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Assets/Scripts/Heroism.cs
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Assets/Scripts/Heroism.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Component that makes a duder a duder.
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/// Manages class, skills, level, attrs, and AI.
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/// </summary>
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public class Heroism : MonoBehaviour
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{
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[SerializeField] private string Name;
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[SerializeField] private HeroClassSO Class;
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[SerializeField] private long Level;
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[SerializeField] private long XP;
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[SerializeField] private HeroAttributesSO Attrs;
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}
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Assets/Scripts/Heroism.cs.meta
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Assets/Scripts/Heroism.cs.meta
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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