// Code generated by "stringer -type AbilityTarget -trimprefix Target -linecomment"; DO NOT EDIT.

package horse

import "strconv"

func _() {
	// An "invalid array index" compiler error signifies that the constant values have changed.
	// Re-run the stringer command to generate them again.
	var x [1]struct{}
	_ = x[TargetSelf-1]
	_ = x[TargetSympathizers-2]
	_ = x[TargetInView-4]
	_ = x[TargetFrontmost-7]
	_ = x[TargetAhead-9]
	_ = x[TargetBehind-10]
	_ = x[TargetAllTeammates-11]
	_ = x[TargetStyle-18]
	_ = x[TargetRushingAhead-19]
	_ = x[TargetRushingBehind-20]
	_ = x[TargetRushingStyle-21]
	_ = x[TargetCharacter-22]
	_ = x[TargetTriggering-23]
}

const (
	_AbilityTarget_name_0 = "selfothers with Sympathy"
	_AbilityTarget_name_1 = "others in view"
	_AbilityTarget_name_2 = "frontmost"
	_AbilityTarget_name_3 = "aheadbehindall teammates"
	_AbilityTarget_name_4 = "using stylerushing others aheadrushing others behindrushing using stylespecific characterwhosoever triggered this skill"
)

var (
	_AbilityTarget_index_0 = [...]uint8{0, 4, 24}
	_AbilityTarget_index_3 = [...]uint8{0, 5, 11, 24}
	_AbilityTarget_index_4 = [...]uint8{0, 11, 31, 52, 71, 89, 119}
)

func (i AbilityTarget) String() string {
	switch {
	case 1 <= i && i <= 2:
		i -= 1
		return _AbilityTarget_name_0[_AbilityTarget_index_0[i]:_AbilityTarget_index_0[i+1]]
	case i == 4:
		return _AbilityTarget_name_1
	case i == 7:
		return _AbilityTarget_name_2
	case 9 <= i && i <= 11:
		i -= 9
		return _AbilityTarget_name_3[_AbilityTarget_index_3[i]:_AbilityTarget_index_3[i+1]]
	case 18 <= i && i <= 23:
		i -= 18
		return _AbilityTarget_name_4[_AbilityTarget_index_4[i]:_AbilityTarget_index_4[i+1]]
	default:
		return "AbilityTarget(" + strconv.FormatInt(int64(i), 10) + ")"
	}
}
