From 06e5a06680885b75f583d87d1e5b63530cb0c73b Mon Sep 17 00:00:00 2001 From: Branden J Brown Date: Mon, 6 Jul 2026 09:39:36 -0400 Subject: [PATCH] zenno/race/gate: caveats --- zenno/src/routes/race/gate/+page.svelte | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/zenno/src/routes/race/gate/+page.svelte b/zenno/src/routes/race/gate/+page.svelte index 7f4fc7b..7efdb78 100644 --- a/zenno/src/routes/race/gate/+page.svelte +++ b/zenno/src/routes/race/gate/+page.svelte @@ -106,7 +106,7 @@

Gate Calculator

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@@ -265,3 +265,10 @@ {@render seggsTable(slope < 0 ? 'Fastest Speed (Downhill)' : 'Fastest Speed', seggs[1])} {@render seggsTable('Slowest Speed', seggs[0])}
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This calculator integrates acceleration analytically for efficiency, but the game uses a finite step approximation. The difference has some implications:

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  • Late starts are dramatically more punishing in the game, as acceleration is not applied for the first frame.
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  • Start dash always completes a single frame at the dash target speed. This calculator finds the exact moment start dash target speed would be reached and continues integrating from there, leading to a slightly higher speed.
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