shotgun/game/action.go

41 lines
952 B
Go

package game
type action uint8
const (
actStart action = iota // start of match
actShoot // fired, note prev indicates whether the shell was live
actGameEnd // end of game but not round
actBeerGameEnd // used a beer to end the game
actChallengerWins // challenger wins the round
actDealerWins // dealer wins the match
// current player uses an item
actLens
actCig
actBeer // note prev indicates whether the shell was live
actCuff
actKnife
actAdrenaline
actPhone
actInverter
actPillsHeal
actPillsHurt
actDealerConcedes // dealer concedes
actChallengerConcedes // challenger concedes
)
//go:generate go run golang.org/x/tools/cmd/stringer@v0.17.0 -type=action -trimprefix=act
// gameStart returns whether the action indicates the start of a game.
func (a action) gameStart() bool {
switch a {
case actStart, actGameEnd, actBeerGameEnd, actChallengerWins:
return true
default:
return false
}
}