add hero class type
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Assets/Scriptables/HeroClass.asset
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Assets/Scriptables/HeroClass.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: b153bf1124e797a4ca8a1c4acd0e787d, type: 3}
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m_Name: HeroClass
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m_EditorClassIdentifier:
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Name:
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Help:
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Assets/Scriptables/HeroClass.asset.meta
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Assets/Scriptables/HeroClass.asset.meta
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fileFormatVersion: 2
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Assets/Scripts/HeroClassSO.cs
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Assets/Scripts/HeroClassSO.cs
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using UnityEngine;
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[CreateAssetMenu(fileName = "HeroClass", menuName = "Hero Class")]
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public class HeroClassSO : ScriptableObject
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{
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[SerializeField] private string Name;
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[SerializeField] private string Help;
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}
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Assets/Scripts/HeroClassSO.cs.meta
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Assets/Scripts/HeroClassSO.cs.meta
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fileFormatVersion: 2
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guid: b153bf1124e797a4ca8a1c4acd0e787d
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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