From d9bbef4b055d5c5cfbff4dac459a4df3b17ec78a Mon Sep 17 00:00:00 2001 From: Branden J Brown Date: Sun, 30 Jul 2023 10:17:39 -0500 Subject: [PATCH] add example Effect and EnemyAttributes assets --- Assets/Scriptables.meta | 8 ++++++++ Assets/Scriptables/EnemyAttributes.asset | 19 +++++++++++++++++++ Assets/Scriptables/EnemyAttributes.asset.meta | 8 ++++++++ Assets/Scriptables/StatEffect.asset | 14 ++++++++++++++ Assets/Scriptables/StatEffect.asset.meta | 8 ++++++++ 5 files changed, 57 insertions(+) create mode 100644 Assets/Scriptables.meta create mode 100644 Assets/Scriptables/EnemyAttributes.asset create mode 100644 Assets/Scriptables/EnemyAttributes.asset.meta create mode 100644 Assets/Scriptables/StatEffect.asset create mode 100644 Assets/Scriptables/StatEffect.asset.meta diff --git a/Assets/Scriptables.meta b/Assets/Scriptables.meta new file mode 100644 index 0000000..94a9442 --- /dev/null +++ b/Assets/Scriptables.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1d13d7aac40657841955febd4faabbfa +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scriptables/EnemyAttributes.asset b/Assets/Scriptables/EnemyAttributes.asset new file mode 100644 index 0000000..b389e2c --- /dev/null +++ b/Assets/Scriptables/EnemyAttributes.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5304ff6dfe84844887d751cee48606a, type: 3} + m_Name: EnemyAttributes + m_EditorClassIdentifier: + STR: {fileID: 0} + CON: {fileID: 0} + SPD: {fileID: 0} + RNG: {fileID: 0} + MND: {fileID: 0} diff --git a/Assets/Scriptables/EnemyAttributes.asset.meta b/Assets/Scriptables/EnemyAttributes.asset.meta new file mode 100644 index 0000000..a7d5e8f --- /dev/null +++ b/Assets/Scriptables/EnemyAttributes.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d5bf638cf02c5b94cb9874d4414c1b8a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scriptables/StatEffect.asset b/Assets/Scriptables/StatEffect.asset new file mode 100644 index 0000000..8f4ca8c --- /dev/null +++ b/Assets/Scriptables/StatEffect.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 494a21c06960ec442a7a6806f8aefedb, type: 3} + m_Name: StatEffect + m_EditorClassIdentifier: diff --git a/Assets/Scriptables/StatEffect.asset.meta b/Assets/Scriptables/StatEffect.asset.meta new file mode 100644 index 0000000..b6740dd --- /dev/null +++ b/Assets/Scriptables/StatEffect.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4c96040df8ebed746832db7857b25bed +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: