add adrenaline to dto
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		| @@ -17,6 +17,8 @@ type Game struct { | ||||
| 	Dealer bool `json:"dealer"` | ||||
| 	// Damage is the damage a live shell will deal this turn. | ||||
| 	Damage int8 `json:"damage"` | ||||
| 	// Adrenaline indicates whether the current player has adrenaline. | ||||
| 	Adrenaline bool `json:"adrenaline"` | ||||
| 	// Shell gives whether the current shell is live if it is revealed. | ||||
| 	// Undefined if this game state is not for the current player or if the | ||||
| 	// current player hasn't revealed it. | ||||
|   | ||||
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