diff --git a/game.go b/game.go index faf1631..e2600c5 100644 --- a/game.go +++ b/game.go @@ -41,8 +41,6 @@ func applyAction(g *game.Match, a action) error { return g.Apply(a.Player, 6) case "7": return g.Apply(a.Player, 7) - case "ping": - return errJustAPing default: return errWeirdAction } @@ -101,7 +99,7 @@ func gameActor(ctx context.Context, g *game.Match, dealer, chall person, join <- broadcast(ctx, g, dealer, chall, obs) g.NextGame() broadcast(ctx, g, dealer, chall, obs) - case game.ErrWrongTurn, errJustAPing: // do nothing + case game.ErrWrongTurn: // do nothing case errWeirdAction: slog.WarnContext(ctx, "nonsense action", "from", a.Player, "action", a.Action) default: @@ -131,6 +129,9 @@ func playerActor(ctx context.Context, p person, actions chan<- action) { } return } + if a.Action == "ping" { + continue + } select { case <-ctx.Done(): return @@ -174,6 +175,5 @@ func gameOver(ctx context.Context, dealer, chall person, obs []observer) { var ( errWeirdAction = errors.New("unknown action") - errJustAPing = errors.New("just a ping") errMatchExpired = errors.New("there is a time limit on matches please") )