start games with player ids

Fixes #1.
This commit is contained in:
2024-01-21 04:15:03 -06:00
parent 4f6e00bd3d
commit bc1685d5ee
2 changed files with 5 additions and 11 deletions

View File

@@ -30,16 +30,6 @@ func (l *Lobby) Game(id GameID) *game.Game {
return l.games[id]
}
// Start starts a new game in the lobby.
func (l *Lobby) Start() GameID {
id := uuid.New()
g := game.New()
l.mu.Lock()
defer l.mu.Unlock()
l.games[id] = g
return id
}
// Finish removes a game from the lobby.
func (l *Lobby) Finish(id GameID) {
l.mu.Lock()