force game to clear on ws loss
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		| @@ -43,6 +43,11 @@ const { status, data, send, open } = useWebSocket<string>(`wss://${window.locati | ||||
| 		interval: 1000, | ||||
| 		message: '{"action":"ping"}', | ||||
| 	}, | ||||
| 	onDisconnected: (ws, evt) => { | ||||
| 		console.warn('lost connection', {evt}); | ||||
| 		game.value = null; | ||||
| 		dealer.value = null; | ||||
| 	} | ||||
| }); | ||||
| const game = ref<Game | null>(null); | ||||
| const dealer = ref<boolean | null>(null); | ||||
|   | ||||
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