define props on game component
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@ -8,17 +8,15 @@
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</v-app-bar>
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<v-main>
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<TheLanding v-if="!playing" @play="playing = !playing" />
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<Game v-else />
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<Game v-else :game="testGame" :dealer="true" />
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</v-main>
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</v-app>
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</template>
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<script setup lang="ts">
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import {
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useDark,
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useToggle,
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} from '@vueuse/core';
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import { useDark, useToggle } from '@vueuse/core';
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import { computed, ref } from 'vue';
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import type { Game } from '@/lib/game';
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const dark = useDark();
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const toggleDark = useToggle(dark);
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@ -26,4 +24,15 @@ const theme = computed(() => dark.value ? 'dark' : 'light');
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const themeIcon = computed(() => dark.value ? 'mdi-moon-waxing-crescent' : 'mdi-white-balance-sunny');
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const playing = ref(false);
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const testGame: Game = {
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players: [
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{ hp: 4, items: ['🔍', '', '', '', '', '', '', ''] },
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{ hp: 3, items: ['🔍', '🔍', '', '', '', '', '', ''] },
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],
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round: 1,
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dealer: true,
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damage: 1,
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previous: true,
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};
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</script>
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@ -4,18 +4,18 @@
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<v-sheet :elevation="2" width="800">
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<v-row class="d-flex justify-center">
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<v-col cols="auto">
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<GameStatus :game="testGame" />
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<GameStatus :game="props.game" />
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</v-col>
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</v-row>
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<v-row>
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<v-col cols="6">
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<!-- dealer -->
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<Player :stats="testGame.players[0]" :dealer="true" />
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<Player :stats="props.game.players[0]" :dealer="true" />
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</v-col>
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<v-divider vertical />
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<v-col cols="6">
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<!-- challenger -->
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<Player :stats="testGame.players[1]" :dealer="false" />
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<Player :stats="props.game.players[1]" :dealer="false" />
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</v-col>
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</v-row>
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</v-sheet>
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@ -26,14 +26,10 @@
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<script setup lang="ts">
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import type { Game } from '@/lib/game';
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const testGame: Game = {
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players: [
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{ hp: 4, items: ['🔍', '', '', '', '', '', '', ''] },
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{ hp: 3, items: ['🔍', '🔍', '', '', '', '', '', ''] },
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],
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round: 1,
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dealer: true,
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damage: 1,
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previous: true,
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};
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export interface Props {
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game: Game;
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dealer: boolean;
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}
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const props = defineProps<Props>();
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</script>
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