watch on game deadline, not game, for timer
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		| @@ -86,9 +86,9 @@ const timestamp = useTimestamp({ | |||||||
|     }, |     }, | ||||||
|     interval: 60, |     interval: 60, | ||||||
| }); | }); | ||||||
| watch(props.game, (now) => { | watch(() => props.game.deadline, (now) => { | ||||||
|     initTimeLeft.value = now.deadline - timestamp.value; |     initTimeLeft.value = now - timestamp.value; | ||||||
|     console.log(initTimeLeft, now.deadline, timestamp.value); |     console.log(initTimeLeft, now, timestamp.value); | ||||||
| }); | }); | ||||||
| const moveColor = computed(() => timeLeft.value > 3000 ? 'primary' : 'red'); | const moveColor = computed(() => timeLeft.value > 3000 ? 'primary' : 'red'); | ||||||
|  |  | ||||||
|   | |||||||
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