diff --git a/game/item.go b/game/item.go index 2777887..9b4ecdd 100644 --- a/game/item.go +++ b/game/item.go @@ -29,9 +29,9 @@ func (i Item) Apply(g *Game) bool { cur := g.CurrentPlayer() if cur.hp < g.hp { cur.hp++ - return true + // Cigs are always used, even if they have no effect. } - return false + return true case ItemBeer: g.PopShell() if g.Empty() {