idle-survivors/Assets/Scripts/HeroUnit.cs
Branden J Brown fc14ef1780
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rename Heroism -> HeroUnit
2023-08-02 21:31:10 -05:00

17 lines
469 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Component that makes a duder a duder.
/// Manages class, skills, level, attrs, and AI.
/// </summary>
public class HeroUnit : MonoBehaviour
{
[SerializeField] private new string name;
[SerializeField] private HeroClassSO class_;
[SerializeField] private long level;
[SerializeField] private long xp;
[SerializeField] private HeroAttributesSO attrs;
}