horse, mdb: include id in lobby conversations
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@@ -28,6 +28,8 @@ type AffinityDetail struct {
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// Conversation describes a lobby conversation.
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type Conversation struct {
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// ID is the conversation ID.
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ID int32 `json:"id"`
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// CharacterID is the ID of the character who has the conversation as
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// a gallery entry.
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CharacterID CharacterID `json:"chara_id"`
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