feat: fish move around, player pan camera around
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7
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31
Assets/FishTank/CameraInputHandler.cs
Normal file
31
Assets/FishTank/CameraInputHandler.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace Assets.FishTank
|
||||
{
|
||||
public class CameraInputHandler : MonoBehaviour
|
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{
|
||||
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|
||||
|
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|
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public void EnablePan(InputAction.CallbackContext context)
|
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{
|
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|
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{
|
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|
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{
|
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if (context.phase != InputActionPhase.Performed) return;
|
||||
if (!_panEnabled) return;
|
||||
|
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|
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|
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|
||||
|
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|
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|
11
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Normal file
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8
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8
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Normal file
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11
Assets/FishTank/Fish/Fish.cs
Normal file
11
Assets/FishTank/Fish/Fish.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Assets.FishTank.Fish
|
||||
{
|
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|
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{
|
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|
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}
|
11
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18
Assets/FishTank/Fish/FishFacingDirection.cs
Normal file
18
Assets/FishTank/Fish/FishFacingDirection.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
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|
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namespace Assets.FishTank.Fish
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{
|
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public class FishFacingDirection : MonoBehaviour
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{
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|
11
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generated
Normal file
11
Assets/FishTank/Fish/FishFacingDirection.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad9777bfdaaf62a42a06f497dfffd382
|
||||
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|
||||
externalObjects: {}
|
||||
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|
||||
defaultReferences: []
|
||||
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|
||||
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|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
88
Assets/FishTank/Fish/FishMovement.cs
Normal file
88
Assets/FishTank/Fish/FishMovement.cs
Normal file
@ -0,0 +1,88 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Assets.FishTank.Fish
|
||||
{
|
||||
public class FishMovement : MonoBehaviour
|
||||
{
|
||||
private class MovementSpeed
|
||||
{
|
||||
public static readonly float Float = 0.1f;
|
||||
public static readonly float Creep = 0.5f;
|
||||
public static readonly float Swim = 1.0f;
|
||||
public static readonly float Dart = 2.0f;
|
||||
}
|
||||
|
||||
[SerializeField, Min(0)] private int _minTimeBetweenRandomMovements;
|
||||
[SerializeField, Min(0)] private int _maxTimeBetweenRandomMovements;
|
||||
[SerializeField, Range(0, 1)] private float _chanceToPerformRandomMovement;
|
||||
[SerializeField, Range(0, 1)] private float _chanceToStareAtEdge;
|
||||
[SerializeField, Range(0, 10)] private float _maxStareAtEdgeTime;
|
||||
|
||||
private Vector2 _movementDirection;
|
||||
private float _movementSpeed;
|
||||
private float _timeSinceLastRandomMovement;
|
||||
|
||||
public Vector2 MovementDirection => _movementDirection;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_movementDirection = RandomMovementDirection();
|
||||
_movementSpeed = RandomMovementSpeed();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
_timeSinceLastRandomMovement += Time.deltaTime;
|
||||
transform.position += (Vector3)_movementDirection * _movementSpeed * Time.deltaTime;
|
||||
}
|
||||
|
||||
private void OnTriggerExit2D(Collider2D collision)
|
||||
{
|
||||
if (collision == null) return;
|
||||
_movementSpeed = 0.0f;
|
||||
StartCoroutine(StareAtEdge());
|
||||
|
||||
}
|
||||
|
||||
private IEnumerator StareAtEdge()
|
||||
{
|
||||
if (Random.value < _chanceToStareAtEdge)
|
||||
{
|
||||
yield return new WaitForSeconds(_maxStareAtEdgeTime * Random.value);
|
||||
}
|
||||
|
||||
_movementDirection = -_movementDirection;
|
||||
_movementSpeed = RandomMovementSpeed();
|
||||
_timeSinceLastRandomMovement = 0;
|
||||
}
|
||||
|
||||
private void OnTriggerStay2D(Collider2D collision)
|
||||
{
|
||||
|
||||
if (_timeSinceLastRandomMovement < _minTimeBetweenRandomMovements) return;
|
||||
if (_timeSinceLastRandomMovement >= _maxTimeBetweenRandomMovements && Random.value >= _chanceToPerformRandomMovement) return;
|
||||
|
||||
_movementDirection = RandomMovementDirection();
|
||||
_movementSpeed = RandomMovementSpeed();
|
||||
_timeSinceLastRandomMovement = 0;
|
||||
}
|
||||
|
||||
private Vector2 RandomMovementDirection()
|
||||
{
|
||||
return Random.insideUnitCircle.normalized;
|
||||
}
|
||||
|
||||
private float RandomMovementSpeed()
|
||||
{
|
||||
return Random.value switch
|
||||
{
|
||||
< 0.25f => MovementSpeed.Float,
|
||||
< 0.5f => MovementSpeed.Creep,
|
||||
< 0.75f => MovementSpeed.Swim,
|
||||
< 1.0f => MovementSpeed.Dart,
|
||||
_ => 0,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/FishTank/Fish/FishMovement.cs.meta
generated
Normal file
11
Assets/FishTank/Fish/FishMovement.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f151494948adc0646b33ca582caa7fa7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
32
Assets/FishTank/PlayerCameraHandler.cs
Normal file
32
Assets/FishTank/PlayerCameraHandler.cs
Normal file
@ -0,0 +1,32 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace Assets.FishTank
|
||||
{
|
||||
public class PlayerCameraHandler : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Camera _camera;
|
||||
[SerializeField] private Bounds _bounds; // TODO (Michael): add way for bounds to be constrained to tank size
|
||||
[SerializeField] [Range(0, 10)] private float _panSensitivity;
|
||||
|
||||
public void Pan(Vector2 panAmount)
|
||||
{
|
||||
var cameraPosition = _camera.transform.position;
|
||||
cameraPosition += (Vector3) panAmount * _panSensitivity;
|
||||
|
||||
if (!_bounds.Contains(cameraPosition))
|
||||
{
|
||||
cameraPosition = _bounds.ClosestPoint(cameraPosition);
|
||||
}
|
||||
|
||||
_camera.transform.position = cameraPosition;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/FishTank/PlayerCameraHandler.cs.meta
generated
Normal file
11
Assets/FishTank/PlayerCameraHandler.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5318e05982c2d94d9da3003b5a8bbcf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
11
Assets/FishTank/PlayerInventory.cs
Normal file
11
Assets/FishTank/PlayerInventory.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Assets.FishTank
|
||||
{
|
||||
public class PlayerInventory : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private int _fishEggs;
|
||||
|
||||
}
|
||||
}
|
11
Assets/FishTank/PlayerInventory.cs.meta
generated
Normal file
11
Assets/FishTank/PlayerInventory.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eeb1c042e41dc8f41b950e78ec46be61
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
|
||||
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|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
13
Assets/FishTank/Tank.cs
Normal file
13
Assets/FishTank/Tank.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Assets.FishTank
|
||||
{
|
||||
public class Tank : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Bounds _bounds;
|
||||
|
||||
private List<Fish.Fish> _fish;
|
||||
}
|
||||
}
|
11
Assets/FishTank/Tank.cs.meta
generated
Normal file
11
Assets/FishTank/Tank.cs.meta
generated
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a3c8a19dc10d594594bbead377df5c1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
54
Assets/PlayerActions.inputactions
Normal file
54
Assets/PlayerActions.inputactions
Normal file
@ -0,0 +1,54 @@
|
||||
{
|
||||
"name": "PlayerActions",
|
||||
"maps": [
|
||||
{
|
||||
"name": "Idle",
|
||||
"id": "6888044f-0d6b-4208-9f84-523aeaef969c",
|
||||
"actions": [
|
||||
{
|
||||
"name": "PanCamera",
|
||||
"type": "PassThrough",
|
||||
"id": "9e2de649-d112-4339-b90e-985cefedb6f1",
|
||||
"expectedControlType": "Vector2",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "EnableCameraPan",
|
||||
"type": "Button",
|
||||
"id": "f2d306df-d080-47f9-8b89-13cdc618e33f",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
{
|
||||
"name": "",
|
||||
"id": "92480903-92cf-4fbc-a571-e7030288b320",
|
||||
"path": "<Mouse>/delta",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "PanCamera",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "34fa967f-534c-446e-94f9-80fbffdde8ce",
|
||||
"path": "<Mouse>/rightButton",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": "",
|
||||
"action": "EnableCameraPan",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"controlSchemes": []
|
||||
}
|
14
Assets/PlayerActions.inputactions.meta
generated
Normal file
14
Assets/PlayerActions.inputactions.meta
generated
Normal file
@ -0,0 +1,14 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 61746e8436ed7cc44b3e171c25169e67
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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||||
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
|
||||
generateWrapperCode: 0
|
||||
wrapperCodePath:
|
||||
wrapperClassName:
|
||||
wrapperCodeNamespace:
|
8
Assets/Scenes.meta
generated
Normal file
8
Assets/Scenes.meta
generated
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a6d993a7929eb254b8899f2f4c2ade84
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1008
Assets/Scenes/SampleScene.unity
generated
Normal file
1008
Assets/Scenes/SampleScene.unity
generated
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/SampleScene.unity.meta
generated
Normal file
7
Assets/Scenes/SampleScene.unity.meta
generated
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
46
Packages/manifest.json
Normal file
46
Packages/manifest.json
Normal file
@ -0,0 +1,46 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.collab-proxy": "2.0.5",
|
||||
"com.unity.feature.2d": "2.0.0",
|
||||
"com.unity.ide.rider": "3.0.24",
|
||||
"com.unity.ide.visualstudio": "2.0.18",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.inputsystem": "1.6.3",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.7.5",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.visualscripting": "1.8.0",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.cloth": "1.0.0",
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.physics2d": "1.0.0",
|
||||
"com.unity.modules.screencapture": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0",
|
||||
"com.unity.modules.terrainphysics": "1.0.0",
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.umbra": "1.0.0",
|
||||
"com.unity.modules.unityanalytics": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||
"com.unity.modules.vehicles": "1.0.0",
|
||||
"com.unity.modules.video": "1.0.0",
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0"
|
||||
}
|
||||
}
|
481
Packages/packages-lock.json
Normal file
481
Packages/packages-lock.json
Normal file
@ -0,0 +1,481 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": {
|
||||
"version": "9.0.3",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.collections": "1.1.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.aseprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.common": "6.0.6",
|
||||
"com.unity.mathematics": "1.2.6",
|
||||
"com.unity.modules.animation": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.common": {
|
||||
"version": "8.0.1",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.burst": "1.7.3"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.pixel-perfect": {
|
||||
"version": "5.0.3",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.psdimporter": {
|
||||
"version": "8.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "9.0.1",
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.2d.sprite": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.2d.spriteshape": {
|
||||
"version": "9.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.modules.physics2d": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.tilemap": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.2d.tilemap.extras": {
|
||||
"version": "3.1.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.burst": {
|
||||
"version": "1.8.7",
|
||||
"depth": 3,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
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19
ProjectSettings/AudioManager.asset
generated
Normal file
19
ProjectSettings/AudioManager.asset
generated
Normal file
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|
6
ProjectSettings/ClusterInputManager.asset
generated
Normal file
6
ProjectSettings/ClusterInputManager.asset
generated
Normal file
@ -0,0 +1,6 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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37
ProjectSettings/DynamicsManager.asset
generated
Normal file
37
ProjectSettings/DynamicsManager.asset
generated
Normal file
@ -0,0 +1,37 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!55 &1
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|
11
ProjectSettings/EditorBuildSettings.asset
generated
Normal file
11
ProjectSettings/EditorBuildSettings.asset
generated
Normal file
@ -0,0 +1,11 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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path: Assets/Scenes/SampleScene.unity
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40
ProjectSettings/EditorSettings.asset
generated
Normal file
40
ProjectSettings/EditorSettings.asset
generated
Normal file
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%YAML 1.1
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descriptiveNegativeName:
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|
35
ProjectSettings/MemorySettings.asset
generated
Normal file
35
ProjectSettings/MemorySettings.asset
generated
Normal file
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%YAML 1.1
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m_TempAllocatorSizeGIBakingWorker: -1
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93
ProjectSettings/NavMeshAreas.asset
generated
Normal file
93
ProjectSettings/NavMeshAreas.asset
generated
Normal file
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%YAML 1.1
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8
ProjectSettings/NetworkManager.asset
generated
Normal file
8
ProjectSettings/NetworkManager.asset
generated
Normal file
@ -0,0 +1,8 @@
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%YAML 1.1
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m_AssetToPrefab: {}
|
44
ProjectSettings/PackageManagerSettings.asset
generated
Normal file
44
ProjectSettings/PackageManagerSettings.asset
generated
Normal file
@ -0,0 +1,44 @@
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%YAML 1.1
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56
ProjectSettings/Physics2DSettings.asset
generated
Normal file
56
ProjectSettings/Physics2DSettings.asset
generated
Normal file
@ -0,0 +1,56 @@
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%YAML 1.1
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7
ProjectSettings/PresetManager.asset
generated
Normal file
7
ProjectSettings/PresetManager.asset
generated
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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711
ProjectSettings/ProjectSettings.asset
generated
Normal file
711
ProjectSettings/ProjectSettings.asset
generated
Normal file
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%YAML 1.1
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|
||||
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||||
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|
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||||
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|
||||
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|
||||
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||||
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||||
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|
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||||
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|
2
ProjectSettings/ProjectVersion.txt
Normal file
2
ProjectSettings/ProjectVersion.txt
Normal file
@ -0,0 +1,2 @@
|
||||
m_EditorVersion: 2022.3.5f1
|
||||
m_EditorVersionWithRevision: 2022.3.5f1 (9674261d40ee)
|
239
ProjectSettings/QualitySettings.asset
generated
Normal file
239
ProjectSettings/QualitySettings.asset
generated
Normal file
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|
||||
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streamingMipmapsMaxLevelReduction: 2
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excludedTargetPlatforms: []
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shadows: 1
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shadowProjection: 1
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 1024
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
|
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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||||
Android: 2
|
||||
Lumin: 5
|
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GameCoreScarlett: 5
|
||||
GameCoreXboxOne: 5
|
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Nintendo Switch: 5
|
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PS4: 5
|
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PS5: 5
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
121
ProjectSettings/SceneTemplateSettings.json
Normal file
121
ProjectSettings/SceneTemplateSettings.json
Normal file
@ -0,0 +1,121 @@
|
||||
{
|
||||
"templatePinStates": [],
|
||||
"dependencyTypeInfos": [
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{
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"userAdded": false,
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"type": "UnityEngine.AnimationClip",
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},
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{
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"defaultInstantiationMode": 0
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{
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"type": "UnityEngine.ComputeShader",
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"defaultInstantiationMode": 1
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||||
},
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{
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"userAdded": false,
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"type": "UnityEngine.Cubemap",
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"defaultInstantiationMode": 0
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},
|
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{
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"userAdded": false,
|
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"type": "UnityEngine.GameObject",
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"defaultInstantiationMode": 0
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{
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"userAdded": false,
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"type": "UnityEditor.LightingDataAsset",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.LightingSettings",
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"defaultInstantiationMode": 0
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"userAdded": false,
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"type": "UnityEngine.Material",
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},
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"userAdded": false,
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"type": "UnityEditor.MonoScript",
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{
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"type": "UnityEngine.PhysicMaterial",
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{
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"userAdded": false,
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{
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"defaultInstantiationMode": 1
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ShaderVariantCollection",
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"defaultInstantiationMode": 1
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{
|
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"userAdded": false,
|
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"type": "UnityEngine.Texture",
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{
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Timeline.TimelineAsset",
|
||||
"defaultInstantiationMode": 0
|
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}
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],
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"defaultDependencyTypeInfo": {
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"userAdded": false,
|
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"type": "<default_scene_template_dependencies>",
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"defaultInstantiationMode": 1
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|
43
ProjectSettings/TagManager.asset
generated
Normal file
43
ProjectSettings/TagManager.asset
generated
Normal file
@ -0,0 +1,43 @@
|
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%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!78 &1
|
||||
TagManager:
|
||||
serializedVersion: 2
|
||||
tags: []
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
- Ignore Raycast
|
||||
-
|
||||
- Water
|
||||
- UI
|
||||
- Fish
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
m_SortingLayers:
|
||||
- name: Default
|
||||
uniqueID: 0
|
||||
locked: 0
|
9
ProjectSettings/TimeManager.asset
generated
Normal file
9
ProjectSettings/TimeManager.asset
generated
Normal file
@ -0,0 +1,9 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!5 &1
|
||||
TimeManager:
|
||||
m_ObjectHideFlags: 0
|
||||
Fixed Timestep: 0.02
|
||||
Maximum Allowed Timestep: 0.33333334
|
||||
m_TimeScale: 1
|
||||
Maximum Particle Timestep: 0.03
|
36
ProjectSettings/UnityConnectSettings.asset
generated
Normal file
36
ProjectSettings/UnityConnectSettings.asset
generated
Normal file
@ -0,0 +1,36 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!310 &1
|
||||
UnityConnectSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 1
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||
m_DashboardUrl: https://dashboard.unity3d.com
|
||||
m_TestInitMode: 0
|
||||
CrashReportingSettings:
|
||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_PackageRequiringCoreStatsPresent: 0
|
||||
UnityAdsSettings:
|
||||
m_Enabled: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_TestMode: 0
|
||||
m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
14
ProjectSettings/VFXManager.asset
generated
Normal file
14
ProjectSettings/VFXManager.asset
generated
Normal file
@ -0,0 +1,14 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_IndirectShader: {fileID: 0}
|
||||
m_CopyBufferShader: {fileID: 0}
|
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m_SortShader: {fileID: 0}
|
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m_StripUpdateShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
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||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
||||
m_CompiledVersion: 0
|
||||
m_RuntimeVersion: 0
|
8
ProjectSettings/VersionControlSettings.asset
generated
Normal file
8
ProjectSettings/VersionControlSettings.asset
generated
Normal file
@ -0,0 +1,8 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!890905787 &1
|
||||
VersionControlSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Mode: Visible Meta Files
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
10
ProjectSettings/XRSettings.asset
generated
Normal file
10
ProjectSettings/XRSettings.asset
generated
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
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