// Code generated by "stringer -type=action -trimprefix=act"; DO NOT EDIT. package game import "strconv" func _() { // An "invalid array index" compiler error signifies that the constant values have changed. // Re-run the stringer command to generate them again. var x [1]struct{} _ = x[actStart-0] _ = x[actShoot-1] _ = x[actGameEnd-2] _ = x[actBeerGameEnd-3] _ = x[actChallengerWins-4] _ = x[actDealerWins-5] _ = x[actLens-6] _ = x[actCig-7] _ = x[actBeer-8] _ = x[actCuff-9] _ = x[actKnife-10] _ = x[actAdrenaline-11] _ = x[actPhone-12] _ = x[actInverter-13] _ = x[actPillsHeal-14] _ = x[actPillsHurt-15] _ = x[actDealerConcedes-16] _ = x[actChallengerConcedes-17] } const _action_name = "StartShootGameEndBeerGameEndChallengerWinsDealerWinsLensCigBeerCuffKnifeAdrenalinePhoneInverterPillsHealPillsHurtDealerConcedesChallengerConcedes" var _action_index = [...]uint8{0, 5, 10, 17, 28, 42, 52, 56, 59, 63, 67, 72, 82, 87, 95, 104, 113, 127, 145} func (i action) String() string { if i >= action(len(_action_index)-1) { return "action(" + strconv.FormatInt(int64(i), 10) + ")" } return _action_name[_action_index[i]:_action_index[i+1]] }