add non-attribute XP and threat to enemy stats
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@ -8,6 +8,8 @@ public class EnemyAttributesSO : ScriptableObject
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[SerializeField] private Attribute SPD;
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[SerializeField] private Attribute SPD;
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[SerializeField] private Attribute RNG;
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[SerializeField] private Attribute RNG;
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[SerializeField] private Attribute MND;
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[SerializeField] private Attribute MND;
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public long XP { get; private set; }
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public long Threat { get; private set; }
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public static EnemyAttributesSO New()
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public static EnemyAttributesSO New()
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{
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{
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