helps to refresh after making changes to the wobsite
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@ -11,7 +11,6 @@ package game
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import (
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"errors"
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"log/slog"
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"git.sunturtle.xyz/studio/shotgun/player"
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"git.sunturtle.xyz/studio/shotgun/serve"
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@ -240,7 +239,6 @@ func (g *Match) DTO(id player.ID) serve.Game {
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live = len(g.shells) / 2
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blank = len(g.shells) - live
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}
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slog.Info("dto", "action", g.action, "live", live, "blank", blank)
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w := serve.NoWinner
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switch g.MatchWinner() {
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case &g.players[0]:
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