = 910041 // A Kiss for Courage - SkillFestiveMiracleInherit SkillID = 910061 // Festive Miracle - SkillSuperiorHealInherit SkillID = 910111 // Superior Heal - SkillLegacyoftheStrongInherit SkillID = 910131 // Legacy of the Strong - SkillCondorsFuryInherit SkillID = 910141 // Condor's Fury - SkillArrowsWhistleShadowsDisperseInherit SkillID = 910171 // Arrows Whistle, Shadows Disperse - SkillEternalMomentsInherit SkillID = 910181 // Eternal Moments - SkillPresentsfromXInherit SkillID = 910231 // Presents from X - SkillFloweryManeuverInherit SkillID = 910241 // Flowery☆Maneuver - SkillEveryRoseHasItsFangsInherit SkillID = 910301 // Every Rose Has Its Fangs - SkillDancingintheLeavesInherit SkillID = 910401 // Dancing in the Leaves - SkillGiveMummyaHugInherit SkillID = 910451 // Give Mummy a Hug ♡ - SkillBountifulHarvestInherit SkillID = 910561 // Bountiful Harvest + SkillWarningShot SkillID = 10071 // Warning Shot! + SkillXceleration SkillID = 10081 // Xceleration + SkillRedAce SkillID = 10091 // Red Ace + SkillFocusedMind SkillID = 10111 // Focused Mind + SkillCorazónArdiente SkillID = 10141 // Corazón ☆ Ardiente + SkillEmpresssPride SkillID = 10181 // Empress's Pride + SkillFirstPlaceKiss SkillID = 10241 // 1st Place Kiss☆ + SkillFeeltheBurn SkillID = 10271 // Feel the Burn! + SkillIntroductiontoPhysiology SkillID = 10321 // Introduction to Physiology + SkillVIsforVictory SkillID = 10351 // V Is for Victory! + SkillClassRepSpeedBakushin SkillID = 10411 // Class Rep + Speed = Bakushin + SkillClearHeart SkillID = 10451 // Clear Heart + SkillSuperDuperStoked SkillID = 10521 // Super-Duper Stoked + SkillLuckBewithMe SkillID = 10561 // Luck Be with Me! + SkillICanWinSometimesRight SkillID = 10601 // I Can Win Sometimes, Right? + SkillCallMeKing SkillID = 10611 // Call Me King + SkillShootingStar SkillID = 100011 // Shooting Star + SkillTheViewfromtheLeadIsMine SkillID = 100021 // The View from the Lead Is Mine! + SkillSkyHighTeioStep SkillID = 100031 // Sky-High Teio Step + SkillRedShiftLP1211M SkillID = 100041 // Red Shift/LP1211-M + SkillLightsofVaudeville SkillID = 100051 // Lights of Vaudeville + SkillTriumphantPulse SkillID = 100061 // Triumphant Pulse + SkillAnchorsAweigh SkillID = 100071 // Anchors Aweigh! + SkillCutandDrive SkillID = 100081 // Cut and Drive! + SkillResplendentRedAce SkillID = 100091 // Resplendent Red Ace + SkillShootingforVictory SkillID = 100101 // Shooting for Victory! + SkillWhereTheresaWillTheresaWay SkillID = 100111 // Where There's a Will, There's a Way + SkillYouandMeOneonOne SkillID = 100121 // You and Me! One-on-One! + SkillTheDutyofDignityCalls SkillID = 100131 // The Duty of Dignity Calls + SkillVictoriaporplancha SkillID = 100141 // Victoria por plancha ☆ + SkillThisDanceIsforVittoria SkillID = 100151 // This Dance Is for Vittoria! + SkillShadowBreak SkillID = 100161 // Shadow Break + SkillBeholdThineEmperorsDivineMight SkillID = 100171 // Behold Thine Emperor's Divine Might + SkillBlazingPride SkillID = 100181 // Blazing Pride + SkillOMGTheFinalSprint SkillID = 100191 // OMG! (゚∀゚) The Final Sprint! ☆ + SkillAnglingandScheming SkillID = 100201 // Angling and Scheming + SkillWhiteLightningCominThrough SkillID = 100211 // White Lightning Comin' Through! + SkillFairyTale SkillID = 100221 // Fairy Tale + SkillWinQED SkillID = 100231 // ∴win Q.E.D. + SkillFlashyLanding SkillID = 100241 // Flashy☆Landing + SkillChasingAfterYou SkillID = 100251 // Chasing After You + SkillG00FirstFInfinity SkillID = 100261 // G00 1st. F∞; + SkillLetsPumpSomeIron SkillID = 100271 // Let's Pump Some Iron! + SkillYUMMYSPEED SkillID = 100281 // YUMMY☆SPEED! + SkillBlueRoseCloser SkillID = 100301 // Blue Rose Closer + SkillUma2 SkillID = 100321 // U=ma2 + SkillOurTickettoWin SkillID = 100351 // Our Ticket to Win! + SkillSchwarzesSchwert SkillID = 100371 // Schwarzes Schwert + SkillLookatCurren SkillID = 100381 // #LookatCurren + SkillAPrincessMustSeizeVictory SkillID = 100391 // A Princess Must Seize Victory! + SkillKEEPITREAL SkillID = 100401 // KEEP IT REAL. + SkillGeniusxBakushinVictory SkillID = 100411 // Genius x Bakushin = Victory + SkillPureHeart SkillID = 100451 // Pure Heart + SkillSPARKLYSTARDOM SkillID = 100461 // SPARKLY☆STARDOM + SkillPopAndPolish SkillID = 100481 // Pop & Polish + SkillNemesis SkillID = 100501 // Nemesis + SkillSuperDuperClimax SkillID = 100521 // Super-Duper Climax + SkillISeeVictoryinMyFuture SkillID = 100561 // I See Victory in My Future! + SkillINeverGoofUp SkillID = 100581 // I Never Goof Up! + SkillMovingPastandBeyond SkillID = 100591 // Moving Past, and Beyond + SkillJustaLittleFarther SkillID = 100601 // Just a Little Farther! + SkillPridefulKing SkillID = 100611 // Prideful King + SkillDazzlnDiver SkillID = 110011 // Dazzl'n ♪ Diver + SkillCertainVictory SkillID = 110031 // Certain Victory + SkillAKissforCourage SkillID = 110041 // A Kiss for Courage + SkillFestiveMiracle SkillID = 110061 // Festive Miracle + SkillSuperiorHeal SkillID = 110111 // Superior Heal + SkillLegacyoftheStrong SkillID = 110131 // Legacy of the Strong + SkillCondorsFury SkillID = 110141 // Condor's Fury + SkillBarcaroleofBlessings SkillID = 110151 // Barcarole of Blessings + SkillArrowsWhistleShadowsDisperse SkillID = 110171 // Arrows Whistle, Shadows Disperse + SkillEternalMoments SkillID = 110181 // Eternal Moments + SkillPresentsfromX SkillID = 110231 // Presents from X + SkillFloweryManeuver SkillID = 110241 // Flowery☆Maneuver + SkillEveryRoseHasItsFangs SkillID = 110301 // Every Rose Has Its Fangs + SkillDancingintheLeaves SkillID = 110401 // Dancing in the Leaves + SkillGiveMummyaHug SkillID = 110451 // Give Mummy a Hug ♡ + Skill114thTimestheCharm SkillID = 110521 // 114th Time's the Charm + SkillBountifulHarvest SkillID = 110561 // Bountiful Harvest + SkillRightHandedLv2 SkillID = 200011 // Right-Handed ◎ + SkillRightHanded SkillID = 200012 // Right-Handed ○ + SkillRightHandedX SkillID = 200013 // Right-Handed × + SkillLeftHandedLv2 SkillID = 200021 // Left-Handed ◎ + SkillLeftHanded SkillID = 200022 // Left-Handed ○ + SkillLeftHandedX SkillID = 200023 // Left-Handed × + SkillTokyoRacecourseLv2 SkillID = 200031 // Tokyo Racecourse ◎ + SkillTokyoRacecourse SkillID = 200032 // Tokyo Racecourse ○ + SkillTokyoRacecourseX SkillID = 200033 // Tokyo Racecourse × + SkillNakayamaRacecourseLv2 SkillID = 200041 // Nakayama Racecourse ◎ + SkillNakayamaRacecourse SkillID = 200042 // Nakayama Racecourse ○ + SkillNakayamaRacecourseX SkillID = 200043 // Nakayama Racecourse × + SkillHanshinRacecourseLv2 SkillID = 200051 // Hanshin Racecourse ◎ + SkillHanshinRacecourse SkillID = 200052 // Hanshin Racecourse ○ + SkillHanshinRacecourseX SkillID = 200053 // Hanshin Racecourse × + SkillKyotoRacecourseLv2 SkillID = 200061 // Kyoto Racecourse ◎ + SkillKyotoRacecourse SkillID = 200062 // Kyoto Racecourse ○ + SkillKyotoRacecourseX SkillID = 200063 // Kyoto Racecourse × + SkillYodoInvicta SkillID = 200064 // Yodo Invicta + SkillChukyoRacecourseLv2 SkillID = 200071 // Chukyo Racecourse ◎ + SkillChukyoRacecourse SkillID = 200072 // Chukyo Racecourse ○ + SkillChukyoRacecourseX SkillID = 200073 // Chukyo Racecourse × + SkillSapporoRacecourseLv2 SkillID = 200081 // Sapporo Racecourse ◎ + SkillSapporoRacecourse SkillID = 200082 // Sapporo Racecourse ○ + SkillSapporoRacecourseX SkillID = 200083 // Sapporo Racecourse × + SkillHakodateRacecourseLv2 SkillID = 200091 // Hakodate Racecourse ◎ + SkillHakodateRacecourse SkillID = 200092 // Hakodate Racecourse ○ + SkillHakodateRacecourseX SkillID = 200093 // Hakodate Racecourse × + SkillFukushimaRacecourseLv2 SkillID = 200101 // Fukushima Racecourse ◎ + SkillFukushimaRacecourse SkillID = 200102 // Fukushima Racecourse ○ + SkillFukushimaRacecourseX SkillID = 200103 // Fukushima Racecourse × + SkillNiigataRacecourseLv2 SkillID = 200111 // Niigata Racecourse ◎ + SkillNiigataRacecourse SkillID = 200112 // Niigata Racecourse ○ + SkillNiigataRacecourseX SkillID = 200113 // Niigata Racecourse × + SkillKokuraRacecourseLv2 SkillID = 200121 // Kokura Racecourse ◎ + SkillKokuraRacecourse SkillID = 200122 // Kokura Racecourse ○ + SkillKokuraRacecourseX SkillID = 200123 // Kokura Racecourse × + SkillStandardDistanceLv2 SkillID = 200131 // Standard Distance ◎ + SkillStandardDistance SkillID = 200132 // Standard Distance ○ + SkillStandardDistanceX SkillID = 200133 // Standard Distance × + SkillNonStandardDistanceLv2 SkillID = 200141 // Non-Standard Distance ◎ + SkillNonStandardDistance SkillID = 200142 // Non-Standard Distance ○ + SkillNonStandardDistanceX SkillID = 200143 // Non-Standard Distance × + SkillFirmConditionsLv2 SkillID = 200151 // Firm Conditions ◎ + SkillFirmConditions SkillID = 200152 // Firm Conditions ○ + SkillFirmConditionsX SkillID = 200153 // Firm Conditions × + SkillWetConditionsLv2 SkillID = 200161 // Wet Conditions ◎ + SkillWetConditions SkillID = 200162 // Wet Conditions ○ + SkillWetConditionsX SkillID = 200163 // Wet Conditions × + SkillSpringRunnerLv2 SkillID = 200171 // Spring Runner ◎ + SkillSpringRunner SkillID = 200172 // Spring Runner ○ + SkillSpringRunnerX SkillID = 200173 // Spring Runner × + SkillSummerRunnerLv2 SkillID = 200181 // Summer Runner ◎ + SkillSummerRunner SkillID = 200182 // Summer Runner ○ + SkillSummerRunnerX SkillID = 200183 // Summer Runner × + SkillFallRunnerLv2 SkillID = 200191 // Fall Runner ◎ + SkillFallRunner SkillID = 200192 // Fall Runner ○ + SkillFallRunnerX SkillID = 200193 // Fall Runner × + SkillFallFrenzy SkillID = 200194 // Fall Frenzy + SkillWinterRunnerLv2 SkillID = 200201 // Winter Runner ◎ + SkillWinterRunner SkillID = 200202 // Winter Runner ○ + SkillWinterRunnerX SkillID = 200203 // Winter Runner × + SkillSunnyDaysLv2 SkillID = 200211 // Sunny Days ◎ + SkillSunnyDays SkillID = 200212 // Sunny Days ○ + SkillCloudyDaysLv2 SkillID = 200221 // Cloudy Days ◎ + SkillCloudyDays SkillID = 200222 // Cloudy Days ○ + SkillRainyDaysLv2 SkillID = 200231 // Rainy Days ◎ + SkillRainyDays SkillID = 200232 // Rainy Days ○ + SkillRainyDaysX SkillID = 200233 // Rainy Days × + SkillSnowyDaysLv2 SkillID = 200241 // Snowy Days ◎ + SkillSnowyDays SkillID = 200242 // Snowy Days ○ + SkillInnerPostProficiencyLv2 SkillID = 200251 // Inner Post Proficiency ◎ + SkillInnerPostProficiency SkillID = 200252 // Inner Post Proficiency ○ + SkillInnerPostAverseness SkillID = 200253 // Inner Post Averseness + SkillOuterPostProficiencyLv2 SkillID = 200261 // Outer Post Proficiency ◎ + SkillOuterPostProficiency SkillID = 200262 // Outer Post Proficiency ○ + SkillOuterPostAverseness SkillID = 200263 // Outer Post Averseness + SkillMaverickLv2 SkillID = 200271 // Maverick ◎ + SkillMaverick SkillID = 200272 // Maverick ○ + SkillCompetitiveSpiritLv2 SkillID = 200281 // Competitive Spirit ◎ + SkillCompetitiveSpirit SkillID = 200282 // Competitive Spirit ○ + SkillWallflower SkillID = 200283 // Wallflower + SkillTargetinSightLv2 SkillID = 200291 // Target in Sight ◎ + SkillTargetinSight SkillID = 200292 // Target in Sight ○ + SkillLongShotLv2 SkillID = 200301 // Long Shot ◎ + SkillLongShot SkillID = 200302 // Long Shot ○ + SkillG1Averseness SkillID = 200311 // G1 Averseness + SkillPaddockFright SkillID = 200321 // Paddock Fright + SkillProfessorofCurvature SkillID = 200331 // Professor of Curvature + SkillCornerAdept SkillID = 200332 // Corner Adept ○ + SkillCornerAdeptX SkillID = 200333 // Corner Adept × + SkillCornerConnoisseur SkillID = 200341 // Corner Connoisseur + SkillCornerAcceleration SkillID = 200342 // Corner Acceleration ○ + SkillCornerAccelerationX SkillID = 200343 // Corner Acceleration × + SkillSwingingMaestro SkillID = 200351 // Swinging Maestro + SkillCornerRecovery SkillID = 200352 // Corner Recovery ○ + SkillCornerRecoveryX SkillID = 200353 // Corner Recovery × + SkillBeelineBurst SkillID = 200361 // Beeline Burst + SkillStraightawayAdept SkillID = 200362 // Straightaway Adept + SkillRushingGale SkillID = 200371 // Rushing Gale! + SkillStraightawayAcceleration SkillID = 200372 // Straightaway Acceleration + SkillBreathofFreshAir SkillID = 200381 // Breath of Fresh Air + SkillStraightawayRecovery SkillID = 200382 // Straightaway Recovery + SkillRampRevulsion SkillID = 200391 // Ramp Revulsion + SkillPackphobia SkillID = 200401 // Packphobia + SkillDefeatist SkillID = 200411 // Defeatist + SkillReckless SkillID = 200421 // Reckless + SkillConcentration SkillID = 200431 // Concentration + SkillFocus SkillID = 200432 // Focus + SkillGatekept SkillID = 200433 // Gatekept + SkillIronWill SkillID = 200441 // Iron Will + SkillLayLow SkillID = 200442 // Lay Low + SkillCenterStage SkillID = 200451 // Center Stage + SkillPrudentPositioning SkillID = 200452 // Prudent Positioning + SkillItsOn SkillID = 200461 // It's On! + SkillRampUp SkillID = 200462 // Ramp Up + SkillIndomitable SkillID = 200471 // Indomitable + SkillPaceStrategy SkillID = 200472 // Pace Strategy + SkillUnruffled SkillID = 200481 // Unruffled + SkillCalminaCrowd SkillID = 200482 // Calm in a Crowd + SkillNoStoppingMe SkillID = 200491 // No Stopping Me! + SkillNimbleNavigator SkillID = 200492 // Nimble Navigator + SkillLaneLegerdemain SkillID = 200501 // Lane Legerdemain + SkillGowiththeFlow SkillID = 200502 // Go with the Flow + SkillInBodyandMind SkillID = 200511 // In Body and Mind + SkillHomestretchHaste SkillID = 200512 // Homestretch Haste + SkillRunningIdle SkillID = 200521 // Running Idle + SkillTakingtheLead SkillID = 200531 // Taking the Lead + SkillEarlyLead SkillID = 200532 // Early Lead + SkillEscapeArtist SkillID = 200541 // Escape Artist + SkillFastPaced SkillID = 200542 // Fast-Paced + SkillUnrestrained SkillID = 200551 // Unrestrained + SkillFinalPush SkillID = 200552 // Final Push + SkillCalmandCollected SkillID = 200561 // Calm and Collected + SkillStaminatoSpare SkillID = 200562 // Stamina to Spare + SkillRacePlanner SkillID = 200571 // Race Planner + SkillPreferredPosition SkillID = 200572 // Preferred Position + SkillSpeedStar SkillID = 200581 // Speed Star + SkillPreparedtoPass SkillID = 200582 // Prepared to Pass + SkillFastAndFurious SkillID = 200591 // Fast & Furious + SkillPositionPilfer SkillID = 200592 // Position Pilfer + SkillOnYourLeft SkillID = 200601 // On Your Left! + SkillSlickSurge SkillID = 200602 // Slick Surge + SkillRisingDragon SkillID = 200611 // Rising Dragon + SkillOuterSwell SkillID = 200612 // Outer Swell + SkillSleepingLion SkillID = 200621 // Sleeping Lion + SkillStandingBy SkillID = 200622 // Standing By + SkillSturmundDrang SkillID = 200631 // Sturm und Drang + SkillMasterfulGambit SkillID = 200632 // Masterful Gambit + SkillEncroachingShadow SkillID = 200641 // Encroaching Shadow + SkillStraightawaySpurt SkillID = 200642 // Straightaway Spurt + SkillTurboSprint SkillID = 200651 // Turbo Sprint + SkillSprintingGear SkillID = 200652 // Sprinting Gear + SkillWaitandSee SkillID = 200662 // Wait-and-See + SkillBlindingFlash SkillID = 200671 // Blinding Flash + SkillGapCloser SkillID = 200672 // Gap Closer + SkillMileMaven SkillID = 200681 // Mile Maven + SkillProductivePlan SkillID = 200682 // Productive Plan + SkillKeenEye SkillID = 200691 // Keen Eye + SkillWatchfulEye SkillID = 200692 // Watchful Eye + SkillFuriousFeat SkillID = 200701 // Furious Feat + SkillUpdrafters SkillID = 200702 // Updrafters + SkillTrackblazer SkillID = 200711 // Trackblazer + SkillRosyOutlook SkillID = 200712 // Rosy Outlook + SkillKillerTunes SkillID = 200721 // Killer Tunes + SkillUpTempo SkillID = 200722 // Up-Tempo + SkillUnyielding SkillID = 200731 // Unyielding + SkillSteadfast SkillID = 200732 // Steadfast + SkillCooldown SkillID = 200741 // Cooldown + SkillDeepBreaths SkillID = 200742 // Deep Breaths + SkillInnateExperience SkillID = 200751 // Innate Experience + SkillInsideScoop SkillID = 200752 // Inside Scoop + SkillAdrenalineRush SkillID = 200761 // Adrenaline Rush + SkillExtraTank SkillID = 200762 // Extra Tank + SkillTrickFront SkillID = 200771 // Trick (Front) + SkillTantalizingTrick SkillID = 200772 // Tantalizing Trick + SkillTrickRear SkillID = 200781 // Trick (Rear) + SkillFrenziedFrontRunners SkillID = 200791 // Frenzied Front Runners + SkillFrenziedPaceChasers SkillID = 200801 // Frenzied Pace Chasers + SkillFrenziedLateSurgers SkillID = 200811 // Frenzied Late Surgers + SkillFrenziedEndClosers SkillID = 200821 // Frenzied End Closers + SkillSubduedFrontRunners SkillID = 200831 // Subdued Front Runners + SkillFlusteredFrontRunners SkillID = 200841 // Flustered Front Runners + SkillHesitantFrontRunners SkillID = 200851 // Hesitant Front Runners + SkillSubduedPaceChasers SkillID = 200861 // Subdued Pace Chasers + SkillFlusteredPaceChasers SkillID = 200871 // Flustered Pace Chasers + SkillHesitantPaceChasers SkillID = 200881 // Hesitant Pace Chasers + SkillSubduedLateSurgers SkillID = 200891 // Subdued Late Surgers + SkillFlusteredLateSurgers SkillID = 200901 // Flustered Late Surgers + SkillHesitantLateSurgers SkillID = 200911 // Hesitant Late Surgers + SkillSubduedEndClosers SkillID = 200921 // Subdued End Closers + SkillFlusteredEndClosers SkillID = 200931 // Flustered End Closers + SkillHesitantEndClosers SkillID = 200941 // Hesitant End Closers + SkillOiRacecourseLv2 SkillID = 200951 // Oi Racecourse ◎ + SkillOiRacecourse SkillID = 200952 // Oi Racecourse ○ + SkillOiRacecourseX SkillID = 200953 // Oi Racecourse × + SkillSprintStraightawaysLv2 SkillID = 200961 // Sprint Straightaways ◎ + SkillSprintStraightaways SkillID = 200962 // Sprint Straightaways ○ + SkillSprintCornersLv2 SkillID = 200971 // Sprint Corners ◎ + SkillSprintCorners SkillID = 200972 // Sprint Corners ○ + SkillStaggeringLead SkillID = 200981 // Staggering Lead + SkillHugeLead SkillID = 200982 // Huge Lead + SkillPlanX SkillID = 200991 // Plan X + SkillCountermeasure SkillID = 200992 // Countermeasure + SkillPerfectPrep SkillID = 201001 // Perfect Prep! + SkillMeticulousMeasures SkillID = 201002 // Meticulous Measures + SkillAdoredbyAll SkillID = 201011 // Adored by All + SkillIntimidate SkillID = 201012 // Intimidate + SkillYouveGotNoShot SkillID = 201021 // You've Got No Shot + SkillStopRightThere SkillID = 201022 // Stop Right There! + SkillMileStraightawaysLv2 SkillID = 201031 // Mile Straightaways ◎ + SkillMileStraightaways SkillID = 201032 // Mile Straightaways ○ + SkillMileCornersLv2 SkillID = 201041 // Mile Corners ◎ + SkillMileCorners SkillID = 201042 // Mile Corners ○ + SkillChangingGears SkillID = 201051 // Changing Gears + SkillShiftingGears SkillID = 201052 // Shifting Gears + SkillStepontheGas SkillID = 201061 // Step on the Gas! + SkillAcceleration SkillID = 201062 // Acceleration + SkillBigSisterly SkillID = 201071 // Big-Sisterly + SkillUnyieldingSpirit SkillID = 201072 // Unyielding Spirit + SkillGreedforSpeed SkillID = 201081 // Greed for Speed + SkillSpeedEater SkillID = 201082 // Speed Eater + SkillBattleFormation SkillID = 201091 // Battle Formation + SkillOpeningGambit SkillID = 201092 // Opening Gambit + SkillMediumStraightawaysLv2 SkillID = 201101 // Medium Straightaways ◎ + SkillMediumStraightaways SkillID = 201102 // Medium Straightaways ○ + SkillMediumCornersLv2 SkillID = 201111 // Medium Corners ◎ + SkillMediumCorners SkillID = 201112 // Medium Corners ○ + SkillClairvoyance SkillID = 201121 // Clairvoyance + SkillHawkeye SkillID = 201122 // Hawkeye + SkillLightningStep SkillID = 201131 // Lightning Step + SkillThunderboltStep SkillID = 201132 // Thunderbolt Step + SkillMiraculousStep SkillID = 201141 // Miraculous Step + SkillSoftStep SkillID = 201142 // Soft Step + SkillDominator SkillID = 201151 // Dominator + SkillTether SkillID = 201152 // Tether + SkillMystifyingMurmur SkillID = 201161 // Mystifying Murmur + SkillMurmur SkillID = 201162 // Murmur + SkillLongStraightawaysLv2 SkillID = 201171 // Long Straightaways ◎ + SkillLongStraightaways SkillID = 201172 // Long Straightaways ○ + SkillLongCornersLv2 SkillID = 201181 // Long Corners ◎ + SkillLongCorners SkillID = 201182 // Long Corners ○ + SkillVanguardSpirit SkillID = 201191 // Vanguard Spirit + SkillKeepingtheLead SkillID = 201192 // Keeping the Lead + SkillVIPPass SkillID = 201201 // VIP Pass + SkillPassingPro SkillID = 201202 // Passing Pro + SkillOverwhelmingPressure SkillID = 201211 // Overwhelming Pressure + SkillPressure SkillID = 201212 // Pressure + SkillStaminaSiphon SkillID = 201221 // Stamina Siphon + SkillStaminaEater SkillID = 201222 // Stamina Eater + SkillIllusionist SkillID = 201231 // Illusionist + SkillSmokeScreen SkillID = 201232 // Smoke Screen + SkillFrontRunnerStraightawaysLv2 SkillID = 201241 // Front Runner Straightaways ◎ + SkillFrontRunnerStraightaways SkillID = 201242 // Front Runner Straightaways ○ + SkillFrontRunnerCornersLv2 SkillID = 201251 // Front Runner Corners ◎ + SkillFrontRunnerCorners SkillID = 201252 // Front Runner Corners ○ + SkillSixthSense SkillID = 201261 // Sixth Sense + SkillDodgingDanger SkillID = 201262 // Dodging Danger + SkillLeadersPride SkillID = 201272 // Leader's Pride + SkillRestless SkillID = 201281 // Restless + SkillMoxie SkillID = 201282 // Moxie + SkillReignition SkillID = 201291 // Reignition + SkillSecondWind SkillID = 201292 // Second Wind + SkillRestart SkillID = 201302 // Restart + SkillPaceChaserStraightawaysLv2 SkillID = 201311 // Pace Chaser Straightaways ◎ + SkillPaceChaserStraightaways SkillID = 201312 // Pace Chaser Straightaways ○ + SkillPaceChaserCornersLv2 SkillID = 201321 // Pace Chaser Corners ◎ + SkillPaceChaserCorners SkillID = 201322 // Pace Chaser Corners ○ + SkillTechnician SkillID = 201331 // Technician + SkillShrewdStep SkillID = 201332 // Shrewd Step + SkillDeterminedDescent SkillID = 201341 // Determined Descent + SkillStraightDescent SkillID = 201342 // Straight Descent + SkillGourmand SkillID = 201351 // Gourmand + SkillHydrate SkillID = 201352 // Hydrate + SkillShatterproof SkillID = 201361 // Shatterproof + SkillTacticalTweak SkillID = 201362 // Tactical Tweak + SkillDazzlingDisorientation SkillID = 201371 // Dazzling Disorientation + SkillDisorient SkillID = 201372 // Disorient + SkillLateSurgerStraightawaysLv2 SkillID = 201381 // Late Surger Straightaways ◎ + SkillLateSurgerStraightaways SkillID = 201382 // Late Surger Straightaways ○ + SkillLateSurgerCornersLv2 SkillID = 201391 // Late Surger Corners ◎ + SkillLateSurgerCorners SkillID = 201392 // Late Surger Corners ○ + SkillHardWorker SkillID = 201401 // Hard Worker + SkillFighter SkillID = 201402 // Fighter + SkillFifteenMillionCC SkillID = 201411 // 15,000,000 CC + SkillOneMillionCC SkillID = 201412 // 1,500,000 CC + SkillRelax SkillID = 201421 // Relax + SkillASmallBreather SkillID = 201422 // A Small Breather + SkillTheBiggerPicture SkillID = 201431 // The Bigger Picture + SkillStudious SkillID = 201432 // Studious + SkillAllSeeingEyes SkillID = 201441 // All-Seeing Eyes + SkillSharpGaze SkillID = 201442 // Sharp Gaze + SkillEndCloserStraightawaysLv2 SkillID = 201451 // End Closer Straightaways ◎ + SkillEndCloserStraightaways SkillID = 201452 // End Closer Straightaways ○ + SkillEndCloserCornersLv2 SkillID = 201461 // End Closer Corners ◎ + SkillEndCloserCorners SkillID = 201462 // End Closer Corners ○ + SkillTheCoastIsClear SkillID = 201471 // The Coast Is Clear! + SkillICanSeeRightThroughYou SkillID = 201472 // I Can See Right Through You + SkillGoHomeSpecialist SkillID = 201481 // Go-Home Specialist + SkillAfterSchoolStroll SkillID = 201482 // After-School Stroll + SkillSerenity SkillID = 201491 // Serenity + SkillLevelheaded SkillID = 201492 // Levelheaded + SkillCrusader SkillID = 201501 // Crusader + SkillStrategist SkillID = 201502 // Strategist + SkillPetrifyingGaze SkillID = 201511 // Petrifying Gaze + SkillIntenseGaze SkillID = 201512 // Intense Gaze + SkillFrontRunnerSavvyLv2 SkillID = 201521 // Front Runner Savvy ◎ + SkillFrontRunnerSavvy SkillID = 201522 // Front Runner Savvy ○ + SkillPaceChaserSavvyLv2 SkillID = 201531 // Pace Chaser Savvy ◎ + SkillPaceChaserSavvy SkillID = 201532 // Pace Chaser Savvy ○ + SkillLateSurgerSavvyLv2 SkillID = 201541 // Late Surger Savvy ◎ + SkillLateSurgerSavvy SkillID = 201542 // Late Surger Savvy ○ + SkillEndCloserSavvyLv2 SkillID = 201551 // End Closer Savvy ◎ + SkillEndCloserSavvy SkillID = 201552 // End Closer Savvy ○ + SkillSuperLuckySeven SkillID = 201561 // Super Lucky Seven + SkillLuckySeven SkillID = 201562 // Lucky Seven + SkillTripleSevens SkillID = 201571 // Triple 7s + SkillHighlander SkillID = 201581 // Highlander + SkillUmaStan SkillID = 201591 // Uma Stan + SkillSuperstan SkillID = 201592 // Superstan + SkillGroundwork SkillID = 201601 // Groundwork + SkillTailHeldHigh SkillID = 201611 // Tail Held High + SkillTailNine SkillID = 201612 // Tail Nine + SkillShakeItOut SkillID = 201621 // Shake It Out + SkillSympathy SkillID = 201631 // Sympathy + SkillLoneWolf SkillID = 201641 // Lone Wolf + SkillSlipstream SkillID = 201651 // Slipstream + SkillPlaytimesOver SkillID = 201661 // Playtime's Over! + SkillTrendingintheCharts SkillID = 201671 // Trending in the Charts! + SkillTopPick SkillID = 201672 // Top Pick + SkillLeadtheCharge SkillID = 201681 // Lead the Charge! + SkillForwardMarch SkillID = 201682 // Forward, March! + SkillLieinWait SkillID = 201691 // Lie in Wait + SkillBeStill SkillID = 201692 // Be Still + SkillComeWhatMay SkillID = 201701 // Come What May + SkillAllIveGot SkillID = 201702 // All I've Got + SkillNailArt SkillID = 201801 // ♡ 3D Nail Art + SkillHeadOn SkillID = 201902 // Head-On + SkillFamiliarGround SkillID = 202002 // Familiar Ground + SkillHeadliner SkillID = 202011 // Headliner + SkillFeatureAct SkillID = 202012 // Feature Act + SkillDaringStrike SkillID = 202021 // Daring Strike + SkillEarlyStart SkillID = 202022 // Early Start + SkillRiskyBusiness SkillID = 202032 // Risky Business + SkillRunaway SkillID = 202051 // Runaway + SkillBurningSpiritSPD SkillID = 210011 // Burning Spirit SPD + SkillIgnitedSpiritSPD SkillID = 210012 // Ignited Spirit SPD + SkillBurningSpiritSTA SkillID = 210021 // Burning Spirit STA + SkillIgnitedSpiritSTA SkillID = 210022 // Ignited Spirit STA + SkillBurningSpiritPWR SkillID = 210031 // Burning Spirit PWR + SkillIgnitedSpiritPWR SkillID = 210032 // Ignited Spirit PWR + SkillBurningSpiritGUTS SkillID = 210041 // Burning Spirit GUTS + SkillIgnitedSpiritGUTS SkillID = 210042 // Ignited Spirit GUTS + SkillBurningSpiritWIT SkillID = 210051 // Burning Spirit WIT + SkillIgnitedSpiritWIT SkillID = 210052 // Ignited Spirit WIT + SkillUnquenchedThirst SkillID = 300011 // Unquenched Thirst + SkillUnchanging SkillID = 300021 // Unchanging + SkillTowardstheSceneryISeek SkillID = 300031 // Towards the Scenery I Seek + SkillCreepingAnxiety SkillID = 300041 // Creeping Anxiety + SkillBlatantFear SkillID = 300051 // Blatant Fear + SkillDreamRun SkillID = 300061 // Dream Run + SkillShowMeWhatLiesBeyond SkillID = 300071 // Show Me What Lies Beyond! + SkillHoiyaHaveaGoodRun SkillID = 300081 // Hoiya! Have a Good Run! + SkillAsaFriendandRival SkillID = 300091 // As a Friend and Rival + SkillCheersofaFellowDreamer SkillID = 300101 // Cheers of a Fellow Dreamer + SkillShootingStarInherit SkillID = 900011 // Shooting Star + SkillTheViewfromtheLeadIsMineInherit SkillID = 900021 // The View from the Lead Is Mine! + SkillSkyHighTeioStepInherit SkillID = 900031 // Sky-High Teio Step + SkillRedShiftLP1211MInherit SkillID = 900041 // Red Shift/LP1211-M + SkillLightsofVaudevilleInherit SkillID = 900051 // Lights of Vaudeville + SkillTriumphantPulseInherit SkillID = 900061 // Triumphant Pulse + SkillAnchorsAweighInherit SkillID = 900071 // Anchors Aweigh! + SkillCutandDriveInherit SkillID = 900081 // Cut and Drive! + SkillResplendentRedAceInherit SkillID = 900091 // Resplendent Red Ace + SkillShootingforVictoryInherit SkillID = 900101 // Shooting for Victory! + SkillWhereTheresaWillTheresaWayInherit SkillID = 900111 // Where There's a Will, There's a Way + SkillYouandMeOneonOneInherit SkillID = 900121 // You and Me! One-on-One! + SkillTheDutyofDignityCallsInherit SkillID = 900131 // The Duty of Dignity Calls + SkillVictoriaporplanchaInherit SkillID = 900141 // Victoria por plancha ☆ + SkillThisDanceIsforVittoriaInherit SkillID = 900151 // This Dance Is for Vittoria! + SkillShadowBreakInherit SkillID = 900161 // Shadow Break + SkillBeholdThineEmperorsDivineMightInherit SkillID = 900171 // Behold Thine Emperor's Divine Might + SkillBlazingPrideInherit SkillID = 900181 // Blazing Pride + SkillOMGTheFinalSprintInherit SkillID = 900191 // OMG! (゚∀゚) The Final Sprint! ☆ + SkillAnglingandSchemingInherit SkillID = 900201 // Angling and Scheming + SkillWhiteLightningCominThroughInherit SkillID = 900211 // White Lightning Comin' Through! + SkillFairyTaleInherit SkillID = 900221 // Fairy Tale + SkillWinQEDInherit SkillID = 900231 // ∴win Q.E.D. + SkillFlashyLandingInherit SkillID = 900241 // Flashy☆Landing + SkillChasingAfterYouInherit SkillID = 900251 // Chasing After You + SkillG00FirstFInfinityInherit SkillID = 900261 // G00 1st. F∞; + SkillLetsPumpSomeIronInherit SkillID = 900271 // Let's Pump Some Iron! + SkillYUMMYSPEEDInherit SkillID = 900281 // YUMMY☆SPEED! + SkillBlueRoseCloserInherit SkillID = 900301 // Blue Rose Closer + SkillUma2Inherit SkillID = 900321 // U=ma2 + SkillOurTickettoWinInherit SkillID = 900351 // Our Ticket to Win! + SkillSchwarzesSchwertInherit SkillID = 900371 // Schwarzes Schwert + SkillLookatCurrenInherit SkillID = 900381 // #LookatCurren + SkillAPrincessMustSeizeVictoryInherit SkillID = 900391 // A Princess Must Seize Victory! + SkillKEEPITREALInherit SkillID = 900401 // KEEP IT REAL. + SkillGeniusxBakushinVictoryInherit SkillID = 900411 // Genius x Bakushin = Victory + SkillPureHeartInherit SkillID = 900451 // Pure Heart + SkillSPARKLYSTARDOMInherit SkillID = 900461 // SPARKLY☆STARDOM + SkillPopAndPolishInherit SkillID = 900481 // Pop & Polish + SkillNemesisInherit SkillID = 900501 // Nemesis + SkillSuperDuperClimaxInherit SkillID = 900521 // Super-Duper Climax + SkillISeeVictoryinMyFutureInherit SkillID = 900561 // I See Victory in My Future! + SkillINeverGoofUpInherit SkillID = 900581 // I Never Goof Up! + SkillMovingPastandBeyondInherit SkillID = 900591 // Moving Past, and Beyond + SkillJustaLittleFartherInherit SkillID = 900601 // Just a Little Farther! + SkillPridefulKingInherit SkillID = 900611 // Prideful King + SkillDazzlnDiverInherit SkillID = 910011 // Dazzl'n ♪ Diver + SkillCertainVictoryInherit SkillID = 910031 // Certain Victory + SkillAKissforCourageInherit SkillID = 910041 // A Kiss for Courage + SkillFestiveMiracleInherit SkillID = 910061 // Festive Miracle + SkillSuperiorHealInherit SkillID = 910111 // Superior Heal + SkillLegacyoftheStrongInherit SkillID = 910131 // Legacy of the Strong + SkillCondorsFuryInherit SkillID = 910141 // Condor's Fury + SkillBarcaroleofBlessingsInherit SkillID = 910151 // Barcarole of Blessings + SkillArrowsWhistleShadowsDisperseInherit SkillID = 910171 // Arrows Whistle, Shadows Disperse + SkillEternalMomentsInherit SkillID = 910181 // Eternal Moments + SkillPresentsfromXInherit SkillID = 910231 // Presents from X + SkillFloweryManeuverInherit SkillID = 910241 // Flowery☆Maneuver + SkillEveryRoseHasItsFangsInherit SkillID = 910301 // Every Rose Has Its Fangs + SkillDancingintheLeavesInherit SkillID = 910401 // Dancing in the Leaves + SkillGiveMummyaHugInherit SkillID = 910451 // Give Mummy a Hug ♡ + Skill114thTimestheCharmInherit SkillID = 910521 // 114th Time's the Charm + SkillBountifulHarvestInherit SkillID = 910561 // Bountiful Harvest + SkillCarnivalBonus SkillID = 1000011 // Carnival Bonus ) var OrderedSkills = [...]SkillID{ @@ -577,6 +585,7 @@ var OrderedSkills = [...]SkillID{ SkillSuperiorHeal, SkillLegacyoftheStrong, SkillCondorsFury, + SkillBarcaroleofBlessings, SkillArrowsWhistleShadowsDisperse, SkillEternalMoments, SkillPresentsfromX, @@ -584,6 +593,7 @@ var OrderedSkills = [...]SkillID{ SkillEveryRoseHasItsFangs, SkillDancingintheLeaves, SkillGiveMummyaHug, + Skill114thTimestheCharm, SkillBountifulHarvest, SkillRightHandedLv2, SkillRightHanded, @@ -924,6 +934,9 @@ var OrderedSkills = [...]SkillID{ SkillNailArt, SkillHeadOn, SkillFamiliarGround, + SkillHeadliner, + SkillFeatureAct, + SkillDaringStrike, SkillEarlyStart, SkillRiskyBusiness, SkillRunaway, @@ -1000,6 +1013,7 @@ var OrderedSkills = [...]SkillID{ SkillSuperiorHealInherit, SkillLegacyoftheStrongInherit, SkillCondorsFuryInherit, + SkillBarcaroleofBlessingsInherit, SkillArrowsWhistleShadowsDisperseInherit, SkillEternalMomentsInherit, SkillPresentsfromXInherit, @@ -1007,7 +1021,9 @@ var OrderedSkills = [...]SkillID{ SkillEveryRoseHasItsFangsInherit, SkillDancingintheLeavesInherit, SkillGiveMummyaHugInherit, + Skill114thTimestheCharmInherit, SkillBountifulHarvestInherit, + SkillCarnivalBonus, } var AllSkills = map[SkillID]Skill{ @@ -2494,6 +2510,35 @@ var AllSkills = map[SkillID]Skill{ UniqueOwner: "[Kukulkan Warrior] El Condor Pasa", IconID: 20043, }, + SkillBarcaroleofBlessings: { + ID: 110151, + Name: "Barcarole of Blessings", + Description: "Increase velocity for a moderate duration when in the front part of the pack with 400m remaining. If at least 7 skills have been activated, greatly increase velocity for a moderate duration instead.", + Group: 11015, + Rarity: 5, + GroupRate: 1, + GradeValue: 340, + Activations: []Activation{ + { + Condition: "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all>=7", + Duration: 40000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 4500, Target: 1, TargetValue: 0}, + }, + }, + { + Condition: "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all<=6", + Duration: 40000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0}, + }, + }, + }, + UniqueOwner: "[New Year, Same Radiance!] T.M. Opera O", + IconID: 20013, + }, SkillArrowsWhistleShadowsDisperse: { ID: 110171, Name: "Arrows Whistle, Shadows Disperse", @@ -2652,6 +2697,27 @@ var AllSkills = map[SkillID]Skill{ UniqueOwner: "[Chiffon-Wrapped Mummy] Super Creek", IconID: 20013, }, + Skill114thTimestheCharm: { + ID: 110521, + Name: "114th Time's the Charm", + Description: "Give max effort when far from the lead on the final corner, moderately increasing velocity steadily for a duration proportional to distance from the lead.", + Group: 11052, + Rarity: 5, + GroupRate: 1, + GradeValue: 340, + Activations: []Activation{ + { + Condition: "is_finalcorner==1&corner!=0&distance_diff_top>=7", + Duration: 50000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0}, + }, + }, + }, + UniqueOwner: "[New Year ♪ New Urara!] Haru Urara", + IconID: 20013, + }, SkillBountifulHarvest: { ID: 110561, Name: "Bountiful Harvest", @@ -9962,6 +10028,72 @@ var AllSkills = map[SkillID]Skill{ SPCost: 180, IconID: 20021, }, + SkillHeadliner: { + ID: 202011, + Name: "Headliner", + Description: "Increase velocity when positioned toward the front upon approaching late-race. (Long)", + Group: 20201, + Rarity: 2, + GroupRate: 2, + GradeValue: 508, + WitCheck: true, + Activations: []Activation{ + { + Condition: "distance_type==4&phase_laterhalf_random==1&order_rate<=50", + Duration: 24000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 3500, Target: 1, TargetValue: 0}, + }, + }, + }, + SPCost: 160, + IconID: 20012, + }, + SkillFeatureAct: { + ID: 202012, + Name: "Feature Act", + Description: "Slightly increase velocity when positioned toward the front upon approaching late-race. (Long)", + Group: 20201, + Rarity: 1, + GroupRate: 1, + GradeValue: 217, + WitCheck: true, + Activations: []Activation{ + { + Condition: "distance_type==4&phase_laterhalf_random==1&order_rate<=50", + Duration: 24000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0}, + }, + }, + }, + SPCost: 160, + IconID: 20011, + }, + SkillDaringStrike: { + ID: 202021, + Name: "Daring Strike", + Description: "Moderately increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)", + Group: 20202, + Rarity: 2, + GroupRate: 2, + GradeValue: 508, + WitCheck: true, + Activations: []Activation{ + { + Condition: "running_style==4&phase_random==1&order_rate>=50", + Duration: 40000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0}, + }, + }, + }, + SPCost: 180, + IconID: 20012, + }, SkillEarlyStart: { ID: 202022, Name: "Early Start", @@ -11691,6 +11823,37 @@ var AllSkills = map[SkillID]Skill{ SPCost: 200, IconID: 20041, }, + SkillBarcaroleofBlessingsInherit: { + ID: 910151, + Name: "Barcarole of Blessings" + " (Inherited)", + Description: "Slightly increase velocity for a moderate duration when in the front part of the pack with 400m remaining. If at least 7 skills have been activated, moderately increase velocity for a moderate duration instead.", + Group: 11015, + Rarity: 1, + GroupRate: 2, + GradeValue: 180, + WitCheck: true, + Activations: []Activation{ + { + Condition: "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all>=7", + Duration: 24000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 2500, Target: 1, TargetValue: 0}, + }, + }, + { + Condition: "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all<=6", + Duration: 24000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 1500, Target: 1, TargetValue: 0}, + }, + }, + }, + UniqueOwner: "[New Year, Same Radiance!] T.M. Opera O", + SPCost: 200, + IconID: 20011, + }, SkillArrowsWhistleShadowsDisperseInherit: { ID: 910171, Name: "Arrows Whistle, Shadows Disperse" + " (Inherited)", @@ -11863,6 +12026,29 @@ var AllSkills = map[SkillID]Skill{ SPCost: 200, IconID: 20011, }, + Skill114thTimestheCharmInherit: { + ID: 910521, + Name: "114th Time's the Charm" + " (Inherited)", + Description: "Give max effort when far from the lead on the final corner, very slightly increasing velocity steadily for a duration proportional to distance from the lead.", + Group: 11052, + Rarity: 1, + GroupRate: 2, + GradeValue: 180, + WitCheck: true, + Activations: []Activation{ + { + Condition: "is_finalcorner==1&corner!=0&distance_diff_top>=7", + Duration: 30000, + Cooldown: 5000000, + Abilities: []Ability{ + {Type: 27, ValueUsage: 1, Value: 500, Target: 1, TargetValue: 0}, + }, + }, + }, + UniqueOwner: "[New Year ♪ New Urara!] Haru Urara", + SPCost: 200, + IconID: 20011, + }, SkillBountifulHarvestInherit: { ID: 910561, Name: "Bountiful Harvest" + " (Inherited)", @@ -11886,6 +12072,17 @@ var AllSkills = map[SkillID]Skill{ SPCost: 200, IconID: 20011, }, + SkillCarnivalBonus: { + ID: 1000011, + Name: "Carnival Bonus", + Description: "Gain +{0}% Carnival Points. This skill will disappear when the event ends.", + Group: 100001, + Rarity: 1, + GroupRate: 1, + GradeValue: 0, + Activations: []Activation{}, + IconID: 1010011, + }, } var SkillNameToID = map[string]SkillID{ @@ -11958,6 +12155,7 @@ var SkillNameToID = map[string]SkillID{ "Superior Heal": 110111, "Legacy of the Strong": 110131, "Condor's Fury": 110141, + "Barcarole of Blessings": 110151, "Arrows Whistle, Shadows Disperse": 110171, "Eternal Moments": 110181, "Presents from X": 110231, @@ -11965,6 +12163,7 @@ var SkillNameToID = map[string]SkillID{ "Every Rose Has Its Fangs": 110301, "Dancing in the Leaves": 110401, "Give Mummy a Hug ♡": 110451, + "114th Time's the Charm": 110521, "Bountiful Harvest": 110561, "Right-Handed ◎": 200011, "Right-Handed ○": 200012, @@ -12305,6 +12504,9 @@ var SkillNameToID = map[string]SkillID{ "♡ 3D Nail Art": 201801, "Head-On": 201902, "Familiar Ground": 202002, + "Headliner": 202011, + "Feature Act": 202012, + "Daring Strike": 202021, "Early Start": 202022, "Risky Business": 202032, "Runaway": 202051, @@ -12381,6 +12583,7 @@ var SkillNameToID = map[string]SkillID{ "Superior Heal" + " (Inherited)": 910111, "Legacy of the Strong" + " (Inherited)": 910131, "Condor's Fury" + " (Inherited)": 910141, + "Barcarole of Blessings" + " (Inherited)": 910151, "Arrows Whistle, Shadows Disperse" + " (Inherited)": 910171, "Eternal Moments" + " (Inherited)": 910181, "Presents from X" + " (Inherited)": 910231, @@ -12388,267 +12591,273 @@ var SkillNameToID = map[string]SkillID{ "Every Rose Has Its Fangs" + " (Inherited)": 910301, "Dancing in the Leaves" + " (Inherited)": 910401, "Give Mummy a Hug ♡" + " (Inherited)": 910451, + "114th Time's the Charm" + " (Inherited)": 910521, "Bountiful Harvest" + " (Inherited)": 910561, + "Carnival Bonus": 1000011, } var SkillGroups = map[int32][4]SkillID{ - 1007: {SkillWarningShot}, - 1008: {SkillXceleration}, - 1009: {SkillRedAce}, - 1011: {SkillFocusedMind}, - 1014: {SkillCorazónArdiente}, - 1018: {SkillEmpresssPride}, - 1024: {SkillFirstPlaceKiss}, - 1027: {SkillFeeltheBurn}, - 1032: {SkillIntroductiontoPhysiology}, - 1035: {SkillVIsforVictory}, - 1041: {SkillClassRepSpeedBakushin}, - 1045: {SkillClearHeart}, - 1052: {SkillSuperDuperStoked}, - 1056: {SkillLuckBewithMe}, - 1060: {SkillICanWinSometimesRight}, - 1061: {SkillCallMeKing}, - 10001: {SkillShootingStar, SkillShootingStarInherit}, - 10002: {SkillTheViewfromtheLeadIsMine, SkillTheViewfromtheLeadIsMineInherit}, - 10003: {SkillSkyHighTeioStep, SkillSkyHighTeioStepInherit}, - 10004: {SkillRedShiftLP1211M, SkillRedShiftLP1211MInherit}, - 10005: {SkillLightsofVaudeville, SkillLightsofVaudevilleInherit}, - 10006: {SkillTriumphantPulse, SkillTriumphantPulseInherit}, - 10007: {SkillAnchorsAweigh, SkillAnchorsAweighInherit}, - 10008: {SkillCutandDrive, SkillCutandDriveInherit}, - 10009: {SkillResplendentRedAce, SkillResplendentRedAceInherit}, - 10010: {SkillShootingforVictory, SkillShootingforVictoryInherit}, - 10011: {SkillWhereTheresaWillTheresaWay, SkillWhereTheresaWillTheresaWayInherit}, - 10012: {SkillYouandMeOneonOne, SkillYouandMeOneonOneInherit}, - 10013: {SkillTheDutyofDignityCalls, SkillTheDutyofDignityCallsInherit}, - 10014: {SkillVictoriaporplancha, SkillVictoriaporplanchaInherit}, - 10015: {SkillThisDanceIsforVittoria, SkillThisDanceIsforVittoriaInherit}, - 10016: {SkillShadowBreak, SkillShadowBreakInherit}, - 10017: {SkillBeholdThineEmperorsDivineMight, SkillBeholdThineEmperorsDivineMightInherit}, - 10018: {SkillBlazingPride, SkillBlazingPrideInherit}, - 10019: {SkillOMGTheFinalSprint, SkillOMGTheFinalSprintInherit}, - 10020: {SkillAnglingandScheming, SkillAnglingandSchemingInherit}, - 10021: {SkillWhiteLightningCominThrough, SkillWhiteLightningCominThroughInherit}, - 10022: {SkillFairyTale, SkillFairyTaleInherit}, - 10023: {SkillWinQED, SkillWinQEDInherit}, - 10024: {SkillFlashyLanding, SkillFlashyLandingInherit}, - 10025: {SkillChasingAfterYou, SkillChasingAfterYouInherit}, - 10026: {SkillG00FirstFInfinity, SkillG00FirstFInfinityInherit}, - 10027: {SkillLetsPumpSomeIron, SkillLetsPumpSomeIronInherit}, - 10028: {SkillYUMMYSPEED, SkillYUMMYSPEEDInherit}, - 10030: {SkillBlueRoseCloser, SkillBlueRoseCloserInherit}, - 10032: {SkillUma2, SkillUma2Inherit}, - 10035: {SkillOurTickettoWin, SkillOurTickettoWinInherit}, - 10037: {SkillSchwarzesSchwert, SkillSchwarzesSchwertInherit}, - 10038: {SkillLookatCurren, SkillLookatCurrenInherit}, - 10039: {SkillAPrincessMustSeizeVictory, SkillAPrincessMustSeizeVictoryInherit}, - 10040: {SkillKEEPITREAL, SkillKEEPITREALInherit}, - 10041: {SkillGeniusxBakushinVictory, SkillGeniusxBakushinVictoryInherit}, - 10045: {SkillPureHeart, SkillPureHeartInherit}, - 10046: {SkillSPARKLYSTARDOM, SkillSPARKLYSTARDOMInherit}, - 10048: {SkillPopAndPolish, SkillPopAndPolishInherit}, - 10050: {SkillNemesis, SkillNemesisInherit}, - 10052: {SkillSuperDuperClimax, SkillSuperDuperClimaxInherit}, - 10056: {SkillISeeVictoryinMyFuture, SkillISeeVictoryinMyFutureInherit}, - 10058: {SkillINeverGoofUp, SkillINeverGoofUpInherit}, - 10059: {SkillMovingPastandBeyond, SkillMovingPastandBeyondInherit}, - 10060: {SkillJustaLittleFarther, SkillJustaLittleFartherInherit}, - 10061: {SkillPridefulKing, SkillPridefulKingInherit}, - 11001: {SkillDazzlnDiver, SkillDazzlnDiverInherit}, - 11003: {SkillCertainVictory, SkillCertainVictoryInherit}, - 11004: {SkillAKissforCourage, SkillAKissforCourageInherit}, - 11006: {SkillFestiveMiracle, SkillFestiveMiracleInherit}, - 11011: {SkillSuperiorHeal, SkillSuperiorHealInherit}, - 11013: {SkillLegacyoftheStrong, SkillLegacyoftheStrongInherit}, - 11014: {SkillCondorsFury, SkillCondorsFuryInherit}, - 11017: {SkillArrowsWhistleShadowsDisperse, SkillArrowsWhistleShadowsDisperseInherit}, - 11018: {SkillEternalMoments, SkillEternalMomentsInherit}, - 11023: {SkillPresentsfromX, SkillPresentsfromXInherit}, - 11024: {SkillFloweryManeuver, SkillFloweryManeuverInherit}, - 11030: {SkillEveryRoseHasItsFangs, SkillEveryRoseHasItsFangsInherit}, - 11040: {SkillDancingintheLeaves, SkillDancingintheLeavesInherit}, - 11045: {SkillGiveMummyaHug, SkillGiveMummyaHugInherit}, - 11056: {SkillBountifulHarvest, SkillBountifulHarvestInherit}, - 20001: {SkillRightHandedLv2, SkillRightHanded, SkillRightHandedX}, - 20002: {SkillLeftHandedLv2, SkillLeftHanded, SkillLeftHandedX}, - 20003: {SkillTokyoRacecourseLv2, SkillTokyoRacecourse, SkillTokyoRacecourseX}, - 20004: {SkillNakayamaRacecourseLv2, SkillNakayamaRacecourse, SkillNakayamaRacecourseX}, - 20005: {SkillHanshinRacecourseLv2, SkillHanshinRacecourse, SkillHanshinRacecourseX}, - 20006: {SkillKyotoRacecourseLv2, SkillKyotoRacecourse, SkillKyotoRacecourseX, SkillYodoInvicta}, - 20007: {SkillChukyoRacecourseLv2, SkillChukyoRacecourse, SkillChukyoRacecourseX}, - 20008: {SkillSapporoRacecourseLv2, SkillSapporoRacecourse, SkillSapporoRacecourseX}, - 20009: {SkillHakodateRacecourseLv2, SkillHakodateRacecourse, SkillHakodateRacecourseX}, - 20010: {SkillFukushimaRacecourseLv2, SkillFukushimaRacecourse, SkillFukushimaRacecourseX}, - 20011: {SkillNiigataRacecourseLv2, SkillNiigataRacecourse, SkillNiigataRacecourseX}, - 20012: {SkillKokuraRacecourseLv2, SkillKokuraRacecourse, SkillKokuraRacecourseX}, - 20013: {SkillStandardDistanceLv2, SkillStandardDistance, SkillStandardDistanceX}, - 20014: {SkillNonStandardDistanceLv2, SkillNonStandardDistance, SkillNonStandardDistanceX}, - 20015: {SkillFirmConditionsLv2, SkillFirmConditions, SkillFirmConditionsX}, - 20016: {SkillWetConditionsLv2, SkillWetConditions, SkillWetConditionsX}, - 20017: {SkillSpringRunnerLv2, SkillSpringRunner, SkillSpringRunnerX}, - 20018: {SkillSummerRunnerLv2, SkillSummerRunner, SkillSummerRunnerX}, - 20019: {SkillFallRunnerLv2, SkillFallRunner, SkillFallRunnerX, SkillFallFrenzy}, - 20020: {SkillWinterRunnerLv2, SkillWinterRunner, SkillWinterRunnerX}, - 20021: {SkillSunnyDaysLv2, SkillSunnyDays}, - 20022: {SkillCloudyDaysLv2, SkillCloudyDays}, - 20023: {SkillRainyDaysLv2, SkillRainyDays, SkillRainyDaysX}, - 20024: {SkillSnowyDaysLv2, SkillSnowyDays}, - 20025: {SkillInnerPostProficiencyLv2, SkillInnerPostProficiency, SkillInnerPostAverseness}, - 20026: {SkillOuterPostProficiencyLv2, SkillOuterPostProficiency, SkillOuterPostAverseness}, - 20027: {SkillMaverickLv2, SkillMaverick}, - 20028: {SkillCompetitiveSpiritLv2, SkillCompetitiveSpirit, SkillWallflower}, - 20029: {SkillTargetinSightLv2, SkillTargetinSight}, - 20030: {SkillLongShotLv2, SkillLongShot}, - 20033: {SkillProfessorofCurvature, SkillCornerAdept, SkillCornerAdeptX}, - 20034: {SkillCornerConnoisseur, SkillCornerAcceleration, SkillCornerAccelerationX}, - 20035: {SkillSwingingMaestro, SkillCornerRecovery, SkillCornerRecoveryX}, - 20036: {SkillBeelineBurst, SkillStraightawayAdept}, - 20037: {SkillRushingGale, SkillStraightawayAcceleration}, - 20038: {SkillBreathofFreshAir, SkillStraightawayRecovery}, - 20043: {SkillConcentration, SkillFocus, SkillGatekept}, - 20044: {SkillIronWill, SkillLayLow}, - 20045: {SkillCenterStage, SkillPrudentPositioning}, - 20046: {SkillItsOn, SkillRampUp}, - 20047: {SkillIndomitable, SkillPaceStrategy}, - 20048: {SkillUnruffled, SkillCalminaCrowd}, - 20049: {SkillNoStoppingMe, SkillNimbleNavigator}, - 20050: {SkillLaneLegerdemain, SkillGowiththeFlow}, - 20051: {SkillInBodyandMind, SkillHomestretchHaste}, - 20053: {SkillTakingtheLead, SkillEarlyLead}, - 20054: {SkillEscapeArtist, SkillFastPaced}, - 20055: {SkillUnrestrained, SkillFinalPush}, - 20056: {SkillCalmandCollected, SkillStaminatoSpare}, - 20057: {SkillRacePlanner, SkillPreferredPosition}, - 20058: {SkillSpeedStar, SkillPreparedtoPass}, - 20059: {SkillFastAndFurious, SkillPositionPilfer}, - 20060: {SkillOnYourLeft, SkillSlickSurge}, - 20061: {SkillRisingDragon, SkillOuterSwell}, - 20062: {SkillSleepingLion, SkillStandingBy}, - 20063: {SkillSturmundDrang, SkillMasterfulGambit}, - 20064: {SkillEncroachingShadow, SkillStraightawaySpurt}, - 20065: {SkillTurboSprint, SkillSprintingGear}, - 20066: {SkillWaitandSee}, - 20067: {SkillBlindingFlash, SkillGapCloser}, - 20068: {SkillMileMaven, SkillProductivePlan}, - 20069: {SkillKeenEye, SkillWatchfulEye}, - 20070: {SkillFuriousFeat, SkillUpdrafters}, - 20071: {SkillTrackblazer, SkillRosyOutlook}, - 20072: {SkillKillerTunes, SkillUpTempo}, - 20073: {SkillUnyielding, SkillSteadfast}, - 20074: {SkillCooldown, SkillDeepBreaths}, - 20075: {SkillInnateExperience, SkillInsideScoop}, - 20076: {SkillAdrenalineRush, SkillExtraTank}, - 20077: {SkillTrickFront, SkillTantalizingTrick}, - 20078: {SkillTrickRear}, - 20079: {SkillFrenziedFrontRunners}, - 20080: {SkillFrenziedPaceChasers}, - 20081: {SkillFrenziedLateSurgers}, - 20082: {SkillFrenziedEndClosers}, - 20083: {SkillSubduedFrontRunners}, - 20084: {SkillFlusteredFrontRunners}, - 20085: {SkillHesitantFrontRunners}, - 20086: {SkillSubduedPaceChasers}, - 20087: {SkillFlusteredPaceChasers}, - 20088: {SkillHesitantPaceChasers}, - 20089: {SkillSubduedLateSurgers}, - 20090: {SkillFlusteredLateSurgers}, - 20091: {SkillHesitantLateSurgers}, - 20092: {SkillSubduedEndClosers}, - 20093: {SkillFlusteredEndClosers}, - 20094: {SkillHesitantEndClosers}, - 20095: {SkillOiRacecourseLv2, SkillOiRacecourse, SkillOiRacecourseX}, - 20096: {SkillSprintStraightawaysLv2, SkillSprintStraightaways}, - 20097: {SkillSprintCornersLv2, SkillSprintCorners}, - 20098: {SkillStaggeringLead, SkillHugeLead}, - 20099: {SkillPlanX, SkillCountermeasure}, - 20100: {SkillPerfectPrep, SkillMeticulousMeasures}, - 20101: {SkillAdoredbyAll, SkillIntimidate}, - 20102: {SkillYouveGotNoShot, SkillStopRightThere}, - 20103: {SkillMileStraightawaysLv2, SkillMileStraightaways}, - 20104: {SkillMileCornersLv2, SkillMileCorners}, - 20105: {SkillChangingGears, SkillShiftingGears}, - 20106: {SkillStepontheGas, SkillAcceleration}, - 20107: {SkillBigSisterly, SkillUnyieldingSpirit}, - 20108: {SkillGreedforSpeed, SkillSpeedEater}, - 20109: {SkillBattleFormation, SkillOpeningGambit}, - 20110: {SkillMediumStraightawaysLv2, SkillMediumStraightaways}, - 20111: {SkillMediumCornersLv2, SkillMediumCorners}, - 20112: {SkillClairvoyance, SkillHawkeye}, - 20113: {SkillLightningStep, SkillThunderboltStep}, - 20114: {SkillMiraculousStep, SkillSoftStep}, - 20115: {SkillDominator, SkillTether}, - 20116: {SkillMystifyingMurmur, SkillMurmur}, - 20117: {SkillLongStraightawaysLv2, SkillLongStraightaways}, - 20118: {SkillLongCornersLv2, SkillLongCorners}, - 20119: {SkillVanguardSpirit, SkillKeepingtheLead}, - 20120: {SkillVIPPass, SkillPassingPro}, - 20121: {SkillOverwhelmingPressure, SkillPressure}, - 20122: {SkillStaminaSiphon, SkillStaminaEater}, - 20123: {SkillIllusionist, SkillSmokeScreen}, - 20124: {SkillFrontRunnerStraightawaysLv2, SkillFrontRunnerStraightaways}, - 20125: {SkillFrontRunnerCornersLv2, SkillFrontRunnerCorners}, - 20126: {SkillSixthSense, SkillDodgingDanger}, - 20127: {SkillLeadersPride}, - 20128: {SkillRestless, SkillMoxie}, - 20129: {SkillReignition, SkillSecondWind}, - 20130: {SkillRestart}, - 20131: {SkillPaceChaserStraightawaysLv2, SkillPaceChaserStraightaways}, - 20132: {SkillPaceChaserCornersLv2, SkillPaceChaserCorners}, - 20133: {SkillTechnician, SkillShrewdStep}, - 20134: {SkillDeterminedDescent, SkillStraightDescent}, - 20135: {SkillGourmand, SkillHydrate}, - 20136: {SkillShatterproof, SkillTacticalTweak}, - 20137: {SkillDazzlingDisorientation, SkillDisorient}, - 20138: {SkillLateSurgerStraightawaysLv2, SkillLateSurgerStraightaways}, - 20139: {SkillLateSurgerCornersLv2, SkillLateSurgerCorners}, - 20140: {SkillHardWorker, SkillFighter}, - 20141: {SkillFifteenMillionCC, SkillOneMillionCC}, - 20142: {SkillRelax, SkillASmallBreather}, - 20143: {SkillTheBiggerPicture, SkillStudious}, - 20144: {SkillAllSeeingEyes, SkillSharpGaze}, - 20145: {SkillEndCloserStraightawaysLv2, SkillEndCloserStraightaways}, - 20146: {SkillEndCloserCornersLv2, SkillEndCloserCorners}, - 20147: {SkillTheCoastIsClear, SkillICanSeeRightThroughYou}, - 20148: {SkillGoHomeSpecialist, SkillAfterSchoolStroll}, - 20149: {SkillSerenity, SkillLevelheaded}, - 20150: {SkillCrusader, SkillStrategist}, - 20151: {SkillPetrifyingGaze, SkillIntenseGaze}, - 20152: {SkillFrontRunnerSavvyLv2, SkillFrontRunnerSavvy}, - 20153: {SkillPaceChaserSavvyLv2, SkillPaceChaserSavvy}, - 20154: {SkillLateSurgerSavvyLv2, SkillLateSurgerSavvy}, - 20155: {SkillEndCloserSavvyLv2, SkillEndCloserSavvy}, - 20156: {SkillSuperLuckySeven, SkillLuckySeven}, - 20157: {SkillTripleSevens}, - 20158: {SkillHighlander}, - 20159: {SkillUmaStan, SkillSuperstan}, - 20160: {SkillGroundwork}, - 20161: {SkillTailHeldHigh, SkillTailNine}, - 20162: {SkillShakeItOut}, - 20163: {SkillSympathy}, - 20164: {SkillLoneWolf}, - 20165: {SkillSlipstream}, - 20166: {SkillPlaytimesOver}, - 20167: {SkillTrendingintheCharts, SkillTopPick}, - 20168: {SkillLeadtheCharge, SkillForwardMarch}, - 20169: {SkillLieinWait, SkillBeStill}, - 20170: {SkillComeWhatMay, SkillAllIveGot}, - 20190: {SkillHeadOn}, - 20200: {SkillFamiliarGround}, - 20202: {SkillEarlyStart}, - 20203: {SkillRiskyBusiness}, - 21001: {SkillBurningSpiritSPD, SkillIgnitedSpiritSPD}, - 21002: {SkillBurningSpiritSTA, SkillIgnitedSpiritSTA}, - 21003: {SkillBurningSpiritPWR, SkillIgnitedSpiritPWR}, - 21004: {SkillBurningSpiritGUTS, SkillIgnitedSpiritGUTS}, - 21005: {SkillBurningSpiritWIT, SkillIgnitedSpiritWIT}, - 30001: {SkillUnquenchedThirst}, - 30002: {SkillUnchanging}, - 30003: {SkillTowardstheSceneryISeek}, - 30004: {SkillCreepingAnxiety}, - 30005: {SkillBlatantFear}, - 30006: {SkillDreamRun}, - 30007: {SkillShowMeWhatLiesBeyond}, - 30008: {SkillHoiyaHaveaGoodRun}, - 30009: {SkillAsaFriendandRival}, - 30010: {SkillCheersofaFellowDreamer}, + 1007: {SkillWarningShot}, + 1008: {SkillXceleration}, + 1009: {SkillRedAce}, + 1011: {SkillFocusedMind}, + 1014: {SkillCorazónArdiente}, + 1018: {SkillEmpresssPride}, + 1024: {SkillFirstPlaceKiss}, + 1027: {SkillFeeltheBurn}, + 1032: {SkillIntroductiontoPhysiology}, + 1035: {SkillVIsforVictory}, + 1041: {SkillClassRepSpeedBakushin}, + 1045: {SkillClearHeart}, + 1052: {SkillSuperDuperStoked}, + 1056: {SkillLuckBewithMe}, + 1060: {SkillICanWinSometimesRight}, + 1061: {SkillCallMeKing}, + 10001: {SkillShootingStar, SkillShootingStarInherit}, + 10002: {SkillTheViewfromtheLeadIsMine, SkillTheViewfromtheLeadIsMineInherit}, + 10003: {SkillSkyHighTeioStep, SkillSkyHighTeioStepInherit}, + 10004: {SkillRedShiftLP1211M, SkillRedShiftLP1211MInherit}, + 10005: {SkillLightsofVaudeville, SkillLightsofVaudevilleInherit}, + 10006: {SkillTriumphantPulse, SkillTriumphantPulseInherit}, + 10007: {SkillAnchorsAweigh, SkillAnchorsAweighInherit}, + 10008: {SkillCutandDrive, SkillCutandDriveInherit}, + 10009: {SkillResplendentRedAce, SkillResplendentRedAceInherit}, + 10010: {SkillShootingforVictory, SkillShootingforVictoryInherit}, + 10011: {SkillWhereTheresaWillTheresaWay, SkillWhereTheresaWillTheresaWayInherit}, + 10012: {SkillYouandMeOneonOne, SkillYouandMeOneonOneInherit}, + 10013: {SkillTheDutyofDignityCalls, SkillTheDutyofDignityCallsInherit}, + 10014: {SkillVictoriaporplancha, SkillVictoriaporplanchaInherit}, + 10015: {SkillThisDanceIsforVittoria, SkillThisDanceIsforVittoriaInherit}, + 10016: {SkillShadowBreak, SkillShadowBreakInherit}, + 10017: {SkillBeholdThineEmperorsDivineMight, SkillBeholdThineEmperorsDivineMightInherit}, + 10018: {SkillBlazingPride, SkillBlazingPrideInherit}, + 10019: {SkillOMGTheFinalSprint, SkillOMGTheFinalSprintInherit}, + 10020: {SkillAnglingandScheming, SkillAnglingandSchemingInherit}, + 10021: {SkillWhiteLightningCominThrough, SkillWhiteLightningCominThroughInherit}, + 10022: {SkillFairyTale, SkillFairyTaleInherit}, + 10023: {SkillWinQED, SkillWinQEDInherit}, + 10024: {SkillFlashyLanding, SkillFlashyLandingInherit}, + 10025: {SkillChasingAfterYou, SkillChasingAfterYouInherit}, + 10026: {SkillG00FirstFInfinity, SkillG00FirstFInfinityInherit}, + 10027: {SkillLetsPumpSomeIron, SkillLetsPumpSomeIronInherit}, + 10028: {SkillYUMMYSPEED, SkillYUMMYSPEEDInherit}, + 10030: {SkillBlueRoseCloser, SkillBlueRoseCloserInherit}, + 10032: {SkillUma2, SkillUma2Inherit}, + 10035: {SkillOurTickettoWin, SkillOurTickettoWinInherit}, + 10037: {SkillSchwarzesSchwert, SkillSchwarzesSchwertInherit}, + 10038: {SkillLookatCurren, SkillLookatCurrenInherit}, + 10039: {SkillAPrincessMustSeizeVictory, SkillAPrincessMustSeizeVictoryInherit}, + 10040: {SkillKEEPITREAL, SkillKEEPITREALInherit}, + 10041: {SkillGeniusxBakushinVictory, SkillGeniusxBakushinVictoryInherit}, + 10045: {SkillPureHeart, SkillPureHeartInherit}, + 10046: {SkillSPARKLYSTARDOM, SkillSPARKLYSTARDOMInherit}, + 10048: {SkillPopAndPolish, SkillPopAndPolishInherit}, + 10050: {SkillNemesis, SkillNemesisInherit}, + 10052: {SkillSuperDuperClimax, SkillSuperDuperClimaxInherit}, + 10056: {SkillISeeVictoryinMyFuture, SkillISeeVictoryinMyFutureInherit}, + 10058: {SkillINeverGoofUp, SkillINeverGoofUpInherit}, + 10059: {SkillMovingPastandBeyond, SkillMovingPastandBeyondInherit}, + 10060: {SkillJustaLittleFarther, SkillJustaLittleFartherInherit}, + 10061: {SkillPridefulKing, SkillPridefulKingInherit}, + 11001: {SkillDazzlnDiver, SkillDazzlnDiverInherit}, + 11003: {SkillCertainVictory, SkillCertainVictoryInherit}, + 11004: {SkillAKissforCourage, SkillAKissforCourageInherit}, + 11006: {SkillFestiveMiracle, SkillFestiveMiracleInherit}, + 11011: {SkillSuperiorHeal, SkillSuperiorHealInherit}, + 11013: {SkillLegacyoftheStrong, SkillLegacyoftheStrongInherit}, + 11014: {SkillCondorsFury, SkillCondorsFuryInherit}, + 11015: {SkillBarcaroleofBlessings, SkillBarcaroleofBlessingsInherit}, + 11017: {SkillArrowsWhistleShadowsDisperse, SkillArrowsWhistleShadowsDisperseInherit}, + 11018: {SkillEternalMoments, SkillEternalMomentsInherit}, + 11023: {SkillPresentsfromX, SkillPresentsfromXInherit}, + 11024: {SkillFloweryManeuver, SkillFloweryManeuverInherit}, + 11030: {SkillEveryRoseHasItsFangs, SkillEveryRoseHasItsFangsInherit}, + 11040: {SkillDancingintheLeaves, SkillDancingintheLeavesInherit}, + 11045: {SkillGiveMummyaHug, SkillGiveMummyaHugInherit}, + 11052: {Skill114thTimestheCharm, Skill114thTimestheCharmInherit}, + 11056: {SkillBountifulHarvest, SkillBountifulHarvestInherit}, + 20001: {SkillRightHandedLv2, SkillRightHanded, SkillRightHandedX}, + 20002: {SkillLeftHandedLv2, SkillLeftHanded, SkillLeftHandedX}, + 20003: {SkillTokyoRacecourseLv2, SkillTokyoRacecourse, SkillTokyoRacecourseX}, + 20004: {SkillNakayamaRacecourseLv2, SkillNakayamaRacecourse, SkillNakayamaRacecourseX}, + 20005: {SkillHanshinRacecourseLv2, SkillHanshinRacecourse, SkillHanshinRacecourseX}, + 20006: {SkillKyotoRacecourseLv2, SkillKyotoRacecourse, SkillKyotoRacecourseX, SkillYodoInvicta}, + 20007: {SkillChukyoRacecourseLv2, SkillChukyoRacecourse, SkillChukyoRacecourseX}, + 20008: {SkillSapporoRacecourseLv2, SkillSapporoRacecourse, SkillSapporoRacecourseX}, + 20009: {SkillHakodateRacecourseLv2, SkillHakodateRacecourse, SkillHakodateRacecourseX}, + 20010: {SkillFukushimaRacecourseLv2, SkillFukushimaRacecourse, SkillFukushimaRacecourseX}, + 20011: {SkillNiigataRacecourseLv2, SkillNiigataRacecourse, SkillNiigataRacecourseX}, + 20012: {SkillKokuraRacecourseLv2, SkillKokuraRacecourse, SkillKokuraRacecourseX}, + 20013: {SkillStandardDistanceLv2, SkillStandardDistance, SkillStandardDistanceX}, + 20014: {SkillNonStandardDistanceLv2, SkillNonStandardDistance, SkillNonStandardDistanceX}, + 20015: {SkillFirmConditionsLv2, SkillFirmConditions, SkillFirmConditionsX}, + 20016: {SkillWetConditionsLv2, SkillWetConditions, SkillWetConditionsX}, + 20017: {SkillSpringRunnerLv2, SkillSpringRunner, SkillSpringRunnerX}, + 20018: {SkillSummerRunnerLv2, SkillSummerRunner, SkillSummerRunnerX}, + 20019: {SkillFallRunnerLv2, SkillFallRunner, SkillFallRunnerX, SkillFallFrenzy}, + 20020: {SkillWinterRunnerLv2, SkillWinterRunner, SkillWinterRunnerX}, + 20021: {SkillSunnyDaysLv2, SkillSunnyDays}, + 20022: {SkillCloudyDaysLv2, SkillCloudyDays}, + 20023: {SkillRainyDaysLv2, SkillRainyDays, SkillRainyDaysX}, + 20024: {SkillSnowyDaysLv2, SkillSnowyDays}, + 20025: {SkillInnerPostProficiencyLv2, SkillInnerPostProficiency, SkillInnerPostAverseness}, + 20026: {SkillOuterPostProficiencyLv2, SkillOuterPostProficiency, SkillOuterPostAverseness}, + 20027: {SkillMaverickLv2, SkillMaverick}, + 20028: {SkillCompetitiveSpiritLv2, SkillCompetitiveSpirit, SkillWallflower}, + 20029: {SkillTargetinSightLv2, SkillTargetinSight}, + 20030: {SkillLongShotLv2, SkillLongShot}, + 20033: {SkillProfessorofCurvature, SkillCornerAdept, SkillCornerAdeptX}, + 20034: {SkillCornerConnoisseur, SkillCornerAcceleration, SkillCornerAccelerationX}, + 20035: {SkillSwingingMaestro, SkillCornerRecovery, SkillCornerRecoveryX}, + 20036: {SkillBeelineBurst, SkillStraightawayAdept}, + 20037: {SkillRushingGale, SkillStraightawayAcceleration}, + 20038: {SkillBreathofFreshAir, SkillStraightawayRecovery}, + 20043: {SkillConcentration, SkillFocus, SkillGatekept}, + 20044: {SkillIronWill, SkillLayLow}, + 20045: {SkillCenterStage, SkillPrudentPositioning}, + 20046: {SkillItsOn, SkillRampUp}, + 20047: {SkillIndomitable, SkillPaceStrategy}, + 20048: {SkillUnruffled, SkillCalminaCrowd}, + 20049: {SkillNoStoppingMe, SkillNimbleNavigator}, + 20050: {SkillLaneLegerdemain, SkillGowiththeFlow}, + 20051: {SkillInBodyandMind, SkillHomestretchHaste}, + 20053: {SkillTakingtheLead, SkillEarlyLead}, + 20054: {SkillEscapeArtist, SkillFastPaced}, + 20055: {SkillUnrestrained, SkillFinalPush}, + 20056: {SkillCalmandCollected, SkillStaminatoSpare}, + 20057: {SkillRacePlanner, SkillPreferredPosition}, + 20058: {SkillSpeedStar, SkillPreparedtoPass}, + 20059: {SkillFastAndFurious, SkillPositionPilfer}, + 20060: {SkillOnYourLeft, SkillSlickSurge}, + 20061: {SkillRisingDragon, SkillOuterSwell}, + 20062: {SkillSleepingLion, SkillStandingBy}, + 20063: {SkillSturmundDrang, SkillMasterfulGambit}, + 20064: {SkillEncroachingShadow, SkillStraightawaySpurt}, + 20065: {SkillTurboSprint, SkillSprintingGear}, + 20066: {SkillWaitandSee}, + 20067: {SkillBlindingFlash, SkillGapCloser}, + 20068: {SkillMileMaven, SkillProductivePlan}, + 20069: {SkillKeenEye, SkillWatchfulEye}, + 20070: {SkillFuriousFeat, SkillUpdrafters}, + 20071: {SkillTrackblazer, SkillRosyOutlook}, + 20072: {SkillKillerTunes, SkillUpTempo}, + 20073: {SkillUnyielding, SkillSteadfast}, + 20074: {SkillCooldown, SkillDeepBreaths}, + 20075: {SkillInnateExperience, SkillInsideScoop}, + 20076: {SkillAdrenalineRush, SkillExtraTank}, + 20077: {SkillTrickFront, SkillTantalizingTrick}, + 20078: {SkillTrickRear}, + 20079: {SkillFrenziedFrontRunners}, + 20080: {SkillFrenziedPaceChasers}, + 20081: {SkillFrenziedLateSurgers}, + 20082: {SkillFrenziedEndClosers}, + 20083: {SkillSubduedFrontRunners}, + 20084: {SkillFlusteredFrontRunners}, + 20085: {SkillHesitantFrontRunners}, + 20086: {SkillSubduedPaceChasers}, + 20087: {SkillFlusteredPaceChasers}, + 20088: {SkillHesitantPaceChasers}, + 20089: {SkillSubduedLateSurgers}, + 20090: {SkillFlusteredLateSurgers}, + 20091: {SkillHesitantLateSurgers}, + 20092: {SkillSubduedEndClosers}, + 20093: {SkillFlusteredEndClosers}, + 20094: {SkillHesitantEndClosers}, + 20095: {SkillOiRacecourseLv2, SkillOiRacecourse, SkillOiRacecourseX}, + 20096: {SkillSprintStraightawaysLv2, SkillSprintStraightaways}, + 20097: {SkillSprintCornersLv2, SkillSprintCorners}, + 20098: {SkillStaggeringLead, SkillHugeLead}, + 20099: {SkillPlanX, SkillCountermeasure}, + 20100: {SkillPerfectPrep, SkillMeticulousMeasures}, + 20101: {SkillAdoredbyAll, SkillIntimidate}, + 20102: {SkillYouveGotNoShot, SkillStopRightThere}, + 20103: {SkillMileStraightawaysLv2, SkillMileStraightaways}, + 20104: {SkillMileCornersLv2, SkillMileCorners}, + 20105: {SkillChangingGears, SkillShiftingGears}, + 20106: {SkillStepontheGas, SkillAcceleration}, + 20107: {SkillBigSisterly, SkillUnyieldingSpirit}, + 20108: {SkillGreedforSpeed, SkillSpeedEater}, + 20109: {SkillBattleFormation, SkillOpeningGambit}, + 20110: {SkillMediumStraightawaysLv2, SkillMediumStraightaways}, + 20111: {SkillMediumCornersLv2, SkillMediumCorners}, + 20112: {SkillClairvoyance, SkillHawkeye}, + 20113: {SkillLightningStep, SkillThunderboltStep}, + 20114: {SkillMiraculousStep, SkillSoftStep}, + 20115: {SkillDominator, SkillTether}, + 20116: {SkillMystifyingMurmur, SkillMurmur}, + 20117: {SkillLongStraightawaysLv2, SkillLongStraightaways}, + 20118: {SkillLongCornersLv2, SkillLongCorners}, + 20119: {SkillVanguardSpirit, SkillKeepingtheLead}, + 20120: {SkillVIPPass, SkillPassingPro}, + 20121: {SkillOverwhelmingPressure, SkillPressure}, + 20122: {SkillStaminaSiphon, SkillStaminaEater}, + 20123: {SkillIllusionist, SkillSmokeScreen}, + 20124: {SkillFrontRunnerStraightawaysLv2, SkillFrontRunnerStraightaways}, + 20125: {SkillFrontRunnerCornersLv2, SkillFrontRunnerCorners}, + 20126: {SkillSixthSense, SkillDodgingDanger}, + 20127: {SkillLeadersPride}, + 20128: {SkillRestless, SkillMoxie}, + 20129: {SkillReignition, SkillSecondWind}, + 20130: {SkillRestart}, + 20131: {SkillPaceChaserStraightawaysLv2, SkillPaceChaserStraightaways}, + 20132: {SkillPaceChaserCornersLv2, SkillPaceChaserCorners}, + 20133: {SkillTechnician, SkillShrewdStep}, + 20134: {SkillDeterminedDescent, SkillStraightDescent}, + 20135: {SkillGourmand, SkillHydrate}, + 20136: {SkillShatterproof, SkillTacticalTweak}, + 20137: {SkillDazzlingDisorientation, SkillDisorient}, + 20138: {SkillLateSurgerStraightawaysLv2, SkillLateSurgerStraightaways}, + 20139: {SkillLateSurgerCornersLv2, SkillLateSurgerCorners}, + 20140: {SkillHardWorker, SkillFighter}, + 20141: {SkillFifteenMillionCC, SkillOneMillionCC}, + 20142: {SkillRelax, SkillASmallBreather}, + 20143: {SkillTheBiggerPicture, SkillStudious}, + 20144: {SkillAllSeeingEyes, SkillSharpGaze}, + 20145: {SkillEndCloserStraightawaysLv2, SkillEndCloserStraightaways}, + 20146: {SkillEndCloserCornersLv2, SkillEndCloserCorners}, + 20147: {SkillTheCoastIsClear, SkillICanSeeRightThroughYou}, + 20148: {SkillGoHomeSpecialist, SkillAfterSchoolStroll}, + 20149: {SkillSerenity, SkillLevelheaded}, + 20150: {SkillCrusader, SkillStrategist}, + 20151: {SkillPetrifyingGaze, SkillIntenseGaze}, + 20152: {SkillFrontRunnerSavvyLv2, SkillFrontRunnerSavvy}, + 20153: {SkillPaceChaserSavvyLv2, SkillPaceChaserSavvy}, + 20154: {SkillLateSurgerSavvyLv2, SkillLateSurgerSavvy}, + 20155: {SkillEndCloserSavvyLv2, SkillEndCloserSavvy}, + 20156: {SkillSuperLuckySeven, SkillLuckySeven}, + 20157: {SkillTripleSevens}, + 20158: {SkillHighlander}, + 20159: {SkillUmaStan, SkillSuperstan}, + 20160: {SkillGroundwork}, + 20161: {SkillTailHeldHigh, SkillTailNine}, + 20162: {SkillShakeItOut}, + 20163: {SkillSympathy}, + 20164: {SkillLoneWolf}, + 20165: {SkillSlipstream}, + 20166: {SkillPlaytimesOver}, + 20167: {SkillTrendingintheCharts, SkillTopPick}, + 20168: {SkillLeadtheCharge, SkillForwardMarch}, + 20169: {SkillLieinWait, SkillBeStill}, + 20170: {SkillComeWhatMay, SkillAllIveGot}, + 20190: {SkillHeadOn}, + 20200: {SkillFamiliarGround}, + 20201: {SkillHeadliner, SkillFeatureAct}, + 20202: {SkillDaringStrike, SkillEarlyStart}, + 20203: {SkillRiskyBusiness}, + 21001: {SkillBurningSpiritSPD, SkillIgnitedSpiritSPD}, + 21002: {SkillBurningSpiritSTA, SkillIgnitedSpiritSTA}, + 21003: {SkillBurningSpiritPWR, SkillIgnitedSpiritPWR}, + 21004: {SkillBurningSpiritGUTS, SkillIgnitedSpiritGUTS}, + 21005: {SkillBurningSpiritWIT, SkillIgnitedSpiritWIT}, + 30001: {SkillUnquenchedThirst}, + 30002: {SkillUnchanging}, + 30003: {SkillTowardstheSceneryISeek}, + 30004: {SkillCreepingAnxiety}, + 30005: {SkillBlatantFear}, + 30006: {SkillDreamRun}, + 30007: {SkillShowMeWhatLiesBeyond}, + 30008: {SkillHoiyaHaveaGoodRun}, + 30009: {SkillAsaFriendandRival}, + 30010: {SkillCheersofaFellowDreamer}, + 100001: {SkillCarnivalBonus}, } diff --git a/horse/global/skill.kk b/horse/global/skill.kk index ca74bf8..5138845 100644 --- a/horse/global/skill.kk +++ b/horse/global/skill.kk @@ -79,6 +79,7 @@ pub type skill Superior-Heal Legacy-of-the-Strong Condors-Fury + Barcarole-of-Blessings Arrows-Whistle-Shadows-Disperse Eternal-Moments Presents-from-X @@ -86,6 +87,7 @@ pub type skill Every-Rose-Has-Its-Fangs Dancing-in-the-Leaves Give-Mummy-a-Hug + Hundred-Fourteenth-Times-the-Charm Bountiful-Harvest Right-Handed-Lv2 Right-Handed @@ -426,6 +428,9 @@ pub type skill Nail-Art Head-On Familiar-Ground + Headliner + Feature-Act + Daring-Strike Early-Start Risky-Business Runaway @@ -502,6 +507,7 @@ pub type skill Superior-Heal-Inherit Legacy-of-the-Strong-Inherit Condors-Fury-Inherit + Barcarole-of-Blessings-Inherit Arrows-Whistle-Shadows-Disperse-Inherit Eternal-Moments-Inherit Presents-from-X-Inherit @@ -509,7 +515,9 @@ pub type skill Every-Rose-Has-Its-Fangs-Inherit Dancing-in-the-Leaves-Inherit Give-Mummy-a-Hug-Inherit + Hundred-Fourteenth-Times-the-Charm-Inherit Bountiful-Harvest-Inherit + Carnival-Bonus // Get the skill ID for a skill. pub fun skill-id(s: skill): skill-id @@ -583,6 +591,7 @@ pub fun skill-id(s: skill): skill-id Superior-Heal -> Skill-id(110111) Legacy-of-the-Strong -> Skill-id(110131) Condors-Fury -> Skill-id(110141) + Barcarole-of-Blessings -> Skill-id(110151) Arrows-Whistle-Shadows-Disperse -> Skill-id(110171) Eternal-Moments -> Skill-id(110181) Presents-from-X -> Skill-id(110231) @@ -590,6 +599,7 @@ pub fun skill-id(s: skill): skill-id Every-Rose-Has-Its-Fangs -> Skill-id(110301) Dancing-in-the-Leaves -> Skill-id(110401) Give-Mummy-a-Hug -> Skill-id(110451) + Hundred-Fourteenth-Times-the-Charm -> Skill-id(110521) Bountiful-Harvest -> Skill-id(110561) Right-Handed-Lv2 -> Skill-id(200011) Right-Handed -> Skill-id(200012) @@ -930,6 +940,9 @@ pub fun skill-id(s: skill): skill-id Nail-Art -> Skill-id(201801) Head-On -> Skill-id(201902) Familiar-Ground -> Skill-id(202002) + Headliner -> Skill-id(202011) + Feature-Act -> Skill-id(202012) + Daring-Strike -> Skill-id(202021) Early-Start -> Skill-id(202022) Risky-Business -> Skill-id(202032) Runaway -> Skill-id(202051) @@ -1006,6 +1019,7 @@ pub fun skill-id(s: skill): skill-id Superior-Heal-Inherit -> Skill-id(910111) Legacy-of-the-Strong-Inherit -> Skill-id(910131) Condors-Fury-Inherit -> Skill-id(910141) + Barcarole-of-Blessings-Inherit -> Skill-id(910151) Arrows-Whistle-Shadows-Disperse-Inherit -> Skill-id(910171) Eternal-Moments-Inherit -> Skill-id(910181) Presents-from-X-Inherit -> Skill-id(910231) @@ -1013,7 +1027,9 @@ pub fun skill-id(s: skill): skill-id Every-Rose-Has-Its-Fangs-Inherit -> Skill-id(910301) Dancing-in-the-Leaves-Inherit -> Skill-id(910401) Give-Mummy-a-Hug-Inherit -> Skill-id(910451) + Hundred-Fourteenth-Times-the-Charm-Inherit -> Skill-id(910521) Bountiful-Harvest-Inherit -> Skill-id(910561) + Carnival-Bonus -> Skill-id(1000011) // List of all skills in ID order for easy iterating. pub val all = [ @@ -1086,6 +1102,7 @@ pub val all = [ Superior-Heal, Legacy-of-the-Strong, Condors-Fury, + Barcarole-of-Blessings, Arrows-Whistle-Shadows-Disperse, Eternal-Moments, Presents-from-X, @@ -1093,6 +1110,7 @@ pub val all = [ Every-Rose-Has-Its-Fangs, Dancing-in-the-Leaves, Give-Mummy-a-Hug, + Hundred-Fourteenth-Times-the-Charm, Bountiful-Harvest, Right-Handed-Lv2, Right-Handed, @@ -1433,6 +1451,9 @@ pub val all = [ Nail-Art, Head-On, Familiar-Ground, + Headliner, + Feature-Act, + Daring-Strike, Early-Start, Risky-Business, Runaway, @@ -1509,6 +1530,7 @@ pub val all = [ Superior-Heal-Inherit, Legacy-of-the-Strong-Inherit, Condors-Fury-Inherit, + Barcarole-of-Blessings-Inherit, Arrows-Whistle-Shadows-Disperse-Inherit, Eternal-Moments-Inherit, Presents-from-X-Inherit, @@ -1516,7 +1538,9 @@ pub val all = [ Every-Rose-Has-Its-Fangs-Inherit, Dancing-in-the-Leaves-Inherit, Give-Mummy-a-Hug-Inherit, + Hundred-Fourteenth-Times-the-Charm-Inherit, Bountiful-Harvest-Inherit, + Carnival-Bonus, ] val name2id: rbmap = rb-map/empty() @@ -1589,6 +1613,7 @@ val name2id: rbmap = rb-map/empty() .set("Superior Heal", Skill-id(110111)) .set("Legacy of the Strong", Skill-id(110131)) .set("Condor's Fury", Skill-id(110141)) + .set("Barcarole of Blessings", Skill-id(110151)) .set("Arrows Whistle, Shadows Disperse", Skill-id(110171)) .set("Eternal Moments", Skill-id(110181)) .set("Presents from X", Skill-id(110231)) @@ -1596,6 +1621,7 @@ val name2id: rbmap = rb-map/empty() .set("Every Rose Has Its Fangs", Skill-id(110301)) .set("Dancing in the Leaves", Skill-id(110401)) .set("Give Mummy a Hug ♡", Skill-id(110451)) + .set("114th Time's the Charm", Skill-id(110521)) .set("Bountiful Harvest", Skill-id(110561)) .set("Right-Handed ◎", Skill-id(200011)) .set("Right-Handed ○", Skill-id(200012)) @@ -1936,6 +1962,9 @@ val name2id: rbmap = rb-map/empty() .set("♡ 3D Nail Art", Skill-id(201801)) .set("Head-On", Skill-id(201902)) .set("Familiar Ground", Skill-id(202002)) + .set("Headliner", Skill-id(202011)) + .set("Feature Act", Skill-id(202012)) + .set("Daring Strike", Skill-id(202021)) .set("Early Start", Skill-id(202022)) .set("Risky Business", Skill-id(202032)) .set("Runaway", Skill-id(202051)) @@ -2012,6 +2041,7 @@ val name2id: rbmap = rb-map/empty() .set("Superior Heal" ++ " (Inherited)", Skill-id(910111)) .set("Legacy of the Strong" ++ " (Inherited)", Skill-id(910131)) .set("Condor's Fury" ++ " (Inherited)", Skill-id(910141)) + .set("Barcarole of Blessings" ++ " (Inherited)", Skill-id(910151)) .set("Arrows Whistle, Shadows Disperse" ++ " (Inherited)", Skill-id(910171)) .set("Eternal Moments" ++ " (Inherited)", Skill-id(910181)) .set("Presents from X" ++ " (Inherited)", Skill-id(910231)) @@ -2019,7 +2049,9 @@ val name2id: rbmap = rb-map/empty() .set("Every Rose Has Its Fangs" ++ " (Inherited)", Skill-id(910301)) .set("Dancing in the Leaves" ++ " (Inherited)", Skill-id(910401)) .set("Give Mummy a Hug ♡" ++ " (Inherited)", Skill-id(910451)) + .set("114th Time's the Charm" ++ " (Inherited)", Skill-id(910521)) .set("Bountiful Harvest" ++ " (Inherited)", Skill-id(910561)) + .set("Carnival Bonus", Skill-id(1000011)) // Get the skill ID that has the given exact name. // Inherited skills have `" (Inherited)"` appended to their names. @@ -2101,6 +2133,7 @@ pub fun show(s: skill-id): string 110111 -> "Superior Heal" 110131 -> "Legacy of the Strong" 110141 -> "Condor's Fury" + 110151 -> "Barcarole of Blessings" 110171 -> "Arrows Whistle, Shadows Disperse" 110181 -> "Eternal Moments" 110231 -> "Presents from X" @@ -2108,6 +2141,7 @@ pub fun show(s: skill-id): string 110301 -> "Every Rose Has Its Fangs" 110401 -> "Dancing in the Leaves" 110451 -> "Give Mummy a Hug ♡" + 110521 -> "114th Time's the Charm" 110561 -> "Bountiful Harvest" 200011 -> "Right-Handed ◎" 200012 -> "Right-Handed ○" @@ -2448,6 +2482,9 @@ pub fun show(s: skill-id): string 201801 -> "♡ 3D Nail Art" 201902 -> "Head-On" 202002 -> "Familiar Ground" + 202011 -> "Headliner" + 202012 -> "Feature Act" + 202021 -> "Daring Strike" 202022 -> "Early Start" 202032 -> "Risky Business" 202051 -> "Runaway" @@ -2524,6 +2561,7 @@ pub fun show(s: skill-id): string 910111 -> "Superior Heal" ++ " (Inherited)" 910131 -> "Legacy of the Strong" ++ " (Inherited)" 910141 -> "Condor's Fury" ++ " (Inherited)" + 910151 -> "Barcarole of Blessings" ++ " (Inherited)" 910171 -> "Arrows Whistle, Shadows Disperse" ++ " (Inherited)" 910181 -> "Eternal Moments" ++ " (Inherited)" 910231 -> "Presents from X" ++ " (Inherited)" @@ -2531,7 +2569,9 @@ pub fun show(s: skill-id): string 910301 -> "Every Rose Has Its Fangs" ++ " (Inherited)" 910401 -> "Dancing in the Leaves" ++ " (Inherited)" 910451 -> "Give Mummy a Hug ♡" ++ " (Inherited)" + 910521 -> "114th Time's the Charm" ++ " (Inherited)" 910561 -> "Bountiful Harvest" ++ " (Inherited)" + 1000011 -> "Carnival Bonus" x -> "skill " ++ x.show // Get the description for a skill. @@ -2607,6 +2647,7 @@ pub fun description(s: skill-id): string 110111 -> "Greatly recover endurance with a gentle light when overtaken toward the back mid-race." 110131 -> "Increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later." 110141 -> "Increase acceleration with blazing passion when aiming for the front from midpack on the final corner." + 110151 -> "Increase velocity for a moderate duration when in the front part of the pack with 400m remaining. If at least 7 skills have been activated, greatly increase velocity for a moderate duration instead." 110171 -> "Increase velocity with a blazing spirit when pressured by another runner in the front part of the pack on the final corner or later." 110181 -> "Increase velocity when starting to make a move from a position toward the front mid-race." 110231 -> "Increase velocity by deriving a path to victory mid-race after staying well-positioned from the start of the race up until the second half." @@ -2614,6 +2655,7 @@ pub fun description(s: skill-id): string 110301 -> "Suck endurance from runners ahead when well-positioned and pressured by another runner mid-race." 110401 -> "Increase ability to break out of the pack when engaged in a challenge in midpack on the final corner." 110451 -> "Increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight." + 110521 -> "Give max effort when far from the lead on the final corner, moderately increasing velocity steadily for a duration proportional to distance from the lead." 110561 -> "Increase velocity with a surge of great fortune when pressured by another runner toward the back in the second half of the race." 200011 -> "Increase performance on right-handed tracks." 200012 -> "Moderately increase performance on right-handed tracks." @@ -2954,6 +2996,9 @@ pub fun description(s: skill-id): string 201801 -> "Moderately decrease performance on firm ground." 201902 -> "Slightly increase acceleration when positioned toward the front late-race. (Pace Chaser)" 202002 -> "Slightly recover endurance when positioned toward the back mid-race. (Dirt)" + 202011 -> "Increase velocity when positioned toward the front upon approaching late-race. (Long)" + 202012 -> "Slightly increase velocity when positioned toward the front upon approaching late-race. (Long)" + 202021 -> "Moderately increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)" 202022 -> "Very slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)" 202032 -> "Moderately increase velocity in the second half of the race, but also greatly increase fatigue sometimes." 202051 -> "Attempt to gain an especially large lead and keep it until the finish. (Front Runner)" @@ -3030,6 +3075,7 @@ pub fun description(s: skill-id): string 910111 -> "Moderately recover endurance when overtaken toward the back mid-race." 910131 -> "Slightly increase velocity continuously when pressured by another runner and running out of energy toward the front on the final corner or later." 910141 -> "Slightly increase acceleration when aiming for the front from midpack on the final corner." + 910151 -> "Slightly increase velocity for a moderate duration when in the front part of the pack with 400m remaining. If at least 7 skills have been activated, moderately increase velocity for a moderate duration instead." 910171 -> "Slightly increase velocity when pressured by another runner in the front part of the pack on the final corner or later." 910181 -> "Slightly increase velocity when starting to make a move from a position toward the front mid-race." 910231 -> "Slightly increase velocity mid-race after staying well-positioned from the start of the race up until the second half." @@ -3037,7 +3083,9 @@ pub fun description(s: skill-id): string 910301 -> "Slightly drain endurance from runners ahead when well-positioned and pressured by another runner mid-race." 910401 -> "Very slightly increase ability to break out of the pack when engaged in a challenge in midpack on the final corner." 910451 -> "Very slightly increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight." + 910521 -> "Give max effort when far from the lead on the final corner, very slightly increasing velocity steadily for a duration proportional to distance from the lead." 910561 -> "Slightly increase velocity with a surge of fortune when pressured by another runner toward the back in the second half of the race." + 1000011 -> "Gain +{0}% Carnival Points. This skill will disappear when the event ends." _ -> "" // Get the skill group ID for a skill. @@ -3113,6 +3161,7 @@ pub fun group(s: skill-id): skill-group-id 110111 -> Skill-group-id(11011) 110131 -> Skill-group-id(11013) 110141 -> Skill-group-id(11014) + 110151 -> Skill-group-id(11015) 110171 -> Skill-group-id(11017) 110181 -> Skill-group-id(11018) 110231 -> Skill-group-id(11023) @@ -3120,6 +3169,7 @@ pub fun group(s: skill-id): skill-group-id 110301 -> Skill-group-id(11030) 110401 -> Skill-group-id(11040) 110451 -> Skill-group-id(11045) + 110521 -> Skill-group-id(11052) 110561 -> Skill-group-id(11056) 200011 -> Skill-group-id(20001) 200012 -> Skill-group-id(20001) @@ -3460,6 +3510,9 @@ pub fun group(s: skill-id): skill-group-id 201801 -> Skill-group-id(20180) 201902 -> Skill-group-id(20190) 202002 -> Skill-group-id(20200) + 202011 -> Skill-group-id(20201) + 202012 -> Skill-group-id(20201) + 202021 -> Skill-group-id(20202) 202022 -> Skill-group-id(20202) 202032 -> Skill-group-id(20203) 202051 -> Skill-group-id(20205) @@ -3536,6 +3589,7 @@ pub fun group(s: skill-id): skill-group-id 910111 -> Skill-group-id(11011) 910131 -> Skill-group-id(11013) 910141 -> Skill-group-id(11014) + 910151 -> Skill-group-id(11015) 910171 -> Skill-group-id(11017) 910181 -> Skill-group-id(11018) 910231 -> Skill-group-id(11023) @@ -3543,7 +3597,9 @@ pub fun group(s: skill-id): skill-group-id 910301 -> Skill-group-id(11030) 910401 -> Skill-group-id(11040) 910451 -> Skill-group-id(11045) + 910521 -> Skill-group-id(11052) 910561 -> Skill-group-id(11056) + 1000011 -> Skill-group-id(100001) _ -> Skill-group-id(0) // Get the rarity of a skill. @@ -3619,6 +3675,7 @@ pub fun rarity(s: skill-id): rarity 110111 -> Unique 110131 -> Unique 110141 -> Unique + 110151 -> Unique 110171 -> Unique 110181 -> Unique 110231 -> Unique @@ -3626,6 +3683,7 @@ pub fun rarity(s: skill-id): rarity 110301 -> Unique 110401 -> Unique 110451 -> Unique + 110521 -> Unique 110561 -> Unique 200011 -> Common 200012 -> Common @@ -3966,6 +4024,9 @@ pub fun rarity(s: skill-id): rarity 201801 -> Common 201902 -> Common 202002 -> Common + 202011 -> Rare + 202012 -> Common + 202021 -> Rare 202022 -> Common 202032 -> Common 202051 -> Rare @@ -4042,6 +4103,7 @@ pub fun rarity(s: skill-id): rarity 910111 -> Common 910131 -> Common 910141 -> Common + 910151 -> Common 910171 -> Common 910181 -> Common 910231 -> Common @@ -4049,7 +4111,9 @@ pub fun rarity(s: skill-id): rarity 910301 -> Common 910401 -> Common 910451 -> Common + 910521 -> Common 910561 -> Common + 1000011 -> Common _ -> Common // Get the group rate of a skill. @@ -4125,6 +4189,7 @@ pub fun group-rate(s: skill-id): int 110111 -> 1 110131 -> 1 110141 -> 1 + 110151 -> 1 110171 -> 1 110181 -> 1 110231 -> 1 @@ -4132,6 +4197,7 @@ pub fun group-rate(s: skill-id): int 110301 -> 1 110401 -> 1 110451 -> 1 + 110521 -> 1 110561 -> 1 200011 -> 2 200012 -> 1 @@ -4472,6 +4538,9 @@ pub fun group-rate(s: skill-id): int 201801 -> -1 201902 -> 1 202002 -> 1 + 202011 -> 2 + 202012 -> 1 + 202021 -> 2 202022 -> 1 202032 -> 1 202051 -> 2 @@ -4548,6 +4617,7 @@ pub fun group-rate(s: skill-id): int 910111 -> 2 910131 -> 2 910141 -> 2 + 910151 -> 2 910171 -> 2 910181 -> 2 910231 -> 2 @@ -4555,7 +4625,9 @@ pub fun group-rate(s: skill-id): int 910301 -> 2 910401 -> 2 910451 -> 2 + 910521 -> 2 910561 -> 2 + 1000011 -> 1 _ -> 0 // Get the grade value of a skill. @@ -4631,6 +4703,7 @@ pub fun grade-value(s: skill-id): int 110111 -> 340 110131 -> 340 110141 -> 340 + 110151 -> 340 110171 -> 340 110181 -> 340 110231 -> 340 @@ -4638,6 +4711,7 @@ pub fun grade-value(s: skill-id): int 110301 -> 340 110401 -> 340 110451 -> 340 + 110521 -> 340 110561 -> 340 200011 -> 174 200012 -> 129 @@ -4978,6 +5052,9 @@ pub fun grade-value(s: skill-id): int 201801 -> -129 201902 -> 217 202002 -> 217 + 202011 -> 508 + 202012 -> 217 + 202021 -> 508 202022 -> 217 202032 -> 129 202051 -> 370 @@ -5054,6 +5131,7 @@ pub fun grade-value(s: skill-id): int 910111 -> 180 910131 -> 180 910141 -> 180 + 910151 -> 180 910171 -> 180 910181 -> 180 910231 -> 180 @@ -5061,7 +5139,9 @@ pub fun grade-value(s: skill-id): int 910301 -> 180 910401 -> 180 910451 -> 180 + 910521 -> 180 910561 -> 180 + 1000011 -> 0 _ -> 0 // Get whether a skill is a wit check. @@ -5137,6 +5217,7 @@ pub fun wit-check(s: skill-id): bool 110111 -> False 110131 -> False 110141 -> False + 110151 -> False 110171 -> False 110181 -> False 110231 -> False @@ -5144,6 +5225,7 @@ pub fun wit-check(s: skill-id): bool 110301 -> False 110401 -> False 110451 -> False + 110521 -> False 110561 -> False 200011 -> False 200012 -> False @@ -5484,6 +5566,9 @@ pub fun wit-check(s: skill-id): bool 201801 -> False 201902 -> True 202002 -> True + 202011 -> True + 202012 -> True + 202021 -> True 202022 -> True 202032 -> True 202051 -> False @@ -5560,6 +5645,7 @@ pub fun wit-check(s: skill-id): bool 910111 -> True 910131 -> True 910141 -> True + 910151 -> True 910171 -> True 910181 -> True 910231 -> True @@ -5567,7 +5653,9 @@ pub fun wit-check(s: skill-id): bool 910301 -> True 910401 -> True 910451 -> True + 910521 -> True 910561 -> True + 1000011 -> False _ -> False // Get the activations of a skill. @@ -6722,6 +6810,34 @@ pub fun activations(s: skill-id): list ] ), ] + 110151 -> [ + Activation( + precondition = "", + condition = "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all>=7", + duration = 40000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(4500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + Activation( + precondition = "", + condition = "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all<=6", + duration = 40000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(3500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] 110171 -> [ Activation( precondition = "", @@ -6855,6 +6971,21 @@ pub fun activations(s: skill-id): list ] ), ] + 110521 -> [ + Activation( + precondition = "", + condition = "is_finalcorner==1&corner!=0&distance_diff_top>=7", + duration = 50000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(2500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] 110561 -> [ Activation( precondition = "", @@ -12140,6 +12271,51 @@ pub fun activations(s: skill-id): list ] ), ] + 202011 -> [ + Activation( + precondition = "", + condition = "distance_type==4&phase_laterhalf_random==1&order_rate<=50", + duration = 24000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(3500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] + 202012 -> [ + Activation( + precondition = "", + condition = "distance_type==4&phase_laterhalf_random==1&order_rate<=50", + duration = 24000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(1500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] + 202021 -> [ + Activation( + precondition = "", + condition = "running_style==4&phase_random==1&order_rate>=50", + duration = 40000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(2500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] 202022 -> [ Activation( precondition = "", @@ -13393,6 +13569,34 @@ pub fun activations(s: skill-id): list ] ), ] + 910151 -> [ + Activation( + precondition = "", + condition = "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all>=7", + duration = 24000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(2500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + Activation( + precondition = "", + condition = "remain_distance<=401&remain_distance>=399&order_rate<=40&activate_count_all<=6", + duration = 24000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(1500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] 910171 -> [ Activation( precondition = "", @@ -13526,6 +13730,21 @@ pub fun activations(s: skill-id): list ] ), ] + 910521 -> [ + Activation( + precondition = "", + condition = "is_finalcorner==1&corner!=0&distance_diff_top>=7", + duration = 30000.decimal(-4), + cooldown = 5000000.decimal(-4), + abilities = [ + Ability( + ability-type = Target-Speed(500.decimal(-4)), + value-usage = Direct, + target = Self + ), + ] + ), + ] 910561 -> [ Activation( precondition = "", @@ -13541,6 +13760,8 @@ pub fun activations(s: skill-id): list ] ), ] + 1000011 -> [ + ] _ -> Nil // Get the owner of a unique skill. @@ -13617,6 +13838,7 @@ pub fun unique-owner(s: skill-id): maybe 110111 -> Just(Trainee-id(101102)) 110131 -> Just(Trainee-id(101302)) 110141 -> Just(Trainee-id(101402)) + 110151 -> Just(Trainee-id(101502)) 110171 -> Just(Trainee-id(101702)) 110181 -> Just(Trainee-id(101802)) 110231 -> Just(Trainee-id(102302)) @@ -13624,6 +13846,7 @@ pub fun unique-owner(s: skill-id): maybe 110301 -> Just(Trainee-id(103002)) 110401 -> Just(Trainee-id(104002)) 110451 -> Just(Trainee-id(104502)) + 110521 -> Just(Trainee-id(105202)) 110561 -> Just(Trainee-id(105602)) 900011 -> Just(Trainee-id(100101)) 900021 -> Just(Trainee-id(100201)) @@ -13678,6 +13901,7 @@ pub fun unique-owner(s: skill-id): maybe 910111 -> Just(Trainee-id(101102)) 910131 -> Just(Trainee-id(101302)) 910141 -> Just(Trainee-id(101402)) + 910151 -> Just(Trainee-id(101502)) 910171 -> Just(Trainee-id(101702)) 910181 -> Just(Trainee-id(101802)) 910231 -> Just(Trainee-id(102302)) @@ -13685,6 +13909,7 @@ pub fun unique-owner(s: skill-id): maybe 910301 -> Just(Trainee-id(103002)) 910401 -> Just(Trainee-id(104002)) 910451 -> Just(Trainee-id(104502)) + 910521 -> Just(Trainee-id(105202)) 910561 -> Just(Trainee-id(105602)) _ -> Nothing @@ -13761,6 +13986,7 @@ pub fun sp-cost(s: skill-id): int 110111 -> 0 110131 -> 0 110141 -> 0 + 110151 -> 0 110171 -> 0 110181 -> 0 110231 -> 0 @@ -13768,6 +13994,7 @@ pub fun sp-cost(s: skill-id): int 110301 -> 0 110401 -> 0 110451 -> 0 + 110521 -> 0 110561 -> 0 200011 -> 110 200012 -> 90 @@ -14108,6 +14335,9 @@ pub fun sp-cost(s: skill-id): int 201801 -> 50 201902 -> 180 202002 -> 180 + 202011 -> 160 + 202012 -> 160 + 202021 -> 180 202022 -> 180 202032 -> 120 202051 -> 200 @@ -14184,6 +14414,7 @@ pub fun sp-cost(s: skill-id): int 910111 -> 200 910131 -> 200 910141 -> 200 + 910151 -> 200 910171 -> 200 910181 -> 200 910231 -> 200 @@ -14191,7 +14422,9 @@ pub fun sp-cost(s: skill-id): int 910301 -> 200 910401 -> 200 910451 -> 200 + 910521 -> 200 910561 -> 200 + 1000011 -> 0 _ -> 0 // Get the icon ID of a skill. @@ -14267,6 +14500,7 @@ pub fun icon-id(s: skill-id): skill-icon-id 110111 -> Skill-icon-id(20023) 110131 -> Skill-icon-id(20013) 110141 -> Skill-icon-id(20043) + 110151 -> Skill-icon-id(20013) 110171 -> Skill-icon-id(20013) 110181 -> Skill-icon-id(20013) 110231 -> Skill-icon-id(20013) @@ -14274,6 +14508,7 @@ pub fun icon-id(s: skill-id): skill-icon-id 110301 -> Skill-icon-id(20023) 110401 -> Skill-icon-id(20013) 110451 -> Skill-icon-id(20013) + 110521 -> Skill-icon-id(20013) 110561 -> Skill-icon-id(20013) 200011 -> Skill-icon-id(10011) 200012 -> Skill-icon-id(10011) @@ -14614,6 +14849,9 @@ pub fun icon-id(s: skill-id): skill-icon-id 201801 -> Skill-icon-id(10014) 201902 -> Skill-icon-id(20041) 202002 -> Skill-icon-id(20021) + 202011 -> Skill-icon-id(20012) + 202012 -> Skill-icon-id(20011) + 202021 -> Skill-icon-id(20012) 202022 -> Skill-icon-id(20011) 202032 -> Skill-icon-id(20011) 202051 -> Skill-icon-id(40012) @@ -14690,6 +14928,7 @@ pub fun icon-id(s: skill-id): skill-icon-id 910111 -> Skill-icon-id(20021) 910131 -> Skill-icon-id(20011) 910141 -> Skill-icon-id(20041) + 910151 -> Skill-icon-id(20011) 910171 -> Skill-icon-id(20011) 910181 -> Skill-icon-id(20011) 910231 -> Skill-icon-id(20011) @@ -14697,7 +14936,9 @@ pub fun icon-id(s: skill-id): skill-icon-id 910301 -> Skill-icon-id(20021) 910401 -> Skill-icon-id(20011) 910451 -> Skill-icon-id(20011) + 910521 -> Skill-icon-id(20011) 910561 -> Skill-icon-id(20011) + 1000011 -> Skill-icon-id(1010011) _ -> Skill-icon-id(0) // Get the name for a skill group. @@ -14774,6 +15015,7 @@ pub fun skill-group/show(sg: skill-group-id): string 11011 ->"Superior Heal" 11013 ->"Legacy of the Strong" 11014 ->"Condor's Fury" + 11015 ->"Barcarole of Blessings" 11017 ->"Arrows Whistle, Shadows Disperse" 11018 ->"Eternal Moments" 11023 ->"Presents from X" @@ -14781,6 +15023,7 @@ pub fun skill-group/show(sg: skill-group-id): string 11030 ->"Every Rose Has Its Fangs" 11040 ->"Dancing in the Leaves" 11045 ->"Give Mummy a Hug ♡" + 11052 ->"114th Time's the Charm" 11056 ->"Bountiful Harvest" 20001 ->"Right-Handed ○" 20002 ->"Left-Handed ○" @@ -14947,6 +15190,7 @@ pub fun skill-group/show(sg: skill-group-id): string 20170 ->"All I've Got" 20190 ->"Head-On" 20200 ->"Familiar Ground" + 20201 ->"Feature Act" 20202 ->"Early Start" 20203 ->"Risky Business" 21001 ->"Ignited Spirit SPD" @@ -14964,6 +15208,7 @@ pub fun skill-group/show(sg: skill-group-id): string 30008 ->"Hoiya! Have a Good Run!" 30009 ->"As a Friend and Rival" 30010 ->"Cheers of a Fellow Dreamer" + 100001 ->"Carnival Bonus" x -> "skill group " ++ x.show // Get the list of skills in a skill group. @@ -15038,6 +15283,7 @@ pub fun skill-group/skills(sg: skill-group-id): list 11011 -> [Skill-id(110111), Skill-id(910111), ] 11013 -> [Skill-id(110131), Skill-id(910131), ] 11014 -> [Skill-id(110141), Skill-id(910141), ] + 11015 -> [Skill-id(110151), Skill-id(910151), ] 11017 -> [Skill-id(110171), Skill-id(910171), ] 11018 -> [Skill-id(110181), Skill-id(910181), ] 11023 -> [Skill-id(110231), Skill-id(910231), ] @@ -15045,6 +15291,7 @@ pub fun skill-group/skills(sg: skill-group-id): list 11030 -> [Skill-id(110301), Skill-id(910301), ] 11040 -> [Skill-id(110401), Skill-id(910401), ] 11045 -> [Skill-id(110451), Skill-id(910451), ] + 11052 -> [Skill-id(110521), Skill-id(910521), ] 11056 -> [Skill-id(110561), Skill-id(910561), ] 20001 -> [Skill-id(200011), Skill-id(200012), Skill-id(200013), ] 20002 -> [Skill-id(200021), Skill-id(200022), Skill-id(200023), ] @@ -15211,7 +15458,8 @@ pub fun skill-group/skills(sg: skill-group-id): list 20170 -> [Skill-id(201701), Skill-id(201702), ] 20190 -> [Skill-id(201902), ] 20200 -> [Skill-id(202002), ] - 20202 -> [Skill-id(202022), ] + 20201 -> [Skill-id(202011), Skill-id(202012), ] + 20202 -> [Skill-id(202021), Skill-id(202022), ] 20203 -> [Skill-id(202032), ] 21001 -> [Skill-id(210011), Skill-id(210012), ] 21002 -> [Skill-id(210021), Skill-id(210022), ] @@ -15228,4 +15476,5 @@ pub fun skill-group/skills(sg: skill-group-id): list 30008 -> [Skill-id(300081), ] 30009 -> [Skill-id(300091), ] 30010 -> [Skill-id(300101), ] + 100001 -> [Skill-id(1000011), ] _ -> Nil \ No newline at end of file diff --git a/horsegen/gen.go b/horsegen/gen.go index 6d31e1a..ef4cb4e 100644 --- a/horsegen/gen.go +++ b/horsegen/gen.go @@ -102,6 +102,7 @@ var ( "1,500,000 CC", "One-Million-CC", "15,000,000 CC", "Fifteen-Million-CC", "1st", "First", + "114th", "Hundred-Fourteenth", "♡ 3D Nail Art", "Nail-Art", ".", "", "&", "-and-",