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5 Commits

Author SHA1 Message Date
Branden J Brown 93716a7f0f implement model for adrenaline 2024-04-07 20:40:01 -05:00
Branden J Brown 9395b2192e update item count per game
For #17.
2024-04-07 16:08:19 -05:00
Branden J Brown c8db9d1959 add new items and handle the easy ones
For #17.
2024-04-07 16:04:38 -05:00
Branden J Brown 29a14960f4 use math/rand/v2 for randomness 2024-04-07 15:14:57 -05:00
Branden J Brown e25c952bcd update language version and dependencies 2024-04-07 15:05:32 -05:00
9 changed files with 171 additions and 103 deletions

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@ -17,6 +17,11 @@ const (
actBeer // note prev indicates whether the shell was live actBeer // note prev indicates whether the shell was live
actCuff actCuff
actKnife actKnife
actAdrenaline
actPhone
actInverter
actPillsHeal
actPillsHurt
actDealerConcedes // dealer concedes actDealerConcedes // dealer concedes
actChallengerConcedes // challenger concedes actChallengerConcedes // challenger concedes

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@ -19,13 +19,18 @@ func _() {
_ = x[actBeer-8] _ = x[actBeer-8]
_ = x[actCuff-9] _ = x[actCuff-9]
_ = x[actKnife-10] _ = x[actKnife-10]
_ = x[actDealerConcedes-11] _ = x[actAdrenaline-11]
_ = x[actChallengerConcedes-12] _ = x[actPhone-12]
_ = x[actInverter-13]
_ = x[actPillsHeal-14]
_ = x[actPillsHurt-15]
_ = x[actDealerConcedes-16]
_ = x[actChallengerConcedes-17]
} }
const _action_name = "StartShootGameEndBeerGameEndChallengerWinsDealerWinsLensCigBeerCuffKnifeDealerConcedesChallengerConcedes" const _action_name = "StartShootGameEndBeerGameEndChallengerWinsDealerWinsLensCigBeerCuffKnifeAdrenalinePhoneInverterPillsHealPillsHurtDealerConcedesChallengerConcedes"
var _action_index = [...]uint8{0, 5, 10, 17, 28, 42, 52, 56, 59, 63, 67, 72, 86, 104} var _action_index = [...]uint8{0, 5, 10, 17, 28, 42, 52, 56, 59, 63, 67, 72, 82, 87, 95, 104, 113, 127, 145}
func (i action) String() string { func (i action) String() string {
if i >= action(len(_action_index)-1) { if i >= action(len(_action_index)-1) {

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@ -5,12 +5,13 @@
// It ends when the challenger wins three rounds or the dealer wins once. // It ends when the challenger wins three rounds or the dealer wins once.
// - A round is an instance of gameplay. Both players start each round with // - A round is an instance of gameplay. Both players start each round with
// the same HP, and it continues until either player reaches zero. // the same HP, and it continues until either player reaches zero.
// - A game is a set of 2-8 shells and 1-4 items delivered to each player. // - A game is a set of 2-8 shells and 2-5 items delivered to each player.
// The challenger always moves first at the start of each game. // The challenger always moves first at the start of each game.
package game package game
import ( import (
"errors" "errors"
"math/rand/v2"
"time" "time"
"git.sunturtle.xyz/studio/shotgun/player" "git.sunturtle.xyz/studio/shotgun/player"
@ -18,8 +19,6 @@ import (
) )
type Match struct { type Match struct {
// rng is the PRNG state used for this match.
rng xoshiro
// players are the players in the match. The first element is the dealer // players are the players in the match. The first element is the dealer
// and the second is the challenger. // and the second is the challenger.
players [2]playerState players [2]playerState
@ -37,6 +36,9 @@ type Match struct {
// reveal indicates whether the current player has revealed the shell that // reveal indicates whether the current player has revealed the shell that
// will fire next. // will fire next.
reveal bool reveal bool
// adrenaline indicates whether the current player has adrenaline in
// effect, requiring them to use an opponent's item.
adrenaline bool
// prev is a pointer to the element of shellArray which was fired last this // prev is a pointer to the element of shellArray which was fired last this
// game, or nil if none has been. // game, or nil if none has been.
prev *bool prev *bool
@ -50,7 +52,6 @@ type Match struct {
// New creates a new match started at round 1. // New creates a new match started at round 1.
func New(dealer, challenger player.ID) *Match { func New(dealer, challenger player.ID) *Match {
g := &Match{ g := &Match{
rng: newRNG(),
players: [2]playerState{ players: [2]playerState{
{id: dealer}, {id: dealer},
{id: challenger}, {id: challenger},
@ -62,7 +63,7 @@ func New(dealer, challenger player.ID) *Match {
// NextRound starts the next round of a match. // NextRound starts the next round of a match.
func (g *Match) NextRound() { func (g *Match) NextRound() {
g.hp = int8(g.rng.Intn(3) + 2) g.hp = int8(rand.IntN(3) + 2)
g.players[0].startRound(g.hp) g.players[0].startRound(g.hp)
g.players[1].startRound(g.hp) g.players[1].startRound(g.hp)
g.round++ g.round++
@ -71,10 +72,10 @@ func (g *Match) NextRound() {
// NextGame starts the next game of a round. // NextGame starts the next game of a round.
func (g *Match) NextGame() { func (g *Match) NextGame() {
items := g.rng.Intn(4) + 1 items := rand.IntN(4) + 2
g.players[0].startGame(&g.rng, items) g.players[0].startGame(items)
g.players[1].startGame(&g.rng, items) g.players[1].startGame(items)
shells := g.rng.Intn(6) + 2 shells := rand.IntN(6) + 2
for i := 0; i < shells/2; i++ { for i := 0; i < shells/2; i++ {
g.shellArray[i] = true g.shellArray[i] = true
} }
@ -82,7 +83,7 @@ func (g *Match) NextGame() {
g.shellArray[i] = false g.shellArray[i] = false
} }
g.shells = g.shellArray[:shells] g.shells = g.shellArray[:shells]
shuffle(&g.rng, g.shells) shuffle(g.shells)
g.turn = 0 g.turn = 0
g.prev = nil g.prev = nil
g.nextTurn() g.nextTurn()
@ -119,17 +120,22 @@ func (g *Match) Opponent() *playerState {
// Apply uses an item by index for the current player. // Apply uses an item by index for the current player.
// If this causes the current game to end (a beer discharges the last shell), // If this causes the current game to end (a beer discharges the last shell),
// returns ErrGameEnded but does not start the next game. // returns ErrGameEnded but does not start the next game.
// Returns ErrWrongTurn if id does not correspond to the current player. // Returns ErrWrongTurn if id does not correspond to the current player
// (with appropriate exception for adrenaline).
func (g *Match) Apply(id player.ID, item int) error { func (g *Match) Apply(id player.ID, item int) error {
cur := g.CurrentPlayer() p := g.CurrentPlayer()
if cur.id != id { if g.adrenaline {
p = g.Opponent()
}
if p.id != id {
return ErrWrongTurn return ErrWrongTurn
} }
if item < 0 || item >= len(cur.items) { if item < 0 || item >= len(p.items) {
return errors.New("item index out of bounds") return errors.New("item index out of bounds")
} }
if cur.items[item].apply(g) { if p.items[item].apply(g) {
cur.items[item] = itemNone p.items[item] = itemNone
g.adrenaline = false
} }
if g.Empty() { if g.Empty() {
return ErrGameEnded return ErrGameEnded
@ -185,10 +191,11 @@ func (g *Match) MatchWinner() *playerState {
// player if self is true. Advances the turn if appropriate. // player if self is true. Advances the turn if appropriate.
// Returns ErrRoundEnded if this causes the round to end. // Returns ErrRoundEnded if this causes the round to end.
// Returns ErrGameEnded if this causes the game but not the round to end. // Returns ErrGameEnded if this causes the game but not the round to end.
// Returns ErrWrongTurn if id does not correspond to the current player. // Returns ErrWrongTurn if id does not correspond to the current player
// or if adrenaline is in effect.
func (g *Match) Shoot(id player.ID, self bool) error { func (g *Match) Shoot(id player.ID, self bool) error {
cur := g.CurrentPlayer() cur := g.CurrentPlayer()
if cur.id != id { if cur.id != id || g.adrenaline {
return ErrWrongTurn return ErrWrongTurn
} }
target := g.Opponent() target := g.Opponent()

View File

@ -1,5 +1,7 @@
package game package game
import "math/rand/v2"
type item int8 type item int8
const ( const (
@ -9,10 +11,14 @@ const (
itemBeer itemBeer
itemCuff itemCuff
itemKnife itemKnife
itemAdrenaline
itemPhone
itemInverter
itemPill
) )
func newItem(rng *xoshiro) item { func newItem() item {
return item(rng.Intn(5)) + 1 return item(rand.IntN(9)) + 1
} }
func (i item) apply(g *Match) bool { func (i item) apply(g *Match) bool {
@ -55,12 +61,49 @@ func (i item) apply(g *Match) bool {
g.action = actKnife g.action = actKnife
g.damage = 2 g.damage = 2
return true return true
case itemAdrenaline:
if g.adrenaline {
// Adrenaline forbids using adrenaline.
return false
}
g.action = actAdrenaline
g.adrenaline = true
return true
case itemPhone:
g.action = actPhone
// TODO(zeph): implement
return true
case itemInverter:
g.action = actInverter
g.shells[0] = !g.shells[0]
return true
case itemPill:
cur := g.CurrentPlayer()
if rand.Uint64() <= (1<<65)/5 {
g.action = actPillsHeal
cur.hp = min(cur.hp+2, g.hp)
} else {
g.action = actPillsHurt
cur.hp--
}
return true
default: default:
panic("shotgun: unknown item") panic("shotgun: unknown item")
} }
} }
var itemNames = [...]string{"", "🔍", "🚬", "🍺", "👮", "🔪"} var itemNames = [...]string{
itemNone: "",
itemLens: "🔍",
itemCig: "🚬",
itemBeer: "🍺",
itemCuff: "👮",
itemKnife: "🔪",
itemAdrenaline: "💉",
itemPhone: "📱",
itemInverter: "🧲",
itemPill: "💊",
}
func (i item) String() string { func (i item) String() string {
return itemNames[i] return itemNames[i]

View File

@ -13,6 +13,10 @@ func TestItemStrings(t *testing.T) {
{itemBeer, "🍺"}, {itemBeer, "🍺"},
{itemCuff, "👮"}, {itemCuff, "👮"},
{itemKnife, "🔪"}, {itemKnife, "🔪"},
{itemAdrenaline, "💉"},
{itemPhone, "📱"},
{itemInverter, "🧲"},
{itemPill, "💊"},
} }
for _, c := range cases { for _, c := range cases {
got := c.item.String() got := c.item.String()

View File

@ -19,13 +19,13 @@ func (p *playerState) startRound(hp int8) {
clear(p.items[:]) clear(p.items[:])
} }
func (p *playerState) startGame(rng *xoshiro, items int) { func (p *playerState) startGame(items int) {
for i := 0; i < items; i++ { for i := 0; i < items; i++ {
k := slices.Index(p.items[:], itemNone) k := slices.Index(p.items[:], itemNone)
if k < 0 { if k < 0 {
break break
} }
p.items[k] = newItem(rng) p.items[k] = newItem()
} }
p.cuffs = uncuffed p.cuffs = uncuffed
} }

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@ -1,65 +1,10 @@
package game package game
import ( import "math/rand/v2"
"crypto/rand"
"encoding/binary"
"math/bits"
)
// xoshiro is a random number generator for shotgun. func shuffle[E any, S ~[]E](s S) {
//
// Currently xoshiro256**. Subject to change.
type xoshiro struct {
w, x, y, z uint64
}
// newRNG produces a new, uniquely seeded RNG.
func newRNG() xoshiro {
r := xoshiro{}
b := make([]byte, 8*4)
// Loop to ensure the state is never all-zero, which is an invalid state
// for xoshiro.
for r.w == 0 && r.x == 0 && r.y == 0 && r.z == 0 {
rand.Read(b)
r.w = binary.LittleEndian.Uint64(b)
r.x = binary.LittleEndian.Uint64(b[8:])
r.y = binary.LittleEndian.Uint64(b[16:])
r.z = binary.LittleEndian.Uint64(b[24:])
}
return r
}
// Uint64 produces a 64-bit pseudo-random value.
func (rng *xoshiro) Uint64() uint64 {
w, x, y, z := rng.w, rng.x, rng.y, rng.z
r := bits.RotateLeft64(x*5, 7) * 9
t := x << 17
y ^= w
z ^= x
x ^= y
w ^= z
y ^= t
z = bits.RotateLeft64(z, 45)
rng.w, rng.x, rng.y, rng.z = w, x, y, z
return r
}
// Intn produces an int in [0, n). Panics if n <= 0.
func (rng *xoshiro) Intn(n int) int {
if n <= 0 {
panic("shotgun: rng.Intn max below zero")
}
bad := ^uint(0) - ^uint(0)%uint(n)
x := uint(rng.Uint64())
for x > bad {
x = uint(rng.Uint64())
}
return int(x % uint(n))
}
func shuffle[E any, S ~[]E](rng *xoshiro, s S) {
for i := len(s) - 1; i > 0; i-- { for i := len(s) - 1; i > 0; i-- {
j := rng.Intn(i + 1) j := rand.IntN(i + 1)
s[i], s[j] = s[j], s[i] s[i], s[j] = s[j], s[i]
} }
} }

44
go.mod
View File

@ -1,32 +1,40 @@
module git.sunturtle.xyz/studio/shotgun module git.sunturtle.xyz/studio/shotgun
go 1.21.6 go 1.22.2
require ( require (
github.com/go-chi/chi/v5 v5.0.11 github.com/go-chi/chi/v5 v5.0.12
github.com/google/uuid v1.5.0 github.com/google/uuid v1.6.0
gitlab.com/zephyrtronium/sq v1.0.1 gitlab.com/zephyrtronium/sq v1.0.1
golang.org/x/crypto v0.18.0 golang.org/x/crypto v0.22.0
modernc.org/sqlite v1.28.0 modernc.org/sqlite v1.29.5
nhooyr.io/websocket v1.8.10 nhooyr.io/websocket v1.8.11
) )
require ( require (
github.com/dustin/go-humanize v1.0.1 // indirect github.com/dustin/go-humanize v1.0.1 // indirect
github.com/hashicorp/golang-lru/v2 v2.0.7 // indirect
github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 // indirect github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 // indirect
github.com/mattn/go-isatty v0.0.16 // indirect github.com/mattn/go-isatty v0.0.20 // indirect
github.com/ncruces/go-strftime v0.1.9 // indirect
github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec // indirect github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec // indirect
golang.org/x/mod v0.3.0 // indirect golang.org/x/mod v0.17.0 // indirect
golang.org/x/sys v0.16.0 // indirect golang.org/x/sync v0.7.0 // indirect
golang.org/x/tools v0.0.0-20201124115921-2c860bdd6e78 // indirect golang.org/x/sys v0.19.0 // indirect
golang.org/x/xerrors v0.0.0-20200804184101-5ec99f83aff1 // indirect golang.org/x/tools v0.20.0 // indirect
lukechampine.com/uint128 v1.2.0 // indirect golang.org/x/xerrors v0.0.0-20231012003039-104605ab7028 // indirect
modernc.org/cc/v3 v3.40.0 // indirect lukechampine.com/uint128 v1.3.0 // indirect
modernc.org/ccgo/v3 v3.16.13 // indirect modernc.org/cc/v3 v3.41.0 // indirect
modernc.org/libc v1.29.0 // indirect modernc.org/cc/v4 v4.20.0 // indirect
modernc.org/ccgo/v3 v3.17.0 // indirect
modernc.org/ccgo/v4 v4.16.0 // indirect
modernc.org/gc/v2 v2.4.1 // indirect
modernc.org/gc/v3 v3.0.0-20240107210532-573471604cb6 // indirect
modernc.org/libc v1.49.2 // indirect
modernc.org/mathutil v1.6.0 // indirect modernc.org/mathutil v1.6.0 // indirect
modernc.org/memory v1.7.2 // indirect modernc.org/memory v1.8.0 // indirect
modernc.org/opt v0.1.3 // indirect modernc.org/opt v0.1.3 // indirect
modernc.org/strutil v1.1.3 // indirect modernc.org/sortutil v1.2.0 // indirect
modernc.org/token v1.0.1 // indirect modernc.org/strutil v1.2.0 // indirect
modernc.org/token v1.1.0 // indirect
) )

51
go.sum
View File

@ -2,18 +2,28 @@ github.com/dustin/go-humanize v1.0.1 h1:GzkhY7T5VNhEkwH0PVJgjz+fX1rhBrR7pRT3mDkp
github.com/dustin/go-humanize v1.0.1/go.mod h1:Mu1zIs6XwVuF/gI1OepvI0qD18qycQx+mFykh5fBlto= github.com/dustin/go-humanize v1.0.1/go.mod h1:Mu1zIs6XwVuF/gI1OepvI0qD18qycQx+mFykh5fBlto=
github.com/go-chi/chi/v5 v5.0.11 h1:BnpYbFZ3T3S1WMpD79r7R5ThWX40TaFB7L31Y8xqSwA= github.com/go-chi/chi/v5 v5.0.11 h1:BnpYbFZ3T3S1WMpD79r7R5ThWX40TaFB7L31Y8xqSwA=
github.com/go-chi/chi/v5 v5.0.11/go.mod h1:DslCQbL2OYiznFReuXYUmQ2hGd1aDpCnlMNITLSKoi8= github.com/go-chi/chi/v5 v5.0.11/go.mod h1:DslCQbL2OYiznFReuXYUmQ2hGd1aDpCnlMNITLSKoi8=
github.com/go-chi/chi/v5 v5.0.12 h1:9euLV5sTrTNTRUU9POmDUvfxyj6LAABLUcEWO+JJb4s=
github.com/go-chi/chi/v5 v5.0.12/go.mod h1:DslCQbL2OYiznFReuXYUmQ2hGd1aDpCnlMNITLSKoi8=
github.com/google/go-cmp v0.5.9 h1:O2Tfq5qg4qc4AmwVlvv0oLiVAGB7enBSJ2x2DqQFi38= github.com/google/go-cmp v0.5.9 h1:O2Tfq5qg4qc4AmwVlvv0oLiVAGB7enBSJ2x2DqQFi38=
github.com/google/go-cmp v0.5.9/go.mod h1:17dUlkBOakJ0+DkrSSNjCkIjxS6bF9zb3elmeNGIjoY= github.com/google/go-cmp v0.5.9/go.mod h1:17dUlkBOakJ0+DkrSSNjCkIjxS6bF9zb3elmeNGIjoY=
github.com/google/pprof v0.0.0-20221118152302-e6195bd50e26 h1:Xim43kblpZXfIBQsbuBVKCudVG457BR2GZFIz3uw3hQ= github.com/google/pprof v0.0.0-20221118152302-e6195bd50e26 h1:Xim43kblpZXfIBQsbuBVKCudVG457BR2GZFIz3uw3hQ=
github.com/google/pprof v0.0.0-20221118152302-e6195bd50e26/go.mod h1:dDKJzRmX4S37WGHujM7tX//fmj1uioxKzKxz3lo4HJo= github.com/google/pprof v0.0.0-20221118152302-e6195bd50e26/go.mod h1:dDKJzRmX4S37WGHujM7tX//fmj1uioxKzKxz3lo4HJo=
github.com/google/uuid v1.5.0 h1:1p67kYwdtXjb0gL0BPiP1Av9wiZPo5A8z2cWkTZ+eyU= github.com/google/uuid v1.5.0 h1:1p67kYwdtXjb0gL0BPiP1Av9wiZPo5A8z2cWkTZ+eyU=
github.com/google/uuid v1.5.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo= github.com/google/uuid v1.5.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/hashicorp/golang-lru/v2 v2.0.7 h1:a+bsQ5rvGLjzHuww6tVxozPZFVghXaHOwFs4luLUK2k=
github.com/hashicorp/golang-lru/v2 v2.0.7/go.mod h1:QeFd9opnmA6QUJc5vARoKUSoFhyfM2/ZepoAG6RGpeM=
github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 h1:Z9n2FFNUXsshfwJMBgNA0RU6/i7WVaAegv3PtuIHPMs= github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51 h1:Z9n2FFNUXsshfwJMBgNA0RU6/i7WVaAegv3PtuIHPMs=
github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51/go.mod h1:CzGEWj7cYgsdH8dAjBGEr58BoE7ScuLd+fwFZ44+/x8= github.com/kballard/go-shellquote v0.0.0-20180428030007-95032a82bc51/go.mod h1:CzGEWj7cYgsdH8dAjBGEr58BoE7ScuLd+fwFZ44+/x8=
github.com/mattn/go-isatty v0.0.16 h1:bq3VjFmv/sOjHtdEhmkEV4x1AJtvUvOJ2PFAZ5+peKQ= github.com/mattn/go-isatty v0.0.16 h1:bq3VjFmv/sOjHtdEhmkEV4x1AJtvUvOJ2PFAZ5+peKQ=
github.com/mattn/go-isatty v0.0.16/go.mod h1:kYGgaQfpe5nmfYZH+SKPsOc2e4SrIfOl2e/yFXSvRLM= github.com/mattn/go-isatty v0.0.16/go.mod h1:kYGgaQfpe5nmfYZH+SKPsOc2e4SrIfOl2e/yFXSvRLM=
github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
github.com/mattn/go-isatty v0.0.20/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
github.com/mattn/go-sqlite3 v1.14.16 h1:yOQRA0RpS5PFz/oikGwBEqvAWhWg5ufRz4ETLjwpU1Y= github.com/mattn/go-sqlite3 v1.14.16 h1:yOQRA0RpS5PFz/oikGwBEqvAWhWg5ufRz4ETLjwpU1Y=
github.com/mattn/go-sqlite3 v1.14.16/go.mod h1:2eHXhiwb8IkHr+BDWZGa96P6+rkvnG63S2DGjv9HUNg= github.com/mattn/go-sqlite3 v1.14.16/go.mod h1:2eHXhiwb8IkHr+BDWZGa96P6+rkvnG63S2DGjv9HUNg=
github.com/ncruces/go-strftime v0.1.9 h1:bY0MQC28UADQmHmaF5dgpLmImcShSi2kHU9XLdhx/f4=
github.com/ncruces/go-strftime v0.1.9/go.mod h1:Fwc5htZGVVkseilnfgOVb9mKy6w1naJmn9CehxcKcls=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM= github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4= github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec h1:W09IVJc94icq4NjY3clb7Lk8O1qJ8BdBEF8z0ibU0rE= github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec h1:W09IVJc94icq4NjY3clb7Lk8O1qJ8BdBEF8z0ibU0rE=
@ -26,56 +36,97 @@ golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8U
golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto= golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
golang.org/x/crypto v0.18.0 h1:PGVlW0xEltQnzFZ55hkuX5+KLyrMYhHld1YHO4AKcdc= golang.org/x/crypto v0.18.0 h1:PGVlW0xEltQnzFZ55hkuX5+KLyrMYhHld1YHO4AKcdc=
golang.org/x/crypto v0.18.0/go.mod h1:R0j02AL6hcrfOiy9T4ZYp/rcWeMxM3L6QYxlOuEG1mg= golang.org/x/crypto v0.18.0/go.mod h1:R0j02AL6hcrfOiy9T4ZYp/rcWeMxM3L6QYxlOuEG1mg=
golang.org/x/crypto v0.22.0 h1:g1v0xeRhjcugydODzvb3mEM9SQ0HGp9s/nh3COQ/C30=
golang.org/x/crypto v0.22.0/go.mod h1:vr6Su+7cTlO45qkww3VDJlzDn0ctJvRgYbC2NvXHt+M=
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golang.org/x/mod v0.17.0/go.mod h1:hTbmBsO62+eylJbnUtE2MGJUyE7QWk4xUqPFrRgJ+7c=
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