add stat effects, and rework attributes again
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@@ -19,9 +19,7 @@ public class AttributeTest
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{
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var attr = ScriptableObject.CreateInstance<Attribute>();
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attr.Base = startStat;
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attr.BaseBonus = baseBonus;
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attr.PermyriadBonus = permyriadBonus;
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attr.FlatBonus = flatBonus;
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return attr.Value;
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var effect = EffectSO.New(baseBonus, permyriadBonus, flatBonus);
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return attr.Calc(effect);
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}
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}
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