force game to clear on ws loss
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@ -43,6 +43,11 @@ const { status, data, send, open } = useWebSocket<string>(`wss://${window.locati
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interval: 1000,
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interval: 1000,
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message: '{"action":"ping"}',
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message: '{"action":"ping"}',
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},
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},
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onDisconnected: (ws, evt) => {
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console.warn('lost connection', {evt});
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game.value = null;
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dealer.value = null;
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}
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});
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});
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const game = ref<Game | null>(null);
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const game = ref<Game | null>(null);
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const dealer = ref<boolean | null>(null);
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const dealer = ref<boolean | null>(null);
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