feature-duder #9

Merged
zephyr merged 6 commits from feature-duder into main 2023-08-04 18:37:13 -05:00
10 changed files with 245 additions and 0 deletions

8
Assets/Prefabs.meta generated Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7a3945a1a19aebe41a5bb5f9188d6fce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

157
Assets/Prefabs/Hero.prefab generated Normal file
View File

@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4266554956241441996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8131132593237417405}
- component: {fileID: 7347972816793018538}
m_Layer: 0
m_Name: Hero
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8131132593237417405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4266554956241441996}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4157508313357080045}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7347972816793018538
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4266554956241441996}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 583304b24f3e6394f9e4d49747e22193, type: 3}
m_Name:
m_EditorClassIdentifier:
Name:
Class: {fileID: 0}
Level: 0
XP: 0
Attrs: {fileID: 0}
--- !u!1 &4632618406133265053
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4157508313357080045}
- component: {fileID: 4035501944472890363}
- component: {fileID: 6674764498643525653}
- component: {fileID: 8501611724909554060}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4157508313357080045
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4632618406133265053}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.5}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8131132593237417405}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4035501944472890363
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4632618406133265053}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6674764498643525653
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4632618406133265053}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &8501611724909554060
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4632618406133265053}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

7
Assets/Prefabs/Hero.prefab.meta generated Normal file
View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d11d2f36660d2b2449892cb25c074616
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

16
Assets/Scriptables/HeroClass.asset generated Normal file
View File

@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b153bf1124e797a4ca8a1c4acd0e787d, type: 3}
m_Name: HeroClass
m_EditorClassIdentifier:
Name: Example
Help: This is an example class that a hero could have.

8
Assets/Scriptables/HeroClass.asset.meta generated Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b690599e540c0c442ad13de1827e7cd6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -12,3 +12,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 494a21c06960ec442a7a6806f8aefedb, type: 3}
m_Name: StatEffect
m_EditorClassIdentifier:
Base: 0
Permyriad: 0
Flat: 0

View File

@ -0,0 +1,8 @@
using UnityEngine;
[CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")]
public class HeroClassSO : ScriptableObject
{
[SerializeField] private new string name;
[SerializeField] private string help;
}

11
Assets/Scripts/HeroClassSO.cs.meta generated Normal file
View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b153bf1124e797a4ca8a1c4acd0e787d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Component that makes a duder a duder.
/// Manages class, skills, level, attrs, and AI.
/// </summary>
public class HeroUnit : MonoBehaviour
{
[SerializeField] private new string name;
[SerializeField] private HeroClassSO class_;
[SerializeField] private long level;
[SerializeField] private long xp;
[SerializeField] private HeroAttributesSO attrs;
}

11
Assets/Scripts/HeroUnit.cs.meta generated Normal file
View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 583304b24f3e6394f9e4d49747e22193
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: