To facilitate concurrent development, add a scene per dev so that we can each experiment with game objects without having to worry about merge conflicts. (There are ways to do this without committing files, but I think it's useful to have each other's scenes available for reference.)
To facilitate concurrent development, add a scene per dev so that we can each experiment with game objects without having to worry about merge conflicts. (There are ways to do this without committing files, but I think it's useful to have each other's scenes available for reference.)
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To facilitate concurrent development, add a scene per dev so that we can each experiment with game objects without having to worry about merge conflicts. (There are ways to do this without committing files, but I think it's useful to have each other's scenes available for reference.)