indicate in game state whose turn it is
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@@ -9,6 +9,8 @@ type Game struct {
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Players [2]Player `json:"players"`
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// Round is the current round.
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Round int8 `json:"round"`
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// Dealer indicates whether the current player is the dealer.
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Dealer bool `json:"dealer"`
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// Damage is the damage a live shell will deal this turn.
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Damage int8 `json:"damage"`
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// Shell gives whether the current shell is live if it is revealed.
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