From 8f285a599fc31a4751bf8efcd59457be7a0984ce Mon Sep 17 00:00:00 2001 From: Branden J Brown Date: Fri, 2 Feb 2024 21:33:50 -0600 Subject: [PATCH] wait for hello before cancelling context --- server.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server.go b/server.go index 1294225..892f59b 100644 --- a/server.go +++ b/server.go @@ -206,8 +206,8 @@ func (s *Server) joinAndServe(p person) { } }() id, chall, deal := s.l.Queue(ctx, p.id) - stop() <-ch + stop() if id == (lobby.GameID{}) { // Context canceled. p.conn.Close(websocket.StatusTryAgainLater, "sorry, queue is empty...")